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	<updated>2026-04-24T17:39:22Z</updated>
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		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64398</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
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		<updated>2025-08-03T16:15:53Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Have Ally Unit battle Enemy Unit&amp;quot; means having a squad with the ally unit set as leader battle the squad with the enemy unit inside. The ally unit does not need to deal damage to, or even target the enemy unit. For example, if the ally unit squad uses a Centre-Formation series of single target attacks on an enemy unit squad subordinate, the condition is still met. If the battle occurs during Enemy Phase, choosing Defend or Evade will still meet the condition. Using MAP attacks, support attacks and support defenses will &#039;&#039;&#039;not&#039;&#039;&#039; meet the condition.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
*&#039;&#039;&#039;Note 5:&#039;&#039;&#039; Some secrets may require SR Points to be accumulated:&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim)&lt;br /&gt;
**G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Saving Aki&lt;br /&gt;
**(Tiffa)&lt;br /&gt;
**ZEUTH Route&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Virgola Unit 3 (Denzel) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Virgola Unit 2 (Toby) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
**(To avoid this, do not defeat Baba&#039;s Murasame, as it is not required to clear the stage. The Strike Freedom will shoot down the Saviour Gundam at the end of the stage anyway.)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&#039;&#039;&#039;Reccoa&#039;s Methuss is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Chaos Leo (Lowen) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Chaos Leo (Lowen) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
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|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64397</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64397"/>
		<updated>2025-08-03T16:14:39Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added note to avoid having Athrun&amp;#039;s Saviour Gundam shot down.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Have Ally Unit battle Enemy Unit&amp;quot; means having a squad with the ally unit set as leader battle the squad with the enemy unit inside. The ally unit does not need to deal damage to, or even target the enemy unit. For example, if the ally unit squad uses a Centre-Formation series of single target attacks on an enemy unit squad subordinate, the condition is still met. If the battle occurs during Enemy Phase, choosing Defend or Evade will still meet the condition. Using MAP attacks, support attacks and support defenses will &#039;&#039;&#039;not&#039;&#039;&#039; meet the condition.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
*&#039;&#039;&#039;Note 5:&#039;&#039;&#039; Some secrets may require SR Points to be accumulated:&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim)&lt;br /&gt;
**G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Saving Aki&lt;br /&gt;
**(Tiffa)&lt;br /&gt;
**ZEUTH Route&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Virgola Unit 3 (Denzel) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Virgola Unit 2 (Toby) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
**(To avoid this, do not defeat Baba&#039;s Muramame, as it is not required to clear the stage. The Strike Freedom shoots down Saviour Gundam event will happen anyway.)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&#039;&#039;&#039;Reccoa&#039;s Methuss is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Chaos Leo (Lowen) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Chaos Leo (Lowen) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64396</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64396"/>
		<updated>2025-08-03T16:05:29Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added &amp;quot;lost permanently&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Have Ally Unit battle Enemy Unit&amp;quot; means having a squad with the ally unit set as leader battle the squad with the enemy unit inside. The ally unit does not need to deal damage to, or even target the enemy unit. For example, if the ally unit squad uses a Centre-Formation series of single target attacks on an enemy unit squad subordinate, the condition is still met. If the battle occurs during Enemy Phase, choosing Defend or Evade will still meet the condition. Using MAP attacks, support attacks and support defenses will &#039;&#039;&#039;not&#039;&#039;&#039; meet the condition.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
*&#039;&#039;&#039;Note 5:&#039;&#039;&#039; Some secrets may require SR Points to be accumulated:&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim)&lt;br /&gt;
**G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Saving Aki&lt;br /&gt;
**(Tiffa)&lt;br /&gt;
**ZEUTH Route&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Virgola Unit 3 (Denzel) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Virgola Unit 2 (Toby) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&#039;&#039;&#039;Reccoa&#039;s Methuss is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Chaos Leo (Lowen) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Chaos Leo (Lowen) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64395</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64395"/>
		<updated>2025-08-03T16:04:09Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Have Ally Unit battle Enemy Unit&amp;quot; means having a squad with the ally unit set as leader battle the squad with the enemy unit inside. The ally unit does not need to deal damage to, or even target the enemy unit. For example, if the ally unit squad uses a Centre-Formation series of single target attacks on an enemy unit squad subordinate, the condition is still met. If the battle occurs during Enemy Phase, choosing Defend or Evade will still meet the condition. Using MAP attacks, support attacks and support defenses will &#039;&#039;&#039;not&#039;&#039;&#039; meet the condition.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
*&#039;&#039;&#039;Note 5:&#039;&#039;&#039; Some secrets may require SR Points to be accumulated:&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim)&lt;br /&gt;
**G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Saving Aki&lt;br /&gt;
**(Tiffa)&lt;br /&gt;
**ZEUTH Route&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Virgola Unit 3 (Denzel) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Virgola Unit 2 (Toby) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&#039;&#039;&#039;Reccoa&#039;s Methuss is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64394</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64394"/>
		<updated>2025-08-03T16:03:10Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added &amp;quot;lost permanently&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Have Ally Unit battle Enemy Unit&amp;quot; means having a squad with the ally unit set as leader battle the squad with the enemy unit inside. The ally unit does not need to deal damage to, or even target the enemy unit. For example, if the ally unit squad uses a Centre-Formation series of single target attacks on an enemy unit squad subordinate, the condition is still met. If the battle occurs during Enemy Phase, choosing Defend or Evade will still meet the condition. Using MAP attacks, support attacks and support defenses will &#039;&#039;&#039;not&#039;&#039;&#039; meet the condition.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
*&#039;&#039;&#039;Note 5:&#039;&#039;&#039; Some secrets may require SR Points to be accumulated:&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim)&lt;br /&gt;
**G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Saving Aki&lt;br /&gt;
**(Tiffa)&lt;br /&gt;
**ZEUTH Route&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Virgola Unit 3 (Denzel) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Virgola Unit 2 (Toby) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&#039;&#039;&#039;Methuss/Methuss (MA) [1st Unit] is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64393</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64393"/>
		<updated>2025-08-03T15:59:46Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added &amp;quot;lost permanently&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Have Ally Unit battle Enemy Unit&amp;quot; means having a squad with the ally unit set as leader battle the squad with the enemy unit inside. The ally unit does not need to deal damage to, or even target the enemy unit. For example, if the ally unit squad uses a Centre-Formation series of single target attacks on an enemy unit squad subordinate, the condition is still met. If the battle occurs during Enemy Phase, choosing Defend or Evade will still meet the condition. Using MAP attacks, support attacks and support defenses will &#039;&#039;&#039;not&#039;&#039;&#039; meet the condition.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
*&#039;&#039;&#039;Note 5:&#039;&#039;&#039; Some secrets may require SR Points to be accumulated:&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim)&lt;br /&gt;
**G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Saving Aki&lt;br /&gt;
**(Tiffa)&lt;br /&gt;
**ZEUTH Route&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Virgola Unit 3 (Denzel) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Virgola Unit 2 (Toby) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64392</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64392"/>
		<updated>2025-08-03T15:58:22Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added &amp;quot;lost permanently&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Have Ally Unit battle Enemy Unit&amp;quot; means having a squad with the ally unit set as leader battle the squad with the enemy unit inside. The ally unit does not need to deal damage to, or even target the enemy unit. For example, if the ally unit squad uses a Centre-Formation series of single target attacks on an enemy unit squad subordinate, the condition is still met. If the battle occurs during Enemy Phase, choosing Defend or Evade will still meet the condition. Using MAP attacks, support attacks and support defenses will &#039;&#039;&#039;not&#039;&#039;&#039; meet the condition.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
*&#039;&#039;&#039;Note 5:&#039;&#039;&#039; Some secrets may require SR Points to be accumulated:&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim)&lt;br /&gt;
**G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Saving Aki&lt;br /&gt;
**(Tiffa)&lt;br /&gt;
**ZEUTH Route&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Virgola Unit 3 (Denzel) is lost permanently.&#039;&#039;&#039;&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64391</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64391"/>
		<updated>2025-08-03T15:54:10Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Have Ally Unit battle Enemy Unit&amp;quot; means having a squad with the ally unit set as leader battle the squad with the enemy unit inside. The ally unit does not need to deal damage to, or even target the enemy unit. For example, if the ally unit squad uses a Centre-Formation series of single target attacks on an enemy unit squad subordinate, the condition is still met. If the battle occurs during Enemy Phase, choosing Defend or Evade will still meet the condition. Using MAP attacks, support attacks and support defenses will &#039;&#039;&#039;not&#039;&#039;&#039; meet the condition.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
*&#039;&#039;&#039;Note 5:&#039;&#039;&#039; Some secrets may require SR Points to be accumulated:&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim)&lt;br /&gt;
**G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Saving Aki&lt;br /&gt;
**(Tiffa)&lt;br /&gt;
**ZEUTH Route&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64366</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64366"/>
		<updated>2025-07-29T01:56:30Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the ally unit squad uses a Centre-Formation series of single target attacks on an enemy unit squad subordinate, the condition is still met. If the battle occurs during Enemy Phase, choosing Defend or Evade will still meet the condition. Using MAP attacks, support attacks and support defenses will &#039;&#039;&#039;not&#039;&#039;&#039; meet the condition.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
*&#039;&#039;&#039;Note 5:&#039;&#039;&#039; Some secrets may require SR Points to be accumulated:&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim)&lt;br /&gt;
**G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Saving Aki&lt;br /&gt;
**(Tiffa)&lt;br /&gt;
**ZEUTH Route&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64365</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64365"/>
		<updated>2025-07-29T01:54:26Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added note about SR Points for some secrets&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the ally unit squad uses a Centre-Formation series of single target attacks on an enemy unit squad subordinate, the condition is still met. If the battle occurs during Enemy Phase, choosing Defend or Evade will still meet the condition. Using MAP attacks, support attacks and support defenses will &#039;&#039;&#039;not&#039;&#039;&#039; meet the condition.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
*&#039;&#039;&#039;Note 5:&#039;&#039;&#039; Some secrets may require SR Points to be accumulated:&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Saving Aki&lt;br /&gt;
**ZEUTH Route&lt;br /&gt;
**(Tiffa)&lt;br /&gt;
**G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64364</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64364"/>
		<updated>2025-07-29T01:33:41Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the ally unit squad uses a Centre-Formation series of single target attacks on an enemy unit squad subordinate, the condition is still met. If the battle occurs during Enemy Phase, choosing Defend or Evade will still meet the condition. Using MAP attacks, support attacks and support defenses will &#039;&#039;&#039;not&#039;&#039;&#039; meet the condition.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64363</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64363"/>
		<updated>2025-07-29T01:33:07Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the ally unit squad uses a Centre-Formation series of single target attacks on an enemy unit squad subordinate, the condition is still met. If the battle occurs during Enemy Phase, choosing Defend or Evade will meet the condition. Using MAP attacks, support attacks and support defenses will &#039;&#039;&#039;not&#039;&#039;&#039; meet the condition.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64362</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64362"/>
		<updated>2025-07-29T01:25:24Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.) MAP attacks, support attacks and support defenses will not meet these conditions.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64361</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64361"/>
		<updated>2025-07-29T01:24:17Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.) MAP attacks and support attacks will not meet these conditions.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64360</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64360"/>
		<updated>2025-07-29T01:23:30Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.) MAP attacks and support attacks will not activate these.&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64359</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64359"/>
		<updated>2025-07-29T01:16:51Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/1)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64358</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64358"/>
		<updated>2025-07-29T01:10:23Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64357</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64357"/>
		<updated>2025-07-29T01:09:57Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Realized that stage 27 is a spot entry for Renton. It is most accurate this way.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and gains the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64356</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64356"/>
		<updated>2025-07-29T01:04:46Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and gains the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64355</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64355"/>
		<updated>2025-07-29T00:22:13Z</updated>

		<summary type="html">&lt;p&gt;Paraking: For efficiency, moving Renton&amp;#039;s learning of pilot skills and squad leader effect to stage 20.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton learns the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills, and gains the squad leader effect &amp;quot;All members of the platoon receive the effect of &#039;Morale+ (Evade)&#039;&amp;quot;.&amp;lt;/span&amp;gt; The pilot skills and the squad leader effect are only in place when Renton is the main pilot. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64354</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64354"/>
		<updated>2025-07-29T00:17:45Z</updated>

		<summary type="html">&lt;p&gt;Paraking: For efficiency, moving Renton&amp;#039;s learning of pilot skills and squad leader effect to stage 20.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, and the ability to learn the &amp;quot;Bravery&amp;quot; spirit command.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64353</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64353"/>
		<updated>2025-07-29T00:00:40Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, the ability to learn the &amp;quot;Bravery&amp;quot; spirit command, and his squad leader effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64352</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64352"/>
		<updated>2025-07-28T23:56:31Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Correction to Tiffa secret for stage 50 (ZAFT route). Tiffa joins after the stage, not at the start of the 2nd half.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, the ability to learn the &amp;quot;Bravery&amp;quot; spirit command, and his squad leader effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points. &lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points.&lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64351</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64351"/>
		<updated>2025-07-28T23:34:55Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain an additional ZEUTH Point, take the Pacific Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, the ability to learn the &amp;quot;Bravery&amp;quot; spirit command, and his squad leader effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points. &lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points.&lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64350</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64350"/>
		<updated>2025-07-28T23:33:40Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain an additional Aki Point, take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, the ability to learn the &amp;quot;Bravery&amp;quot; spirit command, and his squad leader effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points. &lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points.&lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64349</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64349"/>
		<updated>2025-07-28T22:29:56Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleship available for this stage is the King Beal (Heizaemon).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, the ability to learn the &amp;quot;Bravery&amp;quot; spirit command, and his squad leader effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points. &lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points.&lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64348</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64348"/>
		<updated>2025-07-28T22:26:28Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, the ability to learn the &amp;quot;Bravery&amp;quot; spirit command, and his squad leader effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Type Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points. &lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points.&lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64347</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64347"/>
		<updated>2025-07-28T22:17:34Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;-OTHERS COMMAND&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, the ability to learn the &amp;quot;Bravery&amp;quot; spirit command, and his squad leader effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points. &lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points.&lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64346</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64346"/>
		<updated>2025-07-28T22:15:23Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added information about a glitch during Stage 25&amp;#039;s Getter Robo G - Mecha Tekkouki duel.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the &amp;quot;Other Commands&amp;quot; side menu.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, the ability to learn the &amp;quot;Bravery&amp;quot; spirit command, and his squad leader effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points. &lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points.&lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64345</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64345"/>
		<updated>2025-07-28T21:46:44Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, the ability to learn the &amp;quot;Bravery&amp;quot; spirit command, and his squad leader effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points. &lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points.&lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64344</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64344"/>
		<updated>2025-07-28T21:44:51Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added explanations for &amp;quot;Ally Unit battles Enemy Unit&amp;quot; and &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; at the start and cleaned up some text.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note 1:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note 2:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
*&#039;&#039;&#039;Note 3:&#039;&#039;&#039; &amp;quot;Ally Unit battles Enemy Unit&amp;quot; means a squad with the ally unit set as leader battles the squad with the enemy unit inside, but the ally unit does not need to deal damage to, or even target the enemy unit. For example, if the friendly squad uses a Centre-Formation series of single target attacks on the enemy unit&#039;s subordinate, the condition is still met.)&lt;br /&gt;
*&#039;&#039;&#039;Note 4:&#039;&#039;&#039; &amp;quot;Have Ally Unit persuade Enemy Unit&amp;quot; means having a squad with the ally unit set as leader move directly next to the enemy unit, and use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade Enil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Renton becomes the main pilot of the Nirvash for the second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains the &amp;quot;Potential&amp;quot; and &amp;quot;Break Morale Limit&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eureka becomes unavailable for the second half of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade both Charles and Ray in any order.&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, the ability to learn the &amp;quot;Bravery&amp;quot; spirit command, and his squad leader effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Zeal&amp;quot; spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho becomes able to learn the &amp;quot;Trust&amp;quot; and &amp;quot;Love&amp;quot; spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses the &amp;quot;Valor&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade Athena.&lt;br /&gt;
***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade Yzak.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains the ability to learn &amp;quot;Guts&amp;quot; and &amp;quot;Drive&amp;quot; spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points. &lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka becomes able to learn the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points.&lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman) leaves after Zeravion is defeated&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba (retreats once Gouma falls below 50% health)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64305</id>
		<title>Super Robot Wars/Z/Unit List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64305"/>
		<updated>2025-07-14T23:57:00Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added Zambird.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Obtainable Ally Units==&lt;br /&gt;
Units that can be obtained by the player and upgraded in the intermission are categorized into this section.&amp;lt;br&amp;gt;&lt;br /&gt;
Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; can be obtained under special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are Bazaar-obtained units.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! English !! Japanese !! Notes &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 1) || バルゴラ (1号機) || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 2) || バルゴラ (2号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 21,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 3) || バルゴラ (3号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 9,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai || バルゴラ改 || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai (VWFS).&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai (VFWS) || バルゴラ改 || Only appears for a short while during Setsuko Route Stage 32 before &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; turning into Virgola Glory.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー || &lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン || &lt;br /&gt;
|-&lt;br /&gt;
| Chaos Leo || カオス・レオー || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 47,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper || カオス・カペル || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mazinger Z&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || &lt;br /&gt;
|-&lt;br /&gt;
| Diana A || ダイアナンA || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Great Mazinger&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー || &lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA || &lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;UFO Robo Grendizer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Grendizer / Spazer || グレンダイザー / スペイザー || &lt;br /&gt;
|-&lt;br /&gt;
| Double Spazer || ダブルスペイザー || &lt;br /&gt;
|-&lt;br /&gt;
| Marine Spazer || マリンスペイザー || &lt;br /&gt;
|-&lt;br /&gt;
| Drill Spazer || ドリルスペイザー || &lt;br /&gt;
|-&lt;br /&gt;
| TFO || TFO || Obtained after Stage 24 &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(after Stage 15 if conditions are fulfilled)&amp;lt;/span&amp;gt;. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Getter Robo G&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| Getter Dragon / Getter Liger / Getter Poseidon || ゲッタードラゴン / ゲッターライガー / ゲッターポセイドン || &lt;br /&gt;
|-&lt;br /&gt;
| Lady Command || レディコマンド || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki || メカ鉄甲鬼 || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Senshi Baldios&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Taitei God Sigma&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Kuuraiou || 空雷王 || Obtainable for Setsuko Route, only playable for a short while in Stage 15 for Rand Route. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into God Sigma.&lt;br /&gt;
|-&lt;br /&gt;
| God Sigma || ゴッドシグマ || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Choujin Zambot 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambo Ace / Zambird || ザンボエース / ザンバード || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Zambot 3.&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || &lt;br /&gt;
|-&lt;br /&gt;
| King Beal || キング・ビアル || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Koujin Daitarn 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 / Daifighter / Daitank || ダイターン３ / ダイファイター / ダイタンク || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujikuu Seiki Orguss&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss / Orguss Flyer || オーガス / オーガス・フライヤー || &lt;br /&gt;
|-&lt;br /&gt;
| Orguss II / Orguss II Flyer || オーガスII / オーガスII・フライヤー || &lt;br /&gt;
|-&lt;br /&gt;
| M.Lover Maaie || モラーバ・マーイ || &lt;br /&gt;
|-&lt;br /&gt;
| M.Lover Lieea || モラーバ・ミーア || &lt;br /&gt;
|-&lt;br /&gt;
| Nikick Athena || ナイキック (アテナ機) || &lt;br /&gt;
|-&lt;br /&gt;
| Glomar || グローマ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sentou Mecha Xabungle&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;A second unit can be obtained if conditions are fulfilled (Rand Route only).&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallia || ウォーカーギャリア || &lt;br /&gt;
|-&lt;br /&gt;
| Trad 11 || トラッド１１ || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
| Iron Gear (LS) / Iron Gear (WM) || アイアン・ギアー || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dugger || ダッガー || Gallia Route Stages 16-19&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Caprico || カプリコ || Gallia Route Stages 16-19; Stages 20-21&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Promeus || プロメウス || Stages 20-22&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Government || ガバメント || (Rand Route only) Stages 26-35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Galapagos || ガラパゴス || Stages 26-39 (Rand Route); Stages 41-44 (Unified)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dran || ドラン || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Brockary || ブラッカリィ || Stages 50-59 (ZEUTH Route); Stage 52-59 (ZAFT Route) &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Zeta Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムMk-II || &lt;br /&gt;
|-&lt;br /&gt;
| Super Gundam || スーパーガンダム || Alternate equipment loadout of Gundam Mk-II.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II (Black) || ガンダムMk-II (黒) || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&amp;lt;/span&amp;gt; Mutually exclusive with one red Rick Dias unit.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam / Waverider || ゼータガンダム / ウェイブライダー || &lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh || ディジェ || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dias (Red) || リック・ディアス || Either 1 or 2 on Setsuko Route (one unit is mutually exclusive with the black Gundam Mk-II); 2 on Rand Route.&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dias (Black) || リック・ディアス || Total amount: 2&lt;br /&gt;
|- &lt;br /&gt;
| Methuss / Methuss (MA) || メタス / メタス (MA) || Total amount: 2. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;One unit is lost during Stage 34 (Setsuko - Gibraltar Base Route);&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Nemo || ネモ || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant || ギャプラント || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only). &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene || パラス・アテネ || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn || ボリノーク・サマーン || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley || キュベレイ || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route-exclusive unit.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Asshimar || アッシマー || (Setsuko Route only) Stages 33-39 (Gibraltar Route); Stages 35-39 (Border Patrol Route)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Messala || メッサーラ || Stages 45-46; (ZEUTH Route) Stages 48-49; (ZAFT Route) Stages 48-50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gabthley || ガブスレイ || Stages 45-46; Stages 48-59&lt;br /&gt;
|-&lt;br /&gt;
| Argama || アーガマ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam: Gyakushuu no Char&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ || リ・ガズィ || One unit can be obtained normally, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;another one can be bought from the Bazaar during Stages 47-59.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ∀ Gundam || ∀ガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Kapool || カプル || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
| Corin Kapool || コレンカプル || &lt;br /&gt;
|-&lt;br /&gt;
| Borjarnon || ボルジャーノン || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Silver Type) || スモー (シルバータイプ) || &lt;br /&gt;
|-&lt;br /&gt;
| SUMO (Gold Type) || スモー (ゴールドタイプ) || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eagail || イーゲル || Stage 47.&lt;br /&gt;
|-&lt;br /&gt;
| Soleil || ソレイユ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Shin Seiki Gundam X&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam X || ガンダムエックス || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam X Divider || ガンダムエックスディバイダー || Alternate equipment loadout of Gundam X.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Double X || ガンダムダブルエックス || &lt;br /&gt;
|-&lt;br /&gt;
| G-Falcon || Gファルコン || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam DX + G-Falcon || ガンダムDX+Gファルコン || Combined form of Gundam Double X and G-Falcon.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムエアマスター・バースト || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムレオパルド・デストロイ || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jenice Kai Ennil Custom || ジェニス改・エニルカスタム || (Rand Route) Stage 36; Stages 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Esperanza || エスペランザ || &lt;br /&gt;
|-&lt;br /&gt;
| Crouda || クラウダ || &lt;br /&gt;
|-&lt;br /&gt;
| Bertigo || ベルティゴ || &lt;br /&gt;
|-&lt;br /&gt;
| Freeden || フリーデン || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Force Impulse Gundam || フォースインパルスガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Sword Impulse Gundam || ソードインパルスガンダム || Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
| Blast Impulse Gundam || ブラストインパルスガンダム || Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
| Savior Gundam || セイバーガンダム || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 43&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Infinite Justice Gundam.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam || ガイアガンダム || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Legend Gundam || レジェンドガンダム || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gunner ZAKU Warrior || ガナーザクウォーリア || &lt;br /&gt;
|-&lt;br /&gt;
| Blaze ZAKU Phantom || ブレイズザクファントム || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited || グフイグナイテッド || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
| Freedom Gundam || フリーダムガンダム || Rand Route only. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 38&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Strike Freedom Gundam. &lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Gundam Oowashi || アカツキ（オオワシ）|| &lt;br /&gt;
|-&lt;br /&gt;
| Akatsuki Gundam Shiranui || アカツキ (シラヌイ) || Alternate loadout of Akatsuki Gundam.&lt;br /&gt;
|-&lt;br /&gt;
| Minerva || ミネルバ || Mothership. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Archangel || アークエンジェル || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Overman King Gainer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || &lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンザー || Total amount: 3.&lt;br /&gt;
|-&lt;br /&gt;
| Gatchiko || ガチコ || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 20&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Emperanza.&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || &lt;br /&gt;
|-&lt;br /&gt;
| Dorbeck (Red) || ドルベック (赤) || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Green) || ドルベック (緑) || Stages 22-25; (Rand Route) Stages 26-35.&lt;br /&gt;
|-&lt;br /&gt;
| Rushrod || ラッシュロッド || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Obtained after Stage 22 if conditions are fulfilled.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mexbrute || メックスブルート || (Rand Route only) Stages 33-39 (Look After Ship Route); Stages 35-39 (Search for Renton Route).  &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem || ゴレーム || Stages 41-47.&lt;br /&gt;
|-&lt;br /&gt;
| Jinba || ジンバ || &lt;br /&gt;
|-&lt;br /&gt;
| Dominator|| ドミネーター || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujuushin Gravion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gran Kaiser || グランカイザー || Can transform into God Gravion when pilot reaches 130 Morale. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Permanently becomes God Gravion from Setsuko Route Stage 28 onwards.&lt;br /&gt;
|-&lt;br /&gt;
| God Gravion || ゴッドグラヴィオン || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Sol Gravion from Stage 44 onwards.&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || &lt;br /&gt;
|-&lt;br /&gt;
| God Sigma Gravion || ゴッドシグマグラヴィオン || &lt;br /&gt;
|-&lt;br /&gt;
| Gran Trooper || グラントルーパー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sousei no Aquarion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion / Aquarion Mars / Aquarion Luna || ソーラーアクエリオン / アクエリオンマーズ / アクエリオンルナ || Aquarion Mars is &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;replaced with Aquarion Angel after ZEUTH Stage 48 / ZAFT Stage 50&amp;lt;/span&amp;gt;, but will return after Stage 57.&lt;br /&gt;
|-&lt;br /&gt;
| Aquarion Angel || アクエリオンエンジェル || Temporarily replaces Aquarion Mars. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 57 as Aquarion Mars returns.&lt;br /&gt;
|-&lt;br /&gt;
| Aquarion Alpha / Aquarion Omega / Aquarion Delta || アクエリオンアルファ / アクエリオンオメガ / アクエリオンデルタ || Obtained after Stage 53 (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;or after ZEUTH Stage 48 / ZAFT Stage 51 if conditions are fulfilled).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Koukyou Shihen Eureka Seven&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash || ニルヴァーシュ || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec2.&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash spec2 || ニルヴァーシュspec2 || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec3 during the final stage.&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash spec3 || ニルヴァーシュspec3 || Cannot be upgraded. Use the stage 59 post-stage intermission to upgrade Nirvash spec2 instead.&lt;br /&gt;
|-&lt;br /&gt;
| Terminus 606 || ターミナス606 || &lt;br /&gt;
|-&lt;br /&gt;
| Terminus 808 || ターミナス808 || &lt;br /&gt;
|-&lt;br /&gt;
| Terminus 909 || ターミナス909 || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Replaced by Terminus 303.&lt;br /&gt;
|-&lt;br /&gt;
| Terminus 303 || ターミナス303 || &lt;br /&gt;
|-&lt;br /&gt;
| Gekkougou || 月光号 || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64304</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64304"/>
		<updated>2025-07-14T21:43:18Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade ({{Ruby|説得|せっとく}}) Enil.&lt;br /&gt;
***(The Persuade special option will appear for Garrod&#039;s Gundam X Divider when you move it directly next to Enil&#039;s Jenice Kai Enil Custom.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade ({{Ruby|説得|せっとく}}) both Charles and Ray in any order.&lt;br /&gt;
***(The Persuade special option will appear for Renton&#039;s Nirvash when you move it directly next to Charles&#039;s Spearhead or Ray&#039;s Spearhead.)&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, Bravery spirit command, Potential &amp;amp; Break Morale Limit pilot skills, and his squad leader effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka gains Zeal spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho gains Trust and Love spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses Valor spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade ({{Ruby|説得|せっとく}}) Athena.&lt;br /&gt;
***(The Persuade special option will appear for Olson&#039;s Orguss II when you move it directly next to Athena&#039;s Nikick Athena. Ditto for Kei&#039;s Orguss.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains Guts and Drive spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains Guts and Drive spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka gains the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade ({{Ruby|説得|せっとく}}) Yzak.&lt;br /&gt;
***(The Persuade special option will appear for Athrun&#039;s Infinite Justice Gundam when you move it directly next to Yzak&#039;s GOUF Ignited.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade ({{Ruby|説得|せっとく}}) Reccoa.&lt;br /&gt;
***(After the required battle takes place, the Persuade special option will appear for Kamille&#039;s or Fa&#039;s unit when you move it directly next to Reccoa&#039;s Palace Athene.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains Guts and Drive spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points. &lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade ({{Ruby|説得|せっとく}}) Reccoa.&lt;br /&gt;
***(After the required battle takes place, the Persuade special option will appear for Kamille&#039;s or Fa&#039;s unit when you move it directly next to Reccoa&#039;s Palace Athene.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka gains the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points.&lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64303</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64303"/>
		<updated>2025-07-14T21:39:54Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam gains two more forms via exchangeable parts:&lt;br /&gt;
