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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Personx9</id>
	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-24T15:59:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52451</id>
		<title>Super Robot Wars/30/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52451"/>
		<updated>2021-11-01T19:44:57Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Secret Characters and Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Under Construction&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
&lt;br /&gt;
===Lancelot Albion Zero=== &lt;br /&gt;
&lt;br /&gt;
(Confirmed) &amp;lt;br&amp;gt;&lt;br /&gt;
Defeat Nagid Shu Mane with Kallen before it retreats.&lt;br /&gt;
&lt;br /&gt;
===Early Mazinkaiser===&lt;br /&gt;
&lt;br /&gt;
Koji, Tetsuya and Shiro&#039;s kill count is 180&lt;br /&gt;
&lt;br /&gt;
===Kagero===&lt;br /&gt;
&lt;br /&gt;
1. During Mission &amp;quot;Mutual Trust&amp;quot; Shadow Maru defeats Kagero twice&amp;lt;br&amp;gt;&lt;br /&gt;
2. Clear Mission &amp;quot;7 Officers&amp;quot; (Gridman + J-Decker + Build Tiger Score is 80) &amp;lt;br&amp;gt;&lt;br /&gt;
3. Clear Mission &amp;quot;Return of the Mirage&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sang Yung &amp;amp; Aska?===&lt;br /&gt;
&lt;br /&gt;
Fuu defeats Aska &amp;amp; Sang Yung ???&lt;br /&gt;
&lt;br /&gt;
===Full Armor Gundam Mk. II===&lt;br /&gt;
&lt;br /&gt;
Quattro&#039;s shot down count is at least 20 at the beginning of &amp;quot;Augusta Remembrances/A Sign.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
During the mission, &amp;quot;Augusta Remembrances/A Sign,&amp;quot; Jona defeats at least three units before the stage event.&lt;br /&gt;
&lt;br /&gt;
If the criteria have been satisfied, Kamille will sortie in the Full Armor Gundam Mk. II.&lt;br /&gt;
&lt;br /&gt;
===Katejina &amp;amp; Chronicle===&lt;br /&gt;
&lt;br /&gt;
1. On Space Route &amp;quot;League Militaire&amp;quot; / &amp;quot;The Voice of the Universe&amp;quot;, have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On Earth Route &amp;quot;League Militaire Alliance&amp;quot; / &amp;quot;Meeting of the Universe&amp;quot;, have Usso defeat Chronicle. Katajina Points+1. Have Usso defeat Lupe. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
3. On mission &amp;quot;Melee Battle&amp;quot;, have Usso defeat Lupe. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
4. On mission &amp;quot;New Wings&amp;quot;, have Usso fight Katejina. Katejina Points+1. Have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
5. On mission &amp;quot;Zanscare Infiltration&amp;quot;, have Usso fight Katejina. Katejina points +1. Have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
6. On mission &amp;quot;Red Comet&#039;s Mission&amp;quot;, defeat Chronicle before reinforcements arrive. Katejina Points+2&lt;br /&gt;
 &lt;br /&gt;
7. On mission &amp;quot;Beyond the Myth&amp;quot;, defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
8. On mission &amp;quot;Angel Ring&amp;quot; / &amp;quot;Angel Ascension&amp;quot;, defeat Zoltan with Chronicle and Katejina still present. If Katejina Points ≥4, use Usso to defeat Katejina, then use Usso to defeat Chronicle.&lt;br /&gt;
 &lt;br /&gt;
9. On mission &amp;quot;Gateway to the Abyss&amp;quot;, select &amp;quot;I sense Katejina&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Supporter Akane===&lt;br /&gt;
&lt;br /&gt;
1. On mission &amp;quot;Awakening&amp;quot;, use Gridman to defeat Dibadan. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On misson &amp;quot;7 Officers&amp;quot;, use Gridman to defeat Anti. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
3. Do mission &amp;quot;Melancholy&amp;quot;. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
4. Do mission &amp;quot;What the Heart Commands&amp;quot;. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
5. On mission &amp;quot;Creation&amp;quot; / &amp;quot;Awakening&amp;quot;, use Gridman/Gridknight to defeat Jagger. Akane Points+2&lt;br /&gt;
 &lt;br /&gt;
6. On mission &amp;quot;Creation&amp;quot; / &amp;quot;Awakening&amp;quot;, use Gridman/Gridknight to defeat Alex Keliff, and if Akane Points ≥4, Akane will join as a supporter.&lt;br /&gt;
&lt;br /&gt;
===Leccee Appearance===&lt;br /&gt;
&lt;br /&gt;
During Mission &amp;quot;Cross Point&amp;quot; a dialogue choice will change how Leccee appears during that stage &amp;lt;br&amp;gt;&lt;br /&gt;
1. &amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit &amp;lt;br&amp;gt;&lt;br /&gt;
2. &amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early MP Nu Gundam &amp;amp; Full Armor Gundam Mk II parts=== &lt;br /&gt;
&lt;br /&gt;
(Partial confirmed. This was done on Space Route)&lt;br /&gt;
&lt;br /&gt;
1. After clearing &amp;quot;The Man They Called Newtype&amp;quot;, an Onboard Mission will unlock requiring Amuro to get 60 kills (On Earth route, you need 30 kills). &amp;lt;br&amp;gt;&lt;br /&gt;
2. Complete Mission &amp;quot;Alone in the Wild&amp;quot;. You will receive the Incom optional parts as well as the Full Armor Mk II optional parts if not unlocked earlier. &amp;lt;br&amp;gt;&lt;br /&gt;
3. This was done with &amp;quot;The Man They Called Newtype&amp;quot; as the final mission before Key Mission &amp;quot;Destruction&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Michael Garret + Saudade of Sunday &amp;amp; Fasalina + Dahlia of Wednesday===&lt;br /&gt;
&lt;br /&gt;
1. On mission &amp;quot;Towering Light&amp;quot;, use Van to defeat Katebedo. Michael Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On mission &amp;quot;The Meaning of Happiness&amp;quot;, use Van to defeat Michael. Michael Points+1&lt;br /&gt;
 &lt;br /&gt;
3. On mission &amp;quot;World in Turmoil&amp;quot;, use Van to defeat Fasalina. Michael Points+1&lt;br /&gt;
 &lt;br /&gt;
4. On mission &amp;quot;Endless Dream&amp;quot;, use Van or Ray to defeat Birthday.&lt;br /&gt;
 &lt;br /&gt;
5. If Michael Points ≥2, do the mission &amp;quot;Revenge Journey&amp;quot; to obtain them.&lt;br /&gt;
&lt;br /&gt;
===Nai Ma Han &amp;amp; Okutsu===&lt;br /&gt;
 &lt;br /&gt;
1. On mission &amp;quot;Contact Pentagon&amp;quot;, have Daba defeat Nai. Nai Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On mission &amp;quot;Lady Lady&amp;quot;, have Daba fight with Nai. Nai Points+1&lt;br /&gt;
 &lt;br /&gt;
3. On mission &amp;quot;Cross Point&amp;quot;, have Daba fight with Nai. Nai Points+1&lt;br /&gt;
 &lt;br /&gt;
4. On mission &amp;quot;Escape Giwaza&amp;quot;, have Daba or Laccee defeat Nai. Nai Points+1&lt;br /&gt;
 &lt;br /&gt;
5. On mission &amp;quot;Picaresque&amp;quot;, have Daba defeat Gabre and Nai. Nai Points+1&lt;br /&gt;
 &lt;br /&gt;
6. Have Nai Points ≥5 on clearing the mission &amp;quot;Picaresque&amp;quot; or get Daba&#039;s score to 100 to unlock the mission &amp;quot;My Love&amp;quot;.&lt;br /&gt;
 &lt;br /&gt;
7. After meeting the conditions, do the mission &amp;quot;My Love&amp;quot; to unlock them.&lt;br /&gt;
&lt;br /&gt;
===Other Protagonist===&lt;br /&gt;
&lt;br /&gt;
1.Do all the Relic Of Gold missions. &amp;lt;br&amp;gt;&lt;br /&gt;
2.Kill 3 enemies in the last Relic Mission. The other protagonist will shows up. &amp;lt;br&amp;gt;&lt;br /&gt;
3.Kill 5 enemies with the other protagonist. The other protagonist will join after the mission with Huckebein 30. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52450</id>
		<title>Super Robot Wars/30/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52450"/>
		<updated>2021-11-01T19:40:00Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Secret Characters and Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Under Construction&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
&lt;br /&gt;
===Lancelot Albion Zero=== &lt;br /&gt;
&lt;br /&gt;
(Confirmed) &amp;lt;br&amp;gt;&lt;br /&gt;
Defeat Nagid Shu Mane with Kallen before it retreats.&lt;br /&gt;
&lt;br /&gt;
===Early Mazinkaiser===&lt;br /&gt;
&lt;br /&gt;
Koji, Tetsuya and Shiro&#039;s kill count is 180&lt;br /&gt;
&lt;br /&gt;
===Kagero===&lt;br /&gt;
&lt;br /&gt;
1. During Mission &amp;quot;Mutual Trust&amp;quot; Shadow Maru defeats Kagero twice&amp;lt;br&amp;gt;&lt;br /&gt;
2. Clear Mission &amp;quot;7 Officers&amp;quot; (Gridman + J-Decker + Build Tiger Score is 80) &amp;lt;br&amp;gt;&lt;br /&gt;
3. Clear Mission &amp;quot;Return of the Mirage&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sang Yung &amp;amp; Aska?===&lt;br /&gt;
&lt;br /&gt;
Fuu defeats Aska &amp;amp; Sang Yung ???&lt;br /&gt;
&lt;br /&gt;
===Full Armor Gundam Mk. II===&lt;br /&gt;
&lt;br /&gt;
Quattro&#039;s shot down count is at least 20 at the beginning of &amp;quot;Augusta Remembrances/A Sign.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
During the mission, &amp;quot;Augusta Remembrances/A Sign,&amp;quot; Jona defeats at least three units before the stage event.&lt;br /&gt;
&lt;br /&gt;
If the criteria have been satisfied, Kamille will sortie in the Full Armor Gundam Mk. II.&lt;br /&gt;
&lt;br /&gt;
===Katejina &amp;amp; Chronicle===&lt;br /&gt;
&lt;br /&gt;
1. On Space Route &amp;quot;League Militaire&amp;quot; / &amp;quot;The Voice of the Universe&amp;quot;, have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On Earth Route &amp;quot;League Militaire Alliance&amp;quot; / &amp;quot;Meeting of the Universe&amp;quot;, have Usso defeat Chronicle. Katajina Points+1. Have Usso defeat Lupe. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
3. On mission &amp;quot;Melee Battle&amp;quot;, have Usso defeat Lupe. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
4. On mission &amp;quot;New Wings&amp;quot;, have Usso fight Katejina. Katejina Points+1. Have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
5. On mission &amp;quot;Zanscare Infiltration&amp;quot;, have Usso fight Katejina. Katejina points +1. Have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
6. On mission &amp;quot;Red Comet&#039;s Mission&amp;quot;, defeat Chronicle before reinforcements arrive. Katejina Points+2&lt;br /&gt;
 &lt;br /&gt;
7. On mission &amp;quot;Beyond the Myth&amp;quot;, defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
8. On mission &amp;quot;Angel Ring&amp;quot; / &amp;quot;Angel Ascension&amp;quot;, defeat Zoltan with Chronicle and Katejina still present. If Katejina Points ≥4, use Usso to defeat Katejina, then use Usso to defeat Chronicle.&lt;br /&gt;
 &lt;br /&gt;
9. On mission &amp;quot;Gateway to the Abyss&amp;quot;, select &amp;quot;I sense Katejina&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Supporter Akane===&lt;br /&gt;
&lt;br /&gt;
1. On mission &amp;quot;Awakening&amp;quot;, use Gridman to defeat Dibadan. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On misson &amp;quot;7 Officers&amp;quot;, use Gridman to defeat Anti. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
3. Do mission &amp;quot;Melancholy&amp;quot;. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
4. Do mission &amp;quot;What the Heart Commands&amp;quot;. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
5. On mission &amp;quot;Creation&amp;quot; / &amp;quot;Awakening&amp;quot;, use Gridman/Gridknight to defeat Jagger. Akane Points+2&lt;br /&gt;
 &lt;br /&gt;
6. On mission &amp;quot;Creation&amp;quot; / &amp;quot;Awakening&amp;quot;, use Gridman/Gridknight to defeat Alex Keliff, and if Akane Points ≥4, Akane will join as a supporter.&lt;br /&gt;
&lt;br /&gt;
===Leccee Appearance===&lt;br /&gt;
&lt;br /&gt;
During Mission &amp;quot;Cross Point&amp;quot; a dialogue choice will change how Leccee appears during that stage &amp;lt;br&amp;gt;&lt;br /&gt;
1. &amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit &amp;lt;br&amp;gt;&lt;br /&gt;
2. &amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early MP Nu Gundam &amp;amp; Full Armor Gundam Mk II parts=== &lt;br /&gt;
&lt;br /&gt;
(Partial confirmed. This was done on Space Route)&lt;br /&gt;
&lt;br /&gt;
1. After clearing &amp;quot;The Man They Called Newtype&amp;quot;, an Onboard Mission will unlock requiring Amuro to get 60 kills (On Earth route, you need 30 kills). &amp;lt;br&amp;gt;&lt;br /&gt;
2. Complete Mission &amp;quot;Alone in the Wild&amp;quot;. You will receive the Incom optional parts as well as the Full Armor Mk II optional parts if not unlocked earlier. &amp;lt;br&amp;gt;&lt;br /&gt;
3. This was done with &amp;quot;The Man They Called Newtype&amp;quot; as the final mission before Key Mission &amp;quot;Destruction&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Michael Garret + Saudade of Sunday &amp;amp; Fasalina + Dahlia of Wednesday===&lt;br /&gt;
&lt;br /&gt;
1. On mission &amp;quot;Towering Light&amp;quot;, use Van to defeat Katebedo. Michael Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On mission &amp;quot;The Meaning of Happiness&amp;quot;, use Van to defeat Michael. Michael Points+1&lt;br /&gt;
 &lt;br /&gt;
3. On mission &amp;quot;World in Turmoil&amp;quot;, use Van to defeat Fasalina. Michael Points+1&lt;br /&gt;
 &lt;br /&gt;
4. On mission &amp;quot;Endless Dream&amp;quot;, use Van or Ray to defeat Birthday.&lt;br /&gt;
 &lt;br /&gt;
5. If Michael Points ≥2, do the mission &amp;quot;Revenge Journey&amp;quot; to obtain them.&lt;br /&gt;
&lt;br /&gt;
===Other Protagonist===&lt;br /&gt;
&lt;br /&gt;
1.Do all the Relic Of Gold missions. &amp;lt;br&amp;gt;&lt;br /&gt;
2.Kill 3 enemies in the last Relic Mission. The other protagonist will shows up. &amp;lt;br&amp;gt;&lt;br /&gt;
3.Kill 5 enemies with the other protagonist. The other protagonist will join after the mission with Huckebein 30. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52448</id>
		<title>Super Robot Wars/30/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52448"/>
		<updated>2021-11-01T19:37:01Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Supporter Akane */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Under Construction&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
&lt;br /&gt;
===Lancelot Albion Zero=== &lt;br /&gt;
&lt;br /&gt;
(Confirmed) &amp;lt;br&amp;gt;&lt;br /&gt;
Defeat Nagid Shu Mane with Kallen before it retreats.&lt;br /&gt;
&lt;br /&gt;
===Early Mazinkaiser===&lt;br /&gt;
&lt;br /&gt;
Koji, Tetsuya and Shiro&#039;s kill count is 180&lt;br /&gt;
&lt;br /&gt;
===Kagero===&lt;br /&gt;
&lt;br /&gt;
1. During Mission &amp;quot;Mutual Trust&amp;quot; Shadow Maru defeats Kagero twice&amp;lt;br&amp;gt;&lt;br /&gt;
2. Clear Mission &amp;quot;7 Officers&amp;quot; (Gridman + J-Decker + Build Tiger Score is 80) &amp;lt;br&amp;gt;&lt;br /&gt;
3. Clear Mission &amp;quot;Return of the Mirage&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sang Yung &amp;amp; Aska?===&lt;br /&gt;
&lt;br /&gt;
Fuu defeats Aska &amp;amp; Sang Yung ???&lt;br /&gt;
&lt;br /&gt;
===Full Armor Gundam Mk. II===&lt;br /&gt;
&lt;br /&gt;
Quattro&#039;s shot down count is at least 20 at the beginning of &amp;quot;Augusta Remembrances/A Sign.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
During the mission, &amp;quot;Augusta Remembrances/A Sign,&amp;quot; Jona defeats at least three units before the stage event.&lt;br /&gt;
&lt;br /&gt;
If the criteria have been satisfied, Kamille will sortie in the Full Armor Gundam Mk. II.&lt;br /&gt;
&lt;br /&gt;
===Katejina &amp;amp; Chronicle===&lt;br /&gt;
&lt;br /&gt;
1. On Space Route &amp;quot;League Militaire&amp;quot; / &amp;quot;The Voice of the Universe&amp;quot;, have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On Earth Route &amp;quot;League Militaire Alliance&amp;quot; / &amp;quot;Meeting of the Universe&amp;quot;, have Usso defeat Chronicle. Katajina Points+1. Have Usso defeat Lupe. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
3. On mission &amp;quot;Melee Battle&amp;quot;, have Usso defeat Lupe. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
4. On mission &amp;quot;New Wings&amp;quot;, have Usso fight Katejina. Katejina Points+1. Have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
5. On mission &amp;quot;Zanscare Infiltration&amp;quot;, have Usso fight Katejina. Katejina points +1. Have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
6. On mission &amp;quot;Red Comet&#039;s Mission&amp;quot;, defeat Chronicle before reinforcements arrive. Katejina Points+2&lt;br /&gt;
 &lt;br /&gt;
7. On mission &amp;quot;Beyond the Myth&amp;quot;, defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
8. On mission &amp;quot;Angel Ring&amp;quot; / &amp;quot;Angel Ascension&amp;quot;, defeat Zoltan with Chronicle and Katejina still present. If Katejina Points ≥4, use Usso to defeat Katejina, then use Usso to defeat Chronicle.&lt;br /&gt;
 &lt;br /&gt;
9. On mission &amp;quot;Gateway to the Abyss&amp;quot;, select &amp;quot;I sense Katejina&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Supporter Akane===&lt;br /&gt;
&lt;br /&gt;
1. On mission &amp;quot;Awakening&amp;quot;, use Gridman to defeat Dibadan. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On misson &amp;quot;7 Officers&amp;quot;, use Gridman to defeat Anti. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
3. Do mission &amp;quot;Melancholy&amp;quot;. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
4. Do mission &amp;quot;What the Heart Commands&amp;quot;. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
5. On mission &amp;quot;Creation&amp;quot; / &amp;quot;Awakening&amp;quot;, use Gridman/Gridknight to defeat Jagger. Akane Points+2&lt;br /&gt;
 &lt;br /&gt;
6. On mission &amp;quot;Creation&amp;quot; / &amp;quot;Awakening&amp;quot;, use Gridman/Gridknight to defeat Alex Keliff, and if Akane Points ≥4, Akane will join as a supporter.&lt;br /&gt;
&lt;br /&gt;
===Leccee Appearance===&lt;br /&gt;
&lt;br /&gt;
During Mission &amp;quot;Cross Point&amp;quot; a dialogue choice will change how Leccee appears during that stage &amp;lt;br&amp;gt;&lt;br /&gt;
1. &amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit &amp;lt;br&amp;gt;&lt;br /&gt;
2. &amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early MP Nu Gundam &amp;amp; Full Armor Gundam Mk II parts=== &lt;br /&gt;
&lt;br /&gt;
(Partial confirmed. This was done on Space Route)&lt;br /&gt;
&lt;br /&gt;
1. After clearing &amp;quot;The Man They Called Newtype&amp;quot;, an Onboard Mission will unlock requiring Amuro to get 60 kills (On Earth route, you need 30 kills). &amp;lt;br&amp;gt;&lt;br /&gt;
2. Complete Mission &amp;quot;Alone in the Wild&amp;quot;. You will receive the Incom optional parts as well as the Full Armor Mk II optional parts if not unlocked earlier. &amp;lt;br&amp;gt;&lt;br /&gt;
3. This was done with &amp;quot;The Man They Called Newtype&amp;quot; as the final mission before Key Mission &amp;quot;Destruction&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Other Protagonist===&lt;br /&gt;
&lt;br /&gt;
1.Do all the Relic Of Gold missions. &amp;lt;br&amp;gt;&lt;br /&gt;
2.Kill 3 enemies in the last Relic Mission. The other protagonist will shows up. &amp;lt;br&amp;gt;&lt;br /&gt;
3.Kill 5 enemies with the other protagonist. The other protagonist will join after the mission with Huckebein 30. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52447</id>
		<title>Super Robot Wars/30/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52447"/>
		<updated>2021-11-01T19:34:59Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Katejina */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Under Construction&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
&lt;br /&gt;
===Lancelot Albion Zero=== &lt;br /&gt;
&lt;br /&gt;
(Confirmed) &amp;lt;br&amp;gt;&lt;br /&gt;
Defeat Nagid Shu Mane with Kallen before it retreats.&lt;br /&gt;
&lt;br /&gt;
===Early Mazinkaiser===&lt;br /&gt;
&lt;br /&gt;
Koji, Tetsuya and Shiro&#039;s kill count is 180&lt;br /&gt;
&lt;br /&gt;
===Kagero===&lt;br /&gt;
&lt;br /&gt;
1. During Mission &amp;quot;Mutual Trust&amp;quot; Shadow Maru defeats Kagero twice&amp;lt;br&amp;gt;&lt;br /&gt;
2. Clear Mission &amp;quot;7 Officers&amp;quot; (Gridman + J-Decker + Build Tiger Score is 80) &amp;lt;br&amp;gt;&lt;br /&gt;
3. Clear Mission &amp;quot;Return of the Mirage&amp;quot; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sang Yung &amp;amp; Aska?===&lt;br /&gt;
&lt;br /&gt;
Fuu defeats Aska &amp;amp; Sang Yung ???&lt;br /&gt;
&lt;br /&gt;
===Full Armor Gundam Mk. II===&lt;br /&gt;
&lt;br /&gt;
Quattro&#039;s shot down count is at least 20 at the beginning of &amp;quot;Augusta Remembrances/A Sign.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
During the mission, &amp;quot;Augusta Remembrances/A Sign,&amp;quot; Jona defeats at least three units before the stage event.&lt;br /&gt;
&lt;br /&gt;
If the criteria have been satisfied, Kamille will sortie in the Full Armor Gundam Mk. II.&lt;br /&gt;
&lt;br /&gt;
===Katejina &amp;amp; Chronicle===&lt;br /&gt;
&lt;br /&gt;
1. On Space Route &amp;quot;League Militaire&amp;quot; / &amp;quot;The Voice of the Universe&amp;quot;, have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On Earth Route &amp;quot;League Militaire Alliance&amp;quot; / &amp;quot;Meeting of the Universe&amp;quot;, have Usso defeat Chronicle. Katajina Points+1. Have Usso defeat Lupe. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
3. On mission &amp;quot;Melee Battle&amp;quot;, have Usso defeat Lupe. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
4. On mission &amp;quot;New Wings&amp;quot;, have Usso fight Katejina. Katejina Points+1. Have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
5. On mission &amp;quot;Zanscare Infiltration&amp;quot;, have Usso fight Katejina. Katejina points +1. Have Usso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
6. On mission &amp;quot;Red Comet&#039;s Mission&amp;quot;, defeat Chronicle before reinforcements arrive. Katejina Points+2&lt;br /&gt;
 &lt;br /&gt;
7. On mission &amp;quot;Beyond the Myth&amp;quot;, defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
8. On mission &amp;quot;Angel Ring&amp;quot; / &amp;quot;Angel Ascension&amp;quot;, defeat Zoltan with Chronicle and Katejina still present. If Katejina Points ≥4, use Usso to defeat Katejina, then use Usso to defeat Chronicle.&lt;br /&gt;
 &lt;br /&gt;
9. On mission &amp;quot;Gateway to the Abyss&amp;quot;, select &amp;quot;I sense Katejina&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Supporter Akane===&lt;br /&gt;
&lt;br /&gt;
Gridman killcount is ???&lt;br /&gt;
&lt;br /&gt;
===Leccee Appearance===&lt;br /&gt;
&lt;br /&gt;
During Mission &amp;quot;Cross Point&amp;quot; a dialogue choice will change how Leccee appears during that stage &amp;lt;br&amp;gt;&lt;br /&gt;
1. &amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit &amp;lt;br&amp;gt;&lt;br /&gt;
2. &amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early MP Nu Gundam &amp;amp; Full Armor Gundam Mk II parts=== &lt;br /&gt;
&lt;br /&gt;
(Partial confirmed. This was done on Space Route)&lt;br /&gt;
&lt;br /&gt;
1. After clearing &amp;quot;The Man They Called Newtype&amp;quot;, an Onboard Mission will unlock requiring Amuro to get 60 kills (On Earth route, you need 30 kills). &amp;lt;br&amp;gt;&lt;br /&gt;
2. Complete Mission &amp;quot;Alone in the Wild&amp;quot;. You will receive the Incom optional parts as well as the Full Armor Mk II optional parts if not unlocked earlier. &amp;lt;br&amp;gt;&lt;br /&gt;
3. This was done with &amp;quot;The Man They Called Newtype&amp;quot; as the final mission before Key Mission &amp;quot;Destruction&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Other Protagonist===&lt;br /&gt;
&lt;br /&gt;
1.Do all the Relic Of Gold missions. &amp;lt;br&amp;gt;&lt;br /&gt;
2.Kill 3 enemies in the last Relic Mission. The other protagonist will shows up. &amp;lt;br&amp;gt;&lt;br /&gt;
3.Kill 5 enemies with the other protagonist. The other protagonist will join after the mission with Huckebein 30. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=%E8%B6%85%E3%83%92%E3%83%AD%E3%82%A4%E3%83%B3%E6%88%A6%E8%A8%98_-_Super_Heroine_Chronicle/Skill_Coins&amp;diff=39387</id>
		<title>超ヒロイン戦記 - Super Heroine Chronicle/Skill Coins</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=%E8%B6%85%E3%83%92%E3%83%AD%E3%82%A4%E3%83%B3%E6%88%A6%E8%A8%98_-_Super_Heroine_Chronicle/Skill_Coins&amp;diff=39387"/>
		<updated>2020-02-25T14:19:55Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Coin of Friendship - 友のコイン (RED) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==SKILL COIN LIST==&lt;br /&gt;
(Please note, this is not the full list. The Japanese wiki is also suffering from lack of confirmation of how many coins in each category.&amp;lt;br&amp;gt;&lt;br /&gt;
The list will be updated when the Japanese wiki is. Just use this for references for Skill Coins you own in game already.)&lt;br /&gt;
&lt;br /&gt;
===Coin of Friendship - 友のコイン (RED)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| JAPANESE || ENGLISH || SKILLS || SKILL DESCRIPTION || SP COST || COINS NEEDED&amp;lt;br&amp;gt; TO UNLOCK SKILL&lt;br /&gt;
|-&lt;br /&gt;