**Force Silhouette [Exchangeable parts]&lt;br /&gt;
**Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade ({{Ruby|説得|せっとく}}) Enil.&lt;br /&gt;
***(The Persuade special option will appear for Garrod&#039;s Gundam X Divider when you move it directly next to Enil&#039;s Jenice Kai Enil Custom.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade ({{Ruby|説得|せっとく}}) both Charles and Ray in any order.&lt;br /&gt;
***(The Persuade special option will appear for Renton&#039;s Nirvash when you move it directly next to Charles&#039;s Spearhead or Ray&#039;s Spearhead.)&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, Bravery spirit command, Potential &amp;amp; Break Morale Limit pilot skills, and his squad leader effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka gains Zeal spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho gains Trust and Love spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses Valor spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade ({{Ruby|説得|せっとく}}) Athena.&lt;br /&gt;
***(The Persuade special option will appear for Olson&#039;s Orguss II when you move it directly next to Athena&#039;s Nikick Athena. Ditto for Kei&#039;s Orguss.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains Guts and Drive spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains Guts and Drive spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka gains the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade ({{Ruby|説得|せっとく}}) Yzak.&lt;br /&gt;
***(The Persuade special option will appear for Athrun&#039;s Infinite Justice Gundam when you move it directly next to Yzak&#039;s GOUF Ignited.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade ({{Ruby|説得|せっとく}}) Reccoa.&lt;br /&gt;
***(After the required battle takes place, the Persuade special option will appear for Kamille&#039;s or Fa&#039;s unit when you move it directly next to Reccoa&#039;s Palace Athene.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains Guts and Drive spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points. &lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade ({{Ruby|説得|せっとく}}) Reccoa.&lt;br /&gt;
***(After the required battle takes place, the Persuade special option will appear for Kamille&#039;s or Fa&#039;s unit when you move it directly next to Reccoa&#039;s Palace Athene.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka gains the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points.&lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64300</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64300"/>
		<updated>2025-07-13T18:57:20Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade ({{Ruby|説得|せっとく}}) Enil.&lt;br /&gt;
***(The Persuade special option will appear for Garrod&#039;s Gundam X Divider when you move it directly next to Enil&#039;s Jenice Kai Enil Custom.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade ({{Ruby|説得|せっとく}}) both Charles and Ray in any order.&lt;br /&gt;
***(The Persuade special option will appear for Renton&#039;s Nirvash when you move it directly next to Charles&#039;s Spearhead or Ray&#039;s Spearhead.)&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, Bravery spirit command, Potential &amp;amp; Break Morale Limit pilot skills, and his squad leader effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka gains Zeal spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho gains Trust and Love spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses Valor spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade ({{Ruby|説得|せっとく}}) Athena.&lt;br /&gt;
***(The Persuade special option will appear for Olson&#039;s Orguss II when you move it directly next to Athena&#039;s Nikick Athena. Ditto for Kei&#039;s Orguss.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains Guts and Drive spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains Guts and Drive spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka gains the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade ({{Ruby|説得|せっとく}}) Yzak.&lt;br /&gt;
***(The Persuade special option will appear for Athrun&#039;s Infinite Justice Gundam when you move it directly next to Yzak&#039;s GOUF Ignited.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade ({{Ruby|説得|せっとく}}) Reccoa.&lt;br /&gt;
***(After the required battle takes place, the Persuade special option will appear for Kamille&#039;s or Fa&#039;s unit when you move it directly next to Reccoa&#039;s Palace Athene.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains Guts and Drive spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points. &lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade ({{Ruby|説得|せっとく}}) Reccoa.&lt;br /&gt;
***(After the required battle takes place, the Persuade special option will appear for Kamille&#039;s or Fa&#039;s unit when you move it directly next to Reccoa&#039;s Palace Athene.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka gains the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points.&lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64299</id>
		<title>Super Robot Wars/Z/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Flow_Chart&amp;diff=64299"/>
		<updated>2025-07-13T16:26:57Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
==Stages 01 - 09==&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. &lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Setsuko to unlock the following secrets.&lt;br /&gt;
**Flying Armor Crash attack for Gundam Mk-II [Early]&lt;br /&gt;
**Gundam Mk-II [Black]&lt;br /&gt;
**Dijeh&lt;br /&gt;
**Great Booster attack for Great Mazinger [Early]&lt;br /&gt;
**Gaplant (Four)&lt;br /&gt;
**Gaia Gundam (Stella)&lt;br /&gt;
**Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Virgola Unit 1 (Denzel)&lt;br /&gt;
*Virgola Unit 2 (Toby)&lt;br /&gt;
*Virgola Unit 3 (Setsuko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Promeus (Geraba).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within turn 4 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing as Land to unlock the following secrets.&lt;br /&gt;
**(Yassaba)&lt;br /&gt;
***(The Rushrod is not exclusive to Land route.)&lt;br /&gt;
**Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early]&lt;br /&gt;
**Xabungle [Unit 2]&lt;br /&gt;
**All Secret Enhancement Parts - Hero&#039;s Mark, Shadow Angel Feather, Spirit of Steel, Haro&lt;br /&gt;
**Spearhead (Charles) &amp;amp; Spearhead (Ray)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
**Shurouga (Asakim)&#039;s assistance in the final battle (Normal or better ending)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*You must be playing as Land to purchase the following units from the Bazaar.&lt;br /&gt;
**Government&lt;br /&gt;
**Mexbrute&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunleon (Land, Mel)&lt;br /&gt;
**Mel&#039;s ????? will be revealed and become the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) [&amp;quot;Escape from colony&amp;quot; (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / [&amp;quot;Subdue the hijacked Gundams&amp;quot; ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Choose to &amp;quot;Subdue the hijacked Gundams&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (&amp;quot;Subdue the hijacked Gundams&amp;quot; option only):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sword Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dogozzo (Adette) (retreats below 3000 HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black] (1/1):&lt;br /&gt;
**Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias [Red] (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Apolly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rick Dias (Roberto)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Argama (Bright, Torres, Saegusa)&lt;br /&gt;
(The above units are temporarily ally NPCs for 1 turn)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Buffalo by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag)&lt;br /&gt;
*Trad 11 (Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overskill Attack&amp;quot; attack and the &amp;quot;Overskill&amp;quot; ability.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Custom squad formations are now available.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the King of Vega; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the King of Vega below 10000 HP within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Rushrod.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Rushrod by turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Point requirement:&lt;br /&gt;
**By the end of Scenario 6, Kappei&#039;s kill count must be at least 5.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambo Ace/Zambird (Kappei)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Kappei&#039;s kill count must be at least 5 by the end of this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran Kaiser (Touga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Wodom (Pou). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 2 enemies within 2 turns.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion sub-pilot ??? is revealed as Leele.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser gains the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Gravity Crescent&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Nemo (Emma)&lt;br /&gt;
*Nemo (Reccoa)&lt;br /&gt;
*Force/Sword/Blast Impulse Gundam (Shinn)&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Almaiya.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (1/6) + (2/6)&lt;br /&gt;
**Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba).&lt;br /&gt;
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Gundam Hammer&amp;quot;, &amp;quot;Beam Saber&amp;quot;, and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot; attacks, +20 EN, +5 Mobility, and Sword Equipment + Shield Equipment characteristics.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all GINN High Maneuver Type IIs.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have Alex&#039;s Zaku Warrior defeat Sato&#039;s GINN High Maneuver Type II.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Flying Armor Crash attack for Gundam Mk-II [Early] (1/1)&lt;br /&gt;
**Defeat Galbaldy Beta (Lila). Kamille&#039;s Gundam Mk-II will use Flying Armor Crash to defeat Lila&#039;s Galbaldy Beta again in an event. If not met, the attack will be gained after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +5&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku Warrior (Alex)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia) cannot move&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Flying Armor Crash&amp;quot; attack&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for the Glory Star leave. &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt; Glory Star refers to:&lt;br /&gt;
**Virgola Unit 3 (Setsuko)&lt;br /&gt;
**Virgola Unit 1 (Denzel)&lt;br /&gt;
**Virgola Unit 2 (Toby))&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (1/5) + (2/5)&lt;br /&gt;
**Sortie Jiron as the main pilot in any unit. Have Jiron&#039;s unit and Apollo&#039;s Solar Aquarion defeat at least one enemy each.&lt;br /&gt;
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Reika, Sirius, Glenn)&amp;lt;/span&amp;gt; (later, the pilots are re-organized, and the unit changes to Solar Aquarion)&lt;br /&gt;
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Elchi) temporarily cannot move&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Olson)&lt;br /&gt;
*Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 3 (Denzel)&lt;br /&gt;
**All upgrades on Virgola Unit 3 are refunded&lt;br /&gt;
**All PP obtained by Denzel is transferred to Setsuko&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Iron Gear or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (all pilot sets) gains the &amp;quot;Mugen Punch&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 10 - 15==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bronco II (Kei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Maaie (Maaie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Groma (Shaiya, Mimsy)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Windam (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Gundam (Sting)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Abyss Gundam (Auel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big O (Roger)&amp;lt;/span&amp;gt; (upgradable in post-stage intermission)&lt;br /&gt;
*Protagonist&#039;s unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Messala arrives, defeat it within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton [joins mid-stage])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
(The above units are upgradable in the post-stage intermission)&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Rick Dias [Red] (Emma)&lt;br /&gt;
*Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Rick Dias (Apolly)&lt;br /&gt;
*Rick Dias (Roberto)&lt;br /&gt;
*Argama (Bright, Torres, Saegusa)&lt;br /&gt;
*Impulse Gundam (Shinn) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam form [using Force Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sword Impulse Gundam form [using Sword Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Silhouette [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blast Impulse Gundam form [using Blast Silhouette parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Impulse Gundam can use Tactical Reload (requires Minerva to be on the map).&lt;br /&gt;
*Blaze Zaku Phantom (Rey)&lt;br /&gt;
*Gunner Zaku Warrior (Lunamaria)&lt;br /&gt;
*Minerva (Talia, Arthur, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Unit 1 gains the &amp;quot;Jack Carver&amp;quot; attack&amp;lt;/span&amp;gt; (Playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nemo (No Pilot) x2&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; King Beal, or Kuuraiou/God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (1/3) + (2/3)&lt;br /&gt;
**Have Kouji&#039;s Double Spazer get hit (receive at least 10 damage) at least once.&lt;br /&gt;
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch&lt;br /&gt;
**After the stage, equip the protagonist&#039;s unit with enhancement parts.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Double Spazer (Kouji)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Zambot 3 (Kappei, Uchuuta, Keiko)&lt;br /&gt;
*King Beal (Heizaemon, Gengorou, Ichitarou)&lt;br /&gt;
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
*Kuuraiou (Toshiya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last stage are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist&#039;s unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enhancement Parts Duplication Glitch (1/1)&lt;br /&gt;
**Defeat the protagonist&#039;s unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1 (Setsuko Route starts here)&lt;br /&gt;
**Have Garrod persuade ({{Ruby|説得|せっとく}}) Enil.&lt;br /&gt;
***(The Persuade special option will appear for Garrod&#039;s Gundam X Divider when you move it directly next to Enil&#039;s Jenice Kai Enil Custom.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**Do not defeat Jenice Kai Enil Custom (Enil).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement: (Setsuko Route starts here)&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freeden (Jamil, Sarah, Tonya, Shingo)&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bertigo (Caris)&lt;br /&gt;
*Gundam X (Garrod) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Divider [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider form [using Divider parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Gundam X&#039;s Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.)&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Gatchiko (Gain)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther (Sara)&lt;br /&gt;
*Panther (Bello)&lt;br /&gt;
*Walker Gallia (Jiron, Chill)&lt;br /&gt;
*Xabungle (Rag, Blume)&lt;br /&gt;
*Trad 11 (Dike)&lt;br /&gt;
*Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman)&lt;br /&gt;
*∀ Gundam (Loran) aka Turn A Gundam&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavane)&lt;br /&gt;
*Borjarnon (Joseph)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for this stage except for the protagonist&#039;s unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The protagonist&#039;s unit is temporarily forced to join the enemy team.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Trad 11 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Units from the last two stages are unavailable for the post-stage intermission except for the protagonist&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers &amp;amp; Mythology Beasts.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or protagonist&#039;s unit is defeated; (3) Ally battleship, or protagonist&#039;s unit, or Aquarion is defeated; (4) Ally battleship, or protagonist&#039;s unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4)&lt;br /&gt;
**Have Quattro&#039;s Hyaku Shiki defeat at least 3 enemies during this stage.&lt;br /&gt;
**Take the Pacific route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1 (Land route starts here)&lt;br /&gt;
**Have Kappei&#039;s Zambot 3 battle Butcher&#039;s Bandock.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO [Early] (3/3)&lt;br /&gt;
**Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (1/4)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (1/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (3/6)&lt;br /&gt;
**Take the Gallia Route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Orguss/Orguss Flyer (Kei) &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Bronco II&lt;br /&gt;
*M.Lover Maaie (Maaie)&lt;br /&gt;
*M.Lover Lieea (Lieea)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mome joins as a sub-pilot of the Groma.&lt;br /&gt;
*Groma (Shaiya, Mimsy, Mome)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Solar Aquarion (Apollo, Pierre, Sylvia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets B &amp;amp; D) gains the &amp;quot;Fire Fist&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Pierre) (pilot sets B &amp;amp; D) gains the &amp;quot;Flaming Kick&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mel rejoins as a sub-pilot of the Gunleon&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*Virgola Unit 2 (Toby) (Playing as Setsuko only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (Playing as Land only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Some support units are not available for this stage.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2&lt;br /&gt;
**∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph)&lt;br /&gt;
**Xabungle: Trad 11 [2nd]&lt;br /&gt;
**King Overman Gainer: Panther (Gauli), Panther (Bello)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;TFO (No pilot)&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4)&lt;br /&gt;
**&#039;&#039;&#039;Before the stage&#039;&#039;&#039;, purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 (Land - Pacific route starts here)&lt;br /&gt;
**Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Eureka Seven units are temporarily forced to join the enemy team.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (2/6)&lt;br /&gt;
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After the route split choice, custom squad formations become available. (Setsuko route)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dugger&lt;br /&gt;
*[Bazaar unit - Gallia route] Caprico&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map by turn 6 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Baldios (Marin, Oliver, Raita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden cannot move&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka, Renton)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Golem.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gatchiko is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After Big O arrives, defeat Golem within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Relay Race Winner:&#039;&#039;&#039;&lt;br /&gt;
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP.&lt;br /&gt;
**&#039;&#039;&#039;Sara Team:&#039;&#039;&#039; Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy&lt;br /&gt;
**&#039;&#039;&#039;Adette Team:&#039;&#039;&#039; Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou&lt;br /&gt;
**The protagonist can choose &#039;&#039;&#039;「サラチームに参加」&#039;&#039;&#039; to join Sara Team, or &#039;&#039;&#039;「アデットチームに参加」&#039;&#039;&#039; to join Adette Team. Joseph will then join the other team.&lt;br /&gt;
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) requirement:&lt;br /&gt;
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*Dorbeck (Adette)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro&#039;s unit is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dias [Red, 2nd] or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn&#039;s Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden is unavailable for this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*(Katz)&lt;br /&gt;
*Nirvash (Eureka, Renton)&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 808 (Hilda)&lt;br /&gt;
*Terminus 606 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Happ, Kengou)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive.&lt;br /&gt;
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3&#039;s weapons and armor beforehand will make this a lot easier.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (2/4) + (3/4)&lt;br /&gt;
**By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100.&lt;br /&gt;
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aquarion Luna (Tsugumi, Jun, Apollo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Tsugumi) (pilot set E) gains the &amp;quot;Gyaku Nensha Bakuha&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Jun) (pilot set E) gains the &amp;quot;Nensha Ichigan&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambo Ace/Zambird (Kappei)&amp;lt;/span&amp;gt; (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - Nation-Founding Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4)&lt;br /&gt;
**Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the protagonist&#039;s unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be boarded, nor use the Recall ability for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alex changes name to Athrun.&lt;br /&gt;
*Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&lt;br /&gt;
**If the condition is met, Amuro will join with a black Gundam Mk-II after the stage.  If not, Amuro will join with a red Rick Dias [2nd unit].&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (4/6)&lt;br /&gt;
**Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II [Black]&amp;lt;/span&amp;gt; (instead of Rick Dias [Red, 2nd])&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Mexbrute within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (3/6)&lt;br /&gt;
**Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh requirement:&lt;br /&gt;
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; level of 25 or more by the end of Scenario 25.&lt;br /&gt;
**Amuro and Katz must have an &#039;&#039;&#039;average&#039;&#039;&#039; kill count of 25 or more by the end of Scenario 25.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash (Renton and Eureka switch pilot spots for this stage)&lt;br /&gt;
**Renton unlocks his default pilot skills and squad leader effect for this stage. Eureka loses her squad leader effect for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gatchiko (Gain)&lt;br /&gt;
*[Bazaar unit - Pacific route] Caprico&lt;br /&gt;
*[Bazaar unit] Promeus&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shurouga within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 1 (Setsuko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Virgola Unit 2 (Toby)&lt;br /&gt;
**All upgrades on Virgola Unit 2 are refunded.&lt;br /&gt;
**All PP obtained by Toby is transferred to Setsuko.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Setsuko moves to the Virgola Kai.&lt;br /&gt;
*Virgola Kai (Setsuko)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Virgola Unit 1.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (Yassaba) (4/4)&lt;br /&gt;
**Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod.&lt;br /&gt;
**If you are playing as Land, Yassaba will join after stage 47.&lt;br /&gt;
**If you are playing as Setsuko, Yassaba will not join you.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X gains the Satellite Cannon exchangeable parts&lt;br /&gt;
**Gundam X form [using Satellite Cannon parts]&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overfreeze Bullet&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion)&lt;br /&gt;
*Gain moves to the Emperanza.&lt;br /&gt;
*Emperanza (Gain)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gatchiko.&lt;br /&gt;
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Dorbeck [green]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rushrod (No pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (3/5)&lt;br /&gt;
**Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Luna temporarily cannot transform&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Luna (Reika) (pilot sets C &amp;amp; D) gains the &amp;quot;Shouryuu Tenrai&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (1/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G. Have Ryoma&#039;s Getter Dragon battle Tekkouki&#039;s Mecha Tekkouki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (1/2)&lt;br /&gt;
**Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-stage intermission):&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the TFO&lt;br /&gt;
*TFO (Kouji)&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 15.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kouji moves to the Mazinger Z&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;TFO becomes unavailable for this stage after the battle begins.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki) (2/2)&lt;br /&gt;
**Sortie Ryoma/Hayato/Benkei&#039;s Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25.&lt;br /&gt;
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (may become an enemy in the Getter Robo G - Mecha Tekkouki duel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (Apollo) (pilot sets A &amp;amp; C) gains the &amp;quot;Mugen Cross&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Mars (Sirius) (pilot sets A &amp;amp; C) gains the &amp;quot;Zelotupia Gladius&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the pre-deployment intermission, Eureka can no longer be trained using PP.&amp;lt;/span&amp;gt; (playing as Setsuko only)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki (Tekkouki)&amp;lt;/span&amp;gt; (leaves due to route split immediately on Setsuko route)&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Great Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam battle Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II battle Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh&lt;br /&gt;
**If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh (No pilot)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nirvash theEND within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (1/5) + (2/5)&lt;br /&gt;
**Sortie Kei&#039;s Orguss (optional but makes this secret requirement easier). Have Kei&#039;s Orguss and Shaiya&#039;s Groma defeat at least 8 enemies total during this stage.&lt;br /&gt;
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit] Government&lt;br /&gt;
*[Bazaar unit - Land route] Galapagos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for &amp;quot;Beam Rifle&amp;quot; and &amp;quot;Beam Rifle (Rapid Fire)&amp;quot;, +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for &amp;quot;Beam Saber&amp;quot; attack, and the &amp;quot;Beam Drive Unit&amp;quot; attack.&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser can no longer form God Gravion.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tiffa &amp;amp; G-Bits Points +1&lt;br /&gt;
**In the second half of the stage, have either Garrod&#039;s Gundam Double X or Jamil&#039;s Gundam X defeat the Patulia.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/2) + (2/2)&lt;br /&gt;
**You must have obtained at least 4 Tiffa &amp;amp; G-Bits Points by the end of this stage.&lt;br /&gt;
**Purchase the Black Box F (ブラックボックスＦ) from the Bazaar. See ZEUTH route stage 52 and ZAFT route stage 50 for more information.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*Garrod moves to the Gundam Double X.&lt;br /&gt;
*Gundam Double X (Garrod)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now pilot Gundam X series mobile suits.&amp;lt;/span&amp;gt; Jamil moves to the Gundam X.&lt;br /&gt;
**Jamil&#039;s squad leader effect is changed to &amp;quot;Hit Rate +10% &amp;amp; Evade Rate +10%&amp;quot;&lt;br /&gt;
*Sarah takes over as Captain of the Freeden.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah gains Potential &amp;amp; Support Attack &amp;amp; Repair Skill &amp;amp; Commander pilot skills, and the &amp;quot;Adjacent allies&#039; EN costs -10%&amp;quot; battleship captain effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah inherits all PP gained by Jamil.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jamil can now learn the &amp;quot;Blocking&amp;quot; and &amp;quot;Backup Attack&amp;quot; pilot skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah can now be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jamil can no longer captain the Freeden.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive.&lt;br /&gt;
***(Have ZEUTH prioritize impeding the Krahgens&#039; movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gravion gains the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gran Kaiser loses the &amp;quot;Gran Knights Attack&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the second half of the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (4/5)&lt;br /&gt;
**Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains +10 EN, +100 Armor, and the &amp;quot;Shine Spark&amp;quot; attack.&lt;br /&gt;
**Getter Liger gains +10 EN, +100 Armor.&lt;br /&gt;
**Getter Poseidon gains +10 EN.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion (pilot set A) gains the &amp;quot;Koujigen Mugen Attack&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set A is available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Gundam Mk-II or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Have Kamille&#039;s Gundam Mk-II defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva temporarily loses the &amp;quot;Tannhauser&amp;quot; and &amp;quot;Tannhauser (MAP)&amp;quot; attacks for this stage after an event.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2 (Land - Gallia route starts here)&lt;br /&gt;
**Do not defeat any ZAFT soldiers.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak&#039;s GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (3/5)&lt;br /&gt;
**Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eliphas (Ziene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley.&lt;br /&gt;
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Garuda-class.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Psycho Gundam within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Defeat Four&#039;s Psycho Gundam while Stella&#039;s Gaia Gundam is still on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Gaia Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Freedom Gundam (Kira).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat the Archangel (Murrue).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat all enemies, or 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Murasame (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Eureka) becomes unavailable for this stage after battle begins.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
**Eureka can no longer be trained using PP, but Eureka&#039;s skills and stats trained using PP are retained. Eureka loses her squad leader effect.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Renton becomes the main pilot of the Nirvash.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bonds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nikick; (2) Defeat Eliphas.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Nikick within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Chaos Leo (Lowen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy and retreats after the first victory condition is fulfilled)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nirvash (Renton)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gunleon; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After enemy reinforcements arrive, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (1/9)&lt;br /&gt;
**Take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points&lt;br /&gt;
**To obtain a ZEUTH Point, take the Gibraltar Base route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points&lt;br /&gt;
**To obtain 3 Aki Points, take the Border Patrol route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Setsuko&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SP Recovery&amp;quot; ability. Setsuko gains +5 to all stats.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shurouga.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Shurouga within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (1/4)&lt;br /&gt;
**Take the Look After the Ship route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (1/3)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (4/6)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (1/2)&lt;br /&gt;
**Take the Search for Renton route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunleon gains the &amp;quot;Pain Shouter&amp;quot; and &amp;quot;The Heat Crusher&amp;quot; attacks, the Resupply ability, and +30 EN &amp;amp; +10 Mobility.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Warning: If you decide to take the Search for Renton route, before moving onto the route-split, &#039;&#039;&#039;Chill needs be set as either the Walker Gallia&#039;s main pilot or its sub-pilot&#039;&#039;&#039;, otherwise a disadvantageous bug will happen.&lt;br /&gt;
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split.&lt;br /&gt;
&#039;&#039;&#039;Route-Exclusive Bazaar Units:&#039;&#039;&#039;&lt;br /&gt;
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Chill&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;(Lowen)&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X (minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron &amp;amp; Chill)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Messala.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kamille moves to the Zeta Gundam&lt;br /&gt;
*Zeta Gundam/Waverider (Kamille) aka Ζ Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Gundam Mk-II&lt;br /&gt;
*Methuss/Methuss (MA) [2nd] (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser exchangeable parts&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Gundam form (using G-Defenser parts)&lt;br /&gt;
**(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 19 (Pacific route).&lt;br /&gt;
*[Bazaar unit - Gibraltar Base route] Asshimar&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Bandock.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Prevent the King Beal from taking damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +3&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; combination attack with King Beal, and +20 EN.&amp;lt;/span&amp;gt; This attack cannot be used by the King Beal.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Falcon (Paula)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgrades are inherited from and permanently shared with Gundam Double X.&lt;br /&gt;
*Esperanza (Enil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Double X can combine with the G-Falcon.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [red] (Ray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Mecha Yousaiki within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jolar (Flick)&amp;lt;/span&amp;gt; (becomes an enemy in the last part of the stage)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baldios gains the &amp;quot;Pulsaber Dringing&amp;quot; attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor.&lt;br /&gt;
*Grendizer/Spazer (Duke)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*[Bazaar unit - Look After the Ships route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (2/9)&lt;br /&gt;
**Sortie Katz in any unit. Have Katz&#039;s unit battle Sarah&#039;s Marasai.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed for this stage.&lt;br /&gt;
**Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss/Methuss (MA) (Reccoa)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Reccoa&#039;s Methuss are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The King Beal, God Sigma or the Soleil is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grendizer/Spazer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Sigma Breast Musouken&amp;quot; attack, +20 EN.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Plasma Gimmick &amp;amp; O-Thunder attacks &amp;amp; Powerups for Big O [Early] (2/2)&lt;br /&gt;
**Have Roger&#039;s Big O battle Beck&#039;s Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Olson (Olson)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead [blue] (Charles)&lt;br /&gt;
*Big O (Roger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Look after the ship&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&amp;lt;/span&amp;gt; (if not unlocked during the stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dominator.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, and then defeat Dominator within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Groma (Shaiya) becomes unavailable for this stage after the battle begins.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with the &#039;&#039;&#039;Search for Renton&#039;&#039;&#039; team&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909 (Holland)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 606 (Hilda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Soleil to 10% HP within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then achieve the victory condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (3/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit defeat Sarah&#039;s Messala.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Obtained upon stage clear.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Gran Trooper; (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. &amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**Gells-Ghe &amp;amp; Dagger-L x2 (Federation Soldiers)&lt;br /&gt;
**Gells-Ghe &amp;amp; Windam x2 (Federation Soldiers) (2 platoons)&lt;br /&gt;
**Asshimar &amp;amp; Gaplant x2 (Titans)&lt;br /&gt;
**Marasai &amp;amp; Hi-Zaku x2 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Mizuki &amp;amp; Leele)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion loses the &amp;quot;Graviton Rifle&amp;quot; and &amp;quot;Gravity Crescent&amp;quot; attacks, and -500 base damage for the &amp;quot;Choujuuken&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Spearhead (Charles) &amp;amp; Spearhead (Ray).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spearhead (Charles) &amp;amp; Spearhead (Ray) (2/3) + (3/3)&lt;br /&gt;
**Have Renton persuade ({{Ruby|説得|せっとく}}) both Charles and Ray in any order.&lt;br /&gt;
***(The Persuade special option will appear for Renton&#039;s Nirvash when you move it directly next to Charles&#039;s Spearhead or Ray&#039;s Spearhead.)&lt;br /&gt;
**Have Renton&#039;s Nirvash defeat Charles&#039;s Spearhead as well as Ray&#039;s Spearhead in any order. If conditions are met, Charles&#039;s Spearhead and Ray&#039;s Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (5/6)&lt;br /&gt;
**Purchase the Rare Wheel (レアなウィール) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka rejoins as a sub-pilot of the Nirvash.&lt;br /&gt;
*Nirvash (Renton, Eureka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton gains +5 to Melee and Shooting stats, Bravery spirit command, Potential &amp;amp; Break Morale Limit pilot skills, and his squad leader effect.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All PP gained by Eureka is transferred to Renton. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka gains Zeal spirit command.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Renton can now be trained using PP.&lt;br /&gt;
*[Bazaar unit - Search for Renton route] Mexbrute&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or King Gainer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (2/4) + (3/4)&lt;br /&gt;
**Defeat Brockary (Timp).&lt;br /&gt;
**Purchase the Computer Core (コンピューターコア) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Plasma Gimmick&amp;quot; and &amp;quot;O-Thunder&amp;quot; attacks, &amp;quot;B&amp;quot; rank in Sky terrain for the &amp;quot;Close Quarters Combat&amp;quot; and &amp;quot;Sudden Impact&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gainer&#039;s &amp;quot;Gamer&amp;quot; skill can now change into the &amp;quot;Game Champ&amp;quot; skill if Gainer obtains 100 kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Regroup with Renton and Eureka&lt;br /&gt;
*Terminus 909 (Holland)&lt;br /&gt;
*Terminus 606 (Hilda)&lt;br /&gt;
*Terminus 808 (Matthieu, Stoner)&lt;br /&gt;
*Gekkougou (Talho, Kengou, Happ)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +1&lt;br /&gt;
**Sortie Shinn&#039;s Impulse Gundam. Have Shinn&#039;s Impulse Gundam defeat Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +3&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) Points +2&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +1&lt;br /&gt;
**Sortie Kamille in any unit. Have Kamille&#039;s unit defeat Four&#039;s Psycho Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +3&lt;br /&gt;
**Four&#039;s Psycho Gundam is defeated while Stella&#039;s Destroy Gundam is on the map.&lt;br /&gt;
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) Points +2&lt;br /&gt;
**Stella&#039;s Destroy Gundam is defeated while Four&#039;s Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don&#039;t have enough SR points).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four) (1/2) + (2/2)&lt;br /&gt;
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Meet the conditions to obtain the Gaia Gundam and to recruit Stella.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Booster attack for Great Mazinger [Early] (2/2)&lt;br /&gt;
**Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Freedom Gundam (Kira)&amp;lt;/span&amp;gt; (ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kei (Orguss) &amp;amp; M.Lover Maaie (Maaie) &amp;amp; M.Lover Lieea (Lieea)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Double X (Garrod) &amp;amp; Gundam X (Jamil) &amp;amp; G-Falcon (Paula)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Dragon (Ryoma)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Baldios (Marin)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
*[Bazaar unit - Border patrol route] Asshimar &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Destroy Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat Destroy Gundam within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) battles Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam (as a NPC) defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam defeats Stella&#039;s Destroy Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (4/5)&lt;br /&gt;
**Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Minerva (Talia)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Force Impulse Gundam (Shinn)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Saviour Gundam (Athrun) &amp;amp; Blaze Zaku Phantom (Rey) &amp;amp; Gunner Zaku Warrior (Lunamaria)&amp;lt;/span&amp;gt; (ally NPCs)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille) &amp;amp; Hyaku Shiki (Quattro) &amp;amp; Re-GZ (Amuro)&amp;lt;/span&amp;gt; (ally NPCs)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zambot 3 (Kappei)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*[Bazaar unit - Land route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies by turn 4, player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (4/9)&lt;br /&gt;
**Sortie either Kamille or Katz in any unit. Have either Kamille&#039;s unit or Katz&#039;s unit battle Sarah&#039;s Messala.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|踊る|おどる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Dancing Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +2&lt;br /&gt;
**Shinn&#039;s Force Impulse Gundam is defeated while Kira&#039;s Freedom Gundam is on the map.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Kira&#039;s Freedom Gundam without ever having Shinn&#039;s Force Impulse Gundam battle it.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
**If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Force Impulse Gundam gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*Daitarn 3/Daifighter/Daitank (Banjou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only the Force form of Impulse Gundam is available for this stage.&lt;br /&gt;
**Force Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1&lt;br /&gt;
**Defeat Shinn&#039;s Force Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kira&#039;s Freedom Gundam is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*Orguss II/Orguss II Flyer (Olson)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all Coralians.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; Defeat 75 Coralians units in total, or 6th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 75 Coralians within 5 turns.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (including hidden):&#039;&#039;&#039; (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Coralians arrive, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Hero&#039;s Mark enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Orguss and Orguss II gain the &amp;quot;Orguss Combination&amp;quot; combination attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or the Garuda-class is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +1&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become &amp;quot;Defeat all enemies, or 7th turn reached.&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Cherubim Sur le Kubera within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aki Points +2&lt;br /&gt;
**Defeat the Bandock (Butcher).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Talho gains Trust and Love spirit commands.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Talho loses Valor spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Moondoggie joins as a sub-pilot of the Gekkougou.&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Do not defeat any Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat all Emaan units aside from the Emaan Ship.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Olson&#039;s Orguss II. Have Olson persuade ({{Ruby|説得|せっとく}}) Athena.&lt;br /&gt;
***(The Persuade special option will appear for Olson&#039;s Orguss II when you move it directly next to Athena&#039;s Nikick Athena. Ditto for Kei&#039;s Orguss.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena) [Early] (1/2) + (2/2) &lt;br /&gt;
**Sortie both Kei&#039;s Orguss and Olson&#039;s Orguss II. Have Kei persuade Athena &#039;&#039;&#039;first&#039;&#039;&#039;.&lt;br /&gt;
**Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow Angel Feather (5/5)&lt;br /&gt;
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nikick Athena (Athena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack.&lt;br /&gt;
**Obtained if the secret wasn&#039;t met earlier after stage 36 (Setsuko route), or playing on Land route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, and Grendizer gain the &amp;quot;Triple Mazinger Blade&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Nikick Athena (Athena)&amp;lt;/span&amp;gt; (if not recruited during the stage)&lt;br /&gt;
*[Bazaar unit] Golem&lt;br /&gt;
*[Bazaar unit - Setsuko route] Galapagos&lt;br /&gt;
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Fulfill the secret &amp;quot;Saving Aki&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Aki (1/1)&lt;br /&gt;
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gran Trooper (Fei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daitarn 3 and Zambot 3 gain the &amp;quot;Space Combination&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Eina)&lt;br /&gt;
**(Eina) - Eina leaves as the sub-pilot of God Gravion.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points +1 &amp;amp; Ending Points +1&lt;br /&gt;
**In the first half of the stage, do not defeat Athrun&#039;s Saviour Gundam. The map will be cleared upon reaching 4th turn.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Shinn&#039;s Destiny Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**In the first half of the stage, have Rey&#039;s Legend Gundam defeat Athrun&#039;s Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (1/3)&lt;br /&gt;
**In the second half of the stage, have Kira&#039;s Strike Freedom Gundam defeat Yzak&#039;s GOUF Ignited.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (first half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*Shinn moves to the Destiny Gundam.&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Impulse Gundam.&lt;br /&gt;
*Rey moves to the Legend Gundam.&lt;br /&gt;
*Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Blaze Zaku Phantom.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saviour Gundam (Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (second half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO Gold Type (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaia Gundam [Red] (Waltfeld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turn X (Gym)&lt;br /&gt;
*Kira moves to the Strike Freedom Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Freedom Gundam.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunamaria can now pilot the Impulse Gundam.&amp;lt;/span&amp;gt; Lunamaria moves to the Impulse Gundam.&lt;br /&gt;
*Amuro moves to the Nu Gundam.&lt;br /&gt;
*Nu Gundam (Amuro) aka ν Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Amuro&#039;s squad leader effect gains &amp;quot;Crit Rate +10%&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinn can no longer pilot the Impulse Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rey can no longer pilot other units.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Defeat Condition (includes hidden):&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Artificial Sun.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina) (1/2) + (2/2)&lt;br /&gt;
**After Rubina&#039;s Midifo (as an NPC) arrives:&lt;br /&gt;
**1) Prevent Rubina&#039;s Midifo from being defeated.&lt;br /&gt;
**2) While Rubina&#039;s Midifo is on the map, do any of:&lt;br /&gt;
***a) Assist in having Rubina&#039;s Midifo (as an NPC) reach the marked area to the northeast;&lt;br /&gt;
***b) Defeat Battle Airship (Aphrodia);&lt;br /&gt;
***c) Defeat Battle Airship (Negros).&lt;br /&gt;
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Meet the conditions to recruit Rubina.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat the Artificial Sun.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie Apollo&#039;s Solar Aquarion and have it defeat Futaba&#039;s Cherubim Soldier.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier attack for Baldios [1st method] (1/1)&lt;br /&gt;
**Sortie Marin&#039;s Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin&#039;s Baldios will use Baldirosier to defeat the Artificial Sun again in an event.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mizuki rejoins as a sub-pilot of the God Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;God Gravion (Touga, Eiji, Runa, Mizuki)&lt;br /&gt;
**God Gravion regains the &amp;quot;Graviton Rifle&amp;quot; attack.&lt;br /&gt;
*Gran Trooper (Fei)&lt;br /&gt;
*Touga, Eiji, Runa, and Mizuki move to the Sol Gravion.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Leele and Eina rejoin as sub-pilots of the Sol Gravion.&lt;br /&gt;
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from God Gravion. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Fixer-1 (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Midifo (Rubina)&amp;lt;/span&amp;gt; (ally NPC)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have either Jiron&#039;s Walker Gallia (plus Elche&#039;s Xabungle) or Holland&#039;s Terminus 909 reach the marked area.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Prevent any Titans unit from being defeated.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [Unit 2] (4/4)&lt;br /&gt;
**Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche becomes a Walker Machine pilot, and moves to the Xabungle&#039;s main-pilot seat.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
**Elche&#039;s squad leader effect changes to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
*Doran (Birin, Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallia gains the &amp;quot;ICBM Throw&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Jerid)&amp;lt;/span&amp;gt; (neutral ally NPC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant (Mouar)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Titans (neutral ally NPCs)&lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Jerid) &lt;br /&gt;
**Byarlant x2 (Titans, subordinates of Mouar)&lt;br /&gt;
**Gabthley x3 (Titans) (3 platoons)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Xabungle [2nd] (No Pilot)&lt;br /&gt;
*[Bazaar unit] Messala&lt;br /&gt;
*[Bazaar unit] Gabthley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun&#039;s Murasame squad do not count towards this secret.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Athrun&#039;s ????? is unlocked, and is revealed to be the &amp;quot;SEED&amp;quot; ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun moves to a Murasame.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Athrun (Murasame)&amp;lt;/span&amp;gt; (neutral ally NPC)&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;&lt;br /&gt;
**Generic Orb Soldiers (neutral ally NPCs)&lt;br /&gt;
**Murasame x2 (Orb Soldiers, subordinates of Athrun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*SUMO Gold Type (Harry)&lt;br /&gt;
*Athrun moves to the Infinite Justice Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Infinite Justice Gundam (Athrun)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Saviour Gundam.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Akatsuki Oowashi (Neo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Bertigo (Caris)&lt;br /&gt;
*(Despite Tiffa&#039;s departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 10 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen) cannot act during this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Virgola Glory gains the &amp;quot;EN Regen (Small)&amp;quot; ability, +300 base damage for the &amp;quot;High Straight Turret&amp;quot; attack, and +500 base damage for the &amp;quot;Nautilus Carver&amp;quot; and the &amp;quot;The Glory Star&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Setsuko gains +5 to Skill stat.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains Guts and Drive spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the CHIMERA arrive, clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Land&#039;s Gunleon battle Asakim&#039;s Shurouga.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
**If conditions are met, Yassaba will join after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (5/6)&lt;br /&gt;
**Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route (1/1)&lt;br /&gt;
**Option 1: By the end of this map, obtain at least 8 ZEUTH Points &amp;amp; 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route.&lt;br /&gt;
**Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points &amp;amp; 36+ SR Points. You will automatically take ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (1/1)&lt;br /&gt;
**Take the ZEUTH route. Haman and her Qubeley will join you after stage 51.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey) &amp;amp; Minerva (Talia) (1/5)&lt;br /&gt;
**Take the ZEUTH route.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak) (2a/3)&lt;br /&gt;
**Taking the ZEUTH route will skip the step 2 requirement.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the &amp;quot;SP Recovery&amp;quot; skill upon reaching level 50.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shurouga (Asakim)&amp;lt;/span&amp;gt; (becomes an enemy in the latter half of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Yassaba)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dogozzo (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chaos Leo (Lowen)&lt;br /&gt;
**All upgrades on the Chaos Leo are refunded.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The Minerva (Talia) and the Argama (Bright) are not available for this stage.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam cannot use Tactical Reload for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Terminus 909&lt;br /&gt;
*Holland moves to the Terminus 303&lt;br /&gt;
*Terminus 303 (Holland)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from the Terminus 909.&lt;br /&gt;
*Corin Kapool (Corin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Yassaba)&lt;br /&gt;
*[Bazaar unit] Re-GZ [2nd]&lt;br /&gt;
*[Bazaar unit] Eagail&lt;br /&gt;
*&#039;&#039;&#039;If ZAFT route was chosen:&#039;&#039;&#039;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Destiny Gundam (Shinn)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Impulse Gundam (Lunamaria)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
***Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains Guts and Drive spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Big Duo Inferno (Alan).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka gains the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Elder Battleship within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak (2b/3)&lt;br /&gt;
**Have Athrun persuade ({{Ruby|説得|せっとく}}) Yzak.&lt;br /&gt;
***(The Persuade special option will appear for Athrun&#039;s Infinite Justice Gundam when you move it directly next to Yzak&#039;s GOUF Ignited.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak&#039;s platoon.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Big Duo Inferno within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1)&lt;br /&gt;
**Have Roger&#039;s Big O survive until Alan&#039;s Big Duo Inferno is defeated. Roger&#039;s Big O will use Big O Final Stage to defeat Alan&#039;s Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Beck&#039;s Beck The Great RX3 survive until Alan&#039;s Big Duo Inferno is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Beck The Great RX3 (Beck, T-Bone, Dav)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dorothy joins as a sub-pilot for Big O.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack, +1 Movement, and +5 Hit Rate.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack.&amp;lt;/span&amp;gt; Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya.&lt;br /&gt;
**(Unlike ZAFT route, they will still gain the attack after the stage even if you didn&#039;t deploy any of them during the stage, it&#039;s just that you will not be able to see the FDS event.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039;  [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the second half of the stage, defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1)&lt;br /&gt;
**In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade ({{Ruby|説得|せっとく}}) Reccoa.&lt;br /&gt;
***(After the required battle takes place, the Persuade special option will appear for Kamille&#039;s or Fa&#039;s unit when you move it directly next to Reccoa&#039;s Palace Athene.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Spirit of Steel enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (1st half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The rest of ZEUTH is unavailable for this stage half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Radish (Henken)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies before defeating the Overdevil.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Do not defeat Cherubim Mars (Sirius).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set E is available for this stage initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Assault Aquarion is not available for this stage.&amp;lt;/span&amp;gt; (If you obtained it)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&lt;br /&gt;
*Elche and Fatman become Walker Machine pilots. The following effects take place &#039;&#039;&#039;only&#039;&#039;&#039; while being pilots.&lt;br /&gt;
**Elche&#039;s squad leader effect is changed to &amp;quot;PLA weapon attack power +20%&amp;quot;.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Elche can now learn the &amp;quot;Backup Attack&amp;quot; and &amp;quot;Resupply Skill&amp;quot; pilot skills.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman gains Guts and Drive spirit commands, the &amp;quot;Damage taken -30%&amp;quot; squad leader effect, and +8 SP. Fatman&#039;s pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fatman inherits all PP gained by Elche.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the 1st half of the stage, defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points. &lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;all 50&#039;&#039;&#039; SR points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro (6/6)&lt;br /&gt;
**Go to the Bazaar to obtain the Haro enhancement part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Aquarion pilot set C is available for this stage half initially.&amp;lt;/span&amp;gt; After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquarion Mars &amp;amp; (Sirius)&lt;br /&gt;
**Aquarion pilot sets A and C become unavailable.&lt;br /&gt;
*Aquarion Mars form is replaced by Aquarion Angel form.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*Freeden (Sarah, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor Abilities &amp;amp; Weapons &amp;amp; Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1)&lt;br /&gt;
**Sortie Kamille in the Zeta Gundam. Have Kamille&#039;s Zeta Gundam defeat Yazan&#039;s Hambrabi. Kamille&#039;s Zeta Gundam will use Hyper Beam Sabre to defeat Yazan&#039;s Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah Zabiarov) &amp;amp; Palace Athene (Reccoa) (5/9) + (6/9)&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit.&lt;br /&gt;
**Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
**Have either Kamille or Fa persuade ({{Ruby|説得|せっとく}}) Reccoa.&lt;br /&gt;
***(After the required battle takes place, the Persuade special option will appear for Kamille&#039;s or Fa&#039;s unit when you move it directly next to Reccoa&#039;s Palace Athene.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma&#039;s unit battle Reccoa&#039;s Palace Athene, and ensure both units survive the battle.&lt;br /&gt;
***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
**If the conditions are met, Stella and her Gaia Gundam will join you after the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
**Haman and her Qubeley will join you after the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Freedom Gundam (Kira) aka S Freedom Gundam&lt;br /&gt;
*Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam&lt;br /&gt;
*Akatsuki (Neo) [base unit]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Oowashi [Exchangeable parts]&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Oowashi parts]&lt;br /&gt;
*Archangel (Murrue, Neumann, Chandra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meyrin rejoins as a sub-pilot of the Eternal.&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Infinite Justice Gundam gains the &amp;quot;METEOR Saber&amp;quot; and &amp;quot;METEOR Full Burst&amp;quot; combination attacks with Eternal.&amp;lt;/span&amp;gt; These attacks cannot be used by the Eternal.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, &amp;quot;Biosensor&amp;quot; and &amp;quot;Psychofield&amp;quot; abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
**(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH&#039;s ranks.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Minerva (Talia, Arthur)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki gains the Shiranui exchangeable parts&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akatsuki form [using Shiranui parts]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Aquarion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Assault Type Aquarion [Early] (1/2) + (2/2)&lt;br /&gt;
**Defeat both Aquarion Omega and Aquarion Delta.&lt;br /&gt;
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Defeat Cherubim Iskulon (Moroha).&lt;br /&gt;
***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Aquarion Alpha (Glenn).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;King Gainer (Gainer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka gains the &amp;quot;Wish&amp;quot; spirit command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion&lt;br /&gt;
*[Bazaar unit] Brockary&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲインオーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (1/1)&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage.&lt;br /&gt;
**Option 2 [Backstop Method] (1/2) + (2/2)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Bits attack for Gundam X and Gundam Double X&lt;br /&gt;
**Option 1 [Land route Exclusive Method] (3/3)&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3)&lt;br /&gt;
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko.&lt;br /&gt;
***By the end of the first half of this stage, obtain at least 2 G-Bits Points.&lt;br /&gt;
***By the end of this map, obtain &#039;&#039;&#039;50+&#039;&#039;&#039; SR points. This means you can miss at most two SR Points.&lt;br /&gt;
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**In the second half of the stage, reduce the Turn X (Gym) below 50% HP.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (2nd half):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Tiffa)&lt;br /&gt;
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the &amp;quot;Moonlight Butterfly&amp;quot; and &amp;quot;Moonlight Butterfly (MAP)&amp;quot; attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Crowda (Lancerow)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam X and Gundam Double X gain the &amp;quot;G-Bits&amp;quot; attack.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&#039;&#039;&#039;Victory Condition (includes hidden):&#039;&#039;&#039; (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Gauli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Panther (Sara)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King Gainer (Gainer)&lt;br /&gt;
*Jinba (Sara)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Inherits upgrades from Sara&#039;s Panther.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;King Gainer gains the &amp;quot;Overheat&amp;quot; attack, an improved &amp;quot;Overskill&amp;quot; ability, +200 HP, +20 EN, +200 base damage for all existing attacks.&lt;br /&gt;
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Emperanza gains the &amp;quot;Black Hole&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Jaboli)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dominator (Cynthia)&lt;br /&gt;
*Panther (Gauli)&lt;br /&gt;
*Panther&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Showdown&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or God Sigma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Spirit of Steel #6&lt;br /&gt;
**After the scenario, obtain the Spirit of Steel form the Bazaar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Trigger the rescue event by reducing Professor Kazami&#039;s Elder Battleship to below 2000 HP&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O Final Stage (early)&lt;br /&gt;
**Deploy Big O and ensure it is alive when you defeat Big Duo Inferno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Final Dynamic Special&lt;br /&gt;
**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they&#039;re alive when you destroy the King of Vega or Kagaku Yousaitou&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Sigma gains the &amp;quot;Trinity Wing&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains Dorothy as a sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Freeden (Sarah, Tonya, Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Iron Gear (Cotset)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Elche and Fatman become Walker Machine pilots&lt;br /&gt;
*Aquarion Alpha/Aquarion Omega/Aquarion Delta&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldirosier&lt;br /&gt;
**If the secret was not met earlier, deploy Baldios and make sure it survives when you destroy the Spirit Gattler&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (pre-deployment intermission):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Eternal (Lacus, Waltfeld, Meylin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baldios gains the &amp;quot;Baldirosier&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**If secret wasn&#039;t met earlier&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma temporarily leaves until the end of the stage after Gargos is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;God Sigma Gravion (Sandman)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Gouma; [2nd half] Defeat Bandock.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Gym&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Shagia&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Olba&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*God Sigma Gravion (Sandman)&lt;br /&gt;
*Eternal (Lacus, Waltfeld, Meyrin)&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sol Gravion and God Sigma Gravion gain the &amp;quot;Choujuu En&#039;ou Zan&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [post-2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*SUMO Silver Type (Poe)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rey &amp;amp; Talia&lt;br /&gt;
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Recooa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
**If secret is not met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition  (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Legend Gundam (Rey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva (Talia, Arthur)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy Haman&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Have Lacus convince Lunamaria while Shinn is still on the map&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-1&amp;lt;/span&amp;gt;&lt;br /&gt;
**Lunamaria is destroyed&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak #3&lt;br /&gt;
**Have Athrun convince Yzak&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #5b&lt;br /&gt;
**If you failed to have Katz or Kamille fight Sarah on stage 37, then have Kamille convince Sarah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sarah &amp;amp; Reccoa #6&lt;br /&gt;
**Destroy Sarah&#039;s unit. Then have Kamille convince Reccoa and leave her alive for the rest of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**If you failed to meet the requirement earlier, deploy Kamille in the Zeta Gundam and and destroy Yazan&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stella&lt;br /&gt;
**When Stella was destroyed on stage 36, if you had at least 8 Stella Points (or 7 Points and 28+ SR Points), Stella will join after the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo becomes Mu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks, and the &amp;quot;Biosensor&amp;quot; ability&lt;br /&gt;
**If not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Legend Gundam are refunded&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades on Minerva are refunded&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Impulse Gundam (Lunamaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam (Stella)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene (Reccoa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Achieve the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points +1&lt;br /&gt;
**Destroy both Otoha and Touma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aquarion Angel -&amp;gt; Aquarion Mars&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Aquarion gains the &amp;quot;Taiyouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Eureka)&lt;br /&gt;
*Freeden (Sara, Tonya, Shingo)&lt;br /&gt;
*Iron Gear (Elche, Cotset, Fatman)&lt;br /&gt;
**Elche and Fatman return to the Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before having Big O reach the marked point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ending Points &amp;lt;span class=&amp;quot;lost&amp;gt;-15&amp;lt;/span&amp;gt;&lt;br /&gt;
**Choose &amp;quot;Abandon your memories and live in Paradigm City&amp;quot; (メモリーを捨て、シティで生きていく)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #1&lt;br /&gt;
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Big O gains the &amp;quot;Big O Final Stage&amp;quot; attack&lt;br /&gt;
**If secret was not met earlier&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Land Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) #2&lt;br /&gt;
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene) &amp;amp; Shurouga (Asakim) #2&lt;br /&gt;
**Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper (Ziene)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;List of endings&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Bad Ending (Black History)&#039;&#039;&#039;&lt;br /&gt;
The Black History repeats itself, and the world once again enters a never-ending cycle of war.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you can&#039;t decide on your own (自分では決められない).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Black History Ending.&lt;br /&gt;
*&#039;&#039;&#039;Normal Ending (Unstable World)&#039;&#039;&#039;&lt;br /&gt;
The world still remains unstable, but its destruction is averted.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 7 or fewer Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Unstable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Good Ending (Somewhat Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now somewhat stable.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have from 8 to 17 Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - If conditions are met, you will get the Somewhat Stable World Ending. Your choices in scenario 59 would not affect the ending. &lt;br /&gt;
*&#039;&#039;&#039;Best Ending 1 (Completely Stable World)&#039;&#039;&#039;&lt;br /&gt;
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Completely Stable World Ending.&lt;br /&gt;
*&#039;&#039;&#039;Best Ending 2 (Restored World)&#039;&#039;&#039;&lt;br /&gt;
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.&lt;br /&gt;
:* &#039;&#039;&#039;#0&#039;&#039;&#039; - This requires you to have 18 or more Ending Points.&lt;br /&gt;
:* &#039;&#039;&#039;#1&#039;&#039;&#039; - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む).&lt;br /&gt;
:* &#039;&#039;&#039;#2&#039;&#039;&#039; - If conditions are met, you will get the Restored World Ending.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Land Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Lemures.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim) #3&lt;br /&gt;
**If Ziene is recruited, have Land destroy Asakim during the first part of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [1st half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**King Beal&lt;br /&gt;
**Groma&lt;br /&gt;
**Iron Gear&lt;br /&gt;
**Freeden&lt;br /&gt;
**Soleil&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Nirvash spec2 -&amp;gt; Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nirvash theEND (Anemone)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Federation Army Aerial Battleship (Jurgens, Dominic)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem (Astham)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Kejinan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Enge)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Charles)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[Secret]&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Spearhead (Ray)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition [2nd half]:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deployed Battleships:&#039;&#039;&#039;&lt;br /&gt;
**Argama&lt;br /&gt;
**Archangel&lt;br /&gt;
**Eternal&lt;br /&gt;
**Minerva&lt;br /&gt;
**Gekkougou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eureka joins as a sub-pilot for Nirvash spec3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shurouga (Asakim)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64298</id>
		<title>Super Robot Wars/Z/Unit List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64298"/>
		<updated>2025-07-13T16:26:07Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Obtainable Ally Units==&lt;br /&gt;
Units that can be obtained by the player and upgraded in the intermission are categorized into this section.&amp;lt;br&amp;gt;&lt;br /&gt;
Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; can be obtained under special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are Bazaar-obtained units.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! English !! Japanese !! Notes &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 1) || バルゴラ (1号機) || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 2) || バルゴラ (2号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 21,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 3) || バルゴラ (3号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 9,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai || バルゴラ改 || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai (VWFS).&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai (VFWS)|| バルゴラ改 ||Only appears for a short while during Setsuko Route Stage 32 before &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; turning into Virgola Glory.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー ||&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン ||&lt;br /&gt;
|-&lt;br /&gt;
|Chaos Leo || カオス・レオー || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 47,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper || カオス・カペル ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mazinger Z&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || &lt;br /&gt;
|-&lt;br /&gt;
| Diana A ||ダイアナンA||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Great Mazinger&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー ||&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA ||&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;UFO Robo Grendizer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Grendizer / Spazer || グレンダイザー / スペイザー|| &lt;br /&gt;
|-&lt;br /&gt;
| Double Spazer || ダブルスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Marine Spazer || マリンスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Drill Spazer || ドリルスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| TFO|| TFO || Obtained after Stage 24 &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(after Stage 15 if conditions are fulfilled)&amp;lt;/span&amp;gt;. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Getter Robo G&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| Getter Dragon / Getter Liger / Getter Poseidon || ゲッタードラゴン / ゲッターライガー / ゲッターポセイドン ||&lt;br /&gt;
|-&lt;br /&gt;
| Lady Command || レディコマンド ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki ||メカ鉄甲鬼||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Senshi Baldios&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Taitei God Sigma&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Kuuraiou || 空雷王 ||Obtainable for Setsuko Route, only playable for a short while in Stage 15 for Rand Route. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into God Sigma.&lt;br /&gt;
|-&lt;br /&gt;
|God Sigma || ゴッドシグマ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Choujin Zambot 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Zambo Ace ||ザンボエース ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Zambot 3.&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 ||&lt;br /&gt;
|-&lt;br /&gt;
| King Beal || キング・ビアル || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Koujin Daitarn 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 / Daifighter / Daitank || ダイターン３ / ダイファイター / ダイタンク ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujikuu Seiki Orguss&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss / Orguss Flyer || オーガス / オーガス・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
| Orguss II / Orguss II Flyer || オーガスII / オーガスII・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
|M.Lover Maaie || モラーバ・マーイ ||&lt;br /&gt;
|-&lt;br /&gt;
|M.Lover Lieea || モラーバ・ミーア ||&lt;br /&gt;
|-&lt;br /&gt;
|Nikick Athena || ナイキック (アテナ機)||&lt;br /&gt;
|-&lt;br /&gt;
|Glomar || グローマ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sentou Mecha Xabungle&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Xabungle || ザブングル ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;A second unit can be obtained if conditions are fulfilled (Rand Route only).&lt;br /&gt;
|-&lt;br /&gt;
|Walker Gallia || ウォーカーギャリア ||&lt;br /&gt;
|-&lt;br /&gt;
|Trad 11|| トラッド１１ || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|Iron Gear (LS) / Iron Gear (WM)|| アイアン・ギアー || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dugger || ダッガー || Gallia Route Stages 16-19&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Caprico|| カプリコ || Gallia Route Stages 16-19; Stages 20-21&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Promeus || プロメウス || Stages 20-22&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Government || ガバメント || (Rand Route only) Stages 26-35&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Galapagos || ガラパゴス || Stages 26-39 (Rand Route); Stages 41-44 (Unified)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dran || ドラン ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Brockary || ブラッカリィ || Stages 50-59 (ZEUTH Route); Stage 52-59 (ZAFT Route) &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Zeta Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mk-II ||ガンダムMk-II || &lt;br /&gt;
|-&lt;br /&gt;
|Super Gundam ||スーパーガンダム || Alternate equipment loadout of Gundam Mk-II.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II (Black) || ガンダムMk-II (黒) || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&amp;lt;/span&amp;gt; Mutually exclusive with one red Rick Dias unit.&lt;br /&gt;
|-&lt;br /&gt;
|Zeta Gundam / Waverider ||ゼータガンダム / ウェイブライダー ||&lt;br /&gt;
|-&lt;br /&gt;
|Hyaku Shiki || 百式 || &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh ||ディジェ ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|Rick Dias (Red) || リック・ディアス ||Either 1 or 2 on Setsuko Route (one unit is mutually exclusive with the black Gundam Mk-II); 2 on Rand Route.&lt;br /&gt;
|-&lt;br /&gt;
|Rick Dias (Black) || リック・ディアス ||Total amount: 2&lt;br /&gt;
|- &lt;br /&gt;
|Methuss / Methuss (MA) || メタス / メタス (MA) ||Total amount: 2. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;One unit is lost during Stage 34 (Setsuko - Gibraltar Base Route);&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
|Nemo ||ネモ||Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant ||ギャプラント||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only). &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene || パラス・アテネ ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn || ボリノーク・サマーン ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley||キュベレイ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route-exclusive unit.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Asshimar || アッシマー|| (Setsuko Route only) Stages 33-39 (Gibraltar Route); Stages 35-39 (Border Patrol Route)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Messala ||メッサーラ || Stages 45-46; (ZEUTH Route) Stages 48-49; (ZAFT Route) Stages 48-50&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gabthley ||ガブスレイ|| Stages 45-46; Stages 48-59&lt;br /&gt;
|-&lt;br /&gt;
|Argama ||アーガマ||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam: Gyakushuu no Char&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nu Gundam||νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
|Re-GZ ||リ・ガズィ||One unit can be obtained normally, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;another one can be bought from the Bazaar during Stages 47-59.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|∀ Gundam ||∀ガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Kapool || カプル || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|Corin Kapool ||コレンカプル||&lt;br /&gt;
|-&lt;br /&gt;
|Borjarnon || ボルジャーノン || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|SUMO (Silver Type) || スモー (シルバータイプ) ||&lt;br /&gt;
|-&lt;br /&gt;
|SUMO (Gold Type) || スモー (ゴールドタイプ) ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eagail || イーゲル || Stage 47.&lt;br /&gt;
|-&lt;br /&gt;
|Soleil || ソレイユ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Shin Seiki Gundam X&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gundam X || ガンダムエックス ||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam X Divider || ガンダムエックスディバイダー|| Alternate equipment loadout of Gundam X.&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Double X ||ガンダムダブルエックス||&lt;br /&gt;
|-&lt;br /&gt;
|G-Falcon||Gファルコン||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam DX + G-Falcon ||ガンダムDX+Gファルコン ||Combined form of Gundam Double X and G-Falcon.&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Airmaster Burst || ガンダムエアマスター・バースト ||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Leopard Destroy || ガンダムレオパルド・デストロイ ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jenice Kai Ennil Custom ||ジェニス改・エニルカスタム ||(Rand Route) Stage 36; Stages 41-44&lt;br /&gt;
|-&lt;br /&gt;
|Esperanza ||エスペランザ||&lt;br /&gt;
|-&lt;br /&gt;
|Crouda||クラウダ||&lt;br /&gt;
|-&lt;br /&gt;
|Bertigo||ベルティゴ&lt;br /&gt;
|-&lt;br /&gt;
|Freeden||フリーデン||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Force Impulse Gundam || フォースインパルスガンダム|| &lt;br /&gt;
|-&lt;br /&gt;