| 友のコインLv1 || Coin of Friendship Lv1 ||ディフェンスアップLv1 &amp;lt;br&amp;gt; DEFENSE UP Lv1 || Increase Defense by 10% for 1 turn(Self only) || 20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 友のコインLv2 || Coin of Friendship Lv2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 友のコインLv3 || Coin of Friendship Lv3 ||ヒットアップLv1&amp;lt;br&amp;gt;ACCURACY UP Lv1 || Increase Hit Rate by 10% for 1 turn(Self only) || 25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 友のコインLv4 || Coin of Friendship Lv4 || ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 友のコインLv5 || Coin of Friendship Lv5 ||ムーブアップLv1&amp;lt;br&amp;gt;MOVEMENT UP Lv1 &amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;スピードダウンLv1&amp;lt;br&amp;gt;SPEED DOWN Lv1 ||Increase tile movement by 1(Self Only) Taking Action ends effect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Evasion Rate by 10% of the character you specify for 1 turn ||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 友のコインLv6 || Coin of Friendship Lv6 ||クリティカルアップLv1&amp;lt;br&amp;gt;CRITICAL UP Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ディフェンスダウンLv1&amp;lt;br&amp;gt;DEFENSE DOWN Lv1 ||Increase Critical Hit Rate by 10% for 1 turn(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Defense by 10% of character you specify for 1 turn ||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 愛しい友のコインLv6 || Coin of Beloved Friendship Lv6 ||クリティカルアップLv1&amp;lt;br&amp;gt;CRITICAL UP Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ディフェンスダウンLv1&amp;lt;br&amp;gt;DEFENSE DOWN Lv1 ||Increase Critical Hit Rate by 10% for 1 turn(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Defense by 10% of character you specify for 1 turn  ||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 愛しい友のコインLv7 || Coin of Belovedship Friend Lv7 ||レンジアップLv1&amp;lt;br&amp;gt;RANGE UP Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ヒットダウンLv1&amp;lt;br&amp;gt;ACCURACY DOWN Lv1 ||Increase attack range by 1(Self Only) Battle ends effect. &amp;lt;br&amp;gt;Long Range Attack Command is not affected.&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Hit Rate by 10% of the character you specify for 1 turn. ||35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 愛しい友のコインLv8 || Coin of Beloved Friendship Lv8 ||リフレッシュLv1&amp;lt;br&amp;gt;REFRESH Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;パワーダウンLv1&amp;lt;br&amp;gt;POWER DOWN Lv1|| Restore 30% AP(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Attack by 10% to the character you specify for 1 turn ||15&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 愛しい友のコインLv9 || Coin of Beloved Friendship Lv9 ||ムーブダウンLv1&amp;lt;br&amp;gt;MOVEMENT DOWN Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;クリティカルダウンLv1&amp;lt;br&amp;gt;CRITICAL DOWN Lv1 || Decrease tile movement by 1 to the character you specify. Movement cannot become 0. &amp;lt;br&amp;gt; Effect ends when character affected takes action.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Decrease Critical Hit Rate by 10% to the character you specify for 1 turn. ||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 愛しい友のコインLv10 || Coin of Beloved Friendship Lv10 ||レンジダウンLv1&amp;lt;br&amp;gt;RANGE DOWN Lv1&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;フロントキラーLv1&amp;lt;br&amp;gt;FRONT KILLER Lv1 || Decrease attack range by 1 of character you specify. Attack range cannot become 0. &amp;lt;br&amp;gt;Long Range Attack Command is not affected. Effect ends when character affect takes action.&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.3 times when skill is active and attacking the front of enemy&amp;lt;br&amp;gt;for one turn only.  ||35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&lt;br /&gt;
|-&lt;br /&gt;
| 愛しい友のコインLv11 || Coin of Beloved Friendship Lv11 ||ディフェンスアップLv2&amp;lt;br&amp;gt;DEFENSE UP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;クリティカルアップLv1&amp;lt;br&amp;gt;CRITICAL UP Lv1|| Increase Defense by 25% for 1 turn(Self only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increase Critical Hit Rate by 10% for 1 turn(Self Only)||35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 愛しい友のコインLv12 || Coin of Beloved Friendship Lv12 ||クリティカルダウンLv2&amp;lt;br&amp;gt;CRITICAL DOWN Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;パワーアップLv1 &amp;lt;br&amp;gt;POWER UP Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リフレッシュLv1 &amp;lt;br&amp;gt;REFERSH Lv1|| Decrease Critical Hit Rate by 25% of the character you specify for 1 turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increase Attack by 10% for 1 turn(Self only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 30% AP(Self Only)||35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 美しき友のコインLv13 || Coin of Beautiful Friendship Lv13 ||ヒットアップLv2 &amp;lt;br&amp;gt;ACCURACY UP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ディフェンスダウンLv1 &amp;lt;br&amp;gt;DEFENSE DOWN Lv1|| Increase Hit Rate by 25% for 1 turn(Self only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Defense by 10% of character you specify for 1 turn||45&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 美しき友のコインLv14 || Coin of Beautiful Friendship Lv14 ||パワーアップLv2&amp;lt;br&amp;gt;POWER UP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リフレッシュLv2&amp;lt;br&amp;gt;REFRESH Lv2|| Increase Attack by 25% for 1 turn(Self only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% AP(Self Only)||45&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 美しき友のコインLv15 || Coin of Beautiful Friendship Lv15 ||ムーブアップLv2&amp;lt;br&amp;gt;MOVEMENT UP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ヒットダウンLv2&amp;lt;br&amp;gt;ACCURACY DOWN Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;スピードダウンLv2&amp;lt;br&amp;gt;SPEED DOWN Lv2 || Increase tile movement by 2(Self Only) Taking Action ends effect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Hit Rate by 25% of the character you specify for 1 turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Evasion Rate by 25% of the character you specify for 1 turn.||35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;45&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;45 ||&lt;br /&gt;
|-&lt;br /&gt;
| 美しき友のコインLv16 || Coin of Beautiful Friendship Lv16 ||パワーダウンLv2&amp;lt;br&amp;gt;POWER DOWN Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ヒットアップLv1&amp;lt;br&amp;gt;ACCURACY UP Lv1 || Decrease Attack by 25% to the character you specify for 1 turn&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increase Hit Rate by 10% for 1 turn(Self only)||45&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 || &amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 美しき友のコインLv17 || Coin of Beautiful Friendship Lv17 ||スピードアップLv2&amp;lt;br&amp;gt;SPEED UP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ムーブアップLv1&amp;lt;br&amp;gt;MOVEMENT UP Lv1|| Increase Evasion Rate by 25% for 1 turn(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increase tile movement by 1(Self Only) Taking Action ends effect||45&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 美しき友のコインLv18 || Coin of Beautiful Friendship Lv18 ||ディフェンスダウンLv2 &amp;lt;br&amp;gt;DEFENSE DOWN Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;クリティカルアップLv2&amp;lt;br&amp;gt;CRITICAL UP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;フロントキラーLv2&amp;lt;br&amp;gt;FRONT KILLER Lv2|| Decrease Defense by 25% of character you specify for 1 turn&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increase Critical Hit Rate by 25% for 1 turn(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.6 times when skill is active and attacking the front of enemy&amp;lt;br&amp;gt;for one turn only.||35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;50 || &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Coin of Bonds - 絆のコイン (GREEN)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| JAPANESE || ENGLISH || SKILLS || SKILL DESCRIPTION || SP COST || COINS NEEDED&amp;lt;br&amp;gt; TO UNLOCK SKILL&lt;br /&gt;
|-&lt;br /&gt;
| 絆のコインLv1 || Coin of Bonds Lv1 ||キュアポイズン&amp;lt;br&amp;gt;CURE POISON || Cure abnormal status effect &#039;Poison&#039; from character you specify ||15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 絆のコインLv2 || Coin of Bonds Lv2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 絆のコインLv3 || Coin of Bonds Lv3 ||キュアパライズ&amp;lt;br&amp;gt;CURE PARALYSIS || Cure abnormal status effect &#039;Paralysis&#039; from character you specify ||25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 絆のコインLv4 || Coin of Bonds Lv4 ||リフレッシュLv1&amp;lt;br&amp;gt;REFRESH Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; キュアナーバス&amp;lt;br&amp;gt;CURE NERVOUS ||Restore 30% AP(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Cure abnormal status effect &#039;Tension&#039; from character you specify ||15&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 絆のコインLv5 || Coin of Bonds Lv5 ||キュアカーズ&amp;lt;br&amp;gt;CURE CURSE ||Cure abnormal status effect &#039;Curse&#039; from character you specify ||15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv6 || Coin of Profound Bonds Lv6 ||キュアレイジー&amp;lt;br&amp;gt;CURE LAZY&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; キュアコンフュ&amp;lt;br&amp;gt;CURE CONFUSION ||Cure abnormal status effect &#039;Dejected&#039; from character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Cure abnormal status effect &#039;Confusion&#039; from character you specify||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;? ||&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv7 || Coin of Profound Bonds Lv7 ||キュアフリーズ&amp;lt;br&amp;gt;CURE FREEZE&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; スピードダウンLv1&amp;lt;br&amp;gt; SPEED DOWN Lv1 ||Cure abnormal status effect &#039;Frozen&#039; from character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Evasion Rate by 10% of the character you specify for 1 turn. ||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv8 || Coin of Profound Bonds Lv8 ||キュアダウト&amp;lt;br&amp;gt;CURE DOUBT&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; コンフュプラスLv1&amp;lt;br&amp;gt;CONFUSION PLUS ||Cure abnormal status effect &#039;Suspicious&#039; from character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;For 1 turn, gives a chance of 30% to inflict abnormal status effect &#039;Confusion&#039; when attack hits ||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 || &lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv9 || Coin of Profound Bonds Lv9 ||パライズプラスLv1&amp;lt;br&amp;gt;PARALYSIS PLUS Lv1 ||For 1 turn, gives a 30% chance to inflict abnormal status effect &#039;Paraylsis&#039; when attack hits ||35 ||&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv10 || Coin of Profound Bonds Lv10 ||ポイズンプラスLv1&amp;lt;br&amp;gt;POISON PLUS Lv1 ||For 1 turn, gives a 30% chance to inflict abnormal status effect &#039;Poison&#039; when attack hits ||20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv11 || Coin of Profound Bonds Lv11 ||フリーズプラスLv1&amp;lt;br&amp;gt;FREEZE PLUS Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; サイドキラーLv1&amp;lt;br&amp;gt;SIDE KILLER Lv1 ||For 1 turn, gives a 30% chance to inflict abnormal status effect &#039;Frozen&#039; when attack hits&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Increases attack by 1.3 times when skill is active and attacking the side of enemy&amp;lt;br&amp;gt;for one turn only.||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv12 || Coin of Profound Bonds Lv12 ||タイアープラスLv2&amp;lt;br&amp;gt;TIRE OUT PLUS Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; レイジープラスLv1&amp;lt;br&amp;gt;LAZY PLUS Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; リカバーLv1&amp;lt;br&amp;gt;RECOVER Lv1 ||For 1 turn, gives a 40% chance to inflict abnormal status effect &#039;Fatigue&#039; when attack hits&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; For 1 turn, gives a 30% chance to inflict abnormal status effect &#039;Dejected&#039; when attack hits&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Recover 30% ABILITY HP(Self Only)||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 尊き絆のコインLv13 || Coin of Precious Bonds Lv13 ||カーズプラスLv2&amp;lt;br&amp;gt;CURSE PLUS Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;コンフュプラスLv2&amp;lt;br&amp;gt;CONFUSION PLUS Lv2 ||For 1 turn, gives a 40% chance to inflict abnormal status effect &#039;Curse&#039; when attack hits &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; For 1 turn, gives a 40% chance to inflict abnormal status effect &#039;Confusion&#039; when attack hits ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;50 ||&lt;br /&gt;
|-&lt;br /&gt;
| 尊き絆のコインLv14 || Coin of Precious Bonds Lv14 ||ポイズンプラスLv2&amp;lt;br&amp;gt;POISON PLUS Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;カーズプラスLv1&amp;lt;br&amp;gt;CURSE PLUS Lv1 ||For 1 turn, gives a 40% chance to inflict abnormal status effect &#039;Poison&#039; when attack hits&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; For 1 turn, gives a 30% chance to inflict abnormal status effect &#039;Curse&#039; when attack hits ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 尊き絆のコインLv15 || Coin of Precious Bonds Lv15 ||レイジープラスLv2&amp;lt;br&amp;gt;LAZY PLUS Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;スピードアップLv1&amp;lt;br&amp;gt;SPEED UP Lv1 ||For 1 turn, gives a 40% chance to inflict abnormal status effect &#039;Dejected&#039; when attack hits &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increase Evasion Rate by 10% for 1 turn(Self Only) ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 尊き絆のコインLv16 || Coin of Precious Bonds Lv16 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 尊き絆のコインLv17 || Coin of Precious Bonds Lv17 ||パライズプラスLv2&amp;lt;br&amp;gt;PARALYSIS PLUS Lv2 ||For 1 turn, gives a 40% chance to inflict abnormal status effect &#039;Paraylsis&#039; when attack hits ||70 ||&lt;br /&gt;
|-&lt;br /&gt;
| 尊き絆のコインLv18 || Coin of Precious Bonds Lv18 ||フリーズプラスLv2&amp;lt;br&amp;gt;FREEZE PLUS Lv2 &amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;サイドキラーLv2&amp;lt;br&amp;gt;SIDE KILLER Lv2 ||For 1 turn, gives a 40% chance to inflict abnormal status effect &#039;Frozen&#039; when attack hits&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.6 times when skill is active and attacking the side of enemy&amp;lt;br&amp;gt;for one turn only. ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;50 || &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; &amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLvEX || Coin of Profound Bonds LvEX ||サイドキラーLv2&amp;lt;br&amp;gt;SIDE KILLER Lv2 &amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;バックキラーLv2&amp;lt;br&amp;gt;BACK KILLER Lv2 ||Increases attack by 1.6 times when skill is active and attacking the side of enemy&amp;lt;br&amp;gt;for one turn only.&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Increases attack by 1.6 times when skill is active and attacking the back of enemy&amp;lt;br&amp;gt;for one turn only. || 50&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;50 || &amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Coin of Heart - 心のコイン (BLUE)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| JAPANESE || ENGLISH || SKILLS || SKILL DESCRIPTION || SP COST || COINS NEEDED&amp;lt;br&amp;gt; TO UNLOCK SKILL&lt;br /&gt;
|-&lt;br /&gt;
| 心のコインLv1 || Coin of Heart Lv1 || ヒールLv1&amp;lt;br&amp;gt;HEAL Lv1 ||Restore 30% HP(Self Only) ||15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 心のコインLv2 || Coin of Heart Lv2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 心のコインLv3 || Coin of Heart Lv3 || ヒールLv2&amp;lt;br&amp;gt;HEAL Lv2 ||Restore 50% HP(Self Only) || 25||&lt;br /&gt;
|-&lt;br /&gt;
| 心のコインLv4 || Coin of Heart Lv4 || リカバーLv2&amp;lt;br&amp;gt;RECOVER Lv2 ||Restore 50% ABILITY HP(Self Only) ||25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 心のコインLv5 || Coin of Heart Lv5 || ヒールLv3&amp;lt;br&amp;gt;HEAL Lv2 ||Restore 50% HP(Self Only) ||40 || &amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| アツい心のコインLv6 || Coin of Passionate Heart Lv6 || リカバーLv3&amp;lt;br&amp;gt;RECOVER Lv3 ||Restore 50% ABILITY HP to the character you specify ||40 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| アツい心のコインLv7 || Coin of Passionate Heart Lv7 || ヒールLv2 &amp;lt;br&amp;gt;HEAL Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リカバーLv1&amp;lt;br&amp;gt;RECOVER Lv1 ||Restore 50% HP(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 30% ABILITY HP(Self Only) ||25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;15 ||&lt;br /&gt;
|-&lt;br /&gt;
| アツい心のコインLv8 || Coin of Passionate Heart Lv8 || リカバーLv2 &amp;lt;br&amp;gt;RECOVER Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ヒールLv1&amp;lt;br&amp;gt;HEAL Lv1 ||Restore 50% ABILITY HP(Self Only) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 30% HP(Self Only)||25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;15 ||&lt;br /&gt;
|-&lt;br /&gt;
| アツい心のコインLv9 || Coin of Passionate Heart Lv9 || ヒールLv3 &amp;lt;br&amp;gt;HEAL Lv3&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;キュアダウト&amp;lt;br&amp;gt;CURE DOUBT ||Restore 50% HP to the character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Cure abnormal status effect &#039;Suspicious&#039; from character you specify ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| アツい心のコインLv10 || Coin of Passionate Heart Lv10 || ヒールLv3 &amp;lt;br&amp;gt;HEAL Lv3&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;キュアポイズン &amp;lt;br&amp;gt;CURE POSION&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;バックキラーLv1&amp;lt;br&amp;gt;BACK KILLER Lv1 ||Restore 50% HP to the character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Cure abnormal status effect &#039;Poison&#039; from character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.3 times when skill is active and attacking the back of enemy&amp;lt;br&amp;gt;for one turn only. ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;15&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| アツい心のコインLv11 || Coin of Passionate Heart Lv11 || リカバーLv2 &amp;lt;br&amp;gt;RECOVER Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;パワーアップLv1&amp;lt;br&amp;gt;POWER UP Lv1 ||Restore 50% ABILITY HP(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increase Attack by 10% for 1 turn(Self only) ||25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 気高き心のコインLv12 || Coin of Noble Heart Lv12 || リカバーLv2 &amp;lt;br&amp;gt;RECOVER Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ナーバスプラスLv1&amp;lt;br&amp;gt;NERVOUS PLUS Lv1 ||Restore 50% ABILITY HP(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;For 1 turn, gives a 30% chance to inflict abnormal status effect &#039;Tension&#039; when attack hits ||25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 気高き心のコインLv13 || Coin of Noble Heart Lv13 || リカバーLv3 &amp;lt;br&amp;gt;RECOVER Lv3&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リフレッシュLv2 &amp;lt;br&amp;gt;REFRESH Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;バックキラーLv2&amp;lt;br&amp;gt;BACK KILLER Lv2 ||Restore 50% ABILITY HP to the character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% AP(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.6 times when skill is active and attacking the back of enemy&amp;lt;br&amp;gt;for one turn only. ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;50 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 気高き心のコインLv14 || Coin of Noble Heart Lv14 || リカバーLv3 &amp;lt;br&amp;gt;RECOVER Lv3&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ヒールLv2&amp;lt;br&amp;gt;HEAL Lv2 ||Restore 50% ABILITY HP to the character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% HP(Self Only) ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 気高き心のコインLv15 || Coin of Noble Heart Lv15 || ヒールLv4 &amp;lt;br&amp;gt;HEAL Lv4&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リカバーLv3 &amp;lt;br&amp;gt;RECOVER LV3&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リフレッシュLv3&amp;lt;br&amp;gt;REFRESH Lv3 ||Restore Full HP to the character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% ABILITY HP to the character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% AP to the character you specify ||60&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;40 ||&amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 気高き心のコインLv16 || Coin of Noble Heart Lv16 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| アツい心のコインLvEX || Coin of Passionate Heart LvEX || ヒールLv3 &amp;lt;br&amp;gt;HEAL Lv3&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リカバーLv2&amp;lt;br&amp;gt;RECOVER Lv2 ||Restore 50% HP to the character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% ABILITY HP(Self Only) ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 気高き心のコインLvEX || Coin of Noble Heart LvEX || エリアヒール &amp;lt;br&amp;gt;AREA HEAL&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リフレッシュLv3&amp;lt;br&amp;gt;REFRESH Lv3 ||Restore 50% to all allied character within 2 squares&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% AP to the character you specify ||60&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;40 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; &amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Coin of Destruction - 滅のコイン (GREY)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| JAPANESE || ENGLISH || SKILLS || SKILL DESCRIPTION || SP COST || COINS NEEDED&amp;lt;br&amp;gt; TO UNLOCK SKILL&lt;br /&gt;
|-&lt;br /&gt;
| 滅のコインLv1 || Coin of Destruction Lv1 ||ヒールLv4&amp;lt;br&amp;gt;HEAL Lv4 || Restore Full HP to the character you specify ||60 ||&amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 滅のコインLv2 || Coin of Destruction Lv2 ||リカバーLv4&amp;lt;br&amp;gt;RECOVER Lv4 || Restore Full ABILITY HP to the character you specify ||60 ||&amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 滅のコインLv3 || Coin of Destruction Lv3 ||リフレッシュLv4&amp;lt;br&amp;gt;REFRESH Lv4 ||Restore Full AP to the character you specify ||60 ||&amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 滅のコインLv4 || Coin of Destruction Lv4 ||キュアオール&amp;lt;br&amp;gt;CURE ALL&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; 属性キラー：心Lv1&amp;lt;br&amp;gt;ATTRIBUTE KILLER:&amp;lt;br&amp;gt; HEART Lv1 || Cure all abnormal status effects from the character you designated.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.3 times when skill is active and attacking an&amp;lt;br&amp;gt; enemy with the Heart Attribute for one turn only.  ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 滅のコインLv5 || Coin of Destruction Lv5 ||エリアヒール&amp;lt;br&amp;gt;AREA HEAL&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; ヒットアップLv1&amp;lt;br&amp;gt;ACCURACY UP Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; ローグランドキラーLv1&amp;lt;br&amp;gt;LOW GROUND &amp;lt;br&amp;gt;KILLER Lv1 || Restore 50% to all allied character within 2 squares&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Increase Hit Rate by 10% for 1 turn(Self only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Increases attack by 1.3 times when skill is active and attacking the &amp;lt;br&amp;gt;enemy from lower ground for one turn only. ||60&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 儚い滅のコインLv6 || Coin of Fleeting Destruction Lv6 ||エリアフレッシュ&amp;lt;br&amp;gt;AREA REFRESH&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; オールダウンLv1&amp;lt;br&amp;gt;ALL DOWN Lv1 ||Restore 50% AP to all allied character within 2 squares&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;For 1 turn, inflict all Lv1 DOWN Skills onto character you specify ||60&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;60 ||&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 儚い滅のコインLv7 ||  Coin of Fleeting Destruction Lv7||エリアリカバー &amp;lt;br&amp;gt;AREA RECOVER&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;属性キラー：友Lv1&amp;lt;br&amp;gt;ATTRIBUTE KILLER:&amp;lt;br&amp;gt; FRIENDSHIP Lv1|| Restore 50% ABILITY HP to all allied character within 2 squares&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.3 times when skill is active and attacking an &amp;lt;br&amp;gt;enemy with the Attribute FRIENDSHIP for one turn only. ||60&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 儚い滅のコインLv8 || Coin of Fleeting Destruction Lv8 ||レンジアップLv2&amp;lt;br&amp;gt;RANGE UP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; 属性キラー：絆Lv1&amp;lt;br&amp;gt;ATTRIBUTE KILLER:&amp;lt;br&amp;gt; BONDS Lv1 || Increase attack range by 2(Self Only) Battle ends effect.&amp;lt;br&amp;gt;Long Range Attack Command is not affected.&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.3 times when skill is active and attacking an &amp;lt;br&amp;gt;enemy with the Attribute BONDS for one turn only.||55&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&lt;br /&gt;
|-&lt;br /&gt;
| 儚い滅のコインLv9 || Coin of Fleeting Destruction Lv9 ||ムーブアップLv3&amp;lt;br&amp;gt;MOVE UP Lv3&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; ハイグランドキラーLv1&amp;lt;br&amp;gt;HIGH GROUND &amp;lt;br&amp;gt;KILLER Lv1 ||Increase tile movement by 3(Self Only) Taking Action ends effect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.3 times when skill is active and attacking the &amp;lt;br&amp;gt;enemy from higher ground for one turn only. ||50&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 儚い滅のコインLv10 || Coin of Fleeting Destruction Lv10 ||オールアップLv1&amp;lt;br&amp;gt;ALL UP Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; エリアリカバー &amp;lt;br&amp;gt;AREA RECOVER&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;キュアフリーズ&amp;lt;br&amp;gt;CURE FREEZE || For 1 turn, apply all Lv1 UP Skills. (Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% ABILITY HP to all allied character within 2 squares&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Cure abnormal status effect &#039;Frozen&#039; from character you specify ||60&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;60&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 儚い滅のコインLv11 || Coin of Fleeting Destruction Lv11 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 孤高の滅のコインLv12 || Coin of Superior Destruction Lv12 ||レンジダウンLv2&amp;lt;br&amp;gt;RANGE DOWN Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; ハイグランドキラーLv1 &amp;lt;br&amp;gt;HIGH GROUND &amp;lt;br&amp;gt;KILLER Lv1||Decrease attack range by 2 of character you specify. Attack range cannot become &amp;lt;br&amp;gt;0. Long Range Attack Command is not affected. Effect ends when character affect&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.3 times when skill is active and attacking the &amp;lt;br&amp;gt;enemy from higher ground for one turn only ||55&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;50 || &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 孤高の滅のコインLv13 || Coin of Superior Destruction Lv13 ||ムーブダウンLv2&amp;lt;br&amp;gt;MOVE DOWN Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; ローグランドキラーLv2&amp;lt;br&amp;gt;LOW GROUND &amp;lt;br&amp;gt;KILLER Lv2 ||Decrease tile movement by 2 to the character you specify.&amp;lt;br&amp;gt; Movement cannot become 0. Effect ends when character affected takes action.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.6 times when skill is active and attacking the &amp;lt;br&amp;gt;enemy from lower ground for one turn only. &lt;br /&gt;