|Sword Impulse Gundam || ソードインパルスガンダム ||Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Blast Impulse Gundam || ブラストインパルスガンダム||Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Savior Gundam || セイバーガンダム || |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 43&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Infinite Justice Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam ||ガイアガンダム||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
|Destiny Gundam ||デスティニーガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Legend Gundam ||レジェンドガンダム||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gunner ZAKU Warrior || ガナーザクウォーリア||&lt;br /&gt;
|-&lt;br /&gt;
|Blaze ZAKU Phantom || ブレイズザクファントム ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited || グフイグナイテッド||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
|Freedom Gundam||フリーダムガンダム||Rand Route only. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 38&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Strike Freedom Gundam. &lt;br /&gt;
|-&lt;br /&gt;
|Strike Freedom Gundam || ストライクフリーダムガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Infinite Justice Gundam||∞ジャスティスガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Akatsuki Gundam Oowashi ||アカツキ（オオワシ）||&lt;br /&gt;
|-&lt;br /&gt;
|Akatsuki Gundam Shiranui||アカツキ (シラヌイ)||Alternate loadout of Akatsuki Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Minerva ||ミネルバ||Mothership. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Archangel ||アークエンジェル||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|Eternal ||エターナル||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Overman King Gainer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer ||キングゲイナー||&lt;br /&gt;
|-&lt;br /&gt;
|Panther ||パンザー||Total amount: 3.&lt;br /&gt;
|-&lt;br /&gt;
|Gatchiko||ガチコ||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 20&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Emperanza.&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza||エンペランザ||&lt;br /&gt;
|-&lt;br /&gt;
|Dorbeck (Red)||ドルベック (赤)||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Green) ||ドルベック (緑)||Stages 22-25; (Rand Route) Stages 26-35.&lt;br /&gt;
|-&lt;br /&gt;
|Rushrod||ラッシュロッド||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Obtained after Stage 22 if conditions are fulfilled.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mexbrute||メックスブルート||(Rand Route only) Stages 33-39 (Look After Ship Route); Stages 35-39 (Search for Renton Route).  &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem||ゴレーム||Stages 41-47.&lt;br /&gt;
|-&lt;br /&gt;
|Jinba||ジンバ||&lt;br /&gt;
|-&lt;br /&gt;
|Dominator||ドミネーター||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Big O ||ビッグオー||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujuushin Gravion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gran Kaiser ||グランカイザー||Can transform into God Gravion when pilot reaches 130 Morale. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Permanently becomes God Gravion from Setsuko Route Stage 28 onwards.&lt;br /&gt;
|-&lt;br /&gt;
|God Gravion ||ゴッドグラヴィオン||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Sol Gravion from Stage 44 onwards.&lt;br /&gt;
|-&lt;br /&gt;
|Sol Gravion ||ソルグラヴィオン||&lt;br /&gt;
|-&lt;br /&gt;
|God Sigma Gravion ||ゴッドシグマグラヴィオン||&lt;br /&gt;
|-&lt;br /&gt;
|Gran Trooper||グラントルーパー||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sousei no Aquarion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Solar Aquarion / Aquarion Mars / Aquarion Luna ||ソーラーアクエリオン / アクエリオンマーズ / アクエリオンルナ||Aquarion Mars is &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;replaced with Aquarion Angel after ZEUTH Stage 48 / ZAFT Stage 50&amp;lt;/span&amp;gt;, but will return after Stage 57.&lt;br /&gt;
|-&lt;br /&gt;
|Aquarion Angel ||アクエリオンエンジェル||Temporarily replaces Aquarion Mars. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 57 as Aquarion Mars returns.&lt;br /&gt;
|-&lt;br /&gt;
|Aquarion Alpha / Aquarion Omega / Aquarion Delta ||アクエリオンアルファ / アクエリオンオメガ / アクエリオンデルタ || Obtained after Stage 53 (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;or after ZEUTH Stage 48 / ZAFT Stage 51 if conditions are fulfilled).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Koukyou Shihen Eureka Seven&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash ||ニルヴァーシュ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec2.&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash spec2||ニルヴァーシュspec2||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec3 during the final stage.&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash spec3||ニルヴァーシュspec3||Cannot be upgraded. Use the stage 59 post-stage intermission to upgrade Nirvash spec2 instead.&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 606||ターミナス606||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 808||ターミナス808||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 909||ターミナス909||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Replaced by Terminus 303.&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 303||ターミナス303||&lt;br /&gt;
|-&lt;br /&gt;
|Gekkougou||月光号||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64297</id>
		<title>Super Robot Wars/Z/Unit List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64297"/>
		<updated>2025-07-13T16:19:05Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Obtainable Ally Units==&lt;br /&gt;
Units that can be obtained by the player and upgraded in the intermission are categorized into this section.&amp;lt;br&amp;gt;&lt;br /&gt;
Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; can be obtained under special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are Bazaar-obtained units.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! English !! Japanese !! Notes &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 1) || バルゴラ (1号機) || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 2) || バルゴラ (2号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 21,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 3) || バルゴラ (3号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 9,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai || バルゴラ改 || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai (VWFS).&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai (VFWS)|| バルゴラ改 ||Only appears for a short while during Setsuko Route Stage 32 before &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; turning into Virgola Glory.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー ||&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン ||&lt;br /&gt;
|-&lt;br /&gt;
|Chaos Leo || カオス・レオー || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 47,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper || カオス・カペル ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mazinger Z&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || &lt;br /&gt;
|-&lt;br /&gt;
| Diana A ||ダイアナンA||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Great Mazinger&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー ||&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA ||&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;UFO Robo Grendizer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Grendizer / Spazer || グレンダイザー / スペイザー|| &lt;br /&gt;
|-&lt;br /&gt;
| Double Spazer || ダブルスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Marine Spazer || マリンスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Drill Spazer || ドリルスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| TFO|| TFO || Obtained after Stage 24 &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(after Stage 15 if conditions are fulfilled)&amp;lt;/span&amp;gt;. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Getter Robo G&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| Getter Dragon / Getter Liger / Getter Poseidon || ゲッタードラゴン / ゲッターライガー / ゲッターポセイドン ||&lt;br /&gt;
|-&lt;br /&gt;
| Lady Command || レディコマンド ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki ||メカ鉄甲鬼||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Senshi Baldios&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Taitei God Sigma&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Kuuraiou || 空雷王 ||Obtainable for Setsuko Route, only playable for a short while in Stage 15 for Rand Route. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into God Sigma.&lt;br /&gt;
|-&lt;br /&gt;
|God Sigma || ゴッドシグマ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Choujin Zambot 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Zambo Ace ||ザンボエース ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Zambot 3.&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 ||&lt;br /&gt;
|-&lt;br /&gt;
| King Beal || キング・ビアル || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Koujin Daitarn 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 / Daifighter / Daitank || ダイターン３ / ダイファイター / ダイタンク ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujikuu Seiki Orguss&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss / Orguss Flyer || オーガス / オーガス・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
| Orguss II / Orguss II Flyer || オーガスII / オーガスII・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
|M.Lover Maaie || モラーバ・マーイ ||&lt;br /&gt;
|-&lt;br /&gt;
|M.Lover Lieea || モラーバ・ミーア ||&lt;br /&gt;
|-&lt;br /&gt;
|Nikick Athena || ナイキック (アテナ機)||&lt;br /&gt;
|-&lt;br /&gt;
|Glomar || グローマ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sentou Mecha Xabungle&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Xabungle || ザブングル ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;A second unit can be obtained if conditions are fulfilled (Rand Route only).&lt;br /&gt;
|-&lt;br /&gt;
|Walker Gallia || ウォーカーギャリア ||&lt;br /&gt;
|-&lt;br /&gt;
|Trad 11|| トラッド１１ || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|Iron Gear (LS) / Iron Gear (WM)|| アイアン・ギアー || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dugger || ダッガー || Gallia Route Stages 16-19&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Caprico|| カプリコ || Gallia Route Stages 16-19; Stages 20-21&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Promeus || プロメウス || Stages 20-22&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Government || ガバメント || (Rand Route only) Stages 26-35&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Galapagos || ガラパゴス || Stages 26-39 (Rand Route); Stages 41-44 (Unified)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dran || ドラン ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Brockary || ブラッカリィ || Stages 50-59 (ZEUTH Route); Stage 52-59 (ZAFT Route) &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Zeta Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mk-II ||ガンダムMk-II || &lt;br /&gt;
|-&lt;br /&gt;
|Super Gundam ||スーパーガンダム || Alternate equipment loadout of Gundam Mk-II.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II (Black) || ガンダムMk-II (黒) || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&amp;lt;/span&amp;gt; Mutually exclusive with one red Rick Dias unit.&lt;br /&gt;
|-&lt;br /&gt;
|Zeta Gundam / Waverider ||ゼータガンダム / ウェイブライダー ||&lt;br /&gt;
|-&lt;br /&gt;
|Hyaku Shiki || 百式 || &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh ||ディジェ ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|Rick Dias (Red) || リック・ディアス ||Either 1 or 2 on Setsuko Route (one unit is mutually exclusive with the black Gundam Mk-II); 2 on Rand Route.&lt;br /&gt;
|-&lt;br /&gt;
|Rick Dias (Black) || リック・ディアス ||Total amount: 2&lt;br /&gt;
|- &lt;br /&gt;
|Methuss / Methuss (MA) || メタス / メタス (MA) ||Total amount: 2. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;One unit is lost during Stage 34 (Setsuko - Gibraltar Base Route);&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
|Nemo ||ネモ||Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant ||ギャプラント||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only). &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene || パラス・アテネ ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn || ボリノーク・サマーン ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley||キュベレイ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route-exclusive unit.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Asshimar || アッシマー|| (Setsuko Route only) Stages 33-39 (Gibraltar Route); Stages 35-39 (Border Patrol Route)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Messala ||メッサーラ || Stages 45-46; (ZEUTH Route) Stages 48-49; (ZAFT Route) Stages 48-50&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gabthley ||ガブスレイ|| Stages 45-46; Stages 48-59&lt;br /&gt;
|-&lt;br /&gt;
|Argama ||アーガマ||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam: Gyakushuu no Char&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nu Gundam||νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
|Re-GZ ||リ・ガズィ||One unit can be obtained normally, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;another one can be bought from the Bazaar during Stages 47-59.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|∀ Gundam ||∀ガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Kapool || カプル || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|Corin Kapool ||コレンカプル||&lt;br /&gt;
|-&lt;br /&gt;
|Borjarnon || ボルジャーノン || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|SUMO (Silver Type) || スモー (シルバータイプ) ||&lt;br /&gt;
|-&lt;br /&gt;
|SUMO (Gold Type) || スモー (ゴールドタイプ) ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eagail || イーゲル || Stage 47.&lt;br /&gt;
|-&lt;br /&gt;
|Soleil || ソレイユ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Shin Seiki Gundam X&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gundam X || ガンダムエックス ||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam X Divider || ガンダムエックスディバイダー|| Alternate equipment loadout of Gundam X.&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Double X ||ガンダムダブルエックス||&lt;br /&gt;
|-&lt;br /&gt;
|G-Falcon||Gファルコン||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam DX + G-Falcon ||ガンダムDX+Gファルコン ||Combined form of Gundam Double X and G-Falcon.&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Airmaster Burst || ガンダムエアマスター・バースト ||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Leopard Destroy || ガンダムレオパルド・デストロイ ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jenice Kai Ennil Custom ||ジェニス改・エニルカスタム ||(Rand Route) Stage 36; Stages 41-44&lt;br /&gt;
|-&lt;br /&gt;
|Esperanza ||エスペランザ||&lt;br /&gt;
|-&lt;br /&gt;
|Crouda||クラウダ||&lt;br /&gt;
|-&lt;br /&gt;
|Bertigo||ベルティゴ&lt;br /&gt;
|-&lt;br /&gt;
|Freeden||フリーデン||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Force Impulse Gundam || フォースインパルスガンダム|| &lt;br /&gt;
|-&lt;br /&gt;
|Sword Impulse Gundam || ソードインパルスガンダム ||Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Blast Impulse Gundam || ブラストインパルスガンダム||Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Savior Gundam || セイバーガンダム || |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 43&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Infinite Justice Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam ||ガイアガンダム||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
|Destiny Gundam ||デスティニーガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Legend Gundam ||レジェンドガンダム||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gunner ZAKU Warrior || ガナーザクウォーリア||&lt;br /&gt;
|-&lt;br /&gt;
|Blaze ZAKU Phantom || ブレイズザクファントム ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited || グフイグナイテッド||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
|Freedom Gundam||フリーダムガンダム||Rand Route only. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 38&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Strike Freedom Gundam. &lt;br /&gt;
|-&lt;br /&gt;
|Strike Freedom Gundam || ストライクフリーダムガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Infinite Justice Gundam||∞ジャスティスガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Akatsuki Gundam Oowashi ||アカツキ（オオワシ）||&lt;br /&gt;
|-&lt;br /&gt;
|Akatsuki Gundam Shiranui||アカツキ (シラヌイ)||Alternate loadout of Akatsuki Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Minerva ||ミネルバ||Mothership. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Archangel ||アークエンジェル||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|Eternal ||エターナル||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Overman King Gainer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer ||キングゲイナー||&lt;br /&gt;
|-&lt;br /&gt;
|Panther ||パンザー||Total amount: 3.&lt;br /&gt;
|-&lt;br /&gt;
|Gatchiko||ガチコ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Replaced by Emperanza.&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza||エンペランザ||&lt;br /&gt;
|-&lt;br /&gt;
|Dorbeck (Red)||ドルベック (赤)||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Green) ||ドルベック (緑)||Stages 22-25; (Rand Route) Stages 26-35.&lt;br /&gt;
|-&lt;br /&gt;
|Rushrod||ラッシュロッド||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Obtained after Stage 22 if conditions are fulfilled.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mexbrute||メックスブルート||(Rand Route only) Stages 33-39 (Look After Ship Route); Stages 35-39 (Search for Renton Route).  &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem||ゴレーム||Stages 41-47.&lt;br /&gt;
|-&lt;br /&gt;
|Jinba||ジンバ||&lt;br /&gt;
|-&lt;br /&gt;
|Dominator||ドミネーター||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Big O ||ビッグオー||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujuushin Gravion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gran Kaiser ||グランカイザー||Can transform into God Gravion when pilot reaches 130 Morale. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Permanently becomes God Gravion from Setsuko Route Stage 28 onwards.&lt;br /&gt;
|-&lt;br /&gt;
|God Gravion ||ゴッドグラヴィオン||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Sol Gravion from Stage 44 onwards.&lt;br /&gt;
|-&lt;br /&gt;
|Sol Gravion ||ソルグラヴィオン||&lt;br /&gt;
|-&lt;br /&gt;
|God Sigma Gravion ||ゴッドシグマグラヴィオン||&lt;br /&gt;
|-&lt;br /&gt;
|Gran Trooper||グラントルーパー||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sousei no Aquarion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Solar Aquarion / Aquarion Mars / Aquarion Luna ||ソーラーアクエリオン / アクエリオンマーズ / アクエリオンルナ||Aquarion Mars is &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;replaced with Aquarion Angel after ZEUTH Stage 48 / ZAFT Stage 50&amp;lt;/span&amp;gt;, but will return after Stage 57.&lt;br /&gt;
|-&lt;br /&gt;
|Aquarion Angel ||アクエリオンエンジェル||Temporarily replaces Aquarion Mars. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 57 as Aquarion Mars returns.&lt;br /&gt;
|-&lt;br /&gt;
|Aquarion Alpha / Aquarion Omega / Aquarion Delta ||アクエリオンアルファ / アクエリオンオメガ / アクエリオンデルタ || Obtained after Stage 53 (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;or after ZEUTH Stage 48 / ZAFT Stage 51 if conditions are fulfilled).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Koukyou Shihen Eureka Seven&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash ||ニルヴァーシュ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec2.&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash spec2||ニルヴァーシュspec2||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec3 during the final stage.&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash spec3||ニルヴァーシュspec3||Cannot be upgraded. Use the stage 59 post-stage intermission to upgrade Nirvash spec2 instead.&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 606||ターミナス606||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 808||ターミナス808||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 909||ターミナス909||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Replaced by Terminus 303.&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 303||ターミナス303||&lt;br /&gt;
|-&lt;br /&gt;
|Gekkougou||月光号||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64296</id>
		<title>Super Robot Wars/Z/Unit List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64296"/>
		<updated>2025-07-13T16:15:10Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added missing info about Gatchiko.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Obtainable Ally Units==&lt;br /&gt;
Units that can be obtained by the player and upgraded in the intermission are categorized into this section.&amp;lt;br&amp;gt;&lt;br /&gt;
Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; can be obtained under special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are Bazaar-obtained units.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! English !! Japanese !! Notes &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 1) || バルゴラ (1号機) || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 2) || バルゴラ (2号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 21,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 3) || バルゴラ (3号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 9,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai || バルゴラ改 || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai (VWFS).&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai (VFWS)|| バルゴラ改 ||Only appears for a short while during Setsuko Route Stage 32 before &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; turning into Virgola Glory.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー ||&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン ||&lt;br /&gt;
|-&lt;br /&gt;
|Chaos Leo || カオス・レオー || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 47,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper || カオス・カペル ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mazinger Z&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || &lt;br /&gt;
|-&lt;br /&gt;
| Diana A ||ダイアナンA||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Great Mazinger&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー ||&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA ||&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;UFO Robo Grendizer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Grendizer / Spazer || グレンダイザー / スペイザー|| &lt;br /&gt;
|-&lt;br /&gt;
| Double Spazer || ダブルスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Marine Spazer || マリンスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Drill Spazer || ドリルスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| TFO|| TFO || Obtained after Stage 24 &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(after Stage 15 if conditions are fulfilled)&amp;lt;/span&amp;gt;. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Getter Robo G&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| Getter Dragon / Getter Liger / Getter Poseidon || ゲッタードラゴン / ゲッターライガー / ゲッターポセイドン ||&lt;br /&gt;
|-&lt;br /&gt;
| Lady Command || レディコマンド ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki ||メカ鉄甲鬼||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Senshi Baldios&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Taitei God Sigma&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Kuuraiou || 空雷王 ||Obtainable for Setsuko Route, only playable for a short while in Stage 15 for Rand Route. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into God Sigma.&lt;br /&gt;
|-&lt;br /&gt;
|God Sigma || ゴッドシグマ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Choujin Zambot 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Zambo Ace ||ザンボエース ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Zambot 3.&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 ||&lt;br /&gt;
|-&lt;br /&gt;
| King Beal || キング・ビアル || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Koujin Daitarn 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 / Daifighter / Daitank || ダイターン３ / ダイファイター / ダイタンク ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujikuu Seiki Orguss&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss / Orguss Flyer || オーガス / オーガス・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
| Orguss II / Orguss II Flyer || オーガスII / オーガスII・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
|M.Lover Maaie || モラーバ・マーイ ||&lt;br /&gt;
|-&lt;br /&gt;
|M.Lover Lieea || モラーバ・ミーア ||&lt;br /&gt;
|-&lt;br /&gt;
|Nikick Athena || ナイキック (アテナ機)||&lt;br /&gt;
|-&lt;br /&gt;
|Glomar || グローマ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sentou Mecha Xabungle&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Xabungle || ザブングル ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;A second unit can be obtained if conditions are fulfilled (Rand Route only).&lt;br /&gt;
|-&lt;br /&gt;
|Walker Gallia || ウォーカーギャリア ||&lt;br /&gt;
|-&lt;br /&gt;
|Trad 11|| トラッド１１ || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|Iron Gear (LS) / Iron Gear (WM)|| アイアン・ギアー || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dugger || ダッガー || Gallia Route Stages 16-19&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Caprico|| カプリコ || Gallia Route Stages 16-19; Stages 20-21&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Promeus || プロメウス || Stages 20-22&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Government || ガバメント || (Rand Route only) Stages 26-35&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Galapagos || ガラパゴス || Stages 26-39 (Rand Route); Stages 41-44 (Unified)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dran || ドラン ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Brockary || ブラッカリィ || Stages 50-59 (ZEUTH Route); Stage 52-59 (ZAFT Route) &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Zeta Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mk-II ||ガンダムMk-II || &lt;br /&gt;
|-&lt;br /&gt;
|Super Gundam ||スーパーガンダム || Alternate equipment loadout of Gundam Mk-II.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II (Black) || ガンダムMk-II (黒) || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&amp;lt;/span&amp;gt; Mutually exclusive with one red Rick Dias unit.&lt;br /&gt;
|-&lt;br /&gt;
|Zeta Gundam / Waverider ||ゼータガンダム / ウェイブライダー ||&lt;br /&gt;
|-&lt;br /&gt;
|Hyaku Shiki || 百式 || &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh ||ディジェ ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|Rick Dias (Red) || リック・ディアス ||Either 1 or 2 on Setsuko Route (one unit is mutually exclusive with the black Gundam Mk-II); 2 on Rand Route.&lt;br /&gt;
|-&lt;br /&gt;
|Rick Dias (Black) || リック・ディアス ||Total amount: 2&lt;br /&gt;
|- &lt;br /&gt;
|Methuss / Methuss (MA) || メタス / メタス (MA) ||Total amount: 2. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;One unit is lost during Stage 34 (Setsuko - Gibraltar Base Route);&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
|Nemo ||ネモ||Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant ||ギャプラント||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only). &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene || パラス・アテネ ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn || ボリノーク・サマーン ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley||キュベレイ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route-exclusive unit.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Asshimar || アッシマー|| (Setsuko Route only) Stages 33-39 (Gibraltar Route); Stages 35-39 (Border Patrol Route)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Messala ||メッサーラ || Stages 45-46; (ZEUTH Route) Stages 48-49; (ZAFT Route) Stages 48-50&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gabthley ||ガブスレイ|| Stages 45-46; Stages 48-59&lt;br /&gt;
|-&lt;br /&gt;
|Argama ||アーガマ||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam: Gyakushuu no Char&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nu Gundam||νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
|Re-GZ ||リ・ガズィ||One unit can be obtained normally, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;another one can be bought from the Bazaar during Stages 47-59.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|∀ Gundam ||∀ガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Kapool || カプル || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|Corin Kapool ||コレンカプル||&lt;br /&gt;
|-&lt;br /&gt;
|Borjarnon || ボルジャーノン || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|SUMO (Silver Type) || スモー (シルバータイプ) ||&lt;br /&gt;
|-&lt;br /&gt;
|SUMO (Gold Type) || スモー (ゴールドタイプ) ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eagail || イーゲル || Stage 47.&lt;br /&gt;
|-&lt;br /&gt;
|Soleil || ソレイユ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Shin Seiki Gundam X&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gundam X || ガンダムエックス ||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam X Divider || ガンダムエックスディバイダー|| Alternate equipment loadout of Gundam X.&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Double X ||ガンダムダブルエックス||&lt;br /&gt;
|-&lt;br /&gt;
|G-Falcon||Gファルコン||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam DX + G-Falcon ||ガンダムDX+Gファルコン ||Combined form of Gundam Double X and G-Falcon.&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Airmaster Burst || ガンダムエアマスター・バースト ||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Leopard Destroy || ガンダムレオパルド・デストロイ ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jenice Kai Ennil Custom ||ジェニス改・エニルカスタム ||(Rand Route) Stage 36; Stages 41-44&lt;br /&gt;
|-&lt;br /&gt;
|Esperanza ||エスペランザ||&lt;br /&gt;
|-&lt;br /&gt;
|Crouda||クラウダ||&lt;br /&gt;
|-&lt;br /&gt;
|Bertigo||ベルティゴ&lt;br /&gt;
|-&lt;br /&gt;
|Freeden||フリーデン||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Force Impulse Gundam || フォースインパルスガンダム|| &lt;br /&gt;
|-&lt;br /&gt;
|Sword Impulse Gundam || ソードインパルスガンダム ||Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Blast Impulse Gundam || ブラストインパルスガンダム||Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Savior Gundam || セイバーガンダム || |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 43&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Infinite Justice Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam ||ガイアガンダム||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
|Destiny Gundam ||デスティニーガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Legend Gundam ||レジェンドガンダム||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gunner ZAKU Warrior || ガナーザクウォーリア||&lt;br /&gt;
|-&lt;br /&gt;
|Blaze ZAKU Phantom || ブレイズザクファントム ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited || グフイグナイテッド||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
|Freedom Gundam||フリーダムガンダム||Rand Route only. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 38&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Strike Freedom Gundam. &lt;br /&gt;
|-&lt;br /&gt;
|Strike Freedom Gundam || ストライクフリーダムガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Infinite Justice Gundam||∞ジャスティスガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Akatsuki Gundam Oowashi ||アカツキ（オオワシ）||&lt;br /&gt;
|-&lt;br /&gt;
|Akatsuki Gundam Shiranui||アカツキ (シラヌイ)||Alternate loadout of Akatsuki Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Minerva ||ミネルバ||Mothership. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Archangel ||アークエンジェル||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|Eternal ||エターナル||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Overman King Gainer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer ||キングゲイナー||&lt;br /&gt;
|-&lt;br /&gt;
|Panther ||パンザー||Total amount: 3.&lt;br /&gt;
|-&lt;br /&gt;
|Gatchiko||ガチコ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Replaced by Emperanza.&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza||エンペランザ||&lt;br /&gt;
|-&lt;br /&gt;
|Dorbeck (Red)||ドルベック (赤)||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Green) ||ドルベック (緑)||Stages 22-25; (Rand Route) Stages 26-35.&lt;br /&gt;
|-&lt;br /&gt;
|Rushrod||ラッシュロッド||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Obtained after Stage 22 if conditions are fulfilled.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mexbrute||メックスブルート||(Rand Route only) Stages 33-39 (Look After Ship Route); Stages 35-39 (Search for Renton Route).  &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem||ゴレーム||Stages 41-47.&lt;br /&gt;
|-&lt;br /&gt;
|Jinba||ジンバ||&lt;br /&gt;
|-&lt;br /&gt;
|Dominator||ドミネーター||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Big O ||ビッグオー||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujuushin Gravion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gran Kaiser ||グランカイザー||Can transform into God Gravion when pilot reaches 130 Morale. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Permanently becomes God Gravion from Setsuko Route Stage 28 onwards.&lt;br /&gt;
|-&lt;br /&gt;
|God Gravion ||ゴッドグラヴィオン||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Sol Gravion from Stage 44 onwards.&lt;br /&gt;
|-&lt;br /&gt;
|Sol Gravion ||ソルグラヴィオン||&lt;br /&gt;
|-&lt;br /&gt;
|God Sigma Gravion ||ゴッドシグマグラヴィオン||&lt;br /&gt;
|-&lt;br /&gt;
|Gran Trooper||グラントルーパー||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sousei no Aquarion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Solar Aquarion / Aquarion Mars / Aquarion Luna ||ソーラーアクエリオン / アクエリオンマーズ / アクエリオンルナ||Aquarion Mars is &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;replaced with Aquarion Angel after ZEUTH Stage 48 / ZAFT Stage 50&amp;lt;/span&amp;gt;, but will return after Stage 57.&lt;br /&gt;
|-&lt;br /&gt;
|Aquarion Angel ||アクエリオンエンジェル||Temporarily replaces Aquarion Mars. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 57 as Aquarion Mars returns.&lt;br /&gt;
|-&lt;br /&gt;
|Aquarion Alpha / Aquarion Omega / Aquarion Delta ||アクエリオンアルファ / アクエリオンオメガ / アクエリオンデルタ || Obtained after Stage 53 (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;or after ZEUTH Stage 48 / ZAFT Stage 51 if conditions are fulfilled).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Koukyou Shihen Eureka Seven&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash ||ニルヴァーシュ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec2.&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash spec2||ニルヴァーシュspec2||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec3 during the final stage.&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash spec3||ニルヴァーシュspec3||Cannot be upgraded.&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 606||ターミナス606||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 808||ターミナス808||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 909||ターミナス909||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Replaced by Terminus 303.&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 303||ターミナス303||&lt;br /&gt;
|-&lt;br /&gt;
|Gekkougou||月光号||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64295</id>
		<title>Super Robot Wars/Z/Unit List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64295"/>
		<updated>2025-07-13T16:14:02Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Obtainable Ally Units==&lt;br /&gt;
Units that can be obtained by the player and upgraded in the intermission are categorized into this section.&amp;lt;br&amp;gt;&lt;br /&gt;
Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; can be obtained under special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are Bazaar-obtained units.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! English !! Japanese !! Notes &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 1) || バルゴラ (1号機) || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 2) || バルゴラ (2号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 21,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 3) || バルゴラ (3号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 9,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai || バルゴラ改 || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai (VWFS).&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai (VFWS)|| バルゴラ改 ||Only appears for a short while during Setsuko Route Stage 32 before &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; turning into Virgola Glory.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー ||&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン ||&lt;br /&gt;
|-&lt;br /&gt;
|Chaos Leo || カオス・レオー || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 47,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper || カオス・カペル ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mazinger Z&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || &lt;br /&gt;
|-&lt;br /&gt;
| Diana A ||ダイアナンA||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Great Mazinger&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー ||&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA ||&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;UFO Robo Grendizer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Grendizer / Spazer || グレンダイザー / スペイザー|| &lt;br /&gt;
|-&lt;br /&gt;
| Double Spazer || ダブルスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Marine Spazer || マリンスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Drill Spazer || ドリルスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| TFO|| TFO || Obtained after Stage 24 &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(after Stage 15 if conditions are fulfilled)&amp;lt;/span&amp;gt;. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Getter Robo G&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| Getter Dragon / Getter Liger / Getter Poseidon || ゲッタードラゴン / ゲッターライガー / ゲッターポセイドン ||&lt;br /&gt;
|-&lt;br /&gt;
| Lady Command || レディコマンド ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki ||メカ鉄甲鬼||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Senshi Baldios&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Taitei God Sigma&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Kuuraiou || 空雷王 ||Obtainable for Setsuko Route, only playable for a short while in Stage 15 for Rand Route. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into God Sigma.&lt;br /&gt;
|-&lt;br /&gt;
|God Sigma || ゴッドシグマ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Choujin Zambot 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Zambo Ace ||ザンボエース ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Zambot 3.&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 ||&lt;br /&gt;
|-&lt;br /&gt;
| King Beal || キング・ビアル || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Koujin Daitarn 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 / Daifighter / Daitank || ダイターン３ / ダイファイター / ダイタンク ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujikuu Seiki Orguss&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss / Orguss Flyer || オーガス / オーガス・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
| Orguss II / Orguss II Flyer || オーガスII / オーガスII・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
|M.Lover Maaie || モラーバ・マーイ ||&lt;br /&gt;
|-&lt;br /&gt;
|M.Lover Lieea || モラーバ・ミーア ||&lt;br /&gt;
|-&lt;br /&gt;
|Nikick Athena || ナイキック (アテナ機)||&lt;br /&gt;
|-&lt;br /&gt;
|Glomar || グローマ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sentou Mecha Xabungle&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Xabungle || ザブングル ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;A second unit can be obtained if conditions are fulfilled (Rand Route only).&lt;br /&gt;
|-&lt;br /&gt;
|Walker Gallia || ウォーカーギャリア ||&lt;br /&gt;
|-&lt;br /&gt;
|Trad 11|| トラッド１１ || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|Iron Gear (LS) / Iron Gear (WM)|| アイアン・ギアー || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dugger || ダッガー || Gallia Route Stages 16-19&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Caprico|| カプリコ || Gallia Route Stages 16-19; Stages 20-21&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Promeus || プロメウス || Stages 20-22&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Government || ガバメント || (Rand Route only) Stages 26-35&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Galapagos || ガラパゴス || Stages 26-39 (Rand Route); Stages 41-44 (Unified)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dran || ドラン ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Brockary || ブラッカリィ || Stages 50-59 (ZEUTH Route); Stage 52-59 (ZAFT Route) &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Zeta Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mk-II ||ガンダムMk-II || &lt;br /&gt;
|-&lt;br /&gt;
|Super Gundam ||スーパーガンダム || Alternate equipment loadout of Gundam Mk-II.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II (Black) || ガンダムMk-II (黒) || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&amp;lt;/span&amp;gt; Mutually exclusive with one red Rick Dias unit.&lt;br /&gt;
|-&lt;br /&gt;
|Zeta Gundam / Waverider ||ゼータガンダム / ウェイブライダー ||&lt;br /&gt;
|-&lt;br /&gt;
|Hyaku Shiki || 百式 || &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh ||ディジェ ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|Rick Dias (Red) || リック・ディアス ||Either 1 or 2 on Setsuko Route (one unit is mutually exclusive with the black Gundam Mk-II); 2 on Rand Route.&lt;br /&gt;
|-&lt;br /&gt;
|Rick Dias (Black) || リック・ディアス ||Total amount: 2&lt;br /&gt;
|- &lt;br /&gt;
|Methuss / Methuss (MA) || メタス / メタス (MA) ||Total amount: 2. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;One unit is lost during Stage 34 (Setsuko - Gibraltar Base Route);&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
|Nemo ||ネモ||Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant ||ギャプラント||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only). &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene || パラス・アテネ ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn || ボリノーク・サマーン ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley||キュベレイ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route-exclusive unit.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Asshimar || アッシマー|| (Setsuko Route only) Stages 33-39 (Gibraltar Route); Stages 35-39 (Border Patrol Route)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Messala ||メッサーラ || Stages 45-46; (ZEUTH Route) Stages 48-49; (ZAFT Route) Stages 48-50&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gabthley ||ガブスレイ|| Stages 45-46; Stages 48-59&lt;br /&gt;
|-&lt;br /&gt;
|Argama ||アーガマ||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam: Gyakushuu no Char&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nu Gundam||νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
|Re-GZ ||リ・ガズィ||One unit can be obtained normally, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;another one can be bought from the Bazaar during Stages 47-59.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|∀ Gundam ||∀ガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Kapool || カプル || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|Corin Kapool ||コレンカプル||&lt;br /&gt;
|-&lt;br /&gt;
|Borjarnon || ボルジャーノン || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|SUMO (Silver Type) || スモー (シルバータイプ) ||&lt;br /&gt;
|-&lt;br /&gt;
|SUMO (Gold Type) || スモー (ゴールドタイプ) ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eagail || イーゲル || Stage 47.&lt;br /&gt;
|-&lt;br /&gt;
|Soleil || ソレイユ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Shin Seiki Gundam X&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gundam X || ガンダムエックス ||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam X Divider || ガンダムエックスディバイダー|| Alternate equipment loadout of Gundam X.&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Double X ||ガンダムダブルエックス||&lt;br /&gt;
|-&lt;br /&gt;
|G-Falcon||Gファルコン||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam DX + G-Falcon ||ガンダムDX+Gファルコン ||Combined form of Gundam Double X and G-Falcon.&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Airmaster Burst || ガンダムエアマスター・バースト ||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Leopard Destroy || ガンダムレオパルド・デストロイ ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jenice Kai Ennil Custom ||ジェニス改・エニルカスタム ||(Rand Route) Stage 36; Stages 41-44&lt;br /&gt;
|-&lt;br /&gt;
|Esperanza ||エスペランザ||&lt;br /&gt;
|-&lt;br /&gt;
|Crouda||クラウダ||&lt;br /&gt;
|-&lt;br /&gt;
|Bertigo||ベルティゴ&lt;br /&gt;
|-&lt;br /&gt;
|Freeden||フリーデン||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Force Impulse Gundam || フォースインパルスガンダム|| &lt;br /&gt;
|-&lt;br /&gt;
|Sword Impulse Gundam || ソードインパルスガンダム ||Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Blast Impulse Gundam || ブラストインパルスガンダム||Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Savior Gundam || セイバーガンダム || |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 43&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Infinite Justice Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam ||ガイアガンダム||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
|Destiny Gundam ||デスティニーガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Legend Gundam ||レジェンドガンダム||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gunner ZAKU Warrior || ガナーザクウォーリア||&lt;br /&gt;
|-&lt;br /&gt;
|Blaze ZAKU Phantom || ブレイズザクファントム ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited || グフイグナイテッド||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
|Freedom Gundam||フリーダムガンダム||Rand Route only. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 38&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Strike Freedom Gundam. &lt;br /&gt;
|-&lt;br /&gt;
|Strike Freedom Gundam || ストライクフリーダムガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Infinite Justice Gundam||∞ジャスティスガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Akatsuki Gundam Oowashi ||アカツキ（オオワシ）||&lt;br /&gt;
|-&lt;br /&gt;
|Akatsuki Gundam Shiranui||アカツキ (シラヌイ)||Alternate loadout of Akatsuki Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Minerva ||ミネルバ||Mothership. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Archangel ||アークエンジェル||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|Eternal ||エターナル||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Overman King Gainer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer ||キングゲイナー||&lt;br /&gt;
|-&lt;br /&gt;
|Panther ||パンザー||Total amount: 3.&lt;br /&gt;
|-&lt;br /&gt;
|Gatchiko||ガチコ||&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza||エンペランザ||&lt;br /&gt;
|-&lt;br /&gt;
|Dorbeck (Red)||ドルベック (赤)||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Green) ||ドルベック (緑)||Stages 22-25; (Rand Route) Stages 26-35.&lt;br /&gt;
|-&lt;br /&gt;
|Rushrod||ラッシュロッド||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Obtained after Stage 22 if conditions are fulfilled.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mexbrute||メックスブルート||(Rand Route only) Stages 33-39 (Look After Ship Route); Stages 35-39 (Search for Renton Route).  &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem||ゴレーム||Stages 41-47.&lt;br /&gt;
|-&lt;br /&gt;
|Jinba||ジンバ||&lt;br /&gt;
|-&lt;br /&gt;
|Dominator||ドミネーター||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Big O ||ビッグオー||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujuushin Gravion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gran Kaiser ||グランカイザー||Can transform into God Gravion when pilot reaches 130 Morale. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Permanently becomes God Gravion from Setsuko Route Stage 28 onwards.&lt;br /&gt;
|-&lt;br /&gt;
|God Gravion ||ゴッドグラヴィオン||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Sol Gravion from Stage 44 onwards.&lt;br /&gt;
|-&lt;br /&gt;
|Sol Gravion ||ソルグラヴィオン||&lt;br /&gt;
|-&lt;br /&gt;
|God Sigma Gravion ||ゴッドシグマグラヴィオン||&lt;br /&gt;
|-&lt;br /&gt;
|Gran Trooper||グラントルーパー||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sousei no Aquarion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Solar Aquarion / Aquarion Mars / Aquarion Luna ||ソーラーアクエリオン / アクエリオンマーズ / アクエリオンルナ||Aquarion Mars is &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;replaced with Aquarion Angel after ZEUTH Stage 48 / ZAFT Stage 50&amp;lt;/span&amp;gt;, but will return after Stage 57.&lt;br /&gt;
|-&lt;br /&gt;
|Aquarion Angel ||アクエリオンエンジェル||Temporarily replaces Aquarion Mars. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 57 as Aquarion Mars returns.&lt;br /&gt;
|-&lt;br /&gt;
|Aquarion Alpha / Aquarion Omega / Aquarion Delta ||アクエリオンアルファ / アクエリオンオメガ / アクエリオンデルタ || Obtained after Stage 53 (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;or after ZEUTH Stage 48 / ZAFT Stage 51 if conditions are fulfilled).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Koukyou Shihen Eureka Seven&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash ||ニルヴァーシュ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec2.&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash spec2||ニルヴァーシュspec2||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec3 during the final stage.&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash spec3||ニルヴァーシュspec3||Cannot be upgraded.&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 606||ターミナス606||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 808||ターミナス808||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 909||ターミナス909||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Replaced by Terminus 303.&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 303||ターミナス303||&lt;br /&gt;
|-&lt;br /&gt;
|Gekkougou||月光号||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64294</id>
		<title>Super Robot Wars/Z/Unit List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64294"/>
		<updated>2025-07-13T16:12:06Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added missing info regarding Reccoa&amp;#039;s Methuss being lost.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Obtainable Ally Units==&lt;br /&gt;
Units that can be obtained by the player and upgraded in the intermission are categorized into this section.&amp;lt;br&amp;gt;&lt;br /&gt;
Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; can be obtained under special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are Bazaar-obtained units.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! English !! Japanese !! Notes &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 1) || バルゴラ (1号機) || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 2) || バルゴラ (2号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 21,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 3) || バルゴラ (3号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 9,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai || バルゴラ改 || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai (VWFS).&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai (VFWS)|| バルゴラ改 ||Only appears for a short while during Setsuko Route Stage 32 before &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; turning into Virgola Glory.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー ||&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン ||&lt;br /&gt;
|-&lt;br /&gt;
|Chaos Leo || カオス・レオー || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 47,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper || カオス・カペル ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mazinger Z&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || &lt;br /&gt;
|-&lt;br /&gt;
| Diana A ||ダイアナンA||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Great Mazinger&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー ||&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA ||&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;UFO Robo Grendizer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Grendizer / Spazer || グレンダイザー / スペイザー|| &lt;br /&gt;
|-&lt;br /&gt;
| Double Spazer || ダブルスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Marine Spazer || マリンスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Drill Spazer || ドリルスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| TFO|| TFO || Obtained after Stage 24 &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(after Stage 15 if conditions are fulfilled)&amp;lt;/span&amp;gt;. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Getter Robo G&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| Getter Dragon / Getter Liger / Getter Poseidon || ゲッタードラゴン / ゲッターライガー / ゲッターポセイドン ||&lt;br /&gt;
|-&lt;br /&gt;
| Lady Command || レディコマンド ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki ||メカ鉄甲鬼||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Senshi Baldios&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Taitei God Sigma&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Kuuraiou || 空雷王 ||Obtainable for Setsuko Route, only playable for a short while in Stage 15 for Rand Route. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into God Sigma.&lt;br /&gt;
|-&lt;br /&gt;
|God Sigma || ゴッドシグマ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Choujin Zambot 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Zambo Ace ||ザンボエース ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Zambot 3.&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 ||&lt;br /&gt;
|-&lt;br /&gt;
| King Beal || キング・ビアル || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Koujin Daitarn 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 / Daifighter / Daitank || ダイターン３ / ダイファイター / ダイタンク ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujikuu Seiki Orguss&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss / Orguss Flyer || オーガス / オーガス・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
| Orguss II / Orguss II Flyer || オーガスII / オーガスII・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
|M.Lover Maaie || モラーバ・マーイ ||&lt;br /&gt;
|-&lt;br /&gt;
|M.Lover Lieea || モラーバ・ミーア ||&lt;br /&gt;
|-&lt;br /&gt;
|Nikick Athena || ナイキック (アテナ機)||&lt;br /&gt;
|-&lt;br /&gt;
|Glomar || グローマ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sentou Mecha Xabungle&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Xabungle || ザブングル ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;A second unit can be obtained if conditions are fulfilled (Rand Route only).&lt;br /&gt;
|-&lt;br /&gt;
|Walker Gallia || ウォーカーギャリア ||&lt;br /&gt;
|-&lt;br /&gt;
|Trad 11|| トラッド１１ || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|Iron Gear (LS) / Iron Gear (WM)|| アイアン・ギアー || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dugger || ダッガー || Gallia Route Stages 16-19&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Caprico|| カプリコ || Gallia Route Stages 16-19; Stages 20-21&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Promeus || プロメウス || Stages 20-22&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Government || ガバメント || (Rand Route only) Stages 26-35&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Galapagos || ガラパゴス || Stages 26-39 (Rand Route); Stages 41-44 (Unified)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dran || ドラン ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Brockary || ブラッカリィ || Stages 50-59 (ZEUTH Route); Stage 52-59 (ZAFT Route) &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Zeta Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mk-II ||ガンダムMk-II || &lt;br /&gt;
|-&lt;br /&gt;
|Super Gundam ||スーパーガンダム || Alternate equipment loadout of Gundam Mk-II.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II (Black) || ガンダムMk-II (黒) || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&amp;lt;/span&amp;gt; Mutually exclusive with one red Rick Dias unit.&lt;br /&gt;
|-&lt;br /&gt;
|Zeta Gundam / Waverider ||ゼータガンダム / ウェイブライダー ||&lt;br /&gt;
|-&lt;br /&gt;
|Hyaku Shiki || 百式 || &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh ||ディジェ ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|Rick Dias (Red) || リック・ディアス ||Either 1 or 2 on Setsuko Route (one unit is mutually exclusive with the black Gundam Mk-II); 2 on Rand Route.&lt;br /&gt;
|-&lt;br /&gt;
|Rick Dias (Black) || リック・ディアス ||Total amount: 2&lt;br /&gt;
|- &lt;br /&gt;
|Methuss / Methuss (MA) || メタス / メタス (MA) ||Total amount: 2. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;One unit is lost after Stage 34 (Setsuko - Gibraltar Base Route);&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
|Nemo ||ネモ||Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant ||ギャプラント||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only). &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene || パラス・アテネ ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn || ボリノーク・サマーン ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley||キュベレイ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route-exclusive unit.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Asshimar || アッシマー|| (Setsuko Route only) Stages 33-39 (Gibraltar Route); Stages 35-39 (Border Patrol Route)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Messala ||メッサーラ || Stages 45-46; (ZEUTH Route) Stages 48-49; (ZAFT Route) Stages 48-50&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gabthley ||ガブスレイ|| Stages 45-46; Stages 48-59&lt;br /&gt;
|-&lt;br /&gt;
|Argama ||アーガマ||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam: Gyakushuu no Char&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nu Gundam||νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
|Re-GZ ||リ・ガズィ||One unit can be obtained normally, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;another one can be bought from the Bazaar during Stages 47-59.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|∀ Gundam ||∀ガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Kapool || カプル || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|Corin Kapool ||コレンカプル||&lt;br /&gt;
|-&lt;br /&gt;
|Borjarnon || ボルジャーノン || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|SUMO (Silver Type) || スモー (シルバータイプ) ||&lt;br /&gt;
|-&lt;br /&gt;
|SUMO (Gold Type) || スモー (ゴールドタイプ) ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eagail || イーゲル || Stage 47.&lt;br /&gt;
|-&lt;br /&gt;
|Soleil || ソレイユ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Shin Seiki Gundam X&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gundam X || ガンダムエックス ||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam X Divider || ガンダムエックスディバイダー|| Alternate equipment loadout of Gundam X.&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Double X ||ガンダムダブルエックス||&lt;br /&gt;
|-&lt;br /&gt;
|G-Falcon||Gファルコン||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam DX + G-Falcon ||ガンダムDX+Gファルコン ||Combined form of Gundam Double X and G-Falcon.&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Airmaster Burst || ガンダムエアマスター・バースト ||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Leopard Destroy || ガンダムレオパルド・デストロイ ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jenice Kai Ennil Custom ||ジェニス改・エニルカスタム ||(Rand Route) Stage 36; Stages 41-44&lt;br /&gt;
|-&lt;br /&gt;
|Esperanza ||エスペランザ||&lt;br /&gt;
|-&lt;br /&gt;
|Crouda||クラウダ||&lt;br /&gt;
|-&lt;br /&gt;
|Bertigo||ベルティゴ&lt;br /&gt;
|-&lt;br /&gt;
|Freeden||フリーデン||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Force Impulse Gundam || フォースインパルスガンダム|| &lt;br /&gt;
|-&lt;br /&gt;
|Sword Impulse Gundam || ソードインパルスガンダム ||Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Blast Impulse Gundam || ブラストインパルスガンダム||Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Savior Gundam || セイバーガンダム || |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 43&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Infinite Justice Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam ||ガイアガンダム||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
|Destiny Gundam ||デスティニーガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Legend Gundam ||レジェンドガンダム||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gunner ZAKU Warrior || ガナーザクウォーリア||&lt;br /&gt;
|-&lt;br /&gt;
|Blaze ZAKU Phantom || ブレイズザクファントム ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited || グフイグナイテッド||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
|Freedom Gundam||フリーダムガンダム||Rand Route only. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 38&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Strike Freedom Gundam. &lt;br /&gt;
|-&lt;br /&gt;
|Strike Freedom Gundam || ストライクフリーダムガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Infinite Justice Gundam||∞ジャスティスガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Akatsuki Gundam Oowashi ||アカツキ（オオワシ）||&lt;br /&gt;
|-&lt;br /&gt;
|Akatsuki Gundam Shiranui||アカツキ (シラヌイ)||Alternate loadout of Akatsuki Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Minerva ||ミネルバ||Mothership. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Archangel ||アークエンジェル||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|Eternal ||エターナル||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Overman King Gainer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer ||キングゲイナー||&lt;br /&gt;
|-&lt;br /&gt;
|Panther ||パンザー||Total amount: 3.&lt;br /&gt;
|-&lt;br /&gt;
|Gatchiko||ガチコ||&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza||エンペランザ||&lt;br /&gt;
|-&lt;br /&gt;
|Dorbeck (Red)||ドルベック (赤)||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Green) ||ドルベック (緑)||Stages 22-25; (Rand Route) Stages 26-35.&lt;br /&gt;
|-&lt;br /&gt;
|Rushrod||ラッシュロッド||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Obtained after Stage 22 if conditions are fulfilled.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mexbrute||メックスブルート||(Rand Route only) Stages 33-39 (Look After Ship Route); Stages 35-39 (Search for Renton Route).  &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem||ゴレーム||Stages 41-47.&lt;br /&gt;
|-&lt;br /&gt;
|Jinba||ジンバ||&lt;br /&gt;
|-&lt;br /&gt;
|Dominator||ドミネーター||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Big O ||ビッグオー||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujuushin Gravion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gran Kaiser ||グランカイザー||Can transform into God Gravion when pilot reaches 130 Morale. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Permanently becomes God Gravion from Setsuko Route Stage 28 onwards.&lt;br /&gt;
|-&lt;br /&gt;
|God Gravion ||ゴッドグラヴィオン||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Sol Gravion from Stage 44 onwards.&lt;br /&gt;
|-&lt;br /&gt;
|Sol Gravion ||ソルグラヴィオン||&lt;br /&gt;
|-&lt;br /&gt;
|God Sigma Gravion ||ゴッドシグマグラヴィオン||&lt;br /&gt;
|-&lt;br /&gt;
|Gran Trooper||グラントルーパー||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sousei no Aquarion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Solar Aquarion / Aquarion Mars / Aquarion Luna ||ソーラーアクエリオン / アクエリオンマーズ / アクエリオンルナ||Aquarion Mars is &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;replaced with Aquarion Angel after ZEUTH Stage 48 / ZAFT Stage 50&amp;lt;/span&amp;gt;, but will return after Stage 57.&lt;br /&gt;
|-&lt;br /&gt;
|Aquarion Angel ||アクエリオンエンジェル||Temporarily replaces Aquarion Mars. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 57 as Aquarion Mars returns.&lt;br /&gt;
|-&lt;br /&gt;
|Aquarion Alpha / Aquarion Omega / Aquarion Delta ||アクエリオンアルファ / アクエリオンオメガ / アクエリオンデルタ || Obtained after Stage 53 (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;or after ZEUTH Stage 48 / ZAFT Stage 51 if conditions are fulfilled).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Koukyou Shihen Eureka Seven&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash ||ニルヴァーシュ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec2.&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash spec2||ニルヴァーシュspec2||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec3 during the final stage.&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash spec3||ニルヴァーシュspec3||Cannot be upgraded.&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 606||ターミナス606||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 808||ターミナス808||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 909||ターミナス909||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Replaced by Terminus 303.&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 303||ターミナス303||&lt;br /&gt;
|-&lt;br /&gt;
|Gekkougou||月光号||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64293</id>
		<title>Super Robot Wars/Z/Unit List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64293"/>
		<updated>2025-07-13T16:03:35Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Obtainable Ally Units==&lt;br /&gt;
Units that can be obtained by the player and upgraded in the intermission are categorized into this section.&amp;lt;br&amp;gt;&lt;br /&gt;
Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; can be obtained under special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are Bazaar-obtained units.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! English !! Japanese !! Notes &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 1) || バルゴラ (1号機) || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 2) || バルゴラ (2号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 21,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 3) || バルゴラ (3号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 9,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai || バルゴラ改 || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai (VWFS).&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai (VFWS)|| バルゴラ改 ||Only appears for a short while during Setsuko Route Stage 32 before &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; turning into Virgola Glory.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー ||&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン ||&lt;br /&gt;
|-&lt;br /&gt;
|Chaos Leo || カオス・レオー || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 47,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper || カオス・カペル ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mazinger Z&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || &lt;br /&gt;
|-&lt;br /&gt;
| Diana A ||ダイアナンA||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Great Mazinger&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー ||&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA ||&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;UFO Robo Grendizer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Grendizer / Spazer || グレンダイザー / スペイザー|| &lt;br /&gt;
|-&lt;br /&gt;
| Double Spazer || ダブルスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Marine Spazer || マリンスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Drill Spazer || ドリルスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| TFO|| TFO || Obtained after Stage 24 &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(after Stage 15 if conditions are fulfilled)&amp;lt;/span&amp;gt;. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Getter Robo G&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| Getter Dragon / Getter Liger / Getter Poseidon || ゲッタードラゴン / ゲッターライガー / ゲッターポセイドン ||&lt;br /&gt;
|-&lt;br /&gt;
| Lady Command || レディコマンド ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki ||メカ鉄甲鬼||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Senshi Baldios&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Taitei God Sigma&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Kuuraiou || 空雷王 ||Obtainable for Setsuko Route, only playable for a short while in Stage 15 for Rand Route. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into God Sigma.&lt;br /&gt;
|-&lt;br /&gt;
|God Sigma || ゴッドシグマ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Choujin Zambot 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Zambo Ace ||ザンボエース ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Zambot 3.&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 ||&lt;br /&gt;
|-&lt;br /&gt;
| King Beal || キング・ビアル || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Koujin Daitarn 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 / Daifighter / Daitank || ダイターン３ / ダイファイター / ダイタンク ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujikuu Seiki Orguss&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss / Orguss Flyer || オーガス / オーガス・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
| Orguss II / Orguss II Flyer || オーガスII / オーガスII・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
|M.Lover Maaie || モラーバ・マーイ ||&lt;br /&gt;
|-&lt;br /&gt;
|M.Lover Lieea || モラーバ・ミーア ||&lt;br /&gt;
|-&lt;br /&gt;
|Nikick Athena || ナイキック (アテナ機)||&lt;br /&gt;
|-&lt;br /&gt;
|Glomar || グローマ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sentou Mecha Xabungle&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Xabungle || ザブングル ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;A second unit can be obtained if conditions are fulfilled (Rand Route only).&lt;br /&gt;
|-&lt;br /&gt;
|Walker Gallia || ウォーカーギャリア ||&lt;br /&gt;
|-&lt;br /&gt;
|Trad 11|| トラッド１１ || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|Iron Gear (LS) / Iron Gear (WM)|| アイアン・ギアー || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dugger || ダッガー || Gallia Route Stages 16-19&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Caprico|| カプリコ || Gallia Route Stages 16-19; Stages 20-21&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Promeus || プロメウス || Stages 20-22&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Government || ガバメント || (Rand Route only) Stages 26-35&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Galapagos || ガラパゴス || Stages 26-39 (Rand Route); Stages 41-44 (Unified)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dran || ドラン ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Brockary || ブラッカリィ || Stages 50-59 (ZEUTH Route); Stage 52-59 (ZAFT Route) &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Zeta Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mk-II ||ガンダムMk-II || &lt;br /&gt;
|-&lt;br /&gt;
|Super Gundam ||スーパーガンダム || Alternate equipment loadout of Gundam Mk-II.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II (Black) || ガンダムMk-II (黒) || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&amp;lt;/span&amp;gt; Mutually exclusive with one red Rick Dias unit.&lt;br /&gt;
|-&lt;br /&gt;
|Zeta Gundam / Waverider ||ゼータガンダム / ウェイブライダー ||&lt;br /&gt;
|-&lt;br /&gt;
|Hyaku Shiki || 百式 || &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh ||ディジェ ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|Rick Dias (Red) || リック・ディアス ||Either 1 or 2 on Setsuko Route (one unit is mutually exclusive with the black Gundam Mk-II); 2 on Rand Route.&lt;br /&gt;
|-&lt;br /&gt;
|Rick Dias (Black) || リック・ディアス ||Total amount: 2&lt;br /&gt;
|- &lt;br /&gt;
|Methuss / Methuss (MA) || メタス / メタス (MA) ||&lt;br /&gt;
|-&lt;br /&gt;
|Nemo ||ネモ||Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant ||ギャプラント||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only). &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene || パラス・アテネ ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn || ボリノーク・サマーン ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley||キュベレイ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route-exclusive unit.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Asshimar || アッシマー|| (Setsuko Route only) Stages 33-39 (Gibraltar Route); Stages 35-39 (Border Patrol Route)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Messala ||メッサーラ || Stages 45-46; (ZEUTH Route) Stages 48-49; (ZAFT Route) Stages 48-50&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gabthley ||ガブスレイ|| Stages 45-46; Stages 48-59&lt;br /&gt;
|-&lt;br /&gt;
|Argama ||アーガマ||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam: Gyakushuu no Char&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nu Gundam||νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
|Re-GZ ||リ・ガズィ||One unit can be obtained normally, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;another one can be bought from the Bazaar during Stages 47-59.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|∀ Gundam ||∀ガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Kapool || カプル || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|Corin Kapool ||コレンカプル||&lt;br /&gt;
|-&lt;br /&gt;
|Borjarnon || ボルジャーノン || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|SUMO (Silver Type) || スモー (シルバータイプ) ||&lt;br /&gt;
|-&lt;br /&gt;
|SUMO (Gold Type) || スモー (ゴールドタイプ) ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eagail || イーゲル || Stage 47.&lt;br /&gt;
|-&lt;br /&gt;
|Soleil || ソレイユ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Shin Seiki Gundam X&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gundam X || ガンダムエックス ||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam X Divider || ガンダムエックスディバイダー|| Alternate equipment loadout of Gundam X.&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Double X ||ガンダムダブルエックス||&lt;br /&gt;
|-&lt;br /&gt;
|G-Falcon||Gファルコン||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam DX + G-Falcon ||ガンダムDX+Gファルコン ||Combined form of Gundam Double X and G-Falcon.&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Airmaster Burst || ガンダムエアマスター・バースト ||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Leopard Destroy || ガンダムレオパルド・デストロイ ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jenice Kai Ennil Custom ||ジェニス改・エニルカスタム ||(Rand Route) Stage 36; Stages 41-44&lt;br /&gt;
|-&lt;br /&gt;
|Esperanza ||エスペランザ||&lt;br /&gt;
|-&lt;br /&gt;
|Crouda||クラウダ||&lt;br /&gt;
|-&lt;br /&gt;
|Bertigo||ベルティゴ&lt;br /&gt;
|-&lt;br /&gt;
|Freeden||フリーデン||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Force Impulse Gundam || フォースインパルスガンダム|| &lt;br /&gt;
|-&lt;br /&gt;
|Sword Impulse Gundam || ソードインパルスガンダム ||Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Blast Impulse Gundam || ブラストインパルスガンダム||Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Savior Gundam || セイバーガンダム || |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 43&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Infinite Justice Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam ||ガイアガンダム||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
|Destiny Gundam ||デスティニーガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Legend Gundam ||レジェンドガンダム||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gunner ZAKU Warrior || ガナーザクウォーリア||&lt;br /&gt;
|-&lt;br /&gt;
|Blaze ZAKU Phantom || ブレイズザクファントム ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited || グフイグナイテッド||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
|Freedom Gundam||フリーダムガンダム||Rand Route only. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 38&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Strike Freedom Gundam. &lt;br /&gt;
|-&lt;br /&gt;
|Strike Freedom Gundam || ストライクフリーダムガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Infinite Justice Gundam||∞ジャスティスガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Akatsuki Gundam Oowashi ||アカツキ（オオワシ）||&lt;br /&gt;
|-&lt;br /&gt;
|Akatsuki Gundam Shiranui||アカツキ (シラヌイ)||Alternate loadout of Akatsuki Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Minerva ||ミネルバ||Mothership. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Archangel ||アークエンジェル||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|Eternal ||エターナル||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Overman King Gainer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer ||キングゲイナー||&lt;br /&gt;
|-&lt;br /&gt;
|Panther ||パンザー||Total amount: 3.&lt;br /&gt;
|-&lt;br /&gt;
|Gatchiko||ガチコ||&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza||エンペランザ||&lt;br /&gt;
|-&lt;br /&gt;
|Dorbeck (Red)||ドルベック (赤)||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Green) ||ドルベック (緑)||Stages 22-25; (Rand Route) Stages 26-35.&lt;br /&gt;
|-&lt;br /&gt;
|Rushrod||ラッシュロッド||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Obtained after Stage 22 if conditions are fulfilled.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mexbrute||メックスブルート||(Rand Route only) Stages 33-39 (Look After Ship Route); Stages 35-39 (Search for Renton Route).  &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem||ゴレーム||Stages 41-47.&lt;br /&gt;
|-&lt;br /&gt;
|Jinba||ジンバ||&lt;br /&gt;
|-&lt;br /&gt;
|Dominator||ドミネーター||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Big O ||ビッグオー||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujuushin Gravion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gran Kaiser ||グランカイザー||Can transform into God Gravion when pilot reaches 130 Morale. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Permanently becomes God Gravion from Setsuko Route Stage 28 onwards.&lt;br /&gt;
|-&lt;br /&gt;
|God Gravion ||ゴッドグラヴィオン||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Sol Gravion from Stage 44 onwards.&lt;br /&gt;
|-&lt;br /&gt;
|Sol Gravion ||ソルグラヴィオン||&lt;br /&gt;
|-&lt;br /&gt;
|God Sigma Gravion ||ゴッドシグマグラヴィオン||&lt;br /&gt;
|-&lt;br /&gt;
|Gran Trooper||グラントルーパー||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sousei no Aquarion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Solar Aquarion / Aquarion Mars / Aquarion Luna ||ソーラーアクエリオン / アクエリオンマーズ / アクエリオンルナ||Aquarion Mars is &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;replaced with Aquarion Angel after ZEUTH Stage 48 / ZAFT Stage 50&amp;lt;/span&amp;gt;, but will return after Stage 57.&lt;br /&gt;
|-&lt;br /&gt;
|Aquarion Angel ||アクエリオンエンジェル||Temporarily replaces Aquarion Mars. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 57 as Aquarion Mars returns.&lt;br /&gt;
|-&lt;br /&gt;
|Aquarion Alpha / Aquarion Omega / Aquarion Delta ||アクエリオンアルファ / アクエリオンオメガ / アクエリオンデルタ || Obtained after Stage 53 (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;or after ZEUTH Stage 48 / ZAFT Stage 51 if conditions are fulfilled).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Koukyou Shihen Eureka Seven&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash ||ニルヴァーシュ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec2.&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash spec2||ニルヴァーシュspec2||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec3 during the final stage.&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash spec3||ニルヴァーシュspec3||Cannot be upgraded.&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 606||ターミナス606||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 808||ターミナス808||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 909||ターミナス909||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Replaced by Terminus 303.&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 303||ターミナス303||&lt;br /&gt;
|-&lt;br /&gt;
|Gekkougou||月光号||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64292</id>
		<title>Super Robot Wars/Z/Unit List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Unit_List&amp;diff=64292"/>
		<updated>2025-07-13T16:00:47Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added Nirvash spec3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Obtainable Ally Units==&lt;br /&gt;
Units that can be obtained by the player and upgraded in the intermission are categorized into this section.&amp;lt;br&amp;gt;&lt;br /&gt;
Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; can be obtained under special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are Bazaar-obtained units.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
! English !! Japanese !! Notes &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 1) || バルゴラ (1号機) || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 2) || バルゴラ (2号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 21,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola (Unit 3) || バルゴラ (3号機) || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 9,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai || バルゴラ改 || &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Virgola Kai (VWFS).&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Kai (VFWS)|| バルゴラ改 ||Only appears for a short while during Setsuko Route Stage 32 before &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; turning into Virgola Glory.&lt;br /&gt;
|-&lt;br /&gt;
| Virgola Glory || バルゴラ・グローリー ||&lt;br /&gt;
|-&lt;br /&gt;
| Gunleon || ガンレオン ||&lt;br /&gt;
|-&lt;br /&gt;
|Chaos Leo || カオス・レオー || &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 47,&amp;lt;/span&amp;gt; upgrade fees returned.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Chaos Caper || カオス・カペル ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mazinger Z&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || &lt;br /&gt;
|-&lt;br /&gt;
| Diana A ||ダイアナンA||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Great Mazinger&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー ||&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスA ||&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;UFO Robo Grendizer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Grendizer / Spazer || グレンダイザー / スペイザー|| &lt;br /&gt;
|-&lt;br /&gt;
| Double Spazer || ダブルスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Marine Spazer || マリンスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Drill Spazer || ドリルスペイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| TFO|| TFO || Obtained after Stage 24 &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(after Stage 15 if conditions are fulfilled)&amp;lt;/span&amp;gt;. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Getter Robo G&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| Getter Dragon / Getter Liger / Getter Poseidon || ゲッタードラゴン / ゲッターライガー / ゲッターポセイドン ||&lt;br /&gt;
|-&lt;br /&gt;
| Lady Command || レディコマンド ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkouki ||メカ鉄甲鬼||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Senshi Baldios&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Uchuu Taitei God Sigma&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Kuuraiou || 空雷王 ||Obtainable for Setsuko Route, only playable for a short while in Stage 15 for Rand Route. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into God Sigma.&lt;br /&gt;
|-&lt;br /&gt;
|God Sigma || ゴッドシグマ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Choujin Zambot 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Zambo Ace ||ザンボエース ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Zambot 3.&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 ||&lt;br /&gt;
|-&lt;br /&gt;
| King Beal || キング・ビアル || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Muteki Koujin Daitarn 3&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 / Daifighter / Daitank || ダイターン３ / ダイファイター / ダイタンク ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujikuu Seiki Orguss&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss / Orguss Flyer || オーガス / オーガス・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
| Orguss II / Orguss II Flyer || オーガスII / オーガスII・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
|M.Lover Maaie || モラーバ・マーイ ||&lt;br /&gt;
|-&lt;br /&gt;
|M.Lover Lieea || モラーバ・ミーア ||&lt;br /&gt;
|-&lt;br /&gt;
|Nikick Athena || ナイキック (アテナ機)||&lt;br /&gt;
|-&lt;br /&gt;
|Glomar || グローマ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sentou Mecha Xabungle&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Xabungle || ザブングル ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;A second unit can be obtained if conditions are fulfilled (Rand Route only).&lt;br /&gt;
|-&lt;br /&gt;
|Walker Gallia || ウォーカーギャリア ||&lt;br /&gt;
|-&lt;br /&gt;
|Trad 11|| トラッド１１ || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|Iron Gear (LS) / Iron Gear (WM)|| アイアン・ギアー || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dugger || ダッガー || Gallia Route Stages 16-19&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Caprico|| カプリコ || Gallia Route Stages 16-19; Stages 20-21&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Promeus || プロメウス || Stages 20-22&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Government || ガバメント || (Rand Route only) Stages 26-35&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Galapagos || ガラパゴス || Stages 26-39 (Rand Route); Stages 41-44 (Unified)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dran || ドラン ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Brockary || ブラッカリィ || Stages 50-59 (ZEUTH Route); Stage 52-59 (ZAFT Route) &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Zeta Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mk-II ||ガンダムMk-II || &lt;br /&gt;
|-&lt;br /&gt;
|Super Gundam ||スーパーガンダム || Alternate equipment loadout of Gundam Mk-II.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II (Black) || ガンダムMk-II (黒) || &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&amp;lt;/span&amp;gt; Mutually exclusive with one red Rick Dias unit.&lt;br /&gt;
|-&lt;br /&gt;
|Zeta Gundam / Waverider ||ゼータガンダム / ウェイブライダー ||&lt;br /&gt;
|-&lt;br /&gt;
|Hyaku Shiki || 百式 || &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dijeh ||ディジェ ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|Rick Dias (Red) || リック・ディアス ||Either 1 or 2 on Setsuko Route (one unit is mutually exclusive with the black Gundam Mk-II); 2 on Rand Route.&lt;br /&gt;
|-&lt;br /&gt;
|Rick Dias (Black) || リック・ディアス ||Total amount: 2&lt;br /&gt;
|- &lt;br /&gt;
|Methuss / Methuss (MA) || メタス / メタス (MA) ||&lt;br /&gt;
|-&lt;br /&gt;
|Nemo ||ネモ||Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaplant ||ギャプラント||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only). &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palace Athene || パラス・アテネ ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bolinoak Sammahn || ボリノーク・サマーン ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit (Setsuko Route only).&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley||キュベレイ||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZEUTH Route-exclusive unit.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Asshimar || アッシマー|| (Setsuko Route only) Stages 33-39 (Gibraltar Route); Stages 35-39 (Border Patrol Route)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Messala ||メッサーラ || Stages 45-46; (ZEUTH Route) Stages 48-49; (ZAFT Route) Stages 48-50&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gabthley ||ガブスレイ|| Stages 45-46; Stages 48-59&lt;br /&gt;
|-&lt;br /&gt;
|Argama ||アーガマ||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam: Gyakushuu no Char&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nu Gundam||νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
|Re-GZ ||リ・ガズィ||One unit can be obtained normally, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;another one can be bought from the Bazaar during Stages 47-59.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;∀ Gundam&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|∀ Gundam ||∀ガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Kapool || カプル || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|Corin Kapool ||コレンカプル||&lt;br /&gt;
|-&lt;br /&gt;
|Borjarnon || ボルジャーノン || Total amount: 2&lt;br /&gt;
|-&lt;br /&gt;
|SUMO (Silver Type) || スモー (シルバータイプ) ||&lt;br /&gt;
|-&lt;br /&gt;
|SUMO (Gold Type) || スモー (ゴールドタイプ) ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eagail || イーゲル || Stage 47.&lt;br /&gt;
|-&lt;br /&gt;
|Soleil || ソレイユ || Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Shin Seiki Gundam X&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gundam X || ガンダムエックス ||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam X Divider || ガンダムエックスディバイダー|| Alternate equipment loadout of Gundam X.&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Double X ||ガンダムダブルエックス||&lt;br /&gt;