|| 35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;50  || &amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; &amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 孤高の滅のコインLv14 || Coin of Superior Destruction Lv14 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 孤高の滅のコインLv15 || Coin of Superior Destruction Lv15 ||属性キラー：友Lv2&amp;lt;br&amp;gt;ATTRIBUTE KILLER:&amp;lt;br&amp;gt; FRIENDSHIP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; キュアナーバス&amp;lt;br&amp;gt;CURE NERVOUS ||Increases attack by 1.6 times when skill is active and attacking an &amp;lt;br&amp;gt;enemy with the Attribute Friendship for one turn only.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Cure abnormal status effect &#039;Tension&#039; from character you specify||50&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 孤高の滅のコインLv16 || Coin of Superior Destruction Lv16 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 孤高の滅のコインLv17 || Coin of Superior Destruction Lv17 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skill Coin Acquisition==&lt;br /&gt;
(Will soon detail where to get each of the coins.)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Tips:&amp;lt;BR&amp;gt;&lt;br /&gt;
1. Some coins appear as items on the map or goods in Gamers or AkaiKutsu shop.  Very Easy&amp;lt;BR&amp;gt;&lt;br /&gt;
2. Some coins are obtained at the end of a stage.  Very Easy&amp;lt;BR&amp;gt;&lt;br /&gt;
3. W Break.   Coins are always dropped as W Break by some bosses.   &amp;lt;BR&amp;gt;&lt;br /&gt;
4. Some coins are harder to get from bosses even with W Break. You get a better chance of getting some coins when more characters join a Soul Sympathy attack and all of them have the same attribute as the coin you want.  Another variant of this is to just perform W break with just one character but that character has the same default attribute as the coin you want to drop.  There are also some instances where the a target coin can be dropped by the boss even if you perform W break with a character of a different default attribute and no coins equipped.   This probably has something to do with the order of the ATK, SPD,and HIT attributes that are smashed during an Extra Attack.  This is hard to pull off so I suggest gearing up your party with the right coins or just use those with the right attributes.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Coin of Friendship - 友のコイン (RED)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| COIN NAME(JP and ENG)|| HOW TO GET&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv1|| Shop Item&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv2|| Stage 3 (Noel) dropped by 夢魔&amp;lt;br&amp;gt;Stage 5(める Route) dropped by ノイズモドキ&amp;lt;br&amp;gt;Free Stage 1-SP drop by GR-06ケイヴィ &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv3|| Stage 10 Item &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv4|| Free Stage 2 SP   ノイズモドキ (upper right)  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv5|| Shop item &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv6|| Stage 14(鈴音 route) dropped by ローパー&amp;lt;br&amp;gt;Stage 16(セシリア route) dropped by アキバーバリアン&amp;lt;br&amp;gt;Stage 22(でじこ route) dropped by グリーンジェル&amp;lt;br&amp;gt;Stage 22(でじこ route)dropped by うさだ&amp;lt;br&amp;gt;Free Stage 2-SP dropped by ノイズモドキ	 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv7|| Stage 20 dropped by ゴブリン&amp;lt;br&amp;gt;Stage 17 dropped by 黒服J&amp;lt;br&amp;gt;Free stage 3-SP dropped by ノイズモドキ亜種	  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv8|| Stage 27 map item&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv9|| Stage 22(アリア route) dropped by ケイヴィS&amp;lt;br&amp;gt;Free stage 3-SP dropped by ノイズモドキ亜種&amp;lt;br&amp;gt;Free stage 7-SP dropped by レッドジェル &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv10|| Stage 28 dropped by ジャンヌ&amp;lt;br&amp;gt;Free stage 4-SP dropped by 白服Z	  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv11|| Stage 31 dropped by 理子	 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv12|| Stage 47(雛見沢 route) dropped by オレリス&amp;lt;br&amp;gt;Stage 48(雛見沢 route) dropped by エクスファントム&amp;lt;br&amp;gt;Stage 46(ファンド route) dropped by 白服Z&amp;lt;br&amp;gt;Free stage 7SP dropped by レッドジェル	 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv13|| Stage 46(ファンド route) droipped by Dアリア&amp;lt;br&amp;gt;Stage 47(ファンド route)dropped by D響&amp;lt;br&amp;gt;Stage 48(ファンド route) dropped by D麗夢&amp;lt;br&amp;gt;Stage 46 (雛見沢 route) dropped by D沙都子＆梨花&amp;lt;br&amp;gt;Stage 47(雛見沢 route) dropped by Dレナ&amp;lt;br&amp;gt;Stage 46(ゲーマーズ route) dropped by Dでじこ&amp;lt;br&amp;gt;Stage 48(ゲーマーズ route) dropped by Dルイズ	  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv14|| Free Stage BONUS4 map item&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv15|| Stage 50(ノエル route) dropped by める&amp;lt;br&amp;gt;Free stage 7-SP dropped by ノイズモドキ亜種 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv16|| Stage 54 dropped by ケイ&amp;lt;br&amp;gt;Stage 55 dropped by イヴ&amp;lt;br&amp;gt;Free stage 8-SP dropped by 巨蒼鴉&amp;lt;br&amp;gt;Free stage 8-SP dropped by エクスファントム	  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv17|| Free stage8-SP dropped by 巨蒼鴉	  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv18|| Stage 59 dropped by ブラリス&amp;lt;br&amp;gt;Stage 60 dropped by ケイprod&amp;lt;br&amp;gt;Stage 61 droppped by Dティファニア and Dラウラ	  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Coin of Bonds - 絆のコイン (GREEN)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| COIN NAME(JP and ENG)|| HOW TO GET&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv1|| Shop Item&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv2|| Stage 1 dropped by ラウラ&amp;lt;br&amp;gt; Stage 4 (ノエル route) dropped by Dぷちこ&amp;lt;br&amp;gt;Stage 5 (ノエル route) dropped by Dぷちこ&amp;lt;br&amp;gt;Free Stage 1-SP droppedn by ケイヴィカスタム	 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv3|| Stage 19 map Item&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv4|| Stage 10 dropped by Dでじこ&amp;lt;br&amp;gt;Free Stage 2-Sp dropped by ノイズモドキ&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv5|| Shop Item&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv6|| Get it from &lt;br /&gt;
Stage 16(鈴音)八瀬  &amp;lt;BR&amp;gt;&lt;br /&gt;
Stage 16(鈴音)死神博士 using tip 4&amp;lt;BR&amp;gt;&lt;br /&gt;
Stage 16(セシリア)ぷちこ&amp;lt;BR&amp;gt;&lt;br /&gt;
Stage 22(でじこ、ノエル)める&amp;lt;BR&amp;gt;&lt;br /&gt;
Stage 22(でじこ)テスラ&amp;lt;BR&amp;gt;&lt;br /&gt;
フリー2-Spノイズモドキ&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv7|| Stage 17 dropped by ラウラ&amp;lt;br&amp;gt;Stage 21 dropped by ナイン	 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv8|| Free Stage BONUS 2 map item&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv9|| Stage 22(アリア、める route) dropped by ノエル &amp;lt;br&amp;gt;Stage 23 (アリア route) dropped by うさだ&amp;lt;br&amp;gt; Stage 24(でじこ、ノエル route) dropped by める&amp;lt;br&amp;gt; Free stage 3-SPdropped by ハイファントム	 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv10|| Stage 27 dropped by うさだ	 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv11|| Stage 40(IS route) dropped by 白服Z&amp;lt;br&amp;gt;Free stage 5-SP dropped by ダミーコアA&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv12|| Stage 46(雛見沢 route) dropped by D鈴音 or Dシャル&amp;lt;br&amp;gt;Stage 48(雛見沢 route )dropped by D魅音&amp;amp;詩音&amp;lt;br&amp;gt;Stage 46(ファンド route) dropped by Dレキ and D白雪&amp;lt;br&amp;gt;Stage 47(ファンド route) dropped by Dコト, D翼, and Dクリス&amp;lt;br&amp;gt;Stage 48(ファンド route) dropped by D遥, D葵, Dクルミ, Dアリア, Dレキ, and D白雪&amp;lt;br&amp;gt;Stage 46(ゲーマーズ route) dropped by Dぷちこ and Dそに子	&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv13|| Stage 49 dropped by ダミーコアAランカー&amp;lt;br&amp;gt; Stage 50 dropped by オレリス&amp;lt;br&amp;gt;Free stage 7 SP dropped by レッドジェル&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv14|| 48(ファンド route)/48(雛見沢 route) map item&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv15|| Stage 49 dropped by イブ[regenerates twice,  both instances drop it]&amp;lt;br&amp;gt;Stage 50 dropped byイブ&amp;lt;br&amp;gt;Stage 52(破壊 route) dropped by みぃ	 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv16|| Stage 55 dropped by 破壊の女神&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv17|| Stage 56 dropped by Dテスラ or Dナイン&amp;lt;br&amp;gt;Free stage 8SP dropped by エクスファントム&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv18|| Stage 59 dropped by みぃ&amp;lt;br&amp;gt;Stage 60 dropped by みぃprod&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds LvEX|| Free stage EX 2-1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Coin of Heart - 心のコイン (BLUE)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| COIN NAME(JP and ENG)|| HOW TO GET&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Coin of Destruction - 滅のコイン (GREY)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| COIN NAME(JP and ENG)|| HOW TO GET&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=%E8%B6%85%E3%83%92%E3%83%AD%E3%82%A4%E3%83%B3%E6%88%A6%E8%A8%98_-_Super_Heroine_Chronicle/Skill_Coins&amp;diff=39386</id>
		<title>超ヒロイン戦記 - Super Heroine Chronicle/Skill Coins</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=%E8%B6%85%E3%83%92%E3%83%AD%E3%82%A4%E3%83%B3%E6%88%A6%E8%A8%98_-_Super_Heroine_Chronicle/Skill_Coins&amp;diff=39386"/>
		<updated>2020-02-25T14:18:39Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Coin of Friendship - 友のコイン (RED) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==SKILL COIN LIST==&lt;br /&gt;
(Please note, this is not the full list. The Japanese wiki is also suffering from lack of confirmation of how many coins in each category.&amp;lt;br&amp;gt;&lt;br /&gt;
The list will be updated when the Japanese wiki is. Just use this for references for Skill Coins you own in game already.)&lt;br /&gt;
&lt;br /&gt;
===Coin of Friendship - 友のコイン (RED)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| JAPANESE || ENGLISH || SKILLS || SKILL DESCRIPTION || SP COST || COINS NEEDED&amp;lt;br&amp;gt; TO UNLOCK SKILL&lt;br /&gt;
|-&lt;br /&gt;
| 友のコインLv1 || Coin of Friendship Lv1 ||ディフェンスアップLv1 &amp;lt;br&amp;gt; DEFENSE UP Lv1 || Increase Defense by 10% for 1 turn(Self only) || 20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 友のコインLv2 || Coin of Friendship Lv2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 友のコインLv3 || Coin of Friendship Lv3 ||ヒットアップLv1&amp;lt;br&amp;gt;ACCURACY UP Lv1 || Increase Hit Rate by 10% for 1 turn(Self only) || 25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 友のコインLv4 || Coin of Friendship Lv4 || ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| 友のコインLv5 || Coin of Friendship Lv5 ||ムーブアップLv1&amp;lt;br&amp;gt;MOVEMENT UP Lv1 &amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;スピードダウンLv1&amp;lt;br&amp;gt;SPEED DOWN Lv1 ||Increase tile movement by 1(Self Only) Taking Action ends effect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Evasion Rate by 10% of the character you specify for 1 turn ||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 友のコインLv6 || Coin of Friendship Lv6 ||クリティカルアップLv1&amp;lt;br&amp;gt;CRITICAL UP Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ディフェンスダウンLv1&amp;lt;br&amp;gt;DEFENSE DOWN Lv1 ||Increase Critical Hit Rate by 10% for 1 turn(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Defense by 10% of character you specify for 1 turn ||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 愛しい友のコインLv6 || Coin of Beloved Friendship Lv6 ||クリティカルアップLv1&amp;lt;br&amp;gt;CRITICAL UP Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ディフェンスダウンLv1&amp;lt;br&amp;gt;DEFENSE DOWN Lv1 ||Increase Critical Hit Rate by 10% for 1 turn(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Defense by 10% of character you specify for 1 turn  ||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 愛しい友のコインLv7 || Coin of Belovedship Friend Lv7 ||レンジアップLv1&amp;lt;br&amp;gt;RANGE UP Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ヒットダウンLv1&amp;lt;br&amp;gt;ACCURACY DOWN Lv1 ||Increase attack range by 1(Self Only) Battle ends effect. &amp;lt;br&amp;gt;Long Range Attack Command is not affected.&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Hit Rate by 10% of the character you specify for 1 turn. ||35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 愛しい友のコインLv8 || Coin of Beloved Friendship Lv8 ||リフレッシュLv1&amp;lt;br&amp;gt;REFRESH Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;パワーダウンLv1&amp;lt;br&amp;gt;POWER DOWN Lv1|| Restore 30% AP(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Attack by 10% to the character you specify for 1 turn ||15&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 愛しい友のコインLv9 || Coin of Beloved Friendship Lv9 ||ムーブダウンLv1&amp;lt;br&amp;gt;MOVEMENT DOWN Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;クリティカルダウンLv1&amp;lt;br&amp;gt;CRITICAL DOWN Lv1 || Decrease tile movement by 1 to the character you specify. Movement cannot become 0. &amp;lt;br&amp;gt; Effect ends when character affected takes action.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Decrease Critical Hit Rate by 10% to the character you specify for 1 turn. ||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 愛しい友のコインLv10 || Coin of Beloved Friendship Lv10 ||レンジダウンLv1&amp;lt;br&amp;gt;RANGE DOWN Lv1&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;フロントキラーLv1&amp;lt;br&amp;gt;FRONT KILLER Lv1 || Decrease attack range by 1 of character you specify. Attack range cannot become 0. &amp;lt;br&amp;gt;Long Range Attack Command is not affected. Effect ends when character affect takes action.&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.3 times when skill is active and attacking the front of enemy&amp;lt;br&amp;gt;for one turn only.  ||35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&lt;br /&gt;
|-&lt;br /&gt;
| 愛しい友のコインLv11 || Coin of Beloved Friendship Lv11 ||ディフェンスアップLv2&amp;lt;br&amp;gt;DEFENSE UP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;クリティカルアップLv1&amp;lt;br&amp;gt;CRITICAL UP Lv1|| Increase Defense by 25% for 1 turn(Self only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increase Critical Hit Rate by 10% for 1 turn(Self Only)||35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 愛しい友のコインLv12 || Coin of Beloved Friendship Lv12 ||クリティカルダウンLv2&amp;lt;br&amp;gt;CRITICAL DOWN Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;パワーアップLv1 &amp;lt;br&amp;gt;POWER UP Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リフレッシュLv1 &amp;lt;br&amp;gt;REFERSH Lv1|| Decrease Critical Hit Rate by 25% of the character you specify for 1 turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increase Attack by 10% for 1 turn(Self only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 30% AP(Self Only)||35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 美しき友のコインLv13 || Coin of Beautiful Friendship Lv13 ||ヒットアップLv2 &amp;lt;br&amp;gt;ACCURACY UP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ディフェンスダウンLv1 &amp;lt;br&amp;gt;DEFENSE DOWN Lv1|| Increase Hit Rate by 25% for 1 turn(Self only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Defense by 10% of character you specify for 1 turn||45&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 美しき友のコインLv14 || Coin of Beautiful Friendship Lv14 ||パワーアップLv2&amp;lt;br&amp;gt;POWER UP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リフレッシュLv2&amp;lt;br&amp;gt;REFRESH Lv2|| Increase Attack by 25% for 1 turn(Self only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% AP(Self Only)||45&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 美しき友のコインLv15 || Coin of Beautiful Friendship Lv15 ||ムーブアップLv2&amp;lt;br&amp;gt;MOVEMENT UP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ヒットダウンLv2&amp;lt;br&amp;gt;ACCURACY DOWN Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;スピードダウンLv2&amp;lt;br&amp;gt;SPEED DOWN Lv2 || Increase tile movement by 2(Self Only) Taking Action ends effect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Hit Rate by 25% of the character you specify for 1 turn.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Evasion Rate by 25% of the character you specify for 1 turn.||35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;45&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;45 ||&lt;br /&gt;
|-&lt;br /&gt;
| 美しき友のコインLv16 || Coin of Beautiful Friendship Lv16 ||パワーダウンLv2&amp;lt;br&amp;gt;POWER DOWN Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ヒットアップLv1&amp;lt;br&amp;gt;ACCURACY UP Lv1 || Decrease Attack by 25% to the character you specify for 1 turn&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increase Hit Rate by 10% for 1 turn(Self only)||45&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 || &amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 美しき友のコインLv17 || Coin of Beautiful Friendship Lv17 ||スピードアップLv2&amp;lt;br&amp;gt;SPEED UP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ムーブアップLv1&amp;lt;br&amp;gt;MOVEMENT UP Lv1|| Increase Evasion Rate by 25% for 1 turn(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increase tile movement by 1(Self Only) Taking Action ends effect||45&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 美しき友のコインLv18 || Coin of Beautiful Friendship Lv18 ||ディフェンスダウンLv2 &amp;lt;br&amp;gt;DEFENSE DOWN Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;クリティカルアップLv2&amp;lt;br&amp;gt;CRITICAL UP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;フロントキラーLv2&amp;lt;br&amp;gt;FRONT KILLER Lv2|| Decrease Defense by 25% of character you specify for 1 turn&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increase Critical Hit Rate by 25% for 1 turn(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.6 times when skill is active and attacking the front of enemy&amp;lt;br&amp;gt;for one turn only.||35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;50 || &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Coin of Bonds - 絆のコイン (GREEN)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| JAPANESE || ENGLISH || SKILLS || SKILL DESCRIPTION || SP COST || COINS NEEDED&amp;lt;br&amp;gt; TO UNLOCK SKILL&lt;br /&gt;
|-&lt;br /&gt;
| 絆のコインLv1 || Coin of Bonds Lv1 ||キュアポイズン&amp;lt;br&amp;gt;CURE POISON || Cure abnormal status effect &#039;Poison&#039; from character you specify ||15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 絆のコインLv2 || Coin of Bonds Lv2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 絆のコインLv3 || Coin of Bonds Lv3 ||キュアパライズ&amp;lt;br&amp;gt;CURE PARALYSIS || Cure abnormal status effect &#039;Paralysis&#039; from character you specify ||25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 絆のコインLv4 || Coin of Bonds Lv4 ||リフレッシュLv1&amp;lt;br&amp;gt;REFRESH Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; キュアナーバス&amp;lt;br&amp;gt;CURE NERVOUS ||Restore 30% AP(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Cure abnormal status effect &#039;Tension&#039; from character you specify ||15&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 絆のコインLv5 || Coin of Bonds Lv5 ||キュアカーズ&amp;lt;br&amp;gt;CURE CURSE ||Cure abnormal status effect &#039;Curse&#039; from character you specify ||15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv6 || Coin of Profound Bonds Lv6 ||キュアレイジー&amp;lt;br&amp;gt;CURE LAZY&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; キュアコンフュ&amp;lt;br&amp;gt;CURE CONFUSION ||Cure abnormal status effect &#039;Dejected&#039; from character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Cure abnormal status effect &#039;Confusion&#039; from character you specify||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;? ||&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv7 || Coin of Profound Bonds Lv7 ||キュアフリーズ&amp;lt;br&amp;gt;CURE FREEZE&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; スピードダウンLv1&amp;lt;br&amp;gt; SPEED DOWN Lv1 ||Cure abnormal status effect &#039;Frozen&#039; from character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Decrease Evasion Rate by 10% of the character you specify for 1 turn. ||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv8 || Coin of Profound Bonds Lv8 ||キュアダウト&amp;lt;br&amp;gt;CURE DOUBT&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; コンフュプラスLv1&amp;lt;br&amp;gt;CONFUSION PLUS ||Cure abnormal status effect &#039;Suspicious&#039; from character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;For 1 turn, gives a chance of 30% to inflict abnormal status effect &#039;Confusion&#039; when attack hits ||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 || &lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv9 || Coin of Profound Bonds Lv9 ||パライズプラスLv1&amp;lt;br&amp;gt;PARALYSIS PLUS Lv1 ||For 1 turn, gives a 30% chance to inflict abnormal status effect &#039;Paraylsis&#039; when attack hits ||35 ||&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv10 || Coin of Profound Bonds Lv10 ||ポイズンプラスLv1&amp;lt;br&amp;gt;POISON PLUS Lv1 ||For 1 turn, gives a 30% chance to inflict abnormal status effect &#039;Poison&#039; when attack hits ||20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv11 || Coin of Profound Bonds Lv11 ||フリーズプラスLv1&amp;lt;br&amp;gt;FREEZE PLUS Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; サイドキラーLv1&amp;lt;br&amp;gt;SIDE KILLER Lv1 ||For 1 turn, gives a 30% chance to inflict abnormal status effect &#039;Frozen&#039; when attack hits&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Increases attack by 1.3 times when skill is active and attacking the side of enemy&amp;lt;br&amp;gt;for one turn only.||20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLv12 || Coin of Profound Bonds Lv12 ||タイアープラスLv2&amp;lt;br&amp;gt;TIRE OUT PLUS Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; レイジープラスLv1&amp;lt;br&amp;gt;LAZY PLUS Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; リカバーLv1&amp;lt;br&amp;gt;RECOVER Lv1 ||For 1 turn, gives a 40% chance to inflict abnormal status effect &#039;Fatigue&#039; when attack hits&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; For 1 turn, gives a 30% chance to inflict abnormal status effect &#039;Dejected&#039; when attack hits&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Recover 30% ABILITY HP(Self Only)||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 尊き絆のコインLv13 || Coin of Precious Bonds Lv13 ||カーズプラスLv2&amp;lt;br&amp;gt;CURSE PLUS Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;コンフュプラスLv2&amp;lt;br&amp;gt;CONFUSION PLUS Lv2 ||For 1 turn, gives a 40% chance to inflict abnormal status effect &#039;Curse&#039; when attack hits &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; For 1 turn, gives a 40% chance to inflict abnormal status effect &#039;Confusion&#039; when attack hits ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;50 ||&lt;br /&gt;
|-&lt;br /&gt;
| 尊き絆のコインLv14 || Coin of Precious Bonds Lv14 ||ポイズンプラスLv2&amp;lt;br&amp;gt;POISON PLUS Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;カーズプラスLv1&amp;lt;br&amp;gt;CURSE PLUS Lv1 ||For 1 turn, gives a 40% chance to inflict abnormal status effect &#039;Poison&#039; when attack hits&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; For 1 turn, gives a 30% chance to inflict abnormal status effect &#039;Curse&#039; when attack hits ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 尊き絆のコインLv15 || Coin of Precious Bonds Lv15 ||レイジープラスLv2&amp;lt;br&amp;gt;LAZY PLUS Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;スピードアップLv1&amp;lt;br&amp;gt;SPEED UP Lv1 ||For 1 turn, gives a 40% chance to inflict abnormal status effect &#039;Dejected&#039; when attack hits &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increase Evasion Rate by 10% for 1 turn(Self Only) ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 尊き絆のコインLv16 || Coin of Precious Bonds Lv16 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 尊き絆のコインLv17 || Coin of Precious Bonds Lv17 ||パライズプラスLv2&amp;lt;br&amp;gt;PARALYSIS PLUS Lv2 ||For 1 turn, gives a 40% chance to inflict abnormal status effect &#039;Paraylsis&#039; when attack hits ||70 ||&lt;br /&gt;
|-&lt;br /&gt;
| 尊き絆のコインLv18 || Coin of Precious Bonds Lv18 ||フリーズプラスLv2&amp;lt;br&amp;gt;FREEZE PLUS Lv2 &amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;サイドキラーLv2&amp;lt;br&amp;gt;SIDE KILLER Lv2 ||For 1 turn, gives a 40% chance to inflict abnormal status effect &#039;Frozen&#039; when attack hits&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.6 times when skill is active and attacking the side of enemy&amp;lt;br&amp;gt;for one turn only. ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;50 || &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; &amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコインLvEX || Coin of Profound Bonds LvEX ||サイドキラーLv2&amp;lt;br&amp;gt;SIDE KILLER Lv2 &amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;バックキラーLv2&amp;lt;br&amp;gt;BACK KILLER Lv2 ||Increases attack by 1.6 times when skill is active and attacking the side of enemy&amp;lt;br&amp;gt;for one turn only.&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Increases attack by 1.6 times when skill is active and attacking the back of enemy&amp;lt;br&amp;gt;for one turn only. || 50&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;50 || &amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Coin of Heart - 心のコイン (BLUE)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| JAPANESE || ENGLISH || SKILLS || SKILL DESCRIPTION || SP COST || COINS NEEDED&amp;lt;br&amp;gt; TO UNLOCK SKILL&lt;br /&gt;
|-&lt;br /&gt;
| 心のコインLv1 || Coin of Heart Lv1 || ヒールLv1&amp;lt;br&amp;gt;HEAL Lv1 ||Restore 30% HP(Self Only) ||15 ||&lt;br /&gt;
|-&lt;br /&gt;
| 心のコインLv2 || Coin of Heart Lv2 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 心のコインLv3 || Coin of Heart Lv3 || ヒールLv2&amp;lt;br&amp;gt;HEAL Lv2 ||Restore 50% HP(Self Only) || 25||&lt;br /&gt;
|-&lt;br /&gt;
| 心のコインLv4 || Coin of Heart Lv4 || リカバーLv2&amp;lt;br&amp;gt;RECOVER Lv2 ||Restore 50% ABILITY HP(Self Only) ||25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 心のコインLv5 || Coin of Heart Lv5 || ヒールLv3&amp;lt;br&amp;gt;HEAL Lv2 ||Restore 50% HP(Self Only) ||40 || &amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| アツい心のコインLv6 || Coin of Passionate Heart Lv6 || リカバーLv3&amp;lt;br&amp;gt;RECOVER Lv3 ||Restore 50% ABILITY HP to the character you specify ||40 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| アツい心のコインLv7 || Coin of Passionate Heart Lv7 || ヒールLv2 &amp;lt;br&amp;gt;HEAL Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リカバーLv1&amp;lt;br&amp;gt;RECOVER Lv1 ||Restore 50% HP(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 30% ABILITY HP(Self Only) ||25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;15 ||&lt;br /&gt;
|-&lt;br /&gt;
| アツい心のコインLv8 || Coin of Passionate Heart Lv8 || リカバーLv2 &amp;lt;br&amp;gt;RECOVER Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ヒールLv1&amp;lt;br&amp;gt;HEAL Lv1 ||Restore 50% ABILITY HP(Self Only) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 30% HP(Self Only)||25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;15 ||&lt;br /&gt;
|-&lt;br /&gt;
| アツい心のコインLv9 || Coin of Passionate Heart Lv9 || ヒールLv3 &amp;lt;br&amp;gt;HEAL Lv3&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;キュアダウト&amp;lt;br&amp;gt;CURE DOUBT ||Restore 50% HP to the character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Cure abnormal status effect &#039;Suspicious&#039; from character you specify ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| アツい心のコインLv10 || Coin of Passionate Heart Lv10 || ヒールLv3 &amp;lt;br&amp;gt;HEAL Lv3&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;キュアポイズン &amp;lt;br&amp;gt;CURE POSION&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;バックキラーLv1&amp;lt;br&amp;gt;BACK KILLER Lv1 ||Restore 50% HP to the character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Cure abnormal status effect &#039;Poison&#039; from character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.3 times when skill is active and attacking the back of enemy&amp;lt;br&amp;gt;for one turn only. ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;15&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| アツい心のコインLv11 || Coin of Passionate Heart Lv11 || リカバーLv2 &amp;lt;br&amp;gt;RECOVER Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;パワーアップLv1&amp;lt;br&amp;gt;POWER UP Lv1 ||Restore 50% ABILITY HP(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increase Attack by 10% for 1 turn(Self only) ||25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&lt;br /&gt;
|-&lt;br /&gt;
| 気高き心のコインLv12 || Coin of Noble Heart Lv12 || リカバーLv2 &amp;lt;br&amp;gt;RECOVER Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ナーバスプラスLv1&amp;lt;br&amp;gt;NERVOUS PLUS Lv1 ||Restore 50% ABILITY HP(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;For 1 turn, gives a 30% chance to inflict abnormal status effect &#039;Tension&#039; when attack hits ||25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 気高き心のコインLv13 || Coin of Noble Heart Lv13 || リカバーLv3 &amp;lt;br&amp;gt;RECOVER Lv3&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リフレッシュLv2 &amp;lt;br&amp;gt;REFRESH Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;バックキラーLv2&amp;lt;br&amp;gt;BACK KILLER Lv2 ||Restore 50% ABILITY HP to the character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% AP(Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.6 times when skill is active and attacking the back of enemy&amp;lt;br&amp;gt;for one turn only. ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;50 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 気高き心のコインLv14 || Coin of Noble Heart Lv14 || リカバーLv3 &amp;lt;br&amp;gt;RECOVER Lv3&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;ヒールLv2&amp;lt;br&amp;gt;HEAL Lv2 ||Restore 50% ABILITY HP to the character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% HP(Self Only) ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 気高き心のコインLv15 || Coin of Noble Heart Lv15 || ヒールLv4 &amp;lt;br&amp;gt;HEAL Lv4&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リカバーLv3 &amp;lt;br&amp;gt;RECOVER LV3&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リフレッシュLv3&amp;lt;br&amp;gt;REFRESH Lv3 ||Restore Full HP to the character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% ABILITY HP to the character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% AP to the character you specify ||60&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;40 ||&amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 気高き心のコインLv16 || Coin of Noble Heart Lv16 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| アツい心のコインLvEX || Coin of Passionate Heart LvEX || ヒールLv3 &amp;lt;br&amp;gt;HEAL Lv3&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リカバーLv2&amp;lt;br&amp;gt;RECOVER Lv2 ||Restore 50% HP to the character you specify&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% ABILITY HP(Self Only) ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 気高き心のコインLvEX || Coin of Noble Heart LvEX || エリアヒール &amp;lt;br&amp;gt;AREA HEAL&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;リフレッシュLv3&amp;lt;br&amp;gt;REFRESH Lv3 ||Restore 50% to all allied character within 2 squares&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% AP to the character you specify ||60&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;40 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; &amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Coin of Destruction - 滅のコイン (GREY)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| JAPANESE || ENGLISH || SKILLS || SKILL DESCRIPTION || SP COST || COINS NEEDED&amp;lt;br&amp;gt; TO UNLOCK SKILL&lt;br /&gt;
|-&lt;br /&gt;
| 滅のコインLv1 || Coin of Destruction Lv1 ||ヒールLv4&amp;lt;br&amp;gt;HEAL Lv4 || Restore Full HP to the character you specify ||60 ||&amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 滅のコインLv2 || Coin of Destruction Lv2 ||リカバーLv4&amp;lt;br&amp;gt;RECOVER Lv4 || Restore Full ABILITY HP to the character you specify ||60 ||&amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 滅のコインLv3 || Coin of Destruction Lv3 ||リフレッシュLv4&amp;lt;br&amp;gt;REFRESH Lv4 ||Restore Full AP to the character you specify ||60 ||&amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 滅のコインLv4 || Coin of Destruction Lv4 ||キュアオール&amp;lt;br&amp;gt;CURE ALL&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; 属性キラー：心Lv1&amp;lt;br&amp;gt;ATTRIBUTE KILLER:&amp;lt;br&amp;gt; HEART Lv1 || Cure all abnormal status effects from the character you designated.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.3 times when skill is active and attacking an&amp;lt;br&amp;gt; enemy with the Heart Attribute for one turn only.  ||40&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 滅のコインLv5 || Coin of Destruction Lv5 ||エリアヒール&amp;lt;br&amp;gt;AREA HEAL&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; ヒットアップLv1&amp;lt;br&amp;gt;ACCURACY UP Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; ローグランドキラーLv1&amp;lt;br&amp;gt;LOW GROUND &amp;lt;br&amp;gt;KILLER Lv1 || Restore 50% to all allied character within 2 squares&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Increase Hit Rate by 10% for 1 turn(Self only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Increases attack by 1.3 times when skill is active and attacking the &amp;lt;br&amp;gt;enemy from lower ground for one turn only. ||60&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;25&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 儚い滅のコインLv6 || Coin of Fleeting Destruction Lv6 ||エリアフレッシュ&amp;lt;br&amp;gt;AREA REFRESH&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; オールダウンLv1&amp;lt;br&amp;gt;ALL DOWN Lv1 ||Restore 50% AP to all allied character within 2 squares&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;For 1 turn, inflict all Lv1 DOWN Skills onto character you specify ||60&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;60 ||&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 儚い滅のコインLv7 ||  Coin of Fleeting Destruction Lv7||エリアリカバー &amp;lt;br&amp;gt;AREA RECOVER&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;属性キラー：友Lv1&amp;lt;br&amp;gt;ATTRIBUTE KILLER:&amp;lt;br&amp;gt; FRIENDSHIP Lv1|| Restore 50% ABILITY HP to all allied character within 2 squares&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.3 times when skill is active and attacking an &amp;lt;br&amp;gt;enemy with the Attribute FRIENDSHIP for one turn only. ||60&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 儚い滅のコインLv8 || Coin of Fleeting Destruction Lv8 ||レンジアップLv2&amp;lt;br&amp;gt;RANGE UP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; 属性キラー：絆Lv1&amp;lt;br&amp;gt;ATTRIBUTE KILLER:&amp;lt;br&amp;gt; BONDS Lv1 || Increase attack range by 2(Self Only) Battle ends effect.&amp;lt;br&amp;gt;Long Range Attack Command is not affected.&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.3 times when skill is active and attacking an &amp;lt;br&amp;gt;enemy with the Attribute BONDS for one turn only.||55&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&lt;br /&gt;
|-&lt;br /&gt;
| 儚い滅のコインLv9 || Coin of Fleeting Destruction Lv9 ||ムーブアップLv3&amp;lt;br&amp;gt;MOVE UP Lv3&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; ハイグランドキラーLv1&amp;lt;br&amp;gt;HIGH GROUND &amp;lt;br&amp;gt;KILLER Lv1 ||Increase tile movement by 3(Self Only) Taking Action ends effect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.3 times when skill is active and attacking the &amp;lt;br&amp;gt;enemy from higher ground for one turn only. ||50&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;30 ||&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 儚い滅のコインLv10 || Coin of Fleeting Destruction Lv10 ||オールアップLv1&amp;lt;br&amp;gt;ALL UP Lv1&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; エリアリカバー &amp;lt;br&amp;gt;AREA RECOVER&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;キュアフリーズ&amp;lt;br&amp;gt;CURE FREEZE || For 1 turn, apply all Lv1 UP Skills. (Self Only)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Restore 50% ABILITY HP to all allied character within 2 squares&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Cure abnormal status effect &#039;Frozen&#039; from character you specify ||60&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;60&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 儚い滅のコインLv11 || Coin of Fleeting Destruction Lv11 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 孤高の滅のコインLv12 || Coin of Superior Destruction Lv12 ||レンジダウンLv2&amp;lt;br&amp;gt;RANGE DOWN Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; ハイグランドキラーLv1 &amp;lt;br&amp;gt;HIGH GROUND &amp;lt;br&amp;gt;KILLER Lv1||Decrease attack range by 2 of character you specify. Attack range cannot become &amp;lt;br&amp;gt;0. Long Range Attack Command is not affected. Effect ends when character affect&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.3 times when skill is active and attacking the &amp;lt;br&amp;gt;enemy from higher ground for one turn only ||55&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;50 || &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 孤高の滅のコインLv13 || Coin of Superior Destruction Lv13 ||ムーブダウンLv2&amp;lt;br&amp;gt;MOVE DOWN Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; ローグランドキラーLv2&amp;lt;br&amp;gt;LOW GROUND &amp;lt;br&amp;gt;KILLER Lv2 ||Decrease tile movement by 2 to the character you specify.&amp;lt;br&amp;gt; Movement cannot become 0. Effect ends when character affected takes action.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;Increases attack by 1.6 times when skill is active and attacking the &amp;lt;br&amp;gt;enemy from lower ground for one turn only. &lt;br /&gt;
|| 35&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;50  || &amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; &amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 孤高の滅のコインLv14 || Coin of Superior Destruction Lv14 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 孤高の滅のコインLv15 || Coin of Superior Destruction Lv15 ||属性キラー：友Lv2&amp;lt;br&amp;gt;ATTRIBUTE KILLER:&amp;lt;br&amp;gt; FRIENDSHIP Lv2&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; キュアナーバス&amp;lt;br&amp;gt;CURE NERVOUS ||Increases attack by 1.6 times when skill is active and attacking an &amp;lt;br&amp;gt;enemy with the Attribute Friendship for one turn only.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt; Cure abnormal status effect &#039;Tension&#039; from character you specify||50&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;20 ||&lt;br /&gt;
|-&lt;br /&gt;
| 孤高の滅のコインLv16 || Coin of Superior Destruction Lv16 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| 孤高の滅のコインLv17 || Coin of Superior Destruction Lv17 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==Skill Coin Acquisition==&lt;br /&gt;
(Will soon detail where to get each of the coins.)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
Tips:&amp;lt;BR&amp;gt;&lt;br /&gt;
1. Some coins appear as items on the map or goods in Gamers or AkaiKutsu shop.  Very Easy&amp;lt;BR&amp;gt;&lt;br /&gt;
2. Some coins are obtained at the end of a stage.  Very Easy&amp;lt;BR&amp;gt;&lt;br /&gt;
3. W Break.   Coins are always dropped as W Break by some bosses.   &amp;lt;BR&amp;gt;&lt;br /&gt;
4. Some coins are harder to get from bosses even with W Break. You get a better chance of getting some coins when more characters join a Soul Sympathy attack and all of them have the same attribute as the coin you want.  Another variant of this is to just perform W break with just one character but that character has the same default attribute as the coin you want to drop.  There are also some instances where the a target coin can be dropped by the boss even if you perform W break with a character of a different default attribute and no coins equipped.   This probably has something to do with the order of the ATK, SPD,and HIT attributes that are smashed during an Extra Attack.  This is hard to pull off so I suggest gearing up your party with the right coins or just use those with the right attributes.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Coin of Friendship - 友のコイン (RED)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/FONT&amp;gt;&amp;lt;/FONT&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| COIN NAME(JP and ENG)|| HOW TO GET&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv1|| Shop Item&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv2|| Stage 5(める Route) dropped by ノイズモドキ&amp;lt;br&amp;gt;Free Stage 1-SP drop by GR-06ケイヴィ &amp;lt;br&amp;gt; Stage 3 (Noel) dropped by 夢魔&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv3|| Stage 10 Item &lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv4|| Free Stage 2 SP   ノイズモドキ (upper right)  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv5|| Shop item &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv6|| Stage 14(鈴音 route) dropped by ローパー&amp;lt;br&amp;gt;Stage 16(セシリア route) dropped by アキバーバリアン&amp;lt;br&amp;gt;Stage 22(でじこ route) dropped by グリーンジェル&amp;lt;br&amp;gt;Stage 22(でじこ route)dropped by うさだ&amp;lt;br&amp;gt;Free Stage 2-SP dropped by ノイズモドキ	 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv7|| Stage 20 dropped by ゴブリン&amp;lt;br&amp;gt;Stage 17 dropped by 黒服J&amp;lt;br&amp;gt;Free stage 3-SP dropped by ノイズモドキ亜種	  &lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv8|| Stage 27 map item&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv9|| Stage 22(アリア route) dropped by ケイヴィS&amp;lt;br&amp;gt;Free stage 3-SP dropped by ノイズモドキ亜種&amp;lt;br&amp;gt;Free stage 7-SP dropped by レッドジェル &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv10|| Stage 28 dropped by ジャンヌ&amp;lt;br&amp;gt;Free stage 4-SP dropped by 白服Z	  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv11|| Stage 31 dropped by 理子	 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv12|| Stage 47(雛見沢 route) dropped by オレリス&amp;lt;br&amp;gt;Stage 48(雛見沢 route) dropped by エクスファントム&amp;lt;br&amp;gt;Stage 46(ファンド route) dropped by 白服Z&amp;lt;br&amp;gt;Free stage 7SP dropped by レッドジェル	 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv13|| Stage 46(ファンド route) droipped by Dアリア&amp;lt;br&amp;gt;Stage 47(ファンド route)dropped by D響&amp;lt;br&amp;gt;Stage 48(ファンド route) dropped by D麗夢&amp;lt;br&amp;gt;Stage 46 (雛見沢 route) dropped by D沙都子＆梨花&amp;lt;br&amp;gt;Stage 47(雛見沢 route) dropped by Dレナ&amp;lt;br&amp;gt;Stage 46(ゲーマーズ route) dropped by Dでじこ&amp;lt;br&amp;gt;Stage 48(ゲーマーズ route) dropped by Dルイズ	  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv14|| Free Stage BONUS4 map item&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv15|| Stage 50(ノエル route) dropped by める&amp;lt;br&amp;gt;Free stage 7-SP dropped by ノイズモドキ亜種 &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv16|| Stage 54 dropped by ケイ&amp;lt;br&amp;gt;Stage 55 dropped by イヴ&amp;lt;br&amp;gt;Free stage 8-SP dropped by 巨蒼鴉&amp;lt;br&amp;gt;Free stage 8-SP dropped by エクスファントム	  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv17|| Free stage8-SP dropped by 巨蒼鴉	  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 友のコイン/Coin of Friendship Lv18|| Stage 59 dropped by ブラリス&amp;lt;br&amp;gt;Stage 60 dropped by ケイprod&amp;lt;br&amp;gt;Stage 61 droppped by Dティファニア and Dラウラ	  &lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
===Coin of Bonds - 絆のコイン (GREEN)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;008000&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
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| COIN NAME(JP and ENG)|| HOW TO GET&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv1|| Shop Item&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv2|| Stage 1 dropped by ラウラ&amp;lt;br&amp;gt; Stage 4 (ノエル route) dropped by Dぷちこ&amp;lt;br&amp;gt;Stage 5 (ノエル route) dropped by Dぷちこ&amp;lt;br&amp;gt;Free Stage 1-SP droppedn by ケイヴィカスタム	 &lt;br /&gt;
|-&lt;br /&gt;
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| 深い絆のコイン/Coin of Bonds Lv3|| Stage 19 map Item&lt;br /&gt;
|-&lt;br /&gt;
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| 深い絆のコイン/Coin of Bonds Lv4|| Stage 10 dropped by Dでじこ&amp;lt;br&amp;gt;Free Stage 2-Sp dropped by ノイズモドキ&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv5|| Shop Item&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコインLv6|| Get it from &lt;br /&gt;
Stage 16(鈴音)八瀬  &amp;lt;BR&amp;gt;&lt;br /&gt;
Stage 16(鈴音)死神博士 using tip 4&amp;lt;BR&amp;gt;&lt;br /&gt;
Stage 16(セシリア)ぷちこ&amp;lt;BR&amp;gt;&lt;br /&gt;
Stage 22(でじこ、ノエル)める&amp;lt;BR&amp;gt;&lt;br /&gt;
Stage 22(でじこ)テスラ&amp;lt;BR&amp;gt;&lt;br /&gt;
フリー2-Spノイズモドキ&amp;lt;BR&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv7|| Stage 17 dropped by ラウラ&amp;lt;br&amp;gt;Stage 21 dropped by ナイン	 &lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv8|| Free Stage BONUS 2 map item&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv9|| Stage 22(アリア、める route) dropped by ノエル &amp;lt;br&amp;gt;Stage 23 (アリア route) dropped by うさだ&amp;lt;br&amp;gt; Stage 24(でじこ、ノエル route) dropped by める&amp;lt;br&amp;gt; Free stage 3-SPdropped by ハイファントム	 &lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv10|| Stage 27 dropped by うさだ	 &lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv11|| Stage 40(IS route) dropped by 白服Z&amp;lt;br&amp;gt;Free stage 5-SP dropped by ダミーコアA&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv12|| Stage 46(雛見沢 route) dropped by D鈴音 or Dシャル&amp;lt;br&amp;gt;Stage 48(雛見沢 route )dropped by D魅音&amp;amp;詩音&amp;lt;br&amp;gt;Stage 46(ファンド route) dropped by Dレキ and D白雪&amp;lt;br&amp;gt;Stage 47(ファンド route) dropped by Dコト, D翼, and Dクリス&amp;lt;br&amp;gt;Stage 48(ファンド route) dropped by D遥, D葵, Dクルミ, Dアリア, Dレキ, and D白雪&amp;lt;br&amp;gt;Stage 46(ゲーマーズ route) dropped by Dぷちこ and Dそに子	&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv13|| Stage 49 dropped by ダミーコアAランカー&amp;lt;br&amp;gt; Stage 50 dropped by オレリス&amp;lt;br&amp;gt;Free stage 7 SP dropped by レッドジェル&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv14|| 48(ファンド route)/48(雛見沢 route) map item&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv15|| Stage 49 dropped by イブ[regenerates twice,  both instances drop it]&amp;lt;br&amp;gt;Stage 50 dropped byイブ&amp;lt;br&amp;gt;Stage 52(破壊 route) dropped by みぃ	 &lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv16|| Stage 55 dropped by 破壊の女神&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv17|| Stage 56 dropped by Dテスラ or Dナイン&amp;lt;br&amp;gt;Free stage 8SP dropped by エクスファントム&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds Lv18|| Stage 59 dropped by みぃ&amp;lt;br&amp;gt;Stage 60 dropped by みぃprod&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
| 深い絆のコイン/Coin of Bonds LvEX|| Free stage EX 2-1&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
===Coin of Heart - 心のコイン (BLUE)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;0000FF&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| COIN NAME(JP and ENG)|| HOW TO GET&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Coin of Destruction - 滅のコイン (GREY)===&lt;br /&gt;
{| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%; text-align:center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;COIN COLOR - &amp;lt;font color=&amp;quot;A9A9A9&amp;quot;&amp;gt;&amp;lt;font size=&amp;quot;6&amp;quot;&amp;gt;●&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| COIN NAME(JP and ENG)|| HOW TO GET&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35325</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35325"/>
		<updated>2019-03-23T01:05:26Z</updated>

		<summary type="html">&lt;p&gt;Personx9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
* Scenario 11: Gai Shishioh must defeat at least 3 enemies.&lt;br /&gt;
* Scenario 11: Van must have at least 20 kills.&lt;br /&gt;
&lt;br /&gt;
Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join at the end of this scenario. Nero will join at Scenario 24 if these requirements are not met, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
* Scenario 26: Akito and Ruri have a combined kill count of at least 80.&lt;br /&gt;
* Scenario 26: Your current TacP Customization rank is at least 3.&lt;br /&gt;
* Scenario 26: You have at least two ace pilots at the end of the scenario.&lt;br /&gt;
&lt;br /&gt;
At the end of this scenario, Akito, Ryoko, and Saburouta&#039;s units will receive enhanced statistics. Prospector will join T3 as a support staff member.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03===&lt;br /&gt;
&amp;quot;V Junction&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have ≥ 6 Aces and a GRADE level of ≥ 4&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04===&lt;br /&gt;
&amp;quot;Visitor X&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have ≥ 11 Aces and a GRADE level of ≥ 5&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05===&lt;br /&gt;
&amp;quot;流浪のハマーン&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 meet the requirements to have both Haman and Char join&lt;br /&gt;
&lt;br /&gt;
===IF route===&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if Enemy points ≥ 4, ACE count ≥ 25 , GRADE is 6 choice will be available&lt;br /&gt;
&lt;br /&gt;
Choice to take the IF route will always been open on NG+&lt;br /&gt;
&lt;br /&gt;
===Enemy points===&lt;br /&gt;
&lt;br /&gt;
Scenario 08: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 26: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 29: main character fights Rudi Pixyzalto +1 Enemy point, the plot +1 Enemy point, the protagonist and Rudi Pixyzalto battle +1 Enemy point(?), the secondary character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 46: main character fights Wassilmon Razlson +1&lt;br /&gt;
&lt;br /&gt;
== Secret Characters and Units ==&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
Scenario 14: Gai and Master Asia fight +1 point, Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 15: Master Asia defeated at least 2 enemies +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 30: Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point, Akito and Master Asia fight +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 45 Char/Haman/Alone route: For each enemy Master Asia attacks +1 point up to a max of 5 points&lt;br /&gt;
&lt;br /&gt;
Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
If Master Asia points ≥6 after Scenario 46 he will join during Scenario 47 &lt;br /&gt;
&lt;br /&gt;
If not enough points obtained Master Asia will automatically join on Scenario 52 of the IF route&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
Scenario 11: After the scenario ends, choose the Space route&lt;br /&gt;
&lt;br /&gt;