|-&lt;br /&gt;
|G-Falcon||Gファルコン||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam DX + G-Falcon ||ガンダムDX+Gファルコン ||Combined form of Gundam Double X and G-Falcon.&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Airmaster Burst || ガンダムエアマスター・バースト ||&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Leopard Destroy || ガンダムレオパルド・デストロイ ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jenice Kai Ennil Custom ||ジェニス改・エニルカスタム ||(Rand Route) Stage 36; Stages 41-44&lt;br /&gt;
|-&lt;br /&gt;
|Esperanza ||エスペランザ||&lt;br /&gt;
|-&lt;br /&gt;
|Crouda||クラウダ||&lt;br /&gt;
|-&lt;br /&gt;
|Bertigo||ベルティゴ&lt;br /&gt;
|-&lt;br /&gt;
|Freeden||フリーデン||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Kidou Senshi Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Force Impulse Gundam || フォースインパルスガンダム|| &lt;br /&gt;
|-&lt;br /&gt;
|Sword Impulse Gundam || ソードインパルスガンダム ||Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Blast Impulse Gundam || ブラストインパルスガンダム||Alternate loadout of Impulse Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Savior Gundam || セイバーガンダム || |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 43&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Infinite Justice Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaia Gundam ||ガイアガンダム||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
|Destiny Gundam ||デスティニーガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Legend Gundam ||レジェンドガンダム||&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Gunner ZAKU Warrior || ガナーザクウォーリア||&lt;br /&gt;
|-&lt;br /&gt;
|Blaze ZAKU Phantom || ブレイズザクファントム ||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GOUF Ignited || グフイグナイテッド||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Unit.&lt;br /&gt;
|-&lt;br /&gt;
|Freedom Gundam||フリーダムガンダム||Rand Route only. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 38&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;upgrade data inherited by Strike Freedom Gundam. &lt;br /&gt;
|-&lt;br /&gt;
|Strike Freedom Gundam || ストライクフリーダムガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Infinite Justice Gundam||∞ジャスティスガンダム||&lt;br /&gt;
|-&lt;br /&gt;
|Akatsuki Gundam Oowashi ||アカツキ（オオワシ）||&lt;br /&gt;
|-&lt;br /&gt;
|Akatsuki Gundam Shiranui||アカツキ (シラヌイ)||Alternate loadout of Akatsuki Gundam.&lt;br /&gt;
|-&lt;br /&gt;
|Minerva ||ミネルバ||Mothership. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 51 (ZEUTH Route) / Stage 48 (ZAFT Route)&amp;lt;/span&amp;gt;, but will &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;return after ZEUTH Route Stage 56 if conditions are fulfilled.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Archangel ||アークエンジェル||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|Eternal ||エターナル||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Overman King Gainer&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|King Gainer ||キングゲイナー||&lt;br /&gt;
|-&lt;br /&gt;
|Panther ||パンザー||Total amount: 3.&lt;br /&gt;
|-&lt;br /&gt;
|Gatchiko||ガチコ||&lt;br /&gt;
|-&lt;br /&gt;
|Emperanza||エンペランザ||&lt;br /&gt;
|-&lt;br /&gt;
|Dorbeck (Red)||ドルベック (赤)||&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dorbeck (Green) ||ドルベック (緑)||Stages 22-25; (Rand Route) Stages 26-35.&lt;br /&gt;
|-&lt;br /&gt;
|Rushrod||ラッシュロッド||&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Obtained after Stage 22 if conditions are fulfilled.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mexbrute||メックスブルート||(Rand Route only) Stages 33-39 (Look After Ship Route); Stages 35-39 (Search for Renton Route).  &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Golem||ゴレーム||Stages 41-47.&lt;br /&gt;
|-&lt;br /&gt;
|Jinba||ジンバ||&lt;br /&gt;
|-&lt;br /&gt;
|Dominator||ドミネーター||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;The Big O&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Big O ||ビッグオー||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Choujuushin Gravion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Gran Kaiser ||グランカイザー||Can transform into God Gravion when pilot reaches 130 Morale. &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Permanently becomes God Gravion from Setsuko Route Stage 28 onwards.&lt;br /&gt;
|-&lt;br /&gt;
|God Gravion ||ゴッドグラヴィオン||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Sol Gravion from Stage 44 onwards.&lt;br /&gt;
|-&lt;br /&gt;
|Sol Gravion ||ソルグラヴィオン||&lt;br /&gt;
|-&lt;br /&gt;
|God Sigma Gravion ||ゴッドシグマグラヴィオン||&lt;br /&gt;
|-&lt;br /&gt;
|Gran Trooper||グラントルーパー||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Sousei no Aquarion&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Solar Aquarion / Aquarion Mars / Aquarion Luna ||ソーラーアクエリオン / アクエリオンマーズ / アクエリオンルナ||Aquarion Mars is &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;replaced with Aquarion Angel after ZEUTH Stage 48 / ZAFT Stage 50&amp;lt;/span&amp;gt;, but will return after Stage 57.&lt;br /&gt;
|-&lt;br /&gt;
|Aquarion Angel ||アクエリオンエンジェル||Temporarily replaces Aquarion Mars. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lost after Stage 57 as Aquarion Mars returns.&lt;br /&gt;
|-&lt;br /&gt;
|Aquarion Alpha / Aquarion Omega / Aquarion Delta ||アクエリオンアルファ / アクエリオンオメガ / アクエリオンデルタ || Obtained after Stage 53 (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;or after ZEUTH Stage 48 / ZAFT Stage 51 if conditions are fulfilled).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Koukyou Shihen Eureka Seven&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash ||ニルヴァーシュ||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec2.&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash spec2||ニルヴァーシュspec2||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Upgraded into Nirvash spec3 during the final stage.&lt;br /&gt;
|-&lt;br /&gt;
|Nirvash spec3||ニルヴァーシュspec3||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 606||ターミナス606||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 808||ターミナス808||&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 909||ターミナス909||&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Replaced by Terminus 303.&lt;br /&gt;
|-&lt;br /&gt;
|Terminus 303||ターミナス303||&lt;br /&gt;
|-&lt;br /&gt;
|Gekkougou||月光号||Mothership.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=64291</id>
		<title>Super Robot Wars/Z/Bazaar Items</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=64291"/>
		<updated>2025-07-13T15:33:57Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Optional Parts ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Buy !! Sell&lt;br /&gt;
|-&lt;br /&gt;
| ブースター (Booster) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
| メガブースター (Megabooster)  || 250  || 100&lt;br /&gt;
|-&lt;br /&gt;
| アポジモーター (Apogee Motor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| マグネットコーティング(Magnet Coating) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 慣性制御システム (Inertial Control System) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
|  VRメット  (VR Helmet) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
|  感応ヘルメット(Sensory Helmet)  || 100|| 50&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー (High-Performance Radar) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| リニアシート (Linear Seat) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| チョバムアーマー (Chobham Armor) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| ハイブリッドアーマー (Hybrid Armor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| ナノスキンアーマー (Nanoskin Armor) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ソーラーパネル (Solar Panel) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ナノマシンユニット (Nanomachine Unit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| バリア・フィールド (Barrier Field) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール (Thruster Module) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 防塵装置 (Dustproofing) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール (Screw Module) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| A-アダプター (A-Adaptor) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク (Propellant Tank) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ (Cartridge) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット (Repair Kit) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| スーパーリペアキット (Super Repair Kit) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ドンキーのパン (Donkey Bread) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| パンチャの実 (Pancha Fruit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ブリキの金魚 (Tin-plate Goldfish) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 睡眠学習装置 (Sleep-Learning Device) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
|  戦技マニュアル (Strategy Manual) || 150 || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the Bazaar Optional Parts available, however, &#039;&#039;only 9 of them will appear in the Bazaar&#039;s catalog at the end of a stage, and only one of each part can be purchased per stage.&#039;&#039; Every stage has its own unique bazaar catalog.&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the default prices, some specifc Bazaar have &#039;&#039;special bargain sales&#039;&#039; on some or all parts, or give better payout for selling certain parts.&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Cost !! Availability &lt;br /&gt;
|-&lt;br /&gt;
| Dugger (WM) || 100 || Galia route: Stage 16-19 &lt;br /&gt;
|-&lt;br /&gt;
| Caprico (WM) || 120 || Galia route: Stage 16-19 , Unified route Stage 20-21&lt;br /&gt;
|-&lt;br /&gt;
| Promeus (WM) || 200 || Stage 20-22&lt;br /&gt;
|-&lt;br /&gt;
| Dorbeck (SE) || 200 || Unified route: Stage 22-25, Rand route: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Government (WM) || 250 || Rand route only: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Galapagos (WM) || 280 || Rand route: Stage 26-39, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Mexbrute (OM) || 250 || Rand route only: Stay Behind route: Stage 33-39, Pursue Renton route: Stage 35-39 &lt;br /&gt;
|-&lt;br /&gt;
| Asshimar (UMS) || 200 || Setsuko route only: Gibraltar route: Stage 33-39, Border Patrol route: Stage 35-39&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Ennil Custom (XMS) || 200 || Rand route: Stage 36, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Golem (OM) || 280 || Stage 41-47&lt;br /&gt;
|-&lt;br /&gt;
| Gabthley (UMS)  || 240 || Stage 45-46, Stage 48-59&lt;br /&gt;
|-&lt;br /&gt;
| Messala (UMS) || 250 || Stage 45-46, Stage 48-50(Zaft)/49(Zeuth)&lt;br /&gt;
|-&lt;br /&gt;
| Eagail (UMS) || 240 || Stage 47&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ (UMS) || 250 || Stage 47-59&lt;br /&gt;
|-&lt;br /&gt;
| Brockary (WM) || 260 || Zaft route: Stage 52-59, Zeuth route: 50-59&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Key:&lt;br /&gt;
WM = Walker Machine (Xabungle)&lt;br /&gt;
SE = Silhouette Engine (King Gainer)&lt;br /&gt;
OM = Overman (King Gainer)&lt;br /&gt;
UMS = Universal Century/Correct Century Mobile Suit (Zeta Gundam/Turn-A Gundam)&lt;br /&gt;
XMS = After War Mobile Suit (Gundam X)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bazaar Stage Flowchart ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; items are discounted compared to their normal cost, or being sold for a higher price.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; items are rare.&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;quot;This is a translation of the Bazaar&#039;s shopkeeper text.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Stages 01 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Repair Kits and Propellant Tanks are good company for a long journey.&amp;quot;&lt;br /&gt;
Booster (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating (new)&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(100)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;If you&#039;re on an Exodus to Yapan, make sure you prepare before you go.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;If you&#039;re on an Exodus to Yapan, make sure you prepare before you go.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Boosters at a great price! You&#039;ll only find a deal this good here!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (75)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Have a taste of Nocis&#039; specialty Donkey Bread! It&#039;s freshly baked!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Have a taste of Nocis&#039; specialty Donkey Bread! It&#039;s freshly baked!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tin-plated Goldfish&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread, on sale! For you, it&#039;s half price!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tin-plated Goldfish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Food is being purchased at a premium.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We have the rare Pancha Fruit in stock. We recommend trying this rare delicacy.&amp;quot;&lt;br /&gt;
Booster (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We recommend the &amp;quot;Sleep-learning Device&amp;quot;! It&#039;s guaranteed to work.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve got Apogee Motors and Boosters, on the cheap!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (80)&amp;lt;/span&amp;gt; (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing&amp;lt;/span&amp;gt; (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Enjoy Emaan&#039;s unique selection of items. We&#039;re even selling Donkey Bread.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The eternal delicacy of Summer, Pancha Fruit, on sale here! Guaranteed to taste delicious.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Walker Machines for sale! Comes with a warranty and a full tank of gas!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Might we recommend a Screw Module? They make you very effective at fighting underwater.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;In celebration of the relay race, we&#039;re selling cheap Boosters and Apogee Motors!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (60)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Big sale on High-Performance Radars!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Big sale on High-Performance Radars!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - National Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Thanks to the Siberian Railway, our market is growing. We&#039;ll be able to give travelers some great bargains soon.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Thanks to the Siberian Railway, our market is growing. We&#039;ll be able to give travelers some great bargains soon.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Congratulations on a successful Exodus! To celebrate, enjoy these deep discounts on our entire stock!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Magnet Coating (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VR Helmet (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chobham Armor (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the grand debut of the &amp;quot;Hybrid Armor&amp;quot;! Pick one up, better to be safe than sorry!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet (new)&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hybrid Armor (80)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Solar Panels are in stock! With this, your energy problems will be a thing of the past!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka 7&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Welcome to the Luio &amp;amp; Co.&#039;s Market! We&#039;re having a huge sale on three-piece consumable sets.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;The eternal delicacy of Summer, Pancha Fruit, on sale here! Guaranteed to taste delicious.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re offering a limited time discount on Sensory Helmets. You&#039;ll hit 100 out of 100 shots with one of these!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Nanomachine Unit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt; (new, Rand)&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Today&#039;s featured product is the Megabooster. It&#039;s quite a rare gem.&amp;quot;&lt;br /&gt;
Megabooster (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re selling a bunch of junk salvaged from the battlefield. Who knows, something rare might catch your eye.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;FAITH Emblem&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re keeping an eye out for those Factory fugitives. If you see them, report it to the Thoov clan.&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyper Jammer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nanomachine Unit&amp;lt;/span&amp;gt; (new, Rand)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bond&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka 7&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter&amp;lt;br&amp;gt;Gundam X (Minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The latest and greatest in mobile suits is now available! It&#039;s ability to transform will blow you away!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;re holding a flea market to coincide with the event! Sensory Helmets are on sale for a great price!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;re having a sale on goods straight from Gibraltar Base.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The flea market&#039;s going on today too! We can get you a great deal on a Hybrid Armor!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hybrid Armor(80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve set up this market for war relief. We&#039;re short on supplies, so we&#039;ll buy anything you&#039;ve got.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve set up this market for war relief. We&#039;re short on supplies, so we&#039;ll buy anything you&#039;ve got.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|蘇る|よみがえる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Resurrected Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;A chairty sale is currently underway. We&#039;ll take anything you have to shore up our stock.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;A chairty sale is currently underway. We&#039;ll take anything you have to shore up our stock.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We want your Tin-plated Goldfish! Money is no object!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nanomachine Unit&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sale Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tin-plated Goldfish (500)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Congratulations on driving off the aliens! As thanks, we&#039;re selling A-Adapters at super cheap prices!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We got a huge release of supplies from Heaven&#039;s Base! Buy a Thruster Module while they&#039;re dirt cheap!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;These deals are unprecedented! We&#039;re practically giving them away!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Inertial Control System (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nanoskin Armor (150)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Behold, a special Mobile Suit that belonged to the Diana Counter! You&#039;ll only find it here!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Behold, a special Mobile Suit that belonged to the Diana Counter! You&#039;ll only find it here!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 57==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Get back to fighting fit with the Super Repair Kit! They&#039;re in stock now!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread at a bargain price! Tastes great or your money back!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲイン・オーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread at a bargain price! Tastes great or your money back!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Conflict&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Get back to fighting fit with the Super Repair Kit! They&#039;re in stock now!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 58 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the final big sale! Enjoy discounts on all our best high-ticket items!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Linear Seat (250)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Repair Kit (150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the final big sale! Enjoy discounts on all our best high-ticket items!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Linear Seat (250)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Repair Kit (150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Rand Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=64290</id>
		<title>Super Robot Wars/Z/Bazaar Items</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=64290"/>
		<updated>2025-07-13T15:25:18Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added new tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Optional Parts ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Buy !! Sell&lt;br /&gt;
|-&lt;br /&gt;
| ブースター (Booster) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
| メガブースター (Megabooster)  || 250  || 100&lt;br /&gt;
|-&lt;br /&gt;
| アポジモーター (Apogee Motor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| マグネットコーティング(Magnet Coating) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 慣性制御システム (Inertial Control System) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
|  VRメット  (VR Helmet) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
|  感応ヘルメット(Sensory Helmet)  || 100|| 50&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー (High-Performance Radar) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| リニアシート (Linear Seat) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| チョバムアーマー (Chobham Armor) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| ハイブリッドアーマー (Hybrid Armor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| ナノスキンアーマー (Nanoskin Armor) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ソーラーパネル (Solar Panel) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ナノマシンユニット (Nanomachine Unit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| バリア・フィールド (Barrier Field) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール (Thruster Module) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 防塵装置 (Dustproofing) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール (Screw Module) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| A-アダプター (A-Adaptor) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク (Propellant Tank) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ (Cartridge) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット (Repair Kit) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| スーパーリペアキット (Super Repair Kit) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ドンキーのパン (Donkey Bread) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| パンチャの実 (Pancha Fruit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ブリキの金魚 (Tin-plate Goldfish) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 睡眠学習装置 (Sleep-Learning Device) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
|  戦技マニュアル (Strategy Manual) || 150 || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the Bazaar Optional Parts available, however, &#039;&#039;only 9 of them will appear in the Bazaar&#039;s catalog at the end of a stage, and only one of each part can be purchased per stage.&#039;&#039; Every stage has its own unique bazaar catalog.&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the default prices, some specifc Bazaar have &#039;&#039;special bargain sales&#039;&#039; on some or all parts, or give better payout for selling certain parts.&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Cost !! Availability &lt;br /&gt;
|-&lt;br /&gt;
| Dugger (WM) || 100 || Galia route: Stage 16-19 &lt;br /&gt;
|-&lt;br /&gt;
| Caprico (WM) || 120 || Galia route: Stage 16-19 , Unified route Stage 20-21&lt;br /&gt;
|-&lt;br /&gt;
| Promeus (WM) || 200 || Stage 20-22&lt;br /&gt;
|-&lt;br /&gt;
| Dorbeck (SE) || 200 || Unified route: Stage 22-25, Rand route: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Government (WM) || 250 || Rand route only: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Galapagos (WM) || 280 || Rand route: Stage 26-39, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Mexbrute (OM) || 250 || Rand route only: Stay Behind route: Stage 33-39, Pursue Renton route: Stage 35-39 &lt;br /&gt;
|-&lt;br /&gt;
| Asshimar (UMS) || 200 || Setsuko route only: Gibraltar route: Stage 33-39, Border Patrol route: Stage 35-39&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Ennil Custom (XMS) || 200 || Rand route: Stage 36, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Golem (OM) || 280 || Stage 41-47&lt;br /&gt;
|-&lt;br /&gt;
| Gabthley (UMS)  || 240 || Stage 45-46, Stage 48-59&lt;br /&gt;
|-&lt;br /&gt;
| Messala (UMS) || 250 || Stage 45-46, Stage 48-50(Zaft)/49(Zeuth)&lt;br /&gt;
|-&lt;br /&gt;
| Eagail (UMS) || 240 || Stage 47&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ (UMS) || 250 || Stage 47-59&lt;br /&gt;
|-&lt;br /&gt;
| Brockary (WM) || 260 || Zaft route: Stage 52-59, Zeuth route: 50-59&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Key:&lt;br /&gt;
WM = Walker Machine (Xabungle)&lt;br /&gt;
SE = Silhouette Engine (King Gainer)&lt;br /&gt;
OM = Overman (King Gainer)&lt;br /&gt;
UMS = Universal Century/Correct Century Mobile Suit (Zeta Gundam/Turn-A Gundam)&lt;br /&gt;
XMS = After War Mobile Suit (Gundam X)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bazaar Stage Flowchart ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; items are discounted compared to their normal cost, or being sold for a higher price.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; items are rare.&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;quot;This is a translation of the Bazaar&#039;s shopkeeper text.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Stages 01 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Repair Kits and Propellant Tanks are good company for a long journey.&amp;quot;&lt;br /&gt;
Booster (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating (new)&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(100)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;If you&#039;re on an Exodus to Yapan, make sure you prepare before you go.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;If you&#039;re on an Exodus to Yapan, make sure you prepare before you go.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Boosters at a great price! You&#039;ll only find a deal this good here!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (75)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Have a taste of Nocis&#039; specialty Donkey Bread! It&#039;s freshly baked!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Have a taste of Nocis&#039; specialty Donkey Bread! It&#039;s freshly baked!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tin-plated Goldfish&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread, on sale! For you, it&#039;s half price!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tin-plated Goldfish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Food is being purchased at a premium.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We have the rare Pancha Fruit in stock. We recommend trying this rare delicacy.&amp;quot;&lt;br /&gt;
Booster (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We recommend the &amp;quot;Sleep-learning Device&amp;quot;! It&#039;s guaranteed to work.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve got Apogee Motors and Boosters, on the cheap!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (80)&amp;lt;/span&amp;gt; (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing&amp;lt;/span&amp;gt; (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Enjoy Emaan&#039;s unique selection of items. We&#039;re even selling Donkey Bread.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The eternal delicacy of Summer, Pancha Fruit, on sale here! Guaranteed to taste delicious.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Walker Machines for sale! Comes with a warranty and a full tank of gas!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Might we recommend a Screw Module? They make you very effective at fighting underwater.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;In celebration of the relay race, we&#039;re selling cheap Boosters and Apogee Motors!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (60)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Big sale on High-Performance Radars!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Big sale on High-Performance Radars!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - National Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Thanks to the Siberian Railway, our market is growing. We&#039;ll be able to give travelers some great bargains soon.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Thanks to the Siberian Railway, our market is growing. We&#039;ll be able to give travelers some great bargains soon.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Congratulations on a successful Exodus! To celebrate, enjoy these deep discounts on our entire stock!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Magnet Coating (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VR Helmet (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chobham Armor (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the grand debut of the &amp;quot;Hybrid Armor&amp;quot;! Pick one up, better to be safe than sorry!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet (new)&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hybrid Armor (80)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Solar Panels are in stock! With this, your energy problems will be a thing of the past!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka 7&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Welcome to the Luio &amp;amp; Co.&#039;s Market! We&#039;re having a huge sale on three-piece consumable sets.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;The eternal delicacy of Summer, Pancha Fruit, on sale here! Guaranteed to taste delicious.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re offering a limited time discount on Sensory Helmets. You&#039;ll hit 100 out of 100 shots with one of these!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Nanomachine Unit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System (new, Rand)&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Today&#039;s featured product is the Megabooster. It&#039;s quite a rare gem.&amp;quot;&lt;br /&gt;
Megabooster (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re selling a bunch of junk salvaged from the battlefield. Who knows, something rare might catch your eye.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;FAITH Emblem&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re keeping an eye out for those Factory fugitives. If you see them, report it to the Thoov clan.&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyper Jammer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nanomachine Unit&amp;lt;/span&amp;gt; (new, Rand)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bond&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka 7&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter&amp;lt;br&amp;gt;Gundam X (Minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The latest and greatest in mobile suits is now available! It&#039;s ability to transform will blow you away!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;re holding a flea market to coincide with the event! Sensory Helmets are on sale for a great price!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;re having a sale on goods straight from Gibraltar Base.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The flea market&#039;s going on today too! We can get you a great deal on a Hybrid Armor!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hybrid Armor(80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve set up this market for war relief. We&#039;re short on supplies, so we&#039;ll buy anything you&#039;ve got.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve set up this market for war relief. We&#039;re short on supplies, so we&#039;ll buy anything you&#039;ve got.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|蘇る|よみがえる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Resurrected Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;A chairty sale is currently underway. We&#039;ll take anything you have to shore up our stock.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;A chairty sale is currently underway. We&#039;ll take anything you have to shore up our stock.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We want your Tin-plated Goldfish! Money is no object!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nanomachine Unit&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sale Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tin-plated Goldfish (500)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Congratulations on driving off the aliens! As thanks, we&#039;re selling A-Adapters at super cheap prices!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We got a huge release of supplies from Heaven&#039;s Base! Buy a Thruster Module while they&#039;re dirt cheap!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;These deals are unprecedented! We&#039;re practically giving them away!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Inertial Control System (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nanoskin Armor (150)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Behold, a special Mobile Suit that belonged to the Diana Counter! You&#039;ll only find it here!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Behold, a special Mobile Suit that belonged to the Diana Counter! You&#039;ll only find it here!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 57==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Get back to fighting fit with the Super Repair Kit! They&#039;re in stock now!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread at a bargain price! Tastes great or your money back!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲイン・オーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread at a bargain price! Tastes great or your money back!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Conflict&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Get back to fighting fit with the Super Repair Kit! They&#039;re in stock now!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 58 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the final big sale! Enjoy discounts on all our best high-ticket items!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Linear Seat (250)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Repair Kit (150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the final big sale! Enjoy discounts on all our best high-ticket items!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Linear Seat (250)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Repair Kit (150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Rand Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=64289</id>
		<title>Super Robot Wars/Z/Bazaar Items</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=64289"/>
		<updated>2025-07-13T15:24:50Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added new tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Optional Parts ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Buy !! Sell&lt;br /&gt;
|-&lt;br /&gt;
| ブースター (Booster) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
| メガブースター (Megabooster)  || 250  || 100&lt;br /&gt;
|-&lt;br /&gt;
| アポジモーター (Apogee Motor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| マグネットコーティング(Magnet Coating) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 慣性制御システム (Inertial Control System) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
|  VRメット  (VR Helmet) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
|  感応ヘルメット(Sensory Helmet)  || 100|| 50&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー (High-Performance Radar) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| リニアシート (Linear Seat) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| チョバムアーマー (Chobham Armor) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| ハイブリッドアーマー (Hybrid Armor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| ナノスキンアーマー (Nanoskin Armor) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ソーラーパネル (Solar Panel) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ナノマシンユニット (Nanomachine Unit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| バリア・フィールド (Barrier Field) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール (Thruster Module) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 防塵装置 (Dustproofing) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール (Screw Module) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| A-アダプター (A-Adaptor) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク (Propellant Tank) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ (Cartridge) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット (Repair Kit) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| スーパーリペアキット (Super Repair Kit) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ドンキーのパン (Donkey Bread) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| パンチャの実 (Pancha Fruit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ブリキの金魚 (Tin-plate Goldfish) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 睡眠学習装置 (Sleep-Learning Device) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
|  戦技マニュアル (Strategy Manual) || 150 || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the Bazaar Optional Parts available, however, &#039;&#039;only 9 of them will appear in the Bazaar&#039;s catalog at the end of a stage, and only one of each part can be purchased per stage.&#039;&#039; Every stage has its own unique bazaar catalog.&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the default prices, some specifc Bazaar have &#039;&#039;special bargain sales&#039;&#039; on some or all parts, or give better payout for selling certain parts.&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Cost !! Availability &lt;br /&gt;
|-&lt;br /&gt;
| Dugger (WM) || 100 || Galia route: Stage 16-19 &lt;br /&gt;
|-&lt;br /&gt;
| Caprico (WM) || 120 || Galia route: Stage 16-19 , Unified route Stage 20-21&lt;br /&gt;
|-&lt;br /&gt;
| Promeus (WM) || 200 || Stage 20-22&lt;br /&gt;
|-&lt;br /&gt;
| Dorbeck (SE) || 200 || Unified route: Stage 22-25, Rand route: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Government (WM) || 250 || Rand route only: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Galapagos (WM) || 280 || Rand route: Stage 26-39, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Mexbrute (OM) || 250 || Rand route only: Stay Behind route: Stage 33-39, Pursue Renton route: Stage 35-39 &lt;br /&gt;
|-&lt;br /&gt;
| Asshimar (UMS) || 200 || Setsuko route only: Gibraltar route: Stage 33-39, Border Patrol route: Stage 35-39&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Ennil Custom (XMS) || 200 || Rand route: Stage 36, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Golem (OM) || 280 || Stage 41-47&lt;br /&gt;
|-&lt;br /&gt;
| Gabthley (UMS)  || 240 || Stage 45-46, Stage 48-59&lt;br /&gt;
|-&lt;br /&gt;
| Messala (UMS) || 250 || Stage 45-46, Stage 48-50(Zaft)/49(Zeuth)&lt;br /&gt;
|-&lt;br /&gt;
| Eagail (UMS) || 240 || Stage 47&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ (UMS) || 250 || Stage 47-59&lt;br /&gt;
|-&lt;br /&gt;
| Brockary (WM) || 260 || Zaft route: Stage 52-59, Zeuth route: 50-59&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Key:&lt;br /&gt;
WM = Walker Machine (Xabungle)&lt;br /&gt;
SE = Silhouette Engine (King Gainer)&lt;br /&gt;
OM = Overman (King Gainer)&lt;br /&gt;
UMS = Universal Century/Correct Century Mobile Suit (Zeta Gundam/Turn-A Gundam)&lt;br /&gt;
XMS = After War Mobile Suit (Gundam X)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bazaar Stage Flowchart ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; items are discounted compared to their normal cost, or being sold for a higher price.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; items are rare.&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;quot;This is a translation of the Bazaar&#039;s shopkeeper text.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Stages 01 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Repair Kits and Propellant Tanks are good company for a long journey.&amp;quot;&lt;br /&gt;
Booster (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating (new)&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(100)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;If you&#039;re on an Exodus to Yapan, make sure you prepare before you go.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;If you&#039;re on an Exodus to Yapan, make sure you prepare before you go.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Boosters at a great price! You&#039;ll only find a deal this good here!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (75)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Have a taste of Nocis&#039; specialty Donkey Bread! It&#039;s freshly baked!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Have a taste of Nocis&#039; specialty Donkey Bread! It&#039;s freshly baked!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tin-plated Goldfish&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread, on sale! For you, it&#039;s half price!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tin-plated Goldfish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Food is being purchased at a premium.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We have the rare Pancha Fruit in stock. We recommend trying this rare delicacy.&amp;quot;&lt;br /&gt;