Scenario 13: Judau and Mashymre fight +1 point, don&#039;t fight +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 22: Judau and Mashymre fight +1 point, Fa defeats Mashymre +2 points, Kamille and Haman battle +1 point, Judau and Haman battle +1 point, Tobia and Haman battle +1 point, anyone pilot hits Haman +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Scenario 36: Mashymre and Puru battle +1 point, Mashymre and Rakan? battle +1 point, Mashymre fights both of them +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 41: Fa battles Mashymre +1 point, Fa hits Mashymre +1 point, Judau hits Mashymre +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 42: After the scenario ends, choose the Char route - 2 points, choose the Haman route + 3 points, choose the alone route +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Char Route: Fa hits Mashymre +1 point, Judau hits Haman +1 point &lt;br /&gt;
&lt;br /&gt;
Scenario 44 Char Route: Judau hits Haman +1 point, Char hits Haman +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 45 Char Route: Gyunei is not defeated +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Haman Route: &lt;br /&gt;
&lt;br /&gt;
Scenario 44 Haman Route: Haman hits Char +1, Gyunei is not hit +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 45 Haman Route: Judau hits Haman +1 point, Haman hits more than 2 enemies +1 points, Mashymre is not hit +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Alone Route: Fa battles Mashymre +1 point, Fa defeats Mashymre +1 point, Judau defeats Mashymre +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 44 Alone Route: Judau hits Haman +1 point &lt;br /&gt;
&lt;br /&gt;
===Mashymre Cello + Zaku III===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, Haman points are ≥8 , obtained in Secret Scenario 05&lt;br /&gt;
&lt;br /&gt;
===Puru Points===&lt;br /&gt;
&lt;br /&gt;
Scenario 10: Judau battles Puru +1 point, Kamille battles Puru +1 point, Tobia battles Puru +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 15: Judau battles Puru +1 point&lt;br /&gt;
&lt;br /&gt;
===Puru + Qubeley Mk-II (Purple)===&lt;br /&gt;
&lt;br /&gt;
01, after Scenario 34, take the ground route, Purp points ≥ 5, joins after &lt;br /&gt;
&lt;br /&gt;
02, after Scenario 34, take the space route route&lt;br /&gt;
&lt;br /&gt;
03, Scenario 35: Puru points ≥ 3, Judo can convince Puru, joins after Scenario 35&lt;br /&gt;
&lt;br /&gt;
===Puru 2 + Qubeley MK-II (Red) + Quin Mansa===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Puru points ≥6&lt;br /&gt;
&lt;br /&gt;
===Quess + α Azieru + Jagd Doga (Red)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Gyunei + Jagd Doga (Green)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Nightingale===&lt;br /&gt;
&lt;br /&gt;
At the end of Scenario 46 if Char points ≥7 will join during Scenario 47&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35324</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35324"/>
		<updated>2019-03-23T01:04:10Z</updated>

		<summary type="html">&lt;p&gt;Personx9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
* Scenario 11: Gai Shishioh must defeat at least 3 enemies.&lt;br /&gt;
* Scenario 11: Van must have at least 20 kills.&lt;br /&gt;
&lt;br /&gt;
Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join at the end of this scenario. Nero will join at Scenario 24 if these requirements are not met, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
* Scenario 26: Akito and Ruri have a combined kill count of at least 80.&lt;br /&gt;
* Scenario 26: Your current TacP Customization rank is at least 3.&lt;br /&gt;
* Scenario 26: You have at least two ace pilots at the end of the scenario.&lt;br /&gt;
&lt;br /&gt;
At the end of this scenario, Akito, Ryoko, and Saburouta&#039;s units will receive enhanced statistics. Prospector will join T3 as a support staff member.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03===&lt;br /&gt;
&amp;quot;V Junction&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have ≥ 6 Aces and a GRADE level of ≥ 4&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04===&lt;br /&gt;
&amp;quot;Visitor X&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have ≥ 11 Aces and a GRADE level of ≥ 5&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05===&lt;br /&gt;
&amp;quot;流浪のハマーン&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 meet the requirements to have both Haman and Char join&lt;br /&gt;
&lt;br /&gt;
===IF route===&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if Enemy points ≥ 4, ACE count ≥ 25 , GRADE is 6 choice will be available&lt;br /&gt;
&lt;br /&gt;
Choice to take the IF route will always been open on NG+&lt;br /&gt;
&lt;br /&gt;
===Enemy points===&lt;br /&gt;
&lt;br /&gt;
Scenario 08: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 26: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 29: main character fights Rudi Pixyzalto +1 Enemy point, the plot +1 Enemy point, the protagonist and Rudi Pixyzalto battle +1 Enemy point(?), the secondary character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 46: main character fights Wassilmon Razlson +1&lt;br /&gt;
&lt;br /&gt;
== Secret Characters and Units ==&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
Scenario 14: Gai and Master Asia fight +1 point, Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 15: Master Asia defeated at least 2 enemies +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 30: Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point, Akito and Master Asia fight +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 45 Char/Haman/Alone route: For each enemy Master Asia attacks +1 point up to a max of 5 points&lt;br /&gt;
&lt;br /&gt;
Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
If Master Asia points ≥6 after Scenario 46 he will join during Scenario 47 &lt;br /&gt;
&lt;br /&gt;
If not enough points obtained Master Asia will automatically join on Scenario 52 of the IF route&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
Scenario 11: After the scenario ends, choose the Space route&lt;br /&gt;
&lt;br /&gt;
Scenario 13: Judau and Mashymre fight +1 point, don&#039;t fight +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 22: Judau and Mashymre fight +1 point, Fa defeats Mashymre +2 points, Kamille and Haman battle +1 point, Judau and Haman battle +1 point, Tobia and Haman battle +1 point, anyone pilot hits Haman +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Scenario 36: Mashymre and Puru battle +1 point, Mashymre and Rakan? battle +1 point, Mashymre fights both of them +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 41: Fa battles Mashymre +1 point, Fa hits Mashymre +1 point, Judau hits Mashymre +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 42: After the scenario ends, choose the Char route - 2 points, choose the Haman route + 3 points, choose the alone route +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Char Route: Fa hits Mashymre +1 point, Judau hits Haman +1 point &lt;br /&gt;
&lt;br /&gt;
Scenario 44 Char Route: Judau hits Haman +1 point, Char hits Haman +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 45 Char Route: Gyunei is not defeated +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Haman Route: &lt;br /&gt;
&lt;br /&gt;
Scenario 44 Haman Route: Haman hits Char +1, Gyunei is not hit +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 45 Haman Route: Judau hits Haman +1 point, Haman hits more than 2 enemies +1 points, Mashymre is not hit +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Alone Route: Fa battles Mashymre +1 point, Fa defeats Mashymre +1 point, Judau defeats Mashymre +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 44 Alone Route: Judau hits Haman +1 point &lt;br /&gt;
&lt;br /&gt;
===Mashymre Cello + Zaku III===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, Haman points are ≥8 , obtained in Secret Scenario 05&lt;br /&gt;
&lt;br /&gt;
===Puru Points===&lt;br /&gt;
&lt;br /&gt;
Scenario 10: Judau battles Puru +1 point, Kamille battles Puru +1 point, Tobia battles Puru +1 point&lt;br /&gt;
&lt;br /&gt;
===Puru + Qubeley Mk-II (Purple)===&lt;br /&gt;
&lt;br /&gt;
01, after Scenario 34, take the ground route, Purp points ≥ 5, joins after &lt;br /&gt;
&lt;br /&gt;
02, after Scenario 34, take the space route route&lt;br /&gt;
&lt;br /&gt;
03, Scenario 35: Puru points ≥ 3, Judo can convince Puru, joins after Scenario 35&lt;br /&gt;
&lt;br /&gt;
===Puru 2 + Qubeley MK-II (Red) + Quin Mansa===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Puru points ≥6&lt;br /&gt;
&lt;br /&gt;
===Quess + α Azieru + Jagd Doga (Red)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Gyunei + Jagd Doga (Green)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Nightingale===&lt;br /&gt;
&lt;br /&gt;
At the end of Scenario 46 if Char points ≥7 will join during Scenario 47&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35323</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35323"/>
		<updated>2019-03-23T00:34:47Z</updated>

		<summary type="html">&lt;p&gt;Personx9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
* Scenario 11: Gai Shishioh must defeat at least 3 enemies.&lt;br /&gt;
* Scenario 11: Van must have at least 20 kills.&lt;br /&gt;
&lt;br /&gt;
Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join at the end of this scenario. Nero will join at Scenario 24 if these requirements are not met, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
* Scenario 26: Akito and Ruri have a combined kill count of at least 80.&lt;br /&gt;
* Scenario 26: Your current TacP Customization rank is at least 3.&lt;br /&gt;
* Scenario 26: You have at least two ace pilots at the end of the scenario.&lt;br /&gt;
&lt;br /&gt;
At the end of this scenario, Akito, Ryoko, and Saburouta&#039;s units will receive enhanced statistics. Prospector will join T3 as a support staff member.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03===&lt;br /&gt;
&amp;quot;V Junction&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have ≥ 6 Aces and a GRADE level of ≥ 4&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04===&lt;br /&gt;
&amp;quot;Visitor X&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have ≥ 11 Aces and a GRADE level of ≥ 5&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05===&lt;br /&gt;
&amp;quot;流浪のハマーン&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 meet the requirements to have both Haman and Char join&lt;br /&gt;
&lt;br /&gt;
===IF route===&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if Enemy points ≥ 4, ACE count ≥ 25 , GRADE is 6 choice will be available&lt;br /&gt;
&lt;br /&gt;
Choice to take the IF route will always been open on NG+&lt;br /&gt;
&lt;br /&gt;
===Enemy points===&lt;br /&gt;
&lt;br /&gt;
Scenario 08: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 26: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 29: main character fights Rudi Pixyzalto +1 Enemy point, the plot +1 Enemy point, the protagonist and Rudi Pixyzalto battle +1 Enemy point(?), the secondary character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 46: main character fights Wassilmon Razlson +1&lt;br /&gt;
&lt;br /&gt;
== Secret Characters and Units ==&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
Scenario 14: Gai and Master Asia fight +1 point, Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 15: Master Asia defeated at least 2 enemies +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 30: Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point, Akito and Master Asia fight +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 45 Char/Haman/Alone route: For each enemy Master Asia attacks +1 point up to a max of 5 points&lt;br /&gt;
&lt;br /&gt;
Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
If Master Asia points ≥6 after Scenario 46 he will join during Scenario 47 &lt;br /&gt;
&lt;br /&gt;
If not enough points obtained Master Asia will automatically join on Scenario 52 of the IF route&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
Scenario 11: After the scenario ends, choose the Space route&lt;br /&gt;
&lt;br /&gt;
Scenario 13: Judau and Mashymre fight +1 point, don&#039;t fight +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 22: Judau and Mashymre fight +1 point, Fa defeats Mashymre +2 points, Kamille and Haman battle +1 point, Judau and Haman battle +1 point, Tobia and Haman battle +1 point, anyone pilot hits Haman +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Scenario 36: Mashymre and Puru battle +1 point, Mashymre and Rakan? battle +1 point, Mashymre fights both of them +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 41: Fa battles Mashymre +1 point, Fa hits Mashymre +1 point, Judau hits Mashymre +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 42: After the scenario ends, choose the Char route - 2 points, choose the Haman route + 3 points, choose the alone route +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Char Route: Fa hits Mashymre +1 point, Judau hits Haman +1 point &lt;br /&gt;
&lt;br /&gt;
Scenario 44 Char Route: Judau hits Haman +1 point, Char hits Haman +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 45 Char Route: Gyunei is not defeated +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Haman Route: &lt;br /&gt;
&lt;br /&gt;
Scenario 44 Haman Route: Haman hits Char +1, Gyunei is not hit +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 45 Haman Route: Judau hits Haman +1 point, Haman hits more than 2 enemies +1 points, Mashymre is not hit +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Alone Route: Fa battles Mashymre +1 point, Fa defeats Mashymre +1 point, Judau defeats Mashymre +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 44 Alone Route: Judau hits Haman +1 point &lt;br /&gt;
&lt;br /&gt;
===Mashymre Cello + Zaku III===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, Haman points are ≥8 , obtained in Secret Scenario 05&lt;br /&gt;
&lt;br /&gt;
===Puru + Qubeley Mk-II (Purple)===&lt;br /&gt;
&lt;br /&gt;
01, after Scenario 34, take the ground route, Purp points ≥ 5, joins after &lt;br /&gt;
&lt;br /&gt;
02, after Scenario 34, take the space route route&lt;br /&gt;
&lt;br /&gt;
03, Scenario 35: Puru points ≥ 3, Judo can convince Puru, joins after Scenario 35&lt;br /&gt;
&lt;br /&gt;
===Puru 2 + Qubeley MK-II (Red) + Quin Mansa===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Puru points ≥6&lt;br /&gt;
&lt;br /&gt;
===Quess + α Azieru + Jagd Doga (Red)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Gyunei + Jagd Doga (Green)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Nightingale===&lt;br /&gt;
&lt;br /&gt;
At the end of Scenario 46 if Char points ≥7 will join during Scenario 47&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35322</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35322"/>
		<updated>2019-03-23T00:30:54Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Master Asia + Master Gundam */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
* Scenario 11: Gai Shishioh must defeat at least 3 enemies.&lt;br /&gt;
* Scenario 11: Van must have at least 20 kills.&lt;br /&gt;
&lt;br /&gt;
Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join at the end of this scenario. Nero will join at Scenario 24 if these requirements are not met, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
* Scenario 26: Akito and Ruri have a combined kill count of at least 80.&lt;br /&gt;
* Scenario 26: Your current TacP Customization rank is at least 3.&lt;br /&gt;
* Scenario 26: You have at least two ace pilots at the end of the scenario.&lt;br /&gt;
&lt;br /&gt;
At the end of this scenario, Akito, Ryoko, and Saburouta&#039;s units will receive enhanced statistics. Prospector will join T3 as a support staff member.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03===&lt;br /&gt;
&amp;quot;V Junction&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have ≥ 6 Aces and a GRADE level of ≥ 4&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04===&lt;br /&gt;
&amp;quot;Visitor X&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have ≥ 11 Aces and a GRADE level of ≥ 5&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05===&lt;br /&gt;
&amp;quot;流浪のハマーン&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 meet the requirements to have both Haman and Char join&lt;br /&gt;
&lt;br /&gt;
===IF route===&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if Enemy points ≥ 4, ACE count ≥ 25 , GRADE is 6 choice will be available&lt;br /&gt;
&lt;br /&gt;
Choice to take the IF route will always been open on NG+&lt;br /&gt;
&lt;br /&gt;
===Enemy points===&lt;br /&gt;
&lt;br /&gt;
Scenario 08: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 26: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 29: main character fights Rudi Pixyzalto +1 Enemy point, the plot +1 Enemy point, the protagonist and Rudi Pixyzalto battle +1 Enemy point(?), the secondary character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 46: main character fights Wassilmon Razlson +1&lt;br /&gt;
&lt;br /&gt;
== Secret Characters and Units ==&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
Scenario 14: Gai and Master Asia fight +1 point, Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 15: Master Asia defeated at least 2 enemies +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 30: Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point, Akito and Master Asia fight +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 45 Char/Haman/Alone route: For each enemy Master Asia attacks +1 point up to a max of 5 points&lt;br /&gt;
&lt;br /&gt;
Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
If Master Asia points ≥6 after Scenario 46 he will join during Scenario 47 &lt;br /&gt;
&lt;br /&gt;
If not enough points obtained Master Asia will automatically join on Scenario 52 of the IF route&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
Scenario 11: After the scenario ends, choose the Space route&lt;br /&gt;
&lt;br /&gt;
Scenario 13: Judau and Mashymre fight +1 point, don&#039;t fight +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 22: Judau and Mashymre fight +1 point, Fa defeats Mashymre +2 points, Kamille and Haman battle +1 point, Judau and Haman battle +1 point, Tobia and Haman battle +1 point, anyone pilot hits Haman +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Scenario 36: Mashymre and Puru battle +1 point, Mashymre and Rakan? battle +1 point, Mashymre fights both of them +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 41: Fa battles Mashymre +1 point, Fa hits Mashymre +1 point, Judau hits Mashymre +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 42: After the scenario ends, choose the Char route - 2 points, choose the Haman route + 3 points, choose the alone route +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Char Route: Fa hits Mashymre +1 point, Judau hits Haman +1 point &lt;br /&gt;
&lt;br /&gt;
Scenario 44 Char Route: Judau hits Haman +1 point, Char hits Haman +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 45 Char Route: Gyunei is not defeated +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Haman Route: &lt;br /&gt;
&lt;br /&gt;
Scenario 44 Haman Route: Haman hits Shaia +1, the story is not Qiu Ni is not hit +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 45 Haman Route: Judau hits Haman +1 point, Haman hits more than 2 enemies +1 points, Mashymre is not hit +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Alone Route: Fa battles Mashymre +1 point, Fa defeats Mashymre +1 point, Judau defeats Mashymre +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 44 Alone Route: Judau hits Haman +1 point &lt;br /&gt;
&lt;br /&gt;
===Mashymre Cello + Zaku III===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, Haman points are ≥8 , obtained in Secret Scenario 05&lt;br /&gt;
&lt;br /&gt;
===Puru + Qubeley Mk-II (Purple)===&lt;br /&gt;
&lt;br /&gt;
01, after Scenario 34, take the ground route, Purp points ≥ 5, joins after &lt;br /&gt;
&lt;br /&gt;
02, after Scenario 34, take the space route route&lt;br /&gt;
&lt;br /&gt;
03, Scenario 35: Puru points ≥ 3, Judo can convince Puru, joins after Scenario 35&lt;br /&gt;
&lt;br /&gt;
===Puru 2 + Qubeley MK-II (Red) + Quin Mansa===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Puru points ≥6&lt;br /&gt;
&lt;br /&gt;
===Quess + α Azieru + Jagd Doga (Red)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Gyunei + Jagd Doga (Green)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Nightingale===&lt;br /&gt;
&lt;br /&gt;
At the end of Scenario 46 if Char points ≥7 will join during Scenario 47&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35321</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35321"/>
		<updated>2019-03-23T00:30:15Z</updated>

		<summary type="html">&lt;p&gt;Personx9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
* Scenario 11: Gai Shishioh must defeat at least 3 enemies.&lt;br /&gt;
* Scenario 11: Van must have at least 20 kills.&lt;br /&gt;
&lt;br /&gt;
Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join at the end of this scenario. Nero will join at Scenario 24 if these requirements are not met, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
* Scenario 26: Akito and Ruri have a combined kill count of at least 80.&lt;br /&gt;
* Scenario 26: Your current TacP Customization rank is at least 3.&lt;br /&gt;
* Scenario 26: You have at least two ace pilots at the end of the scenario.&lt;br /&gt;
&lt;br /&gt;
At the end of this scenario, Akito, Ryoko, and Saburouta&#039;s units will receive enhanced statistics. Prospector will join T3 as a support staff member.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03===&lt;br /&gt;
&amp;quot;V Junction&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have ≥ 6 Aces and a GRADE level of ≥ 4&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04===&lt;br /&gt;
&amp;quot;Visitor X&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have ≥ 11 Aces and a GRADE level of ≥ 5&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05===&lt;br /&gt;
&amp;quot;流浪のハマーン&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 meet the requirements to have both Haman and Char join&lt;br /&gt;
&lt;br /&gt;
===IF route===&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if Enemy points ≥ 4, ACE count ≥ 25 , GRADE is 6 choice will be available&lt;br /&gt;
&lt;br /&gt;
Choice to take the IF route will always been open on NG+&lt;br /&gt;
&lt;br /&gt;
===Enemy points===&lt;br /&gt;
&lt;br /&gt;
Scenario 08: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 26: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 29: main character fights Rudi Pixyzalto +1 Enemy point, the plot +1 Enemy point, the protagonist and Rudi Pixyzalto battle +1 Enemy point(?), the secondary character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 46: main character fights Wassilmon Razlson +1&lt;br /&gt;
&lt;br /&gt;
== Secret Characters and Units ==&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
01, Scenario 14: Gai and Master Asia fight +1 point, Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point&lt;br /&gt;
&lt;br /&gt;
02, Scenario 15: Master Asia defeated at least 2 enemies +1 point&lt;br /&gt;
&lt;br /&gt;
03, Scenario 30: Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point, Akito and Master Asia fight +1 point&lt;br /&gt;
&lt;br /&gt;
04, Scenario 45 Char/Haman/Alone route: For each enemy Master Asia attacks +1 point up to a max of 5 points&lt;br /&gt;
&lt;br /&gt;
05, Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
06, If Master Asia points ≥6 after Scenario 46 he will join during Scenario 47 &lt;br /&gt;
&lt;br /&gt;
07, If not enough points obtained Master Asia will automatically join on Scenario 52 of the IF route&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
Scenario 11: After the scenario ends, choose the Space route&lt;br /&gt;
&lt;br /&gt;
Scenario 13: Judau and Mashymre fight +1 point, don&#039;t fight +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 22: Judau and Mashymre fight +1 point, Fa defeats Mashymre +2 points, Kamille and Haman battle +1 point, Judau and Haman battle +1 point, Tobia and Haman battle +1 point, anyone pilot hits Haman +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Scenario 36: Mashymre and Puru battle +1 point, Mashymre and Rakan? battle +1 point, Mashymre fights both of them +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 41: Fa battles Mashymre +1 point, Fa hits Mashymre +1 point, Judau hits Mashymre +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 42: After the scenario ends, choose the Char route - 2 points, choose the Haman route + 3 points, choose the alone route +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Char Route: Fa hits Mashymre +1 point, Judau hits Haman +1 point &lt;br /&gt;
&lt;br /&gt;
Scenario 44 Char Route: Judau hits Haman +1 point, Char hits Haman +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 45 Char Route: Gyunei is not defeated +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Haman Route: &lt;br /&gt;
&lt;br /&gt;
Scenario 44 Haman Route: Haman hits Shaia +1, the story is not Qiu Ni is not hit +2 points&lt;br /&gt;
&lt;br /&gt;
Scenario 45 Haman Route: Judau hits Haman +1 point, Haman hits more than 2 enemies +1 points, Mashymre is not hit +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 43 Alone Route: Fa battles Mashymre +1 point, Fa defeats Mashymre +1 point, Judau defeats Mashymre +1 point&lt;br /&gt;
&lt;br /&gt;
Scenario 44 Alone Route: Judau hits Haman +1 point &lt;br /&gt;
&lt;br /&gt;
===Mashymre Cello + Zaku III===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, Haman points are ≥8 , obtained in Secret Scenario 05&lt;br /&gt;
&lt;br /&gt;
===Puru + Qubeley Mk-II (Purple)===&lt;br /&gt;
&lt;br /&gt;
01, after Scenario 34, take the ground route, Purp points ≥ 5, joins after &lt;br /&gt;
&lt;br /&gt;
02, after Scenario 34, take the space route route&lt;br /&gt;
&lt;br /&gt;
03, Scenario 35: Puru points ≥ 3, Judo can convince Puru, joins after Scenario 35&lt;br /&gt;
&lt;br /&gt;
===Puru 2 + Qubeley MK-II (Red) + Quin Mansa===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Puru points ≥6&lt;br /&gt;
&lt;br /&gt;
===Quess + α Azieru + Jagd Doga (Red)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Gyunei + Jagd Doga (Green)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Nightingale===&lt;br /&gt;
&lt;br /&gt;
At the end of Scenario 46 if Char points ≥7 will join during Scenario 47&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35320</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35320"/>
		<updated>2019-03-23T00:10:00Z</updated>

		<summary type="html">&lt;p&gt;Personx9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
* Scenario 11: Gai Shishioh must defeat at least 3 enemies.&lt;br /&gt;
* Scenario 11: Van must have at least 20 kills.&lt;br /&gt;
&lt;br /&gt;
Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join at the end of this scenario. Nero will join at Scenario 24 if these requirements are not met, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
* Scenario 26: Akito and Ruri have a combined kill count of at least 80.&lt;br /&gt;
* Scenario 26: Your current TacP Customization rank is at least 3.&lt;br /&gt;
* Scenario 26: You have at least two ace pilots at the end of the scenario.&lt;br /&gt;
&lt;br /&gt;
At the end of this scenario, Akito, Ryoko, and Saburouta&#039;s units will receive enhanced statistics. Prospector will join T3 as a support staff member.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03===&lt;br /&gt;
&amp;quot;V Junction&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have ≥ 6 Aces and a GRADE level of ≥ 4&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04===&lt;br /&gt;
&amp;quot;Visitor X&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have ≥ 11 Aces and a GRADE level of ≥ 5&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05===&lt;br /&gt;
&amp;quot;流浪のハマーン&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 meet the requirements to have both Haman and Char join&lt;br /&gt;
&lt;br /&gt;
===IF route===&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if Enemy points ≥ 4, ACE count ≥ 25 , GRADE is 6 choice will be available&lt;br /&gt;
&lt;br /&gt;
Choice to take the IF route will always been open on NG+&lt;br /&gt;
&lt;br /&gt;
===Enemy points===&lt;br /&gt;
&lt;br /&gt;
Scenario 08: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 26: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 29: main character fights Rudi Pixyzalto +1 Enemy point, the plot +1 Enemy point, the protagonist and Rudi Pixyzalto battle +1 Enemy point(?), the secondary character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 46: main character fights Wassilmon Razlson +1&lt;br /&gt;
&lt;br /&gt;
== Secret Characters and Units ==&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
01, Scenario 14: Gai and Master Asia fight +1 point, Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point&lt;br /&gt;
&lt;br /&gt;
02, Scenario 15: Master Asia defeated at least 2 enemies +1 point&lt;br /&gt;
&lt;br /&gt;
03, Scenario 30: Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point, Akito and Master Asia fight +1 point&lt;br /&gt;
&lt;br /&gt;
04, Scenario 45 Char/Haman/Alone route: For each enemy Master Asia attacks +1 point up to a max of 5 points&lt;br /&gt;
&lt;br /&gt;
05, Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
06, If Master Asia points ≥6 after Scenario 46 he will join during Scenario 47 &lt;br /&gt;
&lt;br /&gt;
07, If not enough points obtained Master Asia will automatically join on Scenario 52 of the IF route&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
01, Scenario 11: After the scenario ends, choose the Space route&lt;br /&gt;
&lt;br /&gt;
02, Scenario 13: Judau and Mashymre fight +1 point, don&#039;t fight +2 points&lt;br /&gt;
&lt;br /&gt;
03, Scenario 22: Judau and Mashymre fight +1 point, Fa defeats Mashmyre +2 points, Kamille and Haman battle +1 point, Judau and Haman battle +1 point, Tobia and Haman battle +1 point, anyone pilot hits Haman +1 point(?)&lt;br /&gt;
&lt;br /&gt;
04, Scenario 36: Mashmyre and Puru battle +1 point, Mashmyre and Rakan? battle +1 point, Mashmyre fights both of them +1 point&lt;br /&gt;
&lt;br /&gt;
05, Scenario 41: Fa and Mashmyre battle +1 point, Fa hits Mashmyre +1 point, Judau hits Mashmyre +1 point&lt;br /&gt;
&lt;br /&gt;
06, Scenario 42: After the scenario ends, choose the Char route - 2 points, choose the Haman route + 3 points, choose the alone route +1 point&lt;br /&gt;
&lt;br /&gt;
06, Scenario 43 Char Route: Fa hits Mashmyre +1 point, Judau hits Haman +1 point &lt;br /&gt;
&lt;br /&gt;
===Mashymre Cello + Zaku III===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, Haman points are ≥8 , obtained in Secret Scenario 05&lt;br /&gt;
&lt;br /&gt;
===Puru + Qubeley Mk-II (Purple)===&lt;br /&gt;
&lt;br /&gt;
01, after Scenario 34, take the ground route, Purp points ≥ 5, joins after &lt;br /&gt;
&lt;br /&gt;
02, after Scenario 34, take the space route route&lt;br /&gt;
&lt;br /&gt;
03, Scenario 35: Puru points ≥ 3, Judo can convince Puru, joins after Scenario 35&lt;br /&gt;
&lt;br /&gt;
===Puru 2 + Qubeley MK-II (Red) + Quin Mansa===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Puru points ≥6&lt;br /&gt;
&lt;br /&gt;
===Quess + α Azieru + Jagd Doga (Red)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Gyunei + Jagd Doga (Green)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Nightingale===&lt;br /&gt;
&lt;br /&gt;
At the end of Scenario 46 if Char points ≥7 will join during Scenario 47&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35319</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35319"/>
		<updated>2019-03-22T23:56:23Z</updated>

		<summary type="html">&lt;p&gt;Personx9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
* Scenario 11: Gai Shishioh must defeat at least 3 enemies.&lt;br /&gt;
* Scenario 11: Van must have at least 20 kills.&lt;br /&gt;
&lt;br /&gt;
Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join at the end of this scenario. Nero will join at Scenario 24 if these requirements are not met, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
* Scenario 26: Akito and Ruri have a combined kill count of at least 80.&lt;br /&gt;
* Scenario 26: Your current TacP Customization rank is at least 3.&lt;br /&gt;
* Scenario 26: You have at least two ace pilots at the end of the scenario.&lt;br /&gt;
&lt;br /&gt;
At the end of this scenario, Akito, Ryoko, and Saburouta&#039;s units will receive enhanced statistics. Prospector will join T3 as a support staff member.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03===&lt;br /&gt;
&amp;quot;V Junction&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have ≥ 6 Aces and a GRADE level of ≥ 4&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04===&lt;br /&gt;
&amp;quot;Visitor X&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have ≥ 11 Aces and a GRADE level of ≥ 5&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05===&lt;br /&gt;
&amp;quot;流浪のハマーン&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 meet the requirements to have both Haman and Char join&lt;br /&gt;
&lt;br /&gt;
===IF route===&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if Enemy points ≥ 4, ACE count ≥ 25 , GRADE is 6 choice will be available&lt;br /&gt;
&lt;br /&gt;
Choice to take the IF route will always been open on NG+&lt;br /&gt;
&lt;br /&gt;
===Enemy points===&lt;br /&gt;
&lt;br /&gt;
Scenario 08: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 26: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 29: main character fights Rudi Pixyzalto +1 Enemy point, the plot +1 Enemy point, the protagonist and Rudi Pixyzalto battle +1 Enemy point(?), the secondary character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 46: main character fights Wassilmon Razlson +1&lt;br /&gt;
&lt;br /&gt;
== Secret Characters and Units ==&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
01, Scenario 14: Gai and Master Asia fight +1 point, Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point&lt;br /&gt;
&lt;br /&gt;
02, Scenario 15: Master Asia defeated at least 2 enemies +1 point&lt;br /&gt;
&lt;br /&gt;
03, Scenario 30: Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point, Akito and Master Asia fight +1 point&lt;br /&gt;
&lt;br /&gt;
04, Scenario 45 Char/Haman/Alone route: For each enemy Master Asia attacks +1 point up to a max of 5 points&lt;br /&gt;
&lt;br /&gt;
05, Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
06, If Master Asia points ≥6 after Scenario 46 he will join during Scenario 47 &lt;br /&gt;
&lt;br /&gt;
07, If not enough points obtained Master Asia will automatically join on Scenario 52 of the IF route&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
01, After Scenario 11: Choose the Space route&lt;br /&gt;
&lt;br /&gt;
02, Scenario 13: Judau and Mashymre fight +1 point, don&#039;t fight +2 points&lt;br /&gt;
&lt;br /&gt;
03, Scenario 22: Judau and Mashymre fight +1 point, Fa defeats Mashmyre +2 points, Kamille and Haman battle +1 point, Judau and Haman battle +1 point, Tobia and Haman battle +1 point, anyone pilot hits Haman +1 point(?)&lt;br /&gt;
&lt;br /&gt;
04, Scenario 36&lt;br /&gt;
&lt;br /&gt;
05, Scenario 41&lt;br /&gt;
&lt;br /&gt;
06, Scenario 42&lt;br /&gt;
&lt;br /&gt;
===Mashymre Cello + Zaku III===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, Haman points are ≥8 , obtained in Secret Scenario 05&lt;br /&gt;
&lt;br /&gt;
===Puru + Qubeley Mk-II (Purple)===&lt;br /&gt;
&lt;br /&gt;
01, after Scenario 34, take the ground route, Purp points ≥ 5, joins after &lt;br /&gt;
&lt;br /&gt;
02, after Scenario 34, take the space route route&lt;br /&gt;
&lt;br /&gt;
03, Scenario 35: Puru points ≥ 3, Judo can convince Puru, joins after Scenario 35&lt;br /&gt;
&lt;br /&gt;
===Puru 2 + Qubeley MK-II (Red) + Quin Mansa===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Puru points ≥6&lt;br /&gt;
&lt;br /&gt;
===Quess + α Azieru + Jagd Doga (Red)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Gyunei + Jagd Doga (Green)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Nightingale===&lt;br /&gt;
&lt;br /&gt;
At the end of Scenario 46 if Char points ≥7 will join during Scenario 47&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35318</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=35318"/>
		<updated>2019-03-22T23:55:44Z</updated>

		<summary type="html">&lt;p&gt;Personx9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
* Scenario 11: Gai Shishioh must defeat at least 3 enemies.&lt;br /&gt;
* Scenario 11: Van must have at least 20 kills.&lt;br /&gt;
&lt;br /&gt;
Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join at the end of this scenario. Nero will join at Scenario 24 if these requirements are not met, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
* Scenario 26: Akito and Ruri have a combined kill count of at least 80.&lt;br /&gt;
* Scenario 26: Your current TacP Customization rank is at least 3.&lt;br /&gt;
* Scenario 26: You have at least two ace pilots at the end of the scenario.&lt;br /&gt;
&lt;br /&gt;
At the end of this scenario, Akito, Ryoko, and Saburouta&#039;s units will receive enhanced statistics. Prospector will join T3 as a support staff member.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03===&lt;br /&gt;
&amp;quot;V Junction&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have ≥ 6 Aces and a GRADE level of ≥ 4&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04===&lt;br /&gt;
&amp;quot;Visitor X&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have ≥ 11 Aces and a GRADE level of ≥ 5&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05===&lt;br /&gt;
&amp;quot;流浪のハマーン&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 meet the requirements to have both Haman and Char join&lt;br /&gt;
&lt;br /&gt;
===IF route===&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if Enemy points ≥ 4, ACE count ≥ 25 , GRADE is 6 choice will be available&lt;br /&gt;
&lt;br /&gt;
Choice to take the IF route will always been open on NG+&lt;br /&gt;
&lt;br /&gt;
===Enemy points===&lt;br /&gt;
&lt;br /&gt;
Scenario 08: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 26: main character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 29: main character fights Rudi Pixyzalto +1 Enemy point, the plot +1 Enemy point, the protagonist and Rudi Pixyzalto battle +1 Enemy point(?), the secondary character fights Rudi Pixyzalto +1 Enemy point&lt;br /&gt;
&lt;br /&gt;
Scenario 46: main character fights Wassilmon Razlson +1&lt;br /&gt;
&lt;br /&gt;
== Secret Characters and Units ==&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
01, Scenario 14: Gai and Master Asia fight +1 point, Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point&lt;br /&gt;
&lt;br /&gt;
02, Scenario 15: Master Asia defeated at least 2 enemies +1 point&lt;br /&gt;
&lt;br /&gt;
03, Scenario 30: Domon and Master Asia fight +1 point, Domon defeats Master Asia +1 point, Akito and Master Asia fight +1 point&lt;br /&gt;
&lt;br /&gt;
04, Scenario 45 Char/Haman/Alone route: For each enemy Master Asia attacks +1 point up to a max of 5 points&lt;br /&gt;
&lt;br /&gt;
05, Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
06, If Master Asia points ≥6 after Scenario 46 he will join during Scenario 47 &lt;br /&gt;
&lt;br /&gt;
07, If not enough points obtained Master Asia will automatically join on Scenario 52 of the IF route&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
01, After Scenario 11: Choose the Space route&lt;br /&gt;
&lt;br /&gt;
02, Scenario 13: Judau and Mashymre fight +1 point, don&#039;t fight +2 points&lt;br /&gt;
&lt;br /&gt;
03, Scenario 22: Judau and Mashymre fight +1 point, Fa defeats Mashmyre +2 points, Kamille and Haman battle +1 point, Judau and Haman battle +1 point, Tobia and Haman battle +1 point, anyone pilot hits Haman +1 point(?)&lt;br /&gt;
&lt;br /&gt;
04, Scenario 36&lt;br /&gt;
&lt;br /&gt;
05, Scenario 41&lt;br /&gt;
&lt;br /&gt;
06, Scenario 42&lt;br /&gt;
&lt;br /&gt;
===Mashymre Cello + Zaku III===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, Haman points are ≥8 , obtained in Secret Scenario 05&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Puru + Qubeley Mk-II (Purple)===&lt;br /&gt;
&lt;br /&gt;
01, after Scenario 34, take the ground route, Purp points ≥ 5, joins after &lt;br /&gt;
&lt;br /&gt;
02, after Scenario 34, take the space route route&lt;br /&gt;
&lt;br /&gt;
03, Scenario 35: Puru points ≥ 3, Judo can convince Puru, joins after Scenario 35&lt;br /&gt;
&lt;br /&gt;
===Puru 2 + Qubeley MK-II (Red) + Quin Mansa===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Puru points ≥6&lt;br /&gt;
&lt;br /&gt;
===Quess + α Azieru + Jagd Doga (Red)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Gyunei + Jagd Doga (Green)===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 Char/Haman/Alone route, Char points ≥6&lt;br /&gt;
&lt;br /&gt;
===Nightingale===&lt;br /&gt;
&lt;br /&gt;
At the end of Scenario 46 if Char points ≥7 will join during Scenario 47&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30295</id>
		<title>Super Robot Wars/V/Factory</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30295"/>
		<updated>2017-04-02T03:03:01Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Factory Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Factory is where bonus abilities and unit upgrade parts can be purchased or sold. It is unlocked after beating stage 10 regardless of which starting protagonist is picked by the player.&lt;br /&gt;
&lt;br /&gt;
=TacP Customization=&lt;br /&gt;
&lt;br /&gt;
Similar to the Z Crystal used in Tengoku-hen, TacP Customization allows the player to purchase a special global ability to be used in game at the cost of Tac ponts. There are 4 different levels, each with three different abilities. Only one skill on each level can be obtained per playthrough, so players much choose wisely over exactly which customization will bring the most benefit. On subsequent playthroughs, up to the third, you can select another bonus, because the previous playthroughs&#039; bonus(es) is/are still active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!Level !! EN !! JPN !! Effect !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SP Boost || SPアライズ || Increase the amount of SP recovered at the beginning of the player&#039;s turn from 5 to 8 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Repair Boost || リペアアライズ || At the start of player&#039;s turn, all HP and EN is restored 10% of the maximum amount. This can stack with other regenerating abilities. || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Force Boost ||  フォースアライズ || At the start of player turn, all pilots gain 2 Will || 400&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Bounty Hunter ||  コストゲイン || Receive 5% of the total damage dealt to enemies by allied units as money || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || TAC Point Bonus ||  TacPゲイン || Receive 10 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Reverse Engineer ||  ダブルゲイン || Receive 2.5% of the total damage dealt to enemies by allies as money and 5 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Force Burst ||  フォースブースト || Gain +10 maximum Focus for any unit that has 3 ExC points. The effect lasts until the stage is over || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Critical Boost ||  クリティカルブースト || Critical Damage will deal 1.4x damage for any unit that has 3 ExC points. Effect lasts until end of stage|| 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Accelerator Boost ||  アクセルブースト || Movement +1 for any unit that has 3 ExC points. Effect lasts until end of stage || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || SP Burst || SPプラス || All pilots gain 20 SP during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || High Spirits || テンションプラス|| All pilots gain 1 ExC during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || Excessive Force || フォースプラス || All pilots gain 10 Will during sortie (mistranslated in game as &amp;quot;All pilots gain 10 Will when attacking&amp;quot;) || 3200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Parts Store=&lt;br /&gt;
&lt;br /&gt;
Players will be able to spend Tac points to be able to purchase upgrade items for units or sell them to gain Tac points. Power parts must be unlocked upon meeting specific requirements playing the game before they can be purchased, but recommended parts can be bought at any time so long as the player has enough Tac points.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Unlock requirements&lt;br /&gt;
|-&lt;br /&gt;
| Soldier&#039;s Medallion || ソルジャーメダリオン || Increases Max Will by 30 || 800 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| V Circuit || Vサーキット || Movement +1, Weapon Dmg +200, Range +1 for all weapons besides MAP and Range 1 attacks || 1000 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Unit || レスキューユニット || Enables the unit to utilize the repair and resupply command || 1000 || Have a unit&#039;s HP fall under 20% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Commander Terminal || コマンダーターミナル || Grants &amp;quot;Commander&amp;quot; skill L4 || 500 || Have 3 pilots with the Commander ability at level 4&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Coating || フルコートアーマー || HP +1500, Armor +300, and renders effect from weapons with status effects ineffective || 500 || HP of an allied unit is below 20%&lt;br /&gt;
|-&lt;br /&gt;
| Omnidefensor || オールディフェンサー || Renders repeated target correction and placement ineffective. Equips Barrier Field. Uses special skill Spiritual Fortitude. || 800 || Earn a custom bonus with 5 units&lt;br /&gt;
|-&lt;br /&gt;
| CQB Supporter || インファイトサポーター || Melee weapon dmg +300 and Movement +2 || 1200 || Have a pilot&#039;s combined stat values of Melee, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight Supporter || ガンファイトサポーター || Ranged weapon dmg + 300 and range + 2 for all weapons besides map weapons and weapons with a Range of 1. || 1200 || Have a pilot&#039;s combined stat values of Ranged, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effector || スパイラルエフェクター || Weapons +300 and adds Ignore Size and Barrier Pierce || 1000 || Deal 15000 or more damage to a single enemy in one battle&lt;br /&gt;
|-&lt;br /&gt;
| Range Extender || レンジエクステンダー || Increases the range of all weapons excluding map weapons by 2 || 1200 || Attack an enemy from 10 or more spaces away. Map weapons do not count&lt;br /&gt;
|-&lt;br /&gt;
| Turbo Penetrator || ターボペネトレイター || Movement +3. Ignore terrain effects and EN consumption while moving || 800 || Acquire a total of 10,000 Tac points over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Zone Recover || ゾーンリカバー || Recovers 5,000 HP and 100 EN to unit and adjacent allies. Can only be used once per map. || 800 || Customize any unit&#039;s HP and EN to level 10&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Generator || ハイパージェネレーター || Restore EN each turn to full || 1000 || Destroy 5 or more enemies simultaneously with a map weapon&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reloader || ハイパーリローダー || Restore Ammo each turn to full|| 1000 || Use the spirit command Resupply&lt;br /&gt;
|-&lt;br /&gt;
| Gain Meter || ゲインメーター || Gains 500 in money for each space moved on the map. || 800 || Acquire a total of 3,000,000 money over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Operator || ウィザードオペレーター || Evasion and Accuracy +25. 25% increase in EXP, Funds and TAC P. Effect does not stack with other parts || 800 || Have 5 pilots become Ace Pilots&lt;br /&gt;
|-&lt;br /&gt;
| Prana Converter || プラーナコンバーター || At 150 Force, Funds and TAC P gains double. Effect does not stack || 1000 || Acquire any emblem&lt;br /&gt;
|-&lt;br /&gt;
| ExC Bank || ExCバンク || Increases ExC by 5 in the map. Can only be used once per map. || 1000 || Use the extra order command Boost ExC&lt;br /&gt;
|-&lt;br /&gt;
| ExC Laser || ExCレイザー || Whenever ExC is increased by 1 count, it is increased by 1 more count || 1200 || Raise the ExC points of any pilot to 10&lt;br /&gt;
|-&lt;br /&gt;
| SP Collector || SPゲッター || Main Pilot recovers 10 SP when defeating an enemy. Effect does not stack with multiple defeats. || 1000 || Increase a pilot&#039;s Max SP to 120 or greater&lt;br /&gt;
|-&lt;br /&gt;
| Nine&#039;s Encouragement || プチナインヘルプ || Grants the effect of the Bravery spirit command. Can only be used once per map  || 800 || When you purchase a Focus+ (ATK) skill part &lt;br /&gt;
|-&lt;br /&gt;
| Vitality Down || バイタルダウン || Uses the spirit command Haze on all enemies. Can only be used once per map. || 500 || Reduce the will of any enemy pilot to 90 or lower&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Breath || フェアリーブレス || Uses the spirit command Bless on all allies. Can only be used once per map. || 1800 || Purchase 10 or more power parts in the factory. Regular parts do not count&lt;br /&gt;
|-&lt;br /&gt;
| Portable Nine || ポータブルナイン || Main pilot&#039;s SP is at full on sortie || 800 || Unlock a Level 3 Tac Customization&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Factory Scenarios=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus TacP if you fulfill certain conditions in a stage. When you visit the Factory in intermission, Nine will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! TacP Received&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Souji) || Defeat 3 enemies with Akito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Chitose) || Defeat  at least 1 enemy with Guard Diver and Tri Bomber || 100&lt;br /&gt;
|-&lt;br /&gt;
| 12  || Defeat Hoi Kou and Vuitton with Maito  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 13  || Defeat the initial enemies within 2 turns of the main character singing || 100&lt;br /&gt;
|-&lt;br /&gt;
| 15A(Arzenal) || Destroy enough of the initial enemies to cause a reinforcement event || 100&lt;br /&gt;
|-&lt;br /&gt;
| 15B(Japan) || Have Ryoko defeat an enemy with her new formation attack || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16A(Arzenal)  || Fight an enemy with Sousuke || 50&lt;br /&gt;
|-&lt;br /&gt;
| 16B(Japan) || Fight Hokushin with Akito || 50 &lt;br /&gt;
|-&lt;br /&gt;
| 17A(Arzenal) || Defeat 2 or more enemies with Ange || 50&lt;br /&gt;
|-&lt;br /&gt;
| 17B(Japan)  || After the initial portion of the stage, defeat Joe using only Maito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 18  || Fight an enemy with the Battle Bombers || 50&lt;br /&gt;
|-&lt;br /&gt;
| 19  || Defeat 2 enemies with Kodai || 100&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Defeat 3 or more enemies with the Space Battleship Yamato || 100&lt;br /&gt;
|-&lt;br /&gt;
| 22  || Battle Sabine with Tobia and Kincaide || 100&lt;br /&gt;
|-&lt;br /&gt;
| 23A(Contact)  ||  || 200&lt;br /&gt;
|-&lt;br /&gt;
| 23B(Do not Contact)  || Defeat 4 or more enemies with Beecha || 200&lt;br /&gt;
|-&lt;br /&gt;
| 24A(Contact)  || Battle Full Frontal with Amuro || 100&lt;br /&gt;
|-&lt;br /&gt;
| 24B(Do not Contact)  || Battle Jerid with Kamille || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25A(Contact)  || Battle Gauron with Sousuke || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25B(Do not Contact)  || Battle Full Frontal with Amuro || 100&lt;br /&gt;
|-&lt;br /&gt;
| 26  || Battle the 6th Angel with Shinji || 100&lt;br /&gt;
|-&lt;br /&gt;