Booster (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We recommend the &amp;quot;Sleep-learning Device&amp;quot;! It&#039;s guaranteed to work.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve got Apogee Motors and Boosters, on the cheap!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (80)&amp;lt;/span&amp;gt; (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing&amp;lt;/span&amp;gt; (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Enjoy Emaan&#039;s unique selection of items. We&#039;re even selling Donkey Bread.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The eternal delicacy of Summer, Pancha Fruit, on sale here! Guaranteed to taste delicious.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Walker Machines for sale! Comes with a warranty and a full tank of gas!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Might we recommend a Screw Module? They make you very effective at fighting underwater.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;In celebration of the relay race, we&#039;re selling cheap Boosters and Apogee Motors!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (60)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Big sale on High-Performance Radars!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Big sale on High-Performance Radars!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - National Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Thanks to the Siberian Railway, our market is growing. We&#039;ll be able to give travelers some great bargains soon.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Thanks to the Siberian Railway, our market is growing. We&#039;ll be able to give travelers some great bargains soon.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Congratulations on a successful Exodus! To celebrate, enjoy these deep discounts on our entire stock!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Magnet Coating (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VR Helmet (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chobham Armor (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the grand debut of the &amp;quot;Hybrid Armor&amp;quot;! Pick one up, better to be safe than sorry!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet (new)&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hybrid Armor (80)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Solar Panels are in stock! With this, your energy problems will be a thing of the past!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka 7&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Welcome to the Luio &amp;amp; Co.&#039;s Market! We&#039;re having a huge sale on three-piece consumable sets.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;The eternal delicacy of Summer, Pancha Fruit, on sale here! Guaranteed to taste delicious.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re offering a limited time discount on Sensory Helmets. You&#039;ll hit 100 out of 100 shots with one of these!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Nanomachine Unit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System (new, Rand)&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Today&#039;s featured product is the Megabooster. It&#039;s quite a rare gem.&amp;quot;&lt;br /&gt;
Megabooster (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re selling a bunch of junk salvaged from the battlefield. Who knows, something rare might catch your eye.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;FAITH Emblem&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re keeping an eye out for those Factory fugitives. If you see them, report it to the Thoov clan.&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyper Jammer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nanomachine Unit&amp;lt;/span&amp;gt; (new, Rand)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bond&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka 7&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter&amp;lt;br&amp;gt;Gundam X (Minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The latest and greatest in mobile suits is now available! It&#039;s ability to transform will blow you away!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;re holding a flea market to coincide with the event! Sensory Helmets are on sale for a great price!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;re having a sale on goods straight from Gibraltar Base.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The flea market&#039;s going on today too! We can get you a great deal on a Hybrid Armor!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hybrid Armor(80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve set up this market for war relief. We&#039;re short on supplies, so we&#039;ll buy anything you&#039;ve got.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve set up this market for war relief. We&#039;re short on supplies, so we&#039;ll buy anything you&#039;ve got.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|蘇る|よみがえる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Resurrected Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;A chairty sale is currently underway. We&#039;ll take anything you have to shore up our stock.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;A chairty sale is currently underway. We&#039;ll take anything you have to shore up our stock.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We want your Tin-plated Goldfish! Money is no object!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nanomachine Unit&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sale Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tin-plated Goldfish (500)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Congratulations on driving off the aliens! As thanks, we&#039;re selling A-Adapters at super cheap prices!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We got a huge release of supplies from Heaven&#039;s Base! Buy a Thruster Module while they&#039;re dirt cheap!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;These deals are unprecedented! We&#039;re practically giving them away!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Inertial Control System (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nanoskin Armor (150)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Behold, a special Mobile Suit that belonged to the Diana Counter! You&#039;ll only find it here!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Behold, a special Mobile Suit that belonged to the Diana Counter! You&#039;ll only find it here!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 57==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Get back to fighting fit with the Super Repair Kit! They&#039;re in stock now!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread at a bargain price! Tastes great or your money back!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲイン・オーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread at a bargain price! Tastes great or your money back!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Conflict&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Get back to fighting fit with the Super Repair Kit! They&#039;re in stock now!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 58 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the final big sale! Enjoy discounts on all our best high-ticket items!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Linear Seat (250)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Repair Kit (150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the final big sale! Enjoy discounts on all our best high-ticket items!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Linear Seat (250)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Repair Kit (150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Rand Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=64288</id>
		<title>Super Robot Wars/Z/Bazaar Items</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=64288"/>
		<updated>2025-07-13T15:24:02Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added new tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Optional Parts ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Buy !! Sell&lt;br /&gt;
|-&lt;br /&gt;
| ブースター (Booster) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
| メガブースター (Megabooster)  || 250  || 100&lt;br /&gt;
|-&lt;br /&gt;
| アポジモーター (Apogee Motor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| マグネットコーティング(Magnet Coating) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 慣性制御システム (Inertial Control System) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
|  VRメット  (VR Helmet) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
|  感応ヘルメット(Sensory Helmet)  || 100|| 50&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー (High-Performance Radar) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| リニアシート (Linear Seat) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| チョバムアーマー (Chobham Armor) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| ハイブリッドアーマー (Hybrid Armor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| ナノスキンアーマー (Nanoskin Armor) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ソーラーパネル (Solar Panel) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ナノマシンユニット (Nanomachine Unit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| バリア・フィールド (Barrier Field) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール (Thruster Module) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 防塵装置 (Dustproofing) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール (Screw Module) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| A-アダプター (A-Adaptor) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク (Propellant Tank) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ (Cartridge) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット (Repair Kit) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| スーパーリペアキット (Super Repair Kit) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ドンキーのパン (Donkey Bread) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| パンチャの実 (Pancha Fruit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ブリキの金魚 (Tin-plate Goldfish) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 睡眠学習装置 (Sleep-Learning Device) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
|  戦技マニュアル (Strategy Manual) || 150 || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the Bazaar Optional Parts available, however, &#039;&#039;only 9 of them will appear in the Bazaar&#039;s catalog at the end of a stage, and only one of each part can be purchased per stage.&#039;&#039; Every stage has its own unique bazaar catalog.&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the default prices, some specifc Bazaar have &#039;&#039;special bargain sales&#039;&#039; on some or all parts, or give better payout for selling certain parts.&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Cost !! Availability &lt;br /&gt;
|-&lt;br /&gt;
| Dugger (WM) || 100 || Galia route: Stage 16-19 &lt;br /&gt;
|-&lt;br /&gt;
| Caprico (WM) || 120 || Galia route: Stage 16-19 , Unified route Stage 20-21&lt;br /&gt;
|-&lt;br /&gt;
| Promeus (WM) || 200 || Stage 20-22&lt;br /&gt;
|-&lt;br /&gt;
| Dorbeck (SE) || 200 || Unified route: Stage 22-25, Rand route: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Government (WM) || 250 || Rand route only: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Galapagos (WM) || 280 || Rand route: Stage 26-39, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Mexbrute (OM) || 250 || Rand route only: Stay Behind route: Stage 33-39, Pursue Renton route: Stage 35-39 &lt;br /&gt;
|-&lt;br /&gt;
| Asshimar (UMS) || 200 || Setsuko route only: Gibraltar route: Stage 33-39, Border Patrol route: Stage 35-39&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Ennil Custom (XMS) || 200 || Rand route: Stage 36, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Golem (OM) || 280 || Stage 41-47&lt;br /&gt;
|-&lt;br /&gt;
| Gabthley (UMS)  || 240 || Stage 45-46, Stage 48-59&lt;br /&gt;
|-&lt;br /&gt;
| Messala (UMS) || 250 || Stage 45-46, Stage 48-50(Zaft)/49(Zeuth)&lt;br /&gt;
|-&lt;br /&gt;
| Eagail (UMS) || 240 || Stage 47&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ (UMS) || 250 || Stage 47-59&lt;br /&gt;
|-&lt;br /&gt;
| Brockary (WM) || 260 || Zaft route: Stage 52-59, Zeuth route: 50-59&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Key:&lt;br /&gt;
WM = Walker Machine (Xabungle)&lt;br /&gt;
SE = Silhouette Engine (King Gainer)&lt;br /&gt;
OM = Overman (King Gainer)&lt;br /&gt;
UMS = Universal Century/Correct Century Mobile Suit (Zeta Gundam/Turn-A Gundam)&lt;br /&gt;
XMS = After War Mobile Suit (Gundam X)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bazaar Stage Flowchart ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; items are discounted compared to their normal cost, or being sold for a higher price.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; items are rare.&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;quot;This is a translation of the Bazaar&#039;s shopkeeper text.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Stages 01 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Repair Kits and Propellant Tanks are good company for a long journey.&amp;quot;&lt;br /&gt;
Booster (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating (new)&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(100)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;If you&#039;re on an Exodus to Yapan, make sure you prepare before you go.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;If you&#039;re on an Exodus to Yapan, make sure you prepare before you go.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Boosters at a great price! You&#039;ll only find a deal this good here!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (75)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Have a taste of Nocis&#039; specialty Donkey Bread! It&#039;s freshly baked!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Have a taste of Nocis&#039; specialty Donkey Bread! It&#039;s freshly baked!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tin-plated Goldfish&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread, on sale! For you, it&#039;s half price!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tin-plated Goldfish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Food is being purchased at a premium.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We have the rare Pancha Fruit in stock. We recommend trying this rare delicacy.&amp;quot;&lt;br /&gt;
Booster (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We recommend the &amp;quot;Sleep-learning Device&amp;quot;! It&#039;s guaranteed to work.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve got Apogee Motors and Boosters, on the cheap!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (80)&amp;lt;/span&amp;gt; (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing&amp;lt;/span&amp;gt; (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Enjoy Emaan&#039;s unique selection of items. We&#039;re even selling Donkey Bread.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The eternal delicacy of Summer, Pancha Fruit, on sale here! Guaranteed to taste delicious.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Walker Machines for sale! Comes with a warranty and a full tank of gas!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Might we recommend a Screw Module? They make you very effective at fighting underwater.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;In celebration of the relay race, we&#039;re selling cheap Boosters and Apogee Motors!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (60)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Big sale on High-Performance Radars!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Big sale on High-Performance Radars!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - National Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Thanks to the Siberian Railway, our market is growing. We&#039;ll be able to give travelers some great bargains soon.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Thanks to the Siberian Railway, our market is growing. We&#039;ll be able to give travelers some great bargains soon.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Congratulations on a successful Exodus! To celebrate, enjoy these deep discounts on our entire stock!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Magnet Coating (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VR Helmet (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chobham Armor (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the grand debut of the &amp;quot;Hybrid Armor&amp;quot;! Pick one up, better to be safe than sorry!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet (new)&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hybrid Armor (80)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Solar Panels are in stock! With this, your energy problems will be a thing of the past!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka 7&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Welcome to the Luio &amp;amp; Co.&#039;s Market! We&#039;re having a huge sale on three-piece consumable sets.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;The eternal delicacy of Summer, Pancha Fruit, on sale here! Guaranteed to taste delicious.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re offering a limited time discount on Sensory Helmets. You&#039;ll hit 100 out of 100 shots with one of these!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Nanomachine Unit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System (new, Rand)&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Today&#039;s featured product is the Megabooster. It&#039;s quite a rare gem.&amp;quot;&lt;br /&gt;
Megabooster (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re selling a bunch of junk salvaged from the battlefield. Who knows, something rare might catch your eye.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;FAITH Emblem&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re keeping an eye out for those Factory fugitives. If you see them, report it to the Thoov clan.&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyper Jammer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nanomachine Unit&amp;lt;/span&amp;gt; (new, Rand)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bond&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka 7&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter&amp;lt;br&amp;gt;Gundam X (Minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The latest and greatest in mobile suits is now available! It&#039;s ability to transform will blow you away!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;re holding a flea market to coincide with the event! Sensory Helmets are on sale for a great price!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;re having a sale on goods straight from Gibraltar Base.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The flea market&#039;s going on today too! We can get you a great deal on a Hybrid Armor!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hybrid Armor(80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve set up this market for war relief. We&#039;re short on supplies, so we&#039;ll buy anything you&#039;ve got.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve set up this market for war relief. We&#039;re short on supplies, so we&#039;ll buy anything you&#039;ve got.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|蘇る|よみがえる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Resurrected Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;A chairty sale is currently underway. We&#039;ll take anything you have to shore up our stock.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;A chairty sale is currently underway. We&#039;ll take anything you have to shore up our stock.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We want your Tin-plated Goldfish! Money is no object!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nanomachine Unit&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sale Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tin-plated Goldfish (500)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Congratulations on driving off the aliens! As thanks, we&#039;re selling A-Adapters at super cheap prices!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We got a huge release of supplies from Heaven&#039;s Base! Buy a Thruster Module while they&#039;re dirt cheap!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;These deals are unprecedented! We&#039;re practically giving them away!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Inertial Control System (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nanoskin Armor (150)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Behold, a special Mobile Suit that belonged to the Diana Counter! You&#039;ll only find it here!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Behold, a special Mobile Suit that belonged to the Diana Counter! You&#039;ll only find it here!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 57==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Get back to fighting fit with the Super Repair Kit! They&#039;re in stock now!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread at a bargain price! Tastes great or your money back!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲイン・オーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread at a bargain price! Tastes great or your money back!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Conflict&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Get back to fighting fit with the Super Repair Kit! They&#039;re in stock now!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 58 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the final big sale! Enjoy discounts on all our best high-ticket items!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Linear Seat (250)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Repair Kit (150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the final big sale! Enjoy discounts on all our best high-ticket items!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Linear Seat (250)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Repair Kit (150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Rand Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=64287</id>
		<title>Super Robot Wars/Z/Bazaar Items</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=64287"/>
		<updated>2025-07-13T15:21:04Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added new tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Optional Parts ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Buy !! Sell&lt;br /&gt;
|-&lt;br /&gt;
| ブースター (Booster) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
| メガブースター (Megabooster)  || 250  || 100&lt;br /&gt;
|-&lt;br /&gt;
| アポジモーター (Apogee Motor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| マグネットコーティング(Magnet Coating) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 慣性制御システム (Inertial Control System) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
|  VRメット  (VR Helmet) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
|  感応ヘルメット(Sensory Helmet)  || 100|| 50&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー (High-Performance Radar) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| リニアシート (Linear Seat) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| チョバムアーマー (Chobham Armor) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| ハイブリッドアーマー (Hybrid Armor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| ナノスキンアーマー (Nanoskin Armor) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ソーラーパネル (Solar Panel) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ナノマシンユニット (Nanomachine Unit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| バリア・フィールド (Barrier Field) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール (Thruster Module) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 防塵装置 (Dustproofing) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール (Screw Module) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| A-アダプター (A-Adaptor) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク (Propellant Tank) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ (Cartridge) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット (Repair Kit) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| スーパーリペアキット (Super Repair Kit) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ドンキーのパン (Donkey Bread) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| パンチャの実 (Pancha Fruit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ブリキの金魚 (Tin-plate Goldfish) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 睡眠学習装置 (Sleep-Learning Device) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
|  戦技マニュアル (Strategy Manual) || 150 || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the Bazaar Optional Parts available, however, &#039;&#039;only 9 of them will appear in the Bazaar&#039;s catalog at the end of a stage, and only one of each part can be purchased per stage.&#039;&#039; Every stage has its own unique bazaar catalog.&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the default prices, some specifc Bazaar have &#039;&#039;special bargain sales&#039;&#039; on some or all parts, or give better payout for selling certain parts.&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Cost !! Availability &lt;br /&gt;
|-&lt;br /&gt;
| Dugger (WM) || 100 || Galia route: Stage 16-19 &lt;br /&gt;
|-&lt;br /&gt;
| Caprico (WM) || 120 || Galia route: Stage 16-19 , Unified route Stage 20-21&lt;br /&gt;
|-&lt;br /&gt;
| Promeus (WM) || 200 || Stage 20-22&lt;br /&gt;
|-&lt;br /&gt;
| Dorbeck (SE) || 200 || Unified route: Stage 22-25, Rand route: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Government (WM) || 250 || Rand route only: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Galapagos (WM) || 280 || Rand route: Stage 26-39, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Mexbrute (OM) || 250 || Rand route only: Stay Behind route: Stage 33-39, Pursue Renton route: Stage 35-39 &lt;br /&gt;
|-&lt;br /&gt;
| Asshimar (UMS) || 200 || Setsuko route only: Gibraltar route: Stage 33-39, Border Patrol route: Stage 35-39&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Ennil Custom (XMS) || 200 || Rand route: Stage 36, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Golem (OM) || 280 || Stage 41-47&lt;br /&gt;
|-&lt;br /&gt;
| Gabthley (UMS)  || 240 || Stage 45-46, Stage 48-59&lt;br /&gt;
|-&lt;br /&gt;
| Messala (UMS) || 250 || Stage 45-46, Stage 48-50(Zaft)/49(Zeuth)&lt;br /&gt;
|-&lt;br /&gt;
| Eagail (UMS) || 240 || Stage 47&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ (UMS) || 250 || Stage 47-59&lt;br /&gt;
|-&lt;br /&gt;
| Brockary (WM) || 260 || Zaft route: Stage 52-59, Zeuth route: 50-59&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Key:&lt;br /&gt;
WM = Walker Machine (Xabungle)&lt;br /&gt;
SE = Silhouette Engine (King Gainer)&lt;br /&gt;
OM = Overman (King Gainer)&lt;br /&gt;
UMS = Universal Century/Correct Century Mobile Suit (Zeta Gundam/Turn-A Gundam)&lt;br /&gt;
XMS = After War Mobile Suit (Gundam X)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bazaar Stage Flowchart ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; items are discounted compared to their normal cost, or being sold for a higher price.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; items are rare.&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;quot;This is a translation of the Bazaar&#039;s shopkeeper text.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Stages 01 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Repair Kits and Propellant Tanks are good company for a long journey.&amp;quot;&lt;br /&gt;
Booster (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating (new)&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(100)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;If you&#039;re on an Exodus to Yapan, make sure you prepare before you go.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;If you&#039;re on an Exodus to Yapan, make sure you prepare before you go.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Boosters at a great price! You&#039;ll only find a deal this good here!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (75)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Have a taste of Nocis&#039; specialty Donkey Bread! It&#039;s freshly baked!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Have a taste of Nocis&#039; specialty Donkey Bread! It&#039;s freshly baked!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tin-plated Goldfish&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread, on sale! For you, it&#039;s half price!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tin-plated Goldfish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Food is being purchased at a premium.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We have the rare Pancha Fruit in stock. We recommend trying this rare delicacy.&amp;quot;&lt;br /&gt;
Booster (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We recommend the &amp;quot;Sleep-learning Device&amp;quot;! It&#039;s guaranteed to work.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve got Apogee Motors and Boosters, on the cheap!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (80)&amp;lt;/span&amp;gt; (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing&amp;lt;/span&amp;gt; (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Enjoy Emaan&#039;s unique selection of items. We&#039;re even selling Donkey Bread.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The eternal delicacy of Summer, Pancha Fruit, on sale here! Guaranteed to taste delicious.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Walker Machines for sale! Comes with a warranty and a full tank of gas!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Might we recommend a Screw Module? They make you very effective at fighting underwater.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;In celebration of the relay race, we&#039;re selling cheap Boosters and Apogee Motors!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (60)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Big sale on High-Performance Radars!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Big sale on High-Performance Radars!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - National Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Thanks to the Siberian Railway, our market is growing. We&#039;ll be able to give travelers some great bargains soon.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Thanks to the Siberian Railway, our market is growing. We&#039;ll be able to give travelers some great bargains soon.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Congratulations on a successful Exodus! To celebrate, enjoy these deep discounts on our entire stock!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Magnet Coating (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VR Helmet (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chobham Armor (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the grand debut of the &amp;quot;Hybrid Armor&amp;quot;! Pick one up, better to be safe than sorry!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet (new)&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hybrid Armor (80)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Solar Panels are in stock! With this, your energy problems will be a thing of the past!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka 7&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Welcome to the Luio &amp;amp; Co.&#039;s Market! We&#039;re having a huge sale on three-piece consumable sets.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;The eternal delicacy of Summer, Pancha Fruit, on sale here! Guaranteed to taste delicious.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re offering a limited time discount on Sensory Helmets. You&#039;ll hit 100 out of 100 shots with one of these!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Nanomachine Unit&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Today&#039;s featured product is the Megabooster. It&#039;s quite a rare gem.&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re selling a bunch of junk salvaged from the battlefield. Who knows, something rare might catch your eye.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;FAITH Emblem&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re keeping an eye out for those Factory fugitives. If you see them, report it to the Thoov clan.&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyper Jammer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nanomachine Unit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bond&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka 7&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter&amp;lt;br&amp;gt;Gundam X (Minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The latest and greatest in mobile suits is now available! It&#039;s ability to transform will blow you away!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;re holding a flea market to coincide with the event! Sensory Helmets are on sale for a great price!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;re having a sale on goods straight from Gibraltar Base.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The flea market&#039;s going on today too! We can get you a great deal on a Hybrid Armor!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hybrid Armor(80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve set up this market for war relief. We&#039;re short on supplies, so we&#039;ll buy anything you&#039;ve got.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve set up this market for war relief. We&#039;re short on supplies, so we&#039;ll buy anything you&#039;ve got.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|蘇る|よみがえる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Resurrected Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;A chairty sale is currently underway. We&#039;ll take anything you have to shore up our stock.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;A chairty sale is currently underway. We&#039;ll take anything you have to shore up our stock.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We want your Tin-plated Goldfish! Money is no object!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nanomachine Unit&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sale Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tin-plated Goldfish (500)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Congratulations on driving off the aliens! As thanks, we&#039;re selling A-Adapters at super cheap prices!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We got a huge release of supplies from Heaven&#039;s Base! Buy a Thruster Module while they&#039;re dirt cheap!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;These deals are unprecedented! We&#039;re practically giving them away!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Inertial Control System (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nanoskin Armor (150)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Behold, a special Mobile Suit that belonged to the Diana Counter! You&#039;ll only find it here!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Behold, a special Mobile Suit that belonged to the Diana Counter! You&#039;ll only find it here!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 57==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Get back to fighting fit with the Super Repair Kit! They&#039;re in stock now!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread at a bargain price! Tastes great or your money back!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲイン・オーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread at a bargain price! Tastes great or your money back!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Conflict&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Get back to fighting fit with the Super Repair Kit! They&#039;re in stock now!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 58 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the final big sale! Enjoy discounts on all our best high-ticket items!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Linear Seat (250)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Repair Kit (150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the final big sale! Enjoy discounts on all our best high-ticket items!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Linear Seat (250)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Repair Kit (150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Rand Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=64286</id>
		<title>Super Robot Wars/Z/Bazaar Items</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=64286"/>
		<updated>2025-07-13T15:17:56Z</updated>

		<summary type="html">&lt;p&gt;Paraking: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Optional Parts ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Buy !! Sell&lt;br /&gt;
|-&lt;br /&gt;
| ブースター (Booster) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
| メガブースター (Megabooster)  || 250  || 100&lt;br /&gt;
|-&lt;br /&gt;
| アポジモーター (Apogee Motor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| マグネットコーティング(Magnet Coating) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 慣性制御システム (Inertial Control System) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
|  VRメット  (VR Helmet) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
|  感応ヘルメット(Sensory Helmet)  || 100|| 50&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー (High-Performance Radar) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| リニアシート (Linear Seat) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| チョバムアーマー (Chobham Armor) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| ハイブリッドアーマー (Hybrid Armor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| ナノスキンアーマー (Nanoskin Armor) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ソーラーパネル (Solar Panel) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ナノマシンユニット (Nanomachine Unit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| バリア・フィールド (Barrier Field) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール (Thruster Module) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 防塵装置 (Dustproofing) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール (Screw Module) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| A-アダプター (A-Adaptor) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク (Propellant Tank) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ (Cartridge) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット (Repair Kit) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| スーパーリペアキット (Super Repair Kit) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ドンキーのパン (Donkey Bread) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| パンチャの実 (Pancha Fruit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ブリキの金魚 (Tin-plate Goldfish) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 睡眠学習装置 (Sleep-Learning Device) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
|  戦技マニュアル (Strategy Manual) || 150 || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the Bazaar Optional Parts available, however, &#039;&#039;only 9 of them will appear in the Bazaar&#039;s catalog at the end of a stage, and only one of each part can be purchased per stage.&#039;&#039; Every stage has its own unique bazaar catalog.&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the default prices, some specifc Bazaar have &#039;&#039;special bargain sales&#039;&#039; on some or all parts, or give better payout for selling certain parts.&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Cost !! Availability &lt;br /&gt;
|-&lt;br /&gt;
| Dugger (WM) || 100 || Galia route: Stage 16-19 &lt;br /&gt;
|-&lt;br /&gt;
| Caprico (WM) || 120 || Galia route: Stage 16-19 , Unified route Stage 20-21&lt;br /&gt;
|-&lt;br /&gt;
| Promeus (WM) || 200 || Stage 20-22&lt;br /&gt;
|-&lt;br /&gt;
| Dorbeck (SE) || 200 || Unified route: Stage 22-25, Rand route: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Government (WM) || 250 || Rand route only: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Galapagos (WM) || 280 || Rand route: Stage 26-39, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Mexbrute (OM) || 250 || Rand route only: Stay Behind route: Stage 33-39, Pursue Renton route: Stage 35-39 &lt;br /&gt;
|-&lt;br /&gt;
| Asshimar (UMS) || 200 || Setsuko route only: Gibraltar route: Stage 33-39, Border Patrol route: Stage 35-39&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Ennil Custom (XMS) || 200 || Rand route: Stage 36, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Golem (OM) || 280 || Stage 41-47&lt;br /&gt;
|-&lt;br /&gt;
| Gabthley (UMS)  || 240 || Stage 45-46, Stage 48-59&lt;br /&gt;
|-&lt;br /&gt;
| Messala (UMS) || 250 || Stage 45-46, Stage 48-50(Zaft)/49(Zeuth)&lt;br /&gt;
|-&lt;br /&gt;
| Eagail (UMS) || 240 || Stage 47&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ (UMS) || 250 || Stage 47-59&lt;br /&gt;
|-&lt;br /&gt;
| Brockary (WM) || 260 || Zaft route: Stage 52-59, Zeuth route: 50-59&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Key:&lt;br /&gt;
WM = Walker Machine (Xabungle)&lt;br /&gt;
SE = Silhouette Engine (King Gainer)&lt;br /&gt;
OM = Overman (King Gainer)&lt;br /&gt;
UMS = Universal Century/Correct Century Mobile Suit (Zeta Gundam/Turn-A Gundam)&lt;br /&gt;
XMS = After War Mobile Suit (Gundam X)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bazaar Stage Flowchart ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; items are discounted compared to their normal cost, or being sold for a higher price.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; items are rare.&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;quot;This is a translation of the Bazaar&#039;s shopkeeper text.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Stages 01 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Repair Kits and Propellant Tanks are good company for a long journey.&amp;quot;&lt;br /&gt;
Booster (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating (new)&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(100)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;If you&#039;re on an Exodus to Yapan, make sure you prepare before you go.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;If you&#039;re on an Exodus to Yapan, make sure you prepare before you go.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Boosters at a great price! You&#039;ll only find a deal this good here!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (75)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Have a taste of Nocis&#039; specialty Donkey Bread! It&#039;s freshly baked!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Have a taste of Nocis&#039; specialty Donkey Bread! It&#039;s freshly baked!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tin-plated Goldfish&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread, on sale! For you, it&#039;s half price!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tin-plated Goldfish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Food is being purchased at a premium.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We have the rare Pancha Fruit in stock. We recommend trying this rare delicacy.&amp;quot;&lt;br /&gt;
Booster (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We recommend the &amp;quot;Sleep-learning Device&amp;quot;! It&#039;s guaranteed to work.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve got Apogee Motors and Boosters, on the cheap!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (80)&amp;lt;/span&amp;gt; (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing&amp;lt;/span&amp;gt; (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Enjoy Emaan&#039;s unique selection of items. We&#039;re even selling Donkey Bread.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The eternal delicacy of Summer, Pancha Fruit, on sale here! Guaranteed to taste delicious.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Walker Machines for sale! Comes with a warranty and a full tank of gas!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Might we recommend a Screw Module? They make you very effective at fighting underwater.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;In celebration of the relay race, we&#039;re selling cheap Boosters and Apogee Motors!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (60)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Big sale on High-Performance Radars!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Big sale on High-Performance Radars!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - National Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Thanks to the Siberian Railway, our market is growing. We&#039;ll be able to give travelers some great bargains soon.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Thanks to the Siberian Railway, our market is growing. We&#039;ll be able to give travelers some great bargains soon.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Congratulations on a successful Exodus! To celebrate, enjoy these deep discounts on our entire stock!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Magnet Coating (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VR Helmet (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chobham Armor (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the grand debut of the &amp;quot;Hybrid Armor&amp;quot;! Pick one up, better to be safe than sorry!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hybrid Armor (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Solar Panels are in stock! With this, your energy problems will be a thing of the past!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka 7&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Welcome to the Luio &amp;amp; Co.&#039;s Market! We&#039;re having a huge sale on three-piece consumable sets.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;The eternal delicacy of Summer, Pancha Fruit, on sale here! Guaranteed to taste delicious.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re offering a limited time discount on Sensory Helmets. You&#039;ll hit 100 out of 100 shots with one of these!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Nanomachine Unit&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Today&#039;s featured product is the Megabooster. It&#039;s quite a rare gem.&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re selling a bunch of junk salvaged from the battlefield. Who knows, something rare might catch your eye.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;FAITH Emblem&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re keeping an eye out for those Factory fugitives. If you see them, report it to the Thoov clan.&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyper Jammer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nanomachine Unit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bond&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka 7&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter&amp;lt;br&amp;gt;Gundam X (Minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The latest and greatest in mobile suits is now available! It&#039;s ability to transform will blow you away!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;re holding a flea market to coincide with the event! Sensory Helmets are on sale for a great price!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;re having a sale on goods straight from Gibraltar Base.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The flea market&#039;s going on today too! We can get you a great deal on a Hybrid Armor!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hybrid Armor(80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve set up this market for war relief. We&#039;re short on supplies, so we&#039;ll buy anything you&#039;ve got.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve set up this market for war relief. We&#039;re short on supplies, so we&#039;ll buy anything you&#039;ve got.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|蘇る|よみがえる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Resurrected Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;A chairty sale is currently underway. We&#039;ll take anything you have to shore up our stock.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;A chairty sale is currently underway. We&#039;ll take anything you have to shore up our stock.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We want your Tin-plated Goldfish! Money is no object!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nanomachine Unit&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sale Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tin-plated Goldfish (500)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Congratulations on driving off the aliens! As thanks, we&#039;re selling A-Adapters at super cheap prices!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We got a huge release of supplies from Heaven&#039;s Base! Buy a Thruster Module while they&#039;re dirt cheap!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;These deals are unprecedented! We&#039;re practically giving them away!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Inertial Control System (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nanoskin Armor (150)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Behold, a special Mobile Suit that belonged to the Diana Counter! You&#039;ll only find it here!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Behold, a special Mobile Suit that belonged to the Diana Counter! You&#039;ll only find it here!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 57==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Get back to fighting fit with the Super Repair Kit! They&#039;re in stock now!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread at a bargain price! Tastes great or your money back!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲイン・オーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread at a bargain price! Tastes great or your money back!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Conflict&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Get back to fighting fit with the Super Repair Kit! They&#039;re in stock now!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 58 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the final big sale! Enjoy discounts on all our best high-ticket items!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Linear Seat (250)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Repair Kit (150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the final big sale! Enjoy discounts on all our best high-ticket items!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Linear Seat (250)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Repair Kit (150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Rand Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=64285</id>
		<title>Super Robot Wars/Z/Bazaar Items</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Bazaar_Items&amp;diff=64285"/>
		<updated>2025-07-13T15:14:53Z</updated>

		<summary type="html">&lt;p&gt;Paraking: Added new tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Optional Parts ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Buy !! Sell&lt;br /&gt;
|-&lt;br /&gt;
| ブースター (Booster) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
| メガブースター (Megabooster)  || 250  || 100&lt;br /&gt;
|-&lt;br /&gt;
| アポジモーター (Apogee Motor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| マグネットコーティング(Magnet Coating) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 慣性制御システム (Inertial Control System) || 100 || 50&lt;br /&gt;
|-&lt;br /&gt;
|  VRメット  (VR Helmet) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
|  感応ヘルメット(Sensory Helmet)  || 100|| 50&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー (High-Performance Radar) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| リニアシート (Linear Seat) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| チョバムアーマー (Chobham Armor) || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| ハイブリッドアーマー (Hybrid Armor) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| ナノスキンアーマー (Nanoskin Armor) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ソーラーパネル (Solar Panel) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ナノマシンユニット (Nanomachine Unit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| バリア・フィールド (Barrier Field) || 300 || 100&lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール (Thruster Module) || 150 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 防塵装置 (Dustproofing) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール (Screw Module) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| A-アダプター (A-Adaptor) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク (Propellant Tank) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ (Cartridge) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット (Repair Kit) || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| スーパーリペアキット (Super Repair Kit) || 200 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ドンキーのパン (Donkey Bread) || 80 || 50&lt;br /&gt;
|-&lt;br /&gt;
| パンチャの実 (Pancha Fruit) || 250 || 100&lt;br /&gt;
|-&lt;br /&gt;
| ブリキの金魚 (Tin-plate Goldfish) || 120 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 睡眠学習装置 (Sleep-Learning Device) || 350 || 100&lt;br /&gt;
|-&lt;br /&gt;
|  戦技マニュアル (Strategy Manual) || 150 || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the Bazaar Optional Parts available, however, &#039;&#039;only 9 of them will appear in the Bazaar&#039;s catalog at the end of a stage, and only one of each part can be purchased per stage.&#039;&#039; Every stage has its own unique bazaar catalog.&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the default prices, some specifc Bazaar have &#039;&#039;special bargain sales&#039;&#039; on some or all parts, or give better payout for selling certain parts.&lt;br /&gt;
&lt;br /&gt;
== Units ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Cost !! Availability &lt;br /&gt;
|-&lt;br /&gt;
| Dugger (WM) || 100 || Galia route: Stage 16-19 &lt;br /&gt;
|-&lt;br /&gt;
| Caprico (WM) || 120 || Galia route: Stage 16-19 , Unified route Stage 20-21&lt;br /&gt;
|-&lt;br /&gt;
| Promeus (WM) || 200 || Stage 20-22&lt;br /&gt;
|-&lt;br /&gt;
| Dorbeck (SE) || 200 || Unified route: Stage 22-25, Rand route: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Government (WM) || 250 || Rand route only: Stage 26-35&lt;br /&gt;
|-&lt;br /&gt;
| Galapagos (WM) || 280 || Rand route: Stage 26-39, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Mexbrute (OM) || 250 || Rand route only: Stay Behind route: Stage 33-39, Pursue Renton route: Stage 35-39 &lt;br /&gt;
|-&lt;br /&gt;
| Asshimar (UMS) || 200 || Setsuko route only: Gibraltar route: Stage 33-39, Border Patrol route: Stage 35-39&lt;br /&gt;
|-&lt;br /&gt;
| Jenice Ennil Custom (XMS) || 200 || Rand route: Stage 36, Unified route: Stage 41-44&lt;br /&gt;
|-&lt;br /&gt;
| Golem (OM) || 280 || Stage 41-47&lt;br /&gt;
|-&lt;br /&gt;
| Gabthley (UMS)  || 240 || Stage 45-46, Stage 48-59&lt;br /&gt;
|-&lt;br /&gt;
| Messala (UMS) || 250 || Stage 45-46, Stage 48-50(Zaft)/49(Zeuth)&lt;br /&gt;
|-&lt;br /&gt;
| Eagail (UMS) || 240 || Stage 47&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ (UMS) || 250 || Stage 47-59&lt;br /&gt;
|-&lt;br /&gt;
| Brockary (WM) || 260 || Zaft route: Stage 52-59, Zeuth route: 50-59&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Key:&lt;br /&gt;
WM = Walker Machine (Xabungle)&lt;br /&gt;
SE = Silhouette Engine (King Gainer)&lt;br /&gt;
OM = Overman (King Gainer)&lt;br /&gt;
UMS = Universal Century/Correct Century Mobile Suit (Zeta Gundam/Turn-A Gundam)&lt;br /&gt;
XMS = After War Mobile Suit (Gundam X)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bazaar Stage Flowchart ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; items are discounted compared to their normal cost, or being sold for a higher price.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; items are rare.&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;quot;This is a translation of the Bazaar&#039;s shopkeeper text.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Stages 01 - 20==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：ザ･ライトスタッフ&amp;lt;br&amp;gt;Scenario 1 - The Right Stuff&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第１話|だい１わ}}：さすらいの{{Ruby|修理屋|しゅうりや}}&amp;lt;br&amp;gt;Scenario 1 - The Wandering Mechanics&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Repair Kits and Propellant Tanks are good company for a long journey.&amp;quot;&lt;br /&gt;
Booster (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating (new)&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(100)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|怒れる|おこれる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 2 - Angry Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２話|だい２わ}}：{{Ruby|旅立ち|たびだち}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 2 - Day of Departure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;If you&#039;re on an Exodus to Yapan, make sure you prepare before you go.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|二つ|ふたつ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 3 - Two Worlds&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３話|だい３わ}}：{{Ruby|掟破り|おきてやぶり}}の{{Ruby|助っ人達|すけっとたち}}&amp;lt;br&amp;gt;Scenario 3 - Lawbreaking Helpers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;If you&#039;re on an Exodus to Yapan, make sure you prepare before you go.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：{{Ruby|異星人|いせいじん}}{{Ruby|襲来|しゅうらい}}&amp;lt;br&amp;gt;Scenario 4 - Alien Invasion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４話|だい４わ}}：それぞれの{{Ruby|旅|たび}},それぞれの{{Ruby|事情|じじょう}}&amp;lt;br&amp;gt;Scenario 4 - Respective Journeys, Respective Circumstances&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Boosters at a great price! You&#039;ll only find a deal this good here!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (75)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}{{Ruby|目覚め|めざめ}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 5 - Day of Awakening&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５話|だい５わ}}：ムーン・ライダーズ&amp;lt;br&amp;gt;Scenario 5 - Moon Riders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Have a taste of Nocis&#039; specialty Donkey Bread! It&#039;s freshly baked!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|超重神|ちょうじゅうしん}}{{Ruby|降臨|こうりん}}&amp;lt;br&amp;gt;Scenario 6 - Descend, Super Gravity God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第６話|だい６わ}}：{{Ruby|祭り|まつり}}の{{Ruby|夜|よる}}に&amp;lt;br&amp;gt;Scenario 6 - The Night of the Festival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Have a taste of Nocis&#039; specialty Donkey Bread! It&#039;s freshly baked!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tin-plated Goldfish&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月光|げっこう}}、{{Ruby|怒り|いかり}}に{{Ruby|染めて|そめて}}&amp;lt;br&amp;gt;Scenario 7 - Moonlight, Tainted by Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第７話|だい７わ}}：{{Ruby|月|つき}}の{{Ruby|女神|めがみ}}&amp;lt;br&amp;gt;Scenario 7 - Goddess of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread, on sale! For you, it&#039;s half price!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tin-plated Goldfish&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わる|おわる}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 8 - The End of the World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第８話|だい８わ}}：{{Ruby|天翅|てんし}}の{{Ruby|記憶|きおく}}&amp;lt;br&amp;gt;Scenario 8 - Angel Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Food is being purchased at a premium.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}&amp;lt;br&amp;gt;Scenario 9 - Dimension Crash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第９話|だい９わ}}：{{Ruby|世界|せかい}}の{{Ruby|終わり|おわり}}の{{Ruby|日|ひ}}&amp;lt;br&amp;gt;Scenario 9 - The Day the World Ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１０話|だい１０わ}}：ブレイク・ザ・ワールド&amp;lt;br&amp;gt;Scenario 10 - Break the World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１１話|だい１１わ}}：パラダイム・シフト&amp;lt;br&amp;gt;Scenario 11 - Paradigm Shift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１２話|だい１２わ}}：ブルースカイ・フィッシュ&amp;lt;br&amp;gt;Scenario 12 - Blue Sky Fish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We have the rare Pancha Fruit in stock. We recommend trying this rare delicacy.&amp;quot;&lt;br /&gt;
Booster (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１３話|だい１３わ}}：{{Ruby|立ち上がれ|たちあがれ}}、{{Ruby|宇宙|うちゅう}}の{{Ruby|戦士|せんし}}！&amp;lt;br&amp;gt;Scenario 13 - Stand Tall, Warrior of Space!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We recommend the &amp;quot;Sleep-learning Device&amp;quot;! It&#039;s guaranteed to work.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第１４話|だい１４わ}}：{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち&amp;lt;br&amp;gt;Scenario 14 - The Gathering Strangers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve got Apogee Motors and Boosters, on the cheap!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (80)&amp;lt;/span&amp;gt; (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing&amp;lt;/span&amp;gt; (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;  style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;{{Ruby|第１５話|だい１５わ}}：{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ&amp;lt;br&amp;gt;Scenario 15 - To an Unseen Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Enjoy Emaan&#039;s unique selection of items. We&#039;re even selling Donkey Bread.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dustproofing&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread (new, Setsuko)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;太平洋部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Pacific Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&lt;br /&gt;
|&#039;&#039;&#039;ガリア部隊を希望する&amp;lt;br&amp;gt;Volunteer for the Galia Division&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|交差|こうさ}}する{{Ruby|決意|けつい}}&amp;lt;br&amp;gt;Scenario 16 - Crossing Resolves&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１６話|だい１６わ}}：{{Ruby|特異点|とくいてん}}&amp;lt;br&amp;gt;Scenario 16 - Singularity Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The eternal delicacy of Summer, Pancha Fruit, on sale here! Guaranteed to taste delicious.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt; (new)&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Walker Machines for sale! Comes with a warranty and a full tank of gas!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|青い|あおい}}{{Ruby|放浪者|ほうろうしゃ}}&amp;lt;br&amp;gt;Scenario 17 - Blue Drifter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１７話|だい１７わ}}：{{Ruby|地獄|じごく}}の{{Ruby|エキデン|駅伝}}&amp;lt;br&amp;gt;Scenario 17 - The Relay from Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Might we recommend a Screw Module? They make you very effective at fighting underwater.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;In celebration of the relay race, we&#039;re selling cheap Boosters and Apogee Motors!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Booster (60)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：{{Ruby|血|ち}}に{{Ruby|染まる|そまる}}{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 18 - Bloodstained Eyes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１８話|だい１８わ}}：さらば、{{Ruby|我が|わが}}{{Ruby|友|とも}}よ&amp;lt;br&amp;gt;Scenario 18 - Farewell, My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Big sale on High-Performance Radars!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Screw Module&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Big sale on High-Performance Radars!&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|よみがえる|蘇る}}{{Ruby|翼|つばさ}}&amp;lt;br&amp;gt;Scenario 19 - Resurrected Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第１９話|だい１９わ}}：{{Ruby|建国|けんこく}}のブリザード&amp;lt;br&amp;gt;Scenario 19 - National Blizzard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Thanks to the Siberian Railway, our market is growing. We&#039;ll be able to give travelers some great bargains soon.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Thanks to the Siberian Railway, our market is growing. We&#039;ll be able to give travelers some great bargains soon.&amp;quot;&lt;br /&gt;
Booster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２０話|だい２０わ}}：{{Ruby|ウソ|嘘}}のない{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 20 - A World Without Lies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual (new)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|残される|のこされる}}もの&amp;lt;br&amp;gt;Scenario 21 - That Which Remains&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２１話|だい２１わ}}：{{Ruby|父|ちち}}の{{Ruby|思い出|おもいで}}&amp;lt;br&amp;gt;Scenario 21 - Memories of Father&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Magnet Coating&amp;lt;br&amp;gt;&lt;br /&gt;
VR Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Chobham Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２２話|だい２２わ}}：{{Ruby|自分|じぶん}}だけのエクソダス&amp;lt;br&amp;gt;Scenario 22 - My Own Exodus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Congratulations on a successful Exodus! To celebrate, enjoy these deep discounts on our entire stock!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Apogee Motor (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Magnet Coating (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VR Helmet (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;High-Performance Radar (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Chobham Armor (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２３話|だい２３わ}}：{{Ruby|百鬼|ひゃっき}}の{{Ruby|挑戦状|ちょうせんじょう}}&amp;lt;br&amp;gt;Scenario 23 - Challenge from the Hyakki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the grand debut of the &amp;quot;Hybrid Armor&amp;quot;! Pick one up, better to be safe than sorry!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hybrid Armor (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２４話|だい２４わ}}：{{Ruby|光子力|こうしりょく}}{{Ruby|研究所|けんきゅうしょ}}{{Ruby|奪還|だっかん}}{{Ruby|作戦|さくせん}}&amp;lt;br&amp;gt;Scenario 24 - The Photon Power Laboratory Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第２５話|だい２５わ}}：{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}&amp;lt;br&amp;gt;Scenario 25 - Darkness&#039; Lair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Solar Panels are in stock! With this, your energy problems will be a thing of the past!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 40==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Mazinger/Grendizer&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka 7&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;King Gainer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：ホンコン・シティ&amp;lt;br&amp;gt;Scenario 26 - Hong Kong City&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２６話|だい２６わ}}：イントゥ・ザ・ネイチャー&amp;lt;br&amp;gt;Scenario 26 - Into the Nature&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Welcome to the Luio &amp;amp; Co.&#039;s Market! We&#039;re having a huge sale on three-piece consumable sets.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (10)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (40)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;The eternal delicacy of Summer, Pancha Fruit, on sale here! Guaranteed to taste delicious.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|生じる|しょうじる}}{{Ruby|亀裂|きれつ}}&amp;lt;br&amp;gt;Scenario 27 - Rising Fissure&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２７話|だい２７わ}}：{{Ruby|１５年目|１５ねんめ}}の{{Ruby|亡霊|ぼうれい}}&amp;lt;br&amp;gt;Scenario 27 - The Ghost From 15 Years Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re offering a limited time discount on Sensory Helmets. You&#039;ll hit 100 out of 100 shots with one of these!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Nanomachine Unit&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|しろがね|白銀}}の{{Ruby|牙|きば}}&amp;lt;br&amp;gt;Scenario 28 - Silver Fang&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２８話|だい２８わ}}：{{Ruby|魂|たましい}}のコスプレイヤー&amp;lt;br&amp;gt;Scenario 28 - Spirit Cosplayer&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Today&#039;s featured product is the Megabooster. It&#039;s quite a rare gem.&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
High-Performance Radar&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：{{Ruby|灼熱|しゃくねつ}}の{{Ruby|海原|うなばら}}&amp;lt;br&amp;gt;Scenario 29 - The Boiling Sea&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第２９話|だい２９わ}}：アウトサイダー&amp;lt;br&amp;gt;Scenario 29 - Outsider&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re selling a bunch of junk salvaged from the battlefield. Who knows, something rare might catch your eye.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;FAITH Emblem&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;re keeping an eye out for those Factory fugitives. If you see them, report it to the Thoov clan.&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyper Jammer&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：{{Ruby|罪|つみ}}の{{Ruby|在処|ありか}}&amp;lt;br&amp;gt;Scenario 30 - The Place of Sin&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３０話|だい３０わ}}：アクペリエンス&amp;lt;br&amp;gt;Scenario 30 - Acperience&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nanomachine Unit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Pancha Fruit&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの&amp;lt;br&amp;gt;Scenario 31 - Born From Our Bond&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３１話|だい３１わ}}：{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}&amp;lt;br&amp;gt;Scenario 31 - Shattered Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|悲しみ|かなしみ}}という{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 32 - The Power Called Sadness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３２話|だい３２わ}}：{{Ruby|俺|おれ}}が{{Ruby|俺|おれ}}である{{Ruby|ため|為}}に&amp;lt;br&amp;gt;Scenario 32 - So I Can Be Myself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコをジブラルタル基地に向かわせる&amp;lt;br&amp;gt;Have Setsuko head to the Gibraltar Base&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Turn A Gundam&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;セツコを周辺の警戒へ当たらせる&amp;lt;br&amp;gt;Have Setsuko take part in border patrol&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot&amp;lt;br&amp;gt;Gravion&amp;lt;br&amp;gt;God Sigma&amp;lt;br&amp;gt;Mazinger/Grendizer&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;レントンを探しに行く&amp;lt;br&amp;gt;Search for Renton&#039;&#039;&#039;&amp;lt;br&amp;gt;Gain&amp;lt;br&amp;gt;Kei&amp;lt;br&amp;gt;Jiron&amp;lt;br&amp;gt;Garrod&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;艦で留守番&amp;lt;br&amp;gt;Look after the ship&#039;&#039;&#039;&amp;lt;br&amp;gt;Eureka 7&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;King Gainer (minus Gain)&amp;lt;br&amp;gt;Getter&amp;lt;br&amp;gt;Gundam X (Minus Garrod)&amp;lt;br&amp;gt;Aquarion&amp;lt;br&amp;gt;Xabungle (minus Jiron)&amp;lt;br&amp;gt;Orguss (minus Kei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|Ｚ|ゼータ}}の{{Ruby|鼓動|こどう}}&amp;lt;br&amp;gt;Scenario 33 - Pulse of Zeta&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|星|ほし}}が{{Ruby|輝く|かがやく}}{{Ruby|時|とき}}&amp;lt;br&amp;gt;Scenario 33 - When the Stars Shine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：ロンリー・ランナウェイ&amp;lt;br&amp;gt;Scenario 33 - Lonely Runaway&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３３話|だい３３わ}}：{{Ruby|遠き|とおき}}{{Ruby|友|とも}}へ&amp;lt;br&amp;gt;Scenario 33 - O Distant Friend...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The latest and greatest in mobile suits is now available! It&#039;s ability to transform will blow you away!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;re holding a flea market to coincide with the event! Sensory Helmets are on sale for a great price!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve just put up a Strategy Manual for sale! Catch this must read guide for savvy platoon members!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|偽り|いつわり}}の{{Ruby|女王|じょおう}}, {{Ruby|仮面|かめん}}の{{Ruby|姫|ひめ}}&amp;lt;br&amp;gt;Scenario 34 - The False Queen and the Masked Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：この{{Ruby|星|ほし}}は{{Ruby|誰|だれ}}のもの&amp;lt;br&amp;gt;Scenario 34 - To Whom Does This Planet Belong?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：ストレンジ・コンタクト&amp;lt;br&amp;gt;Scenario 34 - Strange Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３４話|だい３４わ}}：{{Ruby|怒り|いかり}}の{{Ruby|鉄道|てつどう}}{{Ruby|王|おう}}&amp;lt;br&amp;gt;Scenario 34 - The Angry Railroad King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;re having a sale on goods straight from Gibraltar Base.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;The flea market&#039;s going on today too! We can get you a great deal on a Hybrid Armor!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hybrid Armor(80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|戦闘神|せんとうじん}}の{{Ruby|影|かげ}}&amp;lt;br&amp;gt;Scenario 35 - Shadow of the War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：{{Ruby|嘆き|なげき}}のロザリオ&amp;lt;br&amp;gt;Scenario 35 - Rosary of Grief&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：モーニング・グローリー&amp;lt;br&amp;gt;Scenario 35 - Morning Glory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３５話|だい３５わ}}：オーバー・バトル&amp;lt;br&amp;gt;Scenario 35 - Over Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Now&#039;s a great time to buy a Linear Seat. Why choose between range or accuracy when you can do both!&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Linear Seat&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|慟哭|どうこく}}の{{Ruby|星空|ほしぞら}}&amp;lt;br&amp;gt;Scenario 36 - The Wailing Night Sky&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３６話|だい３６わ}}：{{Ruby|示される|しめされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 36 - Indicative Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve set up this market for war relief. We&#039;re short on supplies, so we&#039;ll buy anything you&#039;ve got.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We&#039;ve set up this market for war relief. We&#039;re short on supplies, so we&#039;ll buy anything you&#039;ve got.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|新|しん}}{{Ruby|地球|ちきゅう}}{{Ruby|連邦|れんぽう}}{{Ruby|再編|さいへん}}&amp;lt;br&amp;gt;Scenario 37 - Reshuffle in the New Earth Federation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３７話|だい３７わ}}：{{Ruby|粛清|しゅくせい}}の{{Ruby|嵐|あらし}}&amp;lt;br&amp;gt;Scenario 37 - Purging Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|蘇る|よみがえる}}{{Ruby|悪夢|あくむ}}&amp;lt;br&amp;gt;Scenario 38 - Resurrected Nightmare&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３８話|だい３８わ}}：{{Ruby|仕組まれた|しくまれた}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 38 - Preplanned Showdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：レイズ・ザ・フラッグ&amp;lt;br&amp;gt;Scenario 39 - Raise the Flag&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第３９話|だい３９わ}}：スタート・イット・アップ&amp;lt;br&amp;gt;Scenario 39 - Start It Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;A chairty sale is currently underway. We&#039;ll take anything you have to shore up our stock.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;A chairty sale is currently underway. We&#039;ll take anything you have to shore up our stock.&amp;quot;&lt;br /&gt;
Apogee Motor&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Hybrid Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
All items sell for &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;20 BS&amp;lt;/span&amp;gt; more each, except for base 500 items (Haro, Hero&#039;s Mark, etc).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：インパクト･アゲイン&amp;lt;br&amp;gt;Scenario 40 - Impact Again&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４０話|だい４０わ}}：{{Ruby|崩壊|ほうかい}}{{Ruby|序曲|じょきょく}}&amp;lt;br&amp;gt;Scenario 40 - Prelude to Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41 - 47==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４１話|だい４１わ}}：クロス・ポイント&amp;lt;br&amp;gt;Scenario 41 - Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We want your Tin-plated Goldfish! Money is no object!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Solar Panel&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nanomachine Unit&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sale Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tin-plated Goldfish (500)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４２話|だい４２わ}}：{{Ruby|終章|しゅうしょう}}{{Ruby|開幕|かいまく}}&amp;lt;br&amp;gt;Scenario 42 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４３話|だい４３わ}}：{{Ruby|運命|うんめい}}と{{Ruby|自由|じゆう}}と&amp;lt;br&amp;gt;Scenario 43 - Destiny and Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４４話|だい４４わ}}：{{Ruby|舞い降りる|まいおりる}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 44 - The Falling Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;Congratulations on driving off the aliens! As thanks, we&#039;re selling A-Adapters at super cheap prices!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４５話|だい４５わ}}：{{Ruby|遺産|いさん}}の{{Ruby|継承者|けいしょうしゃ}}&amp;lt;br&amp;gt;Scenario 45 - Inheritors of the Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;We got a huge release of supplies from Heaven&#039;s Base! Buy a Thruster Module while they&#039;re dirt cheap!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第４６話|だい４６わ}}：{{Ruby|混迷|こんめい}}の{{Ruby|中|なか}}の{{Ruby|正義|せいぎ}}&amp;lt;br&amp;gt;Scenario 46 - Justice Amongst the Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;These deals are unprecedented! We&#039;re practically giving them away!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Inertial Control System (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sensory Helmet (80)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nanoskin Armor (150)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Propellant Tank (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cartridge (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Repair Kit (20)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (120)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：カウント・ダウン&amp;lt;br&amp;gt;Scenario 47 - Count Down&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第４７話|だい４７わ}}：{{Ruby|俺達|おれたち}}の{{Ruby|行き先|いきさき}}&amp;lt;br&amp;gt;Scenario 47 - What Lies Ahead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Behold, a special Mobile Suit that belonged to the Diana Counter! You&#039;ll only find it here!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Behold, a special Mobile Suit that belonged to the Diana Counter! You&#039;ll only find it here!&amp;quot;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Propellant Tank&amp;lt;br&amp;gt;&lt;br /&gt;
Cartridge&amp;lt;br&amp;gt;&lt;br /&gt;
Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 48 - 57==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&amp;lt;br&amp;gt;(Requires [[Super_Robot_Wars/Z/Secrets#ZEUTHPoints|&#039;&#039;&#039;ZEUTH Points]])&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;(Default Route)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|楽園|らくえん}}の{{Ruby|追放者|ついほうしゃ}}&amp;lt;br&amp;gt;Scenario 48 - Eden&#039;s Castaways&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４８話|だい４８わ}}：{{Ruby|裏切り|うらぎり}}の{{Ruby|月光|げっこう}}&amp;lt;br&amp;gt;Scenario 48 - Duplicitous Moonlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Get back to fighting fit with the Super Repair Kit! They&#039;re in stock now!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|幻想|げんそう}}のメトロポリス&amp;lt;br&amp;gt;Scenario 49 - Illusionary Metropolis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第４９話|だい４９わ}}：{{Ruby|絶望|ぜつぼう}}の{{Ruby|光|ひかり}}, {{Ruby|希望|きぼう}}の{{Ruby|灯|ともしび}}&amp;lt;br&amp;gt;Scenario 49 - Light of Despair, Glimmer of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread at a bargain price! Tastes great or your money back!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sell Prices&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (30)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|ヒト|人}}の{{Ruby|心|こころ}}, {{Ruby|テンシ|天翅}}の{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 50 - A Human&#039;s Heart, An Angel&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５０話|だい５０わ}}：{{Ruby|私|わたし}}はＤ．Ｏ．Ｍ．Ｅ．・・・・・・&amp;lt;br&amp;gt;Scenario 50 - I am D.O.M.E. ......&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|決別|けつべつ}}&amp;lt;br&amp;gt;Scenario 51 - Farewell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５１話|だい５１わ}}：{{Ruby|紅い|あかい}}{{Ruby|道|みち}}&amp;lt;br&amp;gt;Scenario 51 - The Crimson Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Head to the battlefield in a flash with a Megabooster, with a special discount price!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：{{Ruby|黒歴史|くろれきし}}の{{Ruby|真実|しんじつ}}&amp;lt;br&amp;gt;Scenario 52 - The Truth of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５２話|だい５２わ}}：ゲイン・オーバー&amp;lt;br&amp;gt;Scenario 52 - Gain Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;We&#039;ve got Donkey Bread at a bargain price! Tastes great or your money back!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}&amp;lt;br&amp;gt;Scenario 53 - Lunar Conflict&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５３話|だい５３わ}}：{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}&amp;lt;br&amp;gt;Scenario 53 - Warped Judgement&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Here&#039;s today&#039;s hot item! A must-have for space battles, the Thruster Module!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
*&amp;quot;Get back to fighting fit with the Super Repair Kit! They&#039;re in stock now!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Inertial Control System&amp;lt;br&amp;gt;&lt;br /&gt;
Sensory Helmet&amp;lt;br&amp;gt;&lt;br /&gt;
Nanoskin Armor&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５４話|だい５４わ}}：{{Ruby|魂|たましい}}の{{Ruby|凱歌|がいか}}&amp;lt;br&amp;gt;Scenario 54 - Triumphal Song of the Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５５話|だい５５わ}}：{{Ruby|永延|えいえん}}に{{Ruby|耀け|かがやけ}}, {{Ruby|僕ら|ぼくら}}の{{Ruby|星|ほし}}よ&amp;lt;br&amp;gt;Scenario 55 - Shine Forevermore, Our Beloved Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;You can&#039;t go wrong with the damage reduction from a Barrier Field. We&#039;ll put one on sale just for you.&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (200)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
A-Adapter&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ZEUTHとして戦う&amp;lt;br&amp;gt;Fight as part of ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ザフトへ戻る&amp;lt;br&amp;gt;Return to ZAFT&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|君|きみ}}の{{Ruby|姿|すがた}}, {{Ruby|僕|ぼく}}の{{Ruby|姿|すがた}}&amp;lt;br&amp;gt;Scenario 56 - Your Self, My Self&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５６話|だい５６わ}}：{{Ruby|最後|さいご}}の{{Ruby|力|ちから}}&amp;lt;br&amp;gt;Scenario 56 - The Final Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|終末|しゅうまつ}}の{{Ruby|光|ひかり}}&amp;lt;br&amp;gt;Scenario 57 - Climactic Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;{{Ruby|第５７話|だい５７わ}}：{{Ruby|星|ほし}}に{{Ruby|願い|ねがい}}を&amp;lt;br&amp;gt;Scenario 57 - Wish Upon a Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 58 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;{{Ruby|第５８話|だい５８わ}}：メモリーズ&amp;lt;br&amp;gt;Scenario 58 - Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
*&amp;quot;Be at your best, no matter what terrain you&#039;re on! Get your A-Adapters here!&amp;quot;&lt;br /&gt;
Megabooster&amp;lt;br&amp;gt;&lt;br /&gt;
Linear Seat&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thruster Module&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Super Repair Kit&amp;lt;br&amp;gt;&lt;br /&gt;
Donkey Bread&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strategy Manual&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Setsuko Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Rand Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|黒|くろ}}の{{Ruby|世界|せかい}}&amp;lt;br&amp;gt;Scenario 59 - World in Black&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|第５９話|だい５９わ}}：{{Ruby|塗り潰される|ぬりつぶされる}}{{Ruby|明日|あした}}&amp;lt;br&amp;gt;Scenario 59 - Overpainted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the final big sale! Enjoy discounts on all our best high-ticket items!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Linear Seat (250)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Repair Kit (150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
*&amp;quot;It&#039;s the final big sale! Enjoy discounts on all our best high-ticket items!&amp;quot;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Megabooster (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Linear Seat (250)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Barrier Field&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Thruster Module (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;A-Adapter (250)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Repair Kit (150)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Donkey Bread (50)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sleep-learning Device&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; (300)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strategy Manual (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colsapn=&amp;quot;3&amp;quot; width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Setsuko Good Ending&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;Rand Good Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|私|わたし}}の{{Ruby|未来|みらい}}、{{Ruby|みんな|皆}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Everyone&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|果て無き|はてなき}}{{Ruby|戦い|たたかい}}の{{Ruby|環|たまき}}へ&amp;lt;br&amp;gt;Final Scenario - Into an Endless Cycle of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;{{Ruby|最終話|さいしゅうわ}}：{{Ruby|俺|おれ}}の{{Ruby|未来|みらい}}、{{Ruby|お前|おまえ}}の{{Ruby|未来|みらい}}&amp;lt;br&amp;gt;Final Scenario - My Future, Your Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;No Bazaar&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paraking</name></author>
	</entry>
</feed>