| 27  || Battle Salamandine with Ange || 100&lt;br /&gt;
|-&lt;br /&gt;
| 28B  || Reduce Mifunes HP to 70% or lower before Mightkaiser appears || 100&lt;br /&gt;
|-&lt;br /&gt;
| 29A  || Battle Brocken with Mazinger Z || 100&lt;br /&gt;
|-&lt;br /&gt;
| 29B  || Battle Hokushin with Daitarn 3 || 100&lt;br /&gt;
|-&lt;br /&gt;
| 30A  || Defeat Penelope || 100&lt;br /&gt;
|-&lt;br /&gt;
| 30B  || Support defend Ange with Tusk || 100&lt;br /&gt;
|-&lt;br /&gt;
| 31A  || Battle Loni with Banagher and Hathaway || 100&lt;br /&gt;
|-&lt;br /&gt;
| 31B  || Defeat at least 1 enemy with Salamandine || 100&lt;br /&gt;
|-&lt;br /&gt;
| 32A  || Battle Ghuli with the main protaganist || 100&lt;br /&gt;
|-&lt;br /&gt;
| 32B  || Embryo must be the 30th unit that is defeated || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Defeat the boss dragon when Salamandine is still on the map || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34  || Upon clearing the map the Vangray must be fully upgraded || 200&lt;br /&gt;
|-&lt;br /&gt;
| 35  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 36  || Battle Jerid with Kamille || 100&lt;br /&gt;
|-&lt;br /&gt;
| 37B  || Fulfill the conditions for the Garrancieres to join || 500&lt;br /&gt;
|-&lt;br /&gt;
| 38A  || Defeat Baron Ashura || 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30208</id>
		<title>Super Robot Wars/V/Factory</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30208"/>
		<updated>2017-03-28T01:33:10Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Factory Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Factory is where bonus abilities and unit upgrade parts can be purchased or sold. It is unlocked after beating stage 10 regardless of which starting protagonist is picked by the player.&lt;br /&gt;
&lt;br /&gt;
=TacP Customization=&lt;br /&gt;
&lt;br /&gt;
Similar to the Z Crystal used in Tengoku-hen, TacP Customization allows the player to purchase a special global ability to be used in game at the cost of Tac ponts. There are 4 different levels, each with three different abilities. Only one skill on each level can be obtained per playthrough, so players much choose wisely over exactly which customization will bring the most benefit. On subsequent playthroughs, up to the third, you can select another bonus, because the previous playthroughs&#039; bonus(es) is/are still active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!Level !! EN !! JPN !! Effect !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SP Boost || SPアライズ || Increase the amount of SP recovered at the beginning of the player&#039;s turn from 5 to 8 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Repair Boost || リペアアライズ || At the start of player&#039;s turn, all HP and EN is restored 10% of the maximum amount. This can stack with other regenerating abilities. || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Force Boost ||  フォースアライズ || At the start of player turn, all pilots gain 2 Will || 400&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Bounty Hunter ||  コストゲイン || Receive 5% of the total damage dealt to enemies by allied units as money || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || TAC Point Bonus ||  TacPゲイン || Receive 10 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Reverse Engineer ||  ダブルゲイン || Receive 2.5% of the total damage dealt to enemies by allies as money and 5 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Force Burst ||  フォースブースト || Gain +10 maximum Focus for any unit that has 3 ExC points. The effect lasts until the stage is over || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Critical Boost ||  クリティカルブースト || Critical Damage will deal 1.4x damage for any unit that has 3 ExC points. Effect lasts until end of stage|| 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Accelerator Boost ||  アクセルブースト || Movement +1 for any unit that has 3 ExC points. Effect lasts until end of stage || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || SP Burst || SPプラス || All pilots gain 20 SP during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || High Spirits || テンションプラス|| All pilots gain 1 ExC during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || Excessive Force || フォースプラス || All pilots gain 10 Will during sortie (mistranslated in game as &amp;quot;All pilots gain 10 Will when attacking&amp;quot;) || 3200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Parts Store=&lt;br /&gt;
&lt;br /&gt;
Players will be able to spend Tac points to be able to purchase upgrade items for units or sell them to gain Tac points. Power parts must be unlocked upon meeting specific requirements playing the game before they can be purchased, but recommended parts can be bought at any time so long as the player has enough Tac points.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Unlock requirements&lt;br /&gt;
|-&lt;br /&gt;
| Soldier&#039;s Medallion || ソルジャーメダリオン || Increases Max Will by 30 || 800 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| V Circuit || Vサーキット || Movement +1, Weapon Dmg +200, Range +1 for all weapons besides MAP and Range 1 attacks || 1000 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Unit || レスキューユニット || Enables the unit to utilize the repair and resupply command || 1000 || Have a unit&#039;s HP fall under 20% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Commander Terminal || コマンダーターミナル || Grants &amp;quot;Commander&amp;quot; skill L4 || 500 || Have 3 pilots with the Commander ability at level 4&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Coating || フルコートアーマー || HP +1500, Armor +300, and renders effect from weapons with status effects ineffective || 500 || HP of an allied unit is below 20%&lt;br /&gt;
|-&lt;br /&gt;
| Omnidefensor || オールディフェンサー || Renders repeated target correction and placement ineffective. Equips Barrier Field. Uses special skill Spiritual Fortitude. || 800 || Earn a custom bonus with 5 units&lt;br /&gt;
|-&lt;br /&gt;
| CQB Supporter || インファイトサポーター || Melee weapon dmg +300 and Movement +2 || 1200 || Have a pilot&#039;s combined stat values of Melee, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight Supporter || ガンファイトサポーター || Ranged weapon dmg + 300 and range + 2 for all weapons besides map weapons and weapons with a Range of 1. || 1200 || Have a pilot&#039;s combined stat values of Ranged, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effector || スパイラルエフェクター || Weapons +300 and adds Ignore Size and Barrier Pierce || 1000 || Deal 15000 or more damage to a single enemy in one battle&lt;br /&gt;
|-&lt;br /&gt;
| Range Extender || レンジエクステンダー || Increases the range of all weapons excluding map weapons by 2 || 1200 || Attack an enemy from 10 or more spaces away. Map weapons do not count&lt;br /&gt;
|-&lt;br /&gt;
| Turbo Penetrator || ターボペネトレイター || Movement +3. Ignore terrain effects and EN consumption while moving || 800 || Acquire a total of 10,000 Tac points over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Zone Recover || ゾーンリカバー || Recovers 5,000 HP and 100 EN to unit and adjacent allies. Can only be used once per map. || 800 || Customize any unit&#039;s HP and EN to level 10&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Generator || ハイパージェネレーター || Restore EN each turn to full || 1000 || Destroy 5 or more enemies simultaneously with a map weapon&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reloader || ハイパーリローダー || Restore Ammo each turn to full|| 1000 || Use the spirit command Resupply&lt;br /&gt;
|-&lt;br /&gt;
| Gain Meter || ゲインメーター || Gains 500 in money for each space moved on the map. || 800 || Acquire a total of 3,000,000 money over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Operator || ウィザードオペレーター || Evasion and Accuracy +25. 25% increase in EXP, Funds and TAC P. Effect does not stack with other parts || 800 || Have 5 pilots become Ace Pilots&lt;br /&gt;
|-&lt;br /&gt;
| Prana Converter || プラーナコンバーター || At 150 Force, Funds and TAC P gains double. Effect does not stack || 1000 || Acquire any emblem&lt;br /&gt;
|-&lt;br /&gt;
| ExC Bank || ExCバンク || Increases ExC by 5 in the map. Can only be used once per map. || 1000 || Use the extra order command Boost ExC&lt;br /&gt;
|-&lt;br /&gt;
| ExC Laser || ExCレイザー || Whenever ExC is increased by 1 count, it is increased by 1 more count || 1200 || Raise the ExC points of any pilot to 10&lt;br /&gt;
|-&lt;br /&gt;
| SP Collector || SPゲッター || Main Pilot recovers 10 SP when defeating an enemy. Effect does not stack with multiple defeats. || 1000 || Increase a pilot&#039;s Max SP to 120 or greater&lt;br /&gt;
|-&lt;br /&gt;
| Nine&#039;s Encouragement || プチナインヘルプ || Grants the effect of the Bravery spirit command. Can only be used once per map  || 800 || When you purchase a Focus+ (ATK) skill part &lt;br /&gt;
|-&lt;br /&gt;
| Vitality Down || バイタルダウン || Uses the spirit command Haze on all enemies. Can only be used once per map. || 500 || Reduce the will of any enemy pilot to 90 or lower&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Breath || フェアリーブレス || Uses the spirit command Bless on all allies. Can only be used once per map. || 1800 || Purchase 10 or more power parts in the factory. Regular parts do not count&lt;br /&gt;
|-&lt;br /&gt;
| Portable Nine || ポータブルナイン || Main pilot&#039;s SP is at full on sortie || 800 || Unlock a Level 3 Tac Customization&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Factory Scenarios=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus TacP if you fulfill certain conditions in a stage. When you visit the Factory in intermission, Nine will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! TacP Received&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Souji) || Defeat 3 enemies with Akito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Chitose) || Defeat  at least 1 enemy with Guard Diver and Tri Bomber || 100&lt;br /&gt;
|-&lt;br /&gt;
| 12  || Defeat Hoi Kou and Vuitton with Maito  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 13  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 15A(Arzenal) ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 15B(Japan) || Have Ryoko defeat an enemy with her new formation attack || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16A(Arzenal)  || Fight an enemy with Sousuke || 50&lt;br /&gt;
|-&lt;br /&gt;
| 16B(Japan) || Fight Hokushin with Akito || 50 &lt;br /&gt;
|-&lt;br /&gt;
| 17A(Arzenal) || Defeat 2 or more enemies with Ange || 50&lt;br /&gt;
|-&lt;br /&gt;
| 17B(Japan)  || After the initial portion of the stage, defeat Joe using only Maito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 18  || Fight an enemy with the Battle Bombers || 50&lt;br /&gt;
|-&lt;br /&gt;
| 19  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Defeat 3 or more enemies with the Space Battleship Yamato || 100&lt;br /&gt;
|-&lt;br /&gt;
| 22  || Battle Sabine with Tobia and Kincaide || 100&lt;br /&gt;
|-&lt;br /&gt;
| 23A(Contact)  ||  || 200&lt;br /&gt;
|-&lt;br /&gt;
| 23B(Do not Contact)  || Defeat 4 or more enemies with Beecha || 200&lt;br /&gt;
|-&lt;br /&gt;
| 24A(Contact)  || Battle Full Frontal with Amuro || 100&lt;br /&gt;
|-&lt;br /&gt;
| 24B(Do not Contact)  || Battle Jerid with Kamille || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25A(Contact)  || Battle Gauron with Sousuke || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25B(Do not Contact)  || Battle Full Frontal with Amuro || 100&lt;br /&gt;
|-&lt;br /&gt;
| 26  || Battle the 6th Angel with Shinji || 100&lt;br /&gt;
|-&lt;br /&gt;
| 27  || Battle Salamandine with Ange || 100&lt;br /&gt;
|-&lt;br /&gt;
| 28B  ||   || 100&lt;br /&gt;
|-&lt;br /&gt;
| 29A  || Battle Brocken with Mazinger Z || 100&lt;br /&gt;
|-&lt;br /&gt;
| 29B  || Battle Hokushin with Daitarn 3 || 100&lt;br /&gt;
|-&lt;br /&gt;
| 30A  || Defeat Penelope || 100&lt;br /&gt;
|-&lt;br /&gt;
| 30B  || Support defend Ange with Tusk || 100&lt;br /&gt;
|-&lt;br /&gt;
| 31A  || Battle Loni with Banagher and Hathaway || 100&lt;br /&gt;
|-&lt;br /&gt;
| 31B  || Defeat at least 1 enemy with Salamandine || 100&lt;br /&gt;
|-&lt;br /&gt;
| 32A  || Battle Ghuli with the main protaganist || 100&lt;br /&gt;
|-&lt;br /&gt;
| 32B  || Embryo must be the 30th unit that is defeated || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Defeat the boss dragon when Salamandine is still on the map || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34  || Upon clearing the map the Vangray must be fully upgraded || 200&lt;br /&gt;
|-&lt;br /&gt;
| 35  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 36  || Battle Jerid with Kamille || 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30207</id>
		<title>Super Robot Wars/V/Factory</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30207"/>
		<updated>2017-03-27T23:38:52Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Factory Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Factory is where bonus abilities and unit upgrade parts can be purchased or sold. It is unlocked after beating stage 10 regardless of which starting protagonist is picked by the player.&lt;br /&gt;
&lt;br /&gt;
=TacP Customization=&lt;br /&gt;
&lt;br /&gt;
Similar to the Z Crystal used in Tengoku-hen, TacP Customization allows the player to purchase a special global ability to be used in game at the cost of Tac ponts. There are 4 different levels, each with three different abilities. Only one skill on each level can be obtained per playthrough, so players much choose wisely over exactly which customization will bring the most benefit. On subsequent playthroughs, up to the third, you can select another bonus, because the previous playthroughs&#039; bonus(es) is/are still active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!Level !! EN !! JPN !! Effect !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SP Boost || SPアライズ || Increase the amount of SP recovered at the beginning of the player&#039;s turn from 5 to 8 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Repair Boost || リペアアライズ || At the start of player&#039;s turn, all HP and EN is restored 10% of the maximum amount. This can stack with other regenerating abilities. || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Force Boost ||  フォースアライズ || At the start of player turn, all pilots gain 2 Will || 400&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Bounty Hunter ||  コストゲイン || Receive 5% of the total damage dealt to enemies by allied units as money || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || TAC Point Bonus ||  TacPゲイン || Receive 10 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Reverse Engineer ||  ダブルゲイン || Receive 2.5% of the total damage dealt to enemies by allies as money and 5 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Force Burst ||  フォースブースト || Gain +10 maximum Focus for any unit that has 3 ExC points. The effect lasts until the stage is over || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Critical Boost ||  クリティカルブースト || Critical Damage will deal 1.4x damage for any unit that has 3 ExC points. Effect lasts until end of stage|| 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Accelerator Boost ||  アクセルブースト || Movement +1 for any unit that has 3 ExC points. Effect lasts until end of stage || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || SP Burst || SPプラス || All pilots gain 20 SP during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || High Spirits || テンションプラス|| All pilots gain 1 ExC during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || Excessive Force || フォースプラス || All pilots gain 10 Will during sortie (mistranslated in game as &amp;quot;All pilots gain 10 Will when attacking&amp;quot;) || 3200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Parts Store=&lt;br /&gt;
&lt;br /&gt;
Players will be able to spend Tac points to be able to purchase upgrade items for units or sell them to gain Tac points. Power parts must be unlocked upon meeting specific requirements playing the game before they can be purchased, but recommended parts can be bought at any time so long as the player has enough Tac points.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Unlock requirements&lt;br /&gt;
|-&lt;br /&gt;
| Soldier&#039;s Medallion || ソルジャーメダリオン || Increases Max Will by 30 || 800 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| V Circuit || Vサーキット || Movement +1, Weapon Dmg +200, Range +1 for all weapons besides MAP and Range 1 attacks || 1000 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Unit || レスキューユニット || Enables the unit to utilize the repair and resupply command || 1000 || Have a unit&#039;s HP fall under 20% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Commander Terminal || コマンダーターミナル || Grants &amp;quot;Commander&amp;quot; skill L4 || 500 || Have 3 pilots with the Commander ability at level 4&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Coating || フルコートアーマー || HP +1500, Armor +300, and renders effect from weapons with status effects ineffective || 500 || HP of an allied unit is below 20%&lt;br /&gt;
|-&lt;br /&gt;
| Omnidefensor || オールディフェンサー || Renders repeated target correction and placement ineffective. Equips Barrier Field. Uses special skill Spiritual Fortitude. || 800 || Earn a custom bonus with 5 units&lt;br /&gt;
|-&lt;br /&gt;
| CQB Supporter || インファイトサポーター || Melee weapon dmg +300 and Movement +2 || 1200 || Have a pilot&#039;s combined stat values of Melee, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight Supporter || ガンファイトサポーター || Ranged weapon dmg + 300 and range + 2 for all weapons besides map weapons and weapons with a Range of 1. || 1200 || Have a pilot&#039;s combined stat values of Ranged, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effector || スパイラルエフェクター || Weapons +300 and adds Ignore Size and Barrier Pierce || 1000 || Deal 15000 or more damage to a single enemy in one battle&lt;br /&gt;
|-&lt;br /&gt;
| Range Extender || レンジエクステンダー || Increases the range of all weapons excluding map weapons by 2 || 1200 || Attack an enemy from 10 or more spaces away. Map weapons do not count&lt;br /&gt;
|-&lt;br /&gt;
| Turbo Penetrator || ターボペネトレイター || Movement +3. Ignore terrain effects and EN consumption while moving || 800 || Acquire a total of 10,000 Tac points over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Zone Recover || ゾーンリカバー || Recovers 5,000 HP and 100 EN to unit and adjacent allies. Can only be used once per map. || 800 || Customize any unit&#039;s HP and EN to level 10&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Generator || ハイパージェネレーター || Restore EN each turn to full || 1000 || Destroy 5 or more enemies simultaneously with a map weapon&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reloader || ハイパーリローダー || Restore Ammo each turn to full|| 1000 || Use the spirit command Resupply&lt;br /&gt;
|-&lt;br /&gt;
| Gain Meter || ゲインメーター || Gains 500 in money for each space moved on the map. || 800 || Acquire a total of 3,000,000 money over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Operator || ウィザードオペレーター || Evasion and Accuracy +25. 25% increase in EXP, Funds and TAC P. Effect does not stack with other parts || 800 || Have 5 pilots become Ace Pilots&lt;br /&gt;
|-&lt;br /&gt;
| Prana Converter || プラーナコンバーター || At 150 Force, Funds and TAC P gains double. Effect does not stack || 1000 || Acquire any emblem&lt;br /&gt;
|-&lt;br /&gt;
| ExC Bank || ExCバンク || Increases ExC by 5 in the map. Can only be used once per map. || 1000 || Use the extra order command Boost ExC&lt;br /&gt;
|-&lt;br /&gt;
| ExC Laser || ExCレイザー || Whenever ExC is increased by 1 count, it is increased by 1 more count || 1200 || Raise the ExC points of any pilot to 10&lt;br /&gt;
|-&lt;br /&gt;
| SP Collector || SPゲッター || Main Pilot recovers 10 SP when defeating an enemy. Effect does not stack with multiple defeats. || 1000 || Increase a pilot&#039;s Max SP to 120 or greater&lt;br /&gt;
|-&lt;br /&gt;
| Nine&#039;s Encouragement || プチナインヘルプ || Grants the effect of the Bravery spirit command. Can only be used once per map  || 800 || When you purchase a Focus+ (ATK) skill part &lt;br /&gt;
|-&lt;br /&gt;
| Vitality Down || バイタルダウン || Uses the spirit command Haze on all enemies. Can only be used once per map. || 500 || Reduce the will of any enemy pilot to 90 or lower&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Breath || フェアリーブレス || Uses the spirit command Bless on all allies. Can only be used once per map. || 1800 || Purchase 10 or more power parts in the factory. Regular parts do not count&lt;br /&gt;
|-&lt;br /&gt;
| Portable Nine || ポータブルナイン || Main pilot&#039;s SP is at full on sortie || 800 || Unlock a Level 3 Tac Customization&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Factory Scenarios=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus TacP if you fulfill certain conditions in a stage. When you visit the Factory in intermission, Nine will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! TacP Received&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Souji) || Defeat 3 enemies with Akito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Chitose) || Defeat  at least 1 enemy with Guard Diver and Tri Bomber || 100&lt;br /&gt;
|-&lt;br /&gt;
| 12  || Defeat Hoi Kou and Vuitton with Maito  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 13  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 15A(Arzenal) ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 15B(Japan) || Have Ryoko defeat an enemy with her new formation attack || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16A(Arzenal)  || Fight an enemy with Sousuke || 50&lt;br /&gt;
|-&lt;br /&gt;
| 16B(Japan) || Fight Hokushin with Akito || 50 &lt;br /&gt;
|-&lt;br /&gt;
| 17A(Arzenal) || Defeat 2 or more enemies with Ange || 50&lt;br /&gt;
|-&lt;br /&gt;
| 17B(Japan)  || After the initial portion of the stage, defeat Joe using only Maito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 18  || Fight an enemy with the Battle Bombers || 50&lt;br /&gt;
|-&lt;br /&gt;
| 19  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Defeat 3 or more enemies with the Space Battleship Yamato || 100&lt;br /&gt;
|-&lt;br /&gt;
| 22  || Battle Sabine with Tobia and Kincaide || 100&lt;br /&gt;
|-&lt;br /&gt;
| 23A(Contact)  ||  || 200&lt;br /&gt;
|-&lt;br /&gt;
| 23B(Do not Contact)  || Defeat 4 or more enemies with Beecha || 200&lt;br /&gt;
|-&lt;br /&gt;
| 24A(Contact)  || Battle Full Frontal with Amuro || 100&lt;br /&gt;
|-&lt;br /&gt;
| 24B(Do not Contact)  || Battle Jerid with Kamille || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25A(Contact)  || Battle Gauron with Sousuke || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25B(Do not Contact)  || Battle Full Frontal with Amuro || 100&lt;br /&gt;
|-&lt;br /&gt;
| 26  || Battle the 6th Angel with Shinji || 100&lt;br /&gt;
|-&lt;br /&gt;
| 27  || Battle Salamandine with Ange || 100&lt;br /&gt;
|-&lt;br /&gt;
| 28B  ||   || 100&lt;br /&gt;
|-&lt;br /&gt;
| 29A  || Battle Brocken with Mazinger Z || 100&lt;br /&gt;
|-&lt;br /&gt;
| 29B  || Battle Hokushin with Daitarn 3 || 100&lt;br /&gt;
|-&lt;br /&gt;
| 30A  || Defeat Penelope || 100&lt;br /&gt;
|-&lt;br /&gt;
| 30B  || Support defend Ange with Tusk || 100&lt;br /&gt;
|-&lt;br /&gt;
| 31A  || Battle Loni with Banagher and Hathaway || 100&lt;br /&gt;
|-&lt;br /&gt;
| 31B  || Defeat at least 1 enemy with Salamandine || 100&lt;br /&gt;
|-&lt;br /&gt;
| 32A  || Battle Goully with the main protaganist || 100&lt;br /&gt;
|-&lt;br /&gt;
| 32B  || Embryo must be the 30th unit that is defeated || 100&lt;br /&gt;
|-&lt;br /&gt;
| 33  || Defeat the boss dragon when Salamandine is still on the map || 100&lt;br /&gt;
|-&lt;br /&gt;
| 34  || Upon clearing the map the Vangray must be fully upgraded || 200&lt;br /&gt;
|-&lt;br /&gt;
| 35  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 36  || Battle Jerid with Kamille || 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30154</id>
		<title>Super Robot Wars/V/Factory</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30154"/>
		<updated>2017-03-17T02:34:07Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Factory Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Factory is where bonus abilities and unit upgrade parts can be purchased or sold. It is unlocked after beating stage 10 regardless of which starting protagonist is picked by the player.&lt;br /&gt;
&lt;br /&gt;
=TacP Customization=&lt;br /&gt;
&lt;br /&gt;
Similar to the Z Crystal used in Tengoku-hen, TacP Customization allows the player to purchase a special global ability to be used in game at the cost of Tac ponts. There are 4 different levels, each with three different abilities. Only one skill on each level can be obtained per playthrough, so players much choose wisely over exactly which customization will bring the most benefit. On subsequent playthroughs, up to the third, you can select another bonus, because the previous playthroughs&#039; bonus(es) is/are still active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!Level !! EN !! JPN !! Effect !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SP Boost || SPアライズ || Increase the amount of SP recovered at the beginning of the player&#039;s turn from 5 to 8 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Repair Boost || リペアアライズ || At the start of player&#039;s turn, all HP and EN is restored 10% of the maximum amount. This can stack with other regenerating abilities. || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Force Boost ||  フォースアライズ || At the start of player turn, all pilots gain 2 Will || 400&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Bounty Hunter ||  コストゲイン || Receive 5% of the total damage dealt to enemies by allied units as money || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || TAC Point Bonus ||  TacPゲイン || Receive 10 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Reverse Engineer ||  ダブルゲイン || Receive 2.5% of the total damage dealt to enemies by allies as money and 5 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Force Burst ||  フォースブースト || Gain +10 Will for any unit that has 3 ExC points. The effect lasts until the stage is over || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Critical Boost ||  クリティカルブースト || Critical Damage will deal 1.4x damage for any unit that has 3 ExC points. Effect lasts until end of stage|| 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Accelerator Boost ||  アクセルブースト || Movement +1 for any unit that has 3 ExC points. Effect lasts until end of stage || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || SP Burst || SPプラス || All pilots gain 20 SP during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || High Spirits || テンションプラス|| All pilots gain 1 ExC during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || Excessive Force || フォースプラス || All pilots gain 10 Will during sortie (mistranslated in game as &amp;quot;All pilots gain 10 Will when attacking&amp;quot;) || 3200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Parts Store=&lt;br /&gt;
&lt;br /&gt;
Players will be able to spend Tac points to be able to purchase upgrade items for units or sell them to gain Tac points. Power parts must be unlocked upon meeting specific requirements playing the game before they can be purchased, but recommended parts can be bought at any time so long as the player has enough Tac points.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Unlock requirements&lt;br /&gt;
|-&lt;br /&gt;
| Soldier&#039;s Medallion || ソルジャーメダリオン || Increases Max Will by 30 || 800 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| V Circuit || Vサーキット || Movement +1, Weapon Dmg +200, Range +1 for all weapons besides MAP and Range 1 attacks || 1000 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Unit || レスキューユニット || Enables the unit to utilize the repair and resupply command || 1000 || Have a unit&#039;s HP fall under 20% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Commander Terminal || コマンダーターミナル || Grants &amp;quot;Commander&amp;quot; skill L4 || 500 || Have 3 pilots with the Commander ability at level 4&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Coating || フルコートアーマー || HP +1500, Armor +300, and renders effect from weapons with status effects ineffective || 500 || HP of an allied unit is below 20%&lt;br /&gt;
|-&lt;br /&gt;
| Omnidefensor || オールディフェンサー || Renders repeated target correction and placement ineffective. Equips Barrier Field. Uses special skill Spiritual Fortitude. || 800 || Earn a custom bonus with 5 units&lt;br /&gt;
|-&lt;br /&gt;
| CQB Supporter || インファイトサポーター || Melee weapon dmg +300 and Movement +2 || 1200 || Have a pilot&#039;s combined stat values of Melee, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight Supporter || ガンファイトサポーター || Ranged weapon dmg + 300 and range + 2 for all weapons besides map weapons and weapons with a Range of 1. || 1200 || Have a pilot&#039;s combined stat values of Ranged, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effector || スパイラルエフェクター || Weapons +300 and adds Ignore Size and Barrier Pierce || 1000 || Deal 15000 or more damage to a single enemy in one battle&lt;br /&gt;
|-&lt;br /&gt;
| Range Extender || レンジエクステンダー || Increases the range of all weapons excluding map weapons by 2 || 1200 || Attack an enemy from 10 or more spaces away. Map weapons do not count&lt;br /&gt;
|-&lt;br /&gt;
| Turbo Penetrator || ターボペネトレイター || Movement +3. Ignore terrain effects and EN consumption while moving || 800 || Acquire a total of 10,000 Tac points over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Zone Recover || ゾーンリカバー || Recovers 5,000 HP and 100 EN to unit and adjacent allies. Can only be used once per map. || 800 || Customize any unit&#039;s HP and EN to level 10&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Generator || ハイパージェネレーター || Restore EN each turn to full || 1000 || Destroy 5 or more enemies simultaneously with a map weapon&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reloader || ハイパーリローダー || Restore Ammo each turn to full|| 1000 || Use the spirit command Resupply&lt;br /&gt;
|-&lt;br /&gt;
| Gain Meter || ゲインメーター || Gains 500 in money for each space moved on the map. || 800 || Acquire a total of 3,000,000 money over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Operator || ウィザードオペレーター || Evasion and Accuracy +25. 25% increase in EXP, Funds and TAC P. Effect does not stack with other parts || 800 || Have 5 pilots become Ace Pilots&lt;br /&gt;
|-&lt;br /&gt;
| Prana Converter || プラーナコンバーター || At 150 Force, Funds and TAC P gains double. Effect does not stack || 1000 || Acquire any emblem&lt;br /&gt;
|-&lt;br /&gt;
| ExC Bank || ExCバンク || Increases ExC by 5 in the map. Can only be used once per map. || 1000 || Use the extra order command Boost ExC&lt;br /&gt;
|-&lt;br /&gt;
| ExC Laser || ExCレイザー || Whenever ExC is increased by 1 count, it is increased by 1 more count || 1200 || Raise the ExC points of any pilot to 10&lt;br /&gt;
|-&lt;br /&gt;
| SP Collector || SPゲッター || Main Pilot recovers 10 SP when defeating an enemy. Effect does not stack with multiple defeats. || 1000 || Increase a pilot&#039;s Max SP to 120 or greater&lt;br /&gt;
|-&lt;br /&gt;
| Nine&#039;s Encouragement || プチナインヘルプ || Grants the effect of the Bravery spirit command. Can only be used once per map  || 800 || When you purchase a Focus+ (ATK) skill part &lt;br /&gt;
|-&lt;br /&gt;
| Vitality Down || バイタルダウン || Uses the spirit command Haze on all enemies. Can only be used once per map. || 500 || Reduce the will of any enemy pilot to 90 or lower&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Breath || フェアリーブレス || Uses the spirit command Bless on all allies. Can only be used once per map. || 1800 || Purchase 10 or more power parts in the factory. Regular parts do not count&lt;br /&gt;
|-&lt;br /&gt;
| Portable Nine || ポータブルナイン || Main pilot&#039;s SP is at full on sortie || 800 || Unlock a Level 3 Tac Customization&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Factory Scenarios=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus TacP if you fulfill certain conditions in a stage. When you visit the Factory in intermission, Nine will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! TacP Received&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Souji) || Defeat 3 enemies with Akito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Chitose) || Defeat  at least 1 enemy with Guard Diver and Tri Bomber || 100&lt;br /&gt;
|-&lt;br /&gt;
| 12  || Defeat Hoi Kou and Vuitton with Maito  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 13  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 15A(Arzenal) ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16A(Arzenal)  || Fight an enemy with Sousuke || 50&lt;br /&gt;
|-&lt;br /&gt;
| 17A(Arzenal || Defeat 2 or more enemies with Ange || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15B(Japan) || Have Ryoko defeat an enemy with her new formation attack || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16B(Japan) || Fight Hokushin with Akito || 50 &lt;br /&gt;
|-&lt;br /&gt;
| 17B(Japan)  || After the initial portion of the stage, defeat Joe using only Maito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 18  || Fight an enemy with the Battle Bombers || 50&lt;br /&gt;
|-&lt;br /&gt;
| 19  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Defeat 3 or more enemies with the Space Battleship Yamato || 100&lt;br /&gt;
|-&lt;br /&gt;
| 22  || Battle Sabine with Tobia and Kincaide || 100&lt;br /&gt;
|-&lt;br /&gt;
| 23A(Contact)  ||  || 200&lt;br /&gt;
|-&lt;br /&gt;
| 24A(Contact)  || Battle Full Frontal with Amuro || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25A(Contact)  || Fight Gauron with Sousuke || 100&lt;br /&gt;
|-&lt;br /&gt;
| 23B(Do not Contact)  || Defeat 4 or more enemies with Beecha || 200&lt;br /&gt;
|-&lt;br /&gt;
| 24B(Do not Contact)  || Battle Jerid with Kamille || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25B(Do not Contact)  || Battle Full Frontal with Amuro || 100&lt;br /&gt;
|-&lt;br /&gt;
| 26  || Battle the 6th Angel with Shinji || 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30153</id>
		<title>Super Robot Wars/V/Factory</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30153"/>
		<updated>2017-03-17T02:33:12Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Factory Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Factory is where bonus abilities and unit upgrade parts can be purchased or sold. It is unlocked after beating stage 10 regardless of which starting protagonist is picked by the player.&lt;br /&gt;
&lt;br /&gt;
=TacP Customization=&lt;br /&gt;
&lt;br /&gt;
Similar to the Z Crystal used in Tengoku-hen, TacP Customization allows the player to purchase a special global ability to be used in game at the cost of Tac ponts. There are 4 different levels, each with three different abilities. Only one skill on each level can be obtained per playthrough, so players much choose wisely over exactly which customization will bring the most benefit. On subsequent playthroughs, up to the third, you can select another bonus, because the previous playthroughs&#039; bonus(es) is/are still active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!Level !! EN !! JPN !! Effect !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SP Boost || SPアライズ || Increase the amount of SP recovered at the beginning of the player&#039;s turn from 5 to 8 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Repair Boost || リペアアライズ || At the start of player&#039;s turn, all HP and EN is restored 10% of the maximum amount. This can stack with other regenerating abilities. || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Force Boost ||  フォースアライズ || At the start of player turn, all pilots gain 2 Will || 400&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Bounty Hunter ||  コストゲイン || Receive 5% of the total damage dealt to enemies by allied units as money || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || TAC Point Bonus ||  TacPゲイン || Receive 10 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Reverse Engineer ||  ダブルゲイン || Receive 2.5% of the total damage dealt to enemies by allies as money and 5 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Force Burst ||  フォースブースト || Gain +10 Will for any unit that has 3 ExC points. The effect lasts until the stage is over || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Critical Boost ||  クリティカルブースト || Critical Damage will deal 1.4x damage for any unit that has 3 ExC points. Effect lasts until end of stage|| 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Accelerator Boost ||  アクセルブースト || Movement +1 for any unit that has 3 ExC points. Effect lasts until end of stage || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || SP Burst || SPプラス || All pilots gain 20 SP during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || High Spirits || テンションプラス|| All pilots gain 1 ExC during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || Excessive Force || フォースプラス || All pilots gain 10 Will during sortie (mistranslated in game as &amp;quot;All pilots gain 10 Will when attacking&amp;quot;) || 3200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Parts Store=&lt;br /&gt;
&lt;br /&gt;
Players will be able to spend Tac points to be able to purchase upgrade items for units or sell them to gain Tac points. Power parts must be unlocked upon meeting specific requirements playing the game before they can be purchased, but recommended parts can be bought at any time so long as the player has enough Tac points.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Unlock requirements&lt;br /&gt;
|-&lt;br /&gt;
| Soldier&#039;s Medallion || ソルジャーメダリオン || Increases Max Will by 30 || 800 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| V Circuit || Vサーキット || Movement +1, Weapon Dmg +200, Range +1 for all weapons besides MAP and Range 1 attacks || 1000 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Unit || レスキューユニット || Enables the unit to utilize the repair and resupply command || 1000 || Have a unit&#039;s HP fall under 20% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Commander Terminal || コマンダーターミナル || Grants &amp;quot;Commander&amp;quot; skill L4 || 500 || Have 3 pilots with the Commander ability at level 4&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Coating || フルコートアーマー || HP +1500, Armor +300, and renders effect from weapons with status effects ineffective || 500 || HP of an allied unit is below 20%&lt;br /&gt;
|-&lt;br /&gt;
| Omnidefensor || オールディフェンサー || Renders repeated target correction and placement ineffective. Equips Barrier Field. Uses special skill Spiritual Fortitude. || 800 || Earn a custom bonus with 5 units&lt;br /&gt;
|-&lt;br /&gt;
| CQB Supporter || インファイトサポーター || Melee weapon dmg +300 and Movement +2 || 1200 || Have a pilot&#039;s combined stat values of Melee, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight Supporter || ガンファイトサポーター || Ranged weapon dmg + 300 and range + 2 for all weapons besides map weapons and weapons with a Range of 1. || 1200 || Have a pilot&#039;s combined stat values of Ranged, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effector || スパイラルエフェクター || Weapons +300 and adds Ignore Size and Barrier Pierce || 1000 || Deal 15000 or more damage to a single enemy in one battle&lt;br /&gt;
|-&lt;br /&gt;
| Range Extender || レンジエクステンダー || Increases the range of all weapons excluding map weapons by 2 || 1200 || Attack an enemy from 10 or more spaces away. Map weapons do not count&lt;br /&gt;
|-&lt;br /&gt;
| Turbo Penetrator || ターボペネトレイター || Movement +3. Ignore terrain effects and EN consumption while moving || 800 || Acquire a total of 10,000 Tac points over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Zone Recover || ゾーンリカバー || Recovers 5,000 HP and 100 EN to unit and adjacent allies. Can only be used once per map. || 800 || Customize any unit&#039;s HP and EN to level 10&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Generator || ハイパージェネレーター || Restore EN each turn to full || 1000 || Destroy 5 or more enemies simultaneously with a map weapon&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reloader || ハイパーリローダー || Restore Ammo each turn to full|| 1000 || Use the spirit command Resupply&lt;br /&gt;
|-&lt;br /&gt;
| Gain Meter || ゲインメーター || Gains 500 in money for each space moved on the map. || 800 || Acquire a total of 3,000,000 money over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Operator || ウィザードオペレーター || Evasion and Accuracy +25. 25% increase in EXP, Funds and TAC P. Effect does not stack with other parts || 800 || Have 5 pilots become Ace Pilots&lt;br /&gt;
|-&lt;br /&gt;
| Prana Converter || プラーナコンバーター || At 150 Force, Funds and TAC P gains double. Effect does not stack || 1000 || Acquire any emblem&lt;br /&gt;
|-&lt;br /&gt;
| ExC Bank || ExCバンク || Increases ExC by 5 in the map. Can only be used once per map. || 1000 || Use the extra order command Boost ExC&lt;br /&gt;
|-&lt;br /&gt;
| ExC Laser || ExCレイザー || Whenever ExC is increased by 1 count, it is increased by 1 more count || 1200 || Raise the ExC points of any pilot to 10&lt;br /&gt;
|-&lt;br /&gt;
| SP Collector || SPゲッター || Main Pilot recovers 10 SP when defeating an enemy. Effect does not stack with multiple defeats. || 1000 || Increase a pilot&#039;s Max SP to 120 or greater&lt;br /&gt;
|-&lt;br /&gt;
| Nine&#039;s Encouragement || プチナインヘルプ || Grants the effect of the Bravery spirit command. Can only be used once per map  || 800 || When you purchase a Focus+ (ATK) skill part &lt;br /&gt;
|-&lt;br /&gt;
| Vitality Down || バイタルダウン || Uses the spirit command Haze on all enemies. Can only be used once per map. || 500 || Reduce the will of any enemy pilot to 90 or lower&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Breath || フェアリーブレス || Uses the spirit command Bless on all allies. Can only be used once per map. || 1800 || Purchase 10 or more power parts in the factory. Regular parts do not count&lt;br /&gt;
|-&lt;br /&gt;
| Portable Nine || ポータブルナイン || Main pilot&#039;s SP is at full on sortie || 800 || Unlock a Level 3 Tac Customization&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Factory Scenarios=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus TacP if you fulfill certain conditions in a stage. When you visit the Factory in intermission, Nine will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! TacP Received&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Souji) || Defeat 3 enemies with Akito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Chitose) || Defeat  at least 1 enemy with Guard Diver and Tri Bomber || 100&lt;br /&gt;
|-&lt;br /&gt;
| 12  || Defeat Hoi Kou and Vuitton with Maito  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 13  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 15A Arzenal) ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16A(Arzenal)  || Fight an enemy with Sousuke || 50&lt;br /&gt;
|-&lt;br /&gt;
| 17A(Arzenal || Defeat 2 or more enemies with Ange || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15B(Japan) || Have Ryoko defeat an enemy with her new formation attack || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16B(Japan) || Fight Hokushin with Akito || 50 &lt;br /&gt;
|-&lt;br /&gt;
| 17B(Japan)  || After the initial portion of the stage, defeat Joe using only Maito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 18  || Fight an enemy with the Battle Bombers || 50&lt;br /&gt;
|-&lt;br /&gt;
| 19  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Defeat 3 or more enemies with the Space Battleship Yamato || 100&lt;br /&gt;
|-&lt;br /&gt;
| 22  || Battle Sabine with Tobia and Kincaide || 100&lt;br /&gt;
|-&lt;br /&gt;
| 23A  ||  || 200&lt;br /&gt;
|-&lt;br /&gt;
| 24A  || Battle Full Frontal with Amuro || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25A  || Fight Gauron with Sousuke || 100&lt;br /&gt;
|-&lt;br /&gt;
| 23B  || Defeat 4 or more enemies with Beecha || 200&lt;br /&gt;
|-&lt;br /&gt;
| 24B  || Battle Jerid with Kamille || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25B  || Battle Full Frontal with Amuro || 100&lt;br /&gt;
|-&lt;br /&gt;
| 26  || Battle the 6th Angel with Shinji || 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30130</id>
		<title>Super Robot Wars/V/Factory</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30130"/>
		<updated>2017-03-16T11:22:37Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Factory Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Factory is where bonus abilities and unit upgrade parts can be purchased or sold. It is unlocked after beating stage 10 regardless of which starting protagonist is picked by the player.&lt;br /&gt;
&lt;br /&gt;
=TacP Customization=&lt;br /&gt;
&lt;br /&gt;
Similar to the Z Crystal used in Tengoku-hen, TacP Customization allows the player to purchase a special global ability to be used in game at the cost of Tac ponts. There are 4 different levels, each with three different abilities. Only one skill on each level can be obtained per playthrough, so players much choose wisely over exactly which customization will bring the most benefit. On subsequent playthroughs, up to the third, you can select another bonus, because the previous playthroughs&#039; bonus(es) is/are still active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!Level !! EN !! JPN !! Effect !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SP Boost || SPアライズ || Increase the amount of SP recovered at the beginning of the player&#039;s turn from 5 to 8 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Repair Boost || リペアアライズ || At the start of player&#039;s turn, all HP and EN is restored 10% of the maximum amount. This can stack with other regenerating abilities. || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Force Boost ||  フォースアライズ || At the start of player turn, all pilots gain 2 Will || 400&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Bounty Hunter ||  コストゲイン || Receive 5% of the total damage dealt to enemies by allied units as money || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || TAC Point Bonus ||  TacPゲイン || Receive 10 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Reverse Engineer ||  ダブルゲイン || Receive 2.5% of the total damage dealt to enemies by allies as money and 5 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Force Burst ||  フォースブースト || Gain +10 Will for any unit that has 3 ExC points. The effect lasts until the stage is over || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Critical Boost ||  クリティカルブースト || Critical Damage will deal 1.4x damage for any unit that has 3 ExC points. Effect lasts until end of stage|| 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Accelerator Boost ||  アクセルブースト || Movement +1 for any unit that has 3 ExC points. Effect lasts until end of stage || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || SP Burst || SPプラス || All pilots gain 20 SP during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || High Spirits || テンションプラス|| All pilots gain 1 ExC during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || Excessive Force || フォースプラス || All pilots gain 10 Will during sortie (mistranslated in game as &amp;quot;All pilots gain 10 Will when attacking&amp;quot;) || 3200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Parts Store=&lt;br /&gt;
&lt;br /&gt;
Players will be able to spend Tac points to be able to purchase upgrade items for units or sell them to gain Tac points. Power parts must be unlocked upon meeting specific requirements playing the game before they can be purchased, but recommended parts can be bought at any time so long as the player has enough Tac points.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Unlock requirements&lt;br /&gt;
|-&lt;br /&gt;
| Soldier&#039;s Medallion || ソルジャーメダリオン || Increases Max Will by 30 || 800 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| V Circuit || Vサーキット || Movement +1, Weapon Dmg +200, Range +1 for all weapons besides MAP and Range 1 attacks || 1000 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Unit || レスキューユニット || Enables the unit to utilize the repair and resupply command || 1000 || Have a unit&#039;s HP fall under 20% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Commander Terminal || コマンダーターミナル || Grants &amp;quot;Commander&amp;quot; skill L4 || 500 || Have 3 pilots with the Commander ability at level 4&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Coating || フルコートアーマー || HP +1500, Armor +300, and renders effect from weapons with status effects ineffective || 500 || HP of an allied unit is below 20%&lt;br /&gt;
|-&lt;br /&gt;
| Omnidefensor || オールディフェンサー || Renders repeated target correction and placement ineffective. Equips Barrier Field. Uses special skill Spiritual Fortitude. || 800 || Earn a custom bonus with 5 units&lt;br /&gt;
|-&lt;br /&gt;
| CQB Supporter || インファイトサポーター || Melee weapon dmg +300 and Movement +2 || 1200 || Have a pilot&#039;s combined stat values of Melee, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight Supporter || ガンファイトサポーター || Ranged weapon dmg + 300 and range + 2 for all weapons besides map weapons and weapons with a Range of 1. || 1200 || Have a pilot&#039;s combined stat values of Ranged, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effector || スパイラルエフェクター || Weapons +300 and adds Ignore Size and Barrier Pierce || 1000 || Deal 15000 or more damage to a single enemy in one battle&lt;br /&gt;
|-&lt;br /&gt;
| Range Extender || レンジエクステンダー || Increases the range of all weapons excluding map weapons by 2 || 1200 || Attack an enemy from 10 or more spaces away. Map weapons do not count&lt;br /&gt;
|-&lt;br /&gt;
| Turbo Penetrator || ターボペネトレイター || Movement +3. Ignore terrain effects and EN consumption while moving || 800 || Acquire a total of 10,000 Tac points over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Zone Recover || ゾーンリカバー || Recovers 5,000 HP and 100 EN to unit and adjacent allies. Can only be used once per map. || 800 || Customize any unit&#039;s HP and EN to level 10&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Generator || ハイパージェネレーター || Restore EN each turn to full || 1000 || Destroy 5 or more enemies simultaneously with a map weapon&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reloader || ハイパーリローダー || Restore Ammo each turn to full|| 1000 || Use the spirit command Resupply&lt;br /&gt;
|-&lt;br /&gt;
| Gain Meter || ゲインメーター || Gains 500 in money for each space moved on the map. || 800 || Acquire a total of 3,000,000 money over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Operator || ウィザードオペレーター || Evasion and Accuracy +25. 25% increase in EXP, Funds and TAC P. Effect does not stack with other parts || 800 || Have 5 pilots become Ace Pilots&lt;br /&gt;
|-&lt;br /&gt;
| Prana Converter || プラーナコンバーター || At 150 Force, Funds and TAC P gains double. Effect does not stack || 1000 || Acquire any emblem&lt;br /&gt;
|-&lt;br /&gt;
| ExC Bank || ExCバンク || Increases ExC by 5 in the map. Can only be used once per map. || 1000 || Use the extra order command Boost ExC&lt;br /&gt;
|-&lt;br /&gt;
| ExC Laser || ExCレイザー || Whenever ExC is increased by 1 count, it is increased by 1 more count || 1200 || Raise the ExC points of any pilot to 10&lt;br /&gt;
|-&lt;br /&gt;
| SP Collector || SPゲッター || Main Pilot recovers 10 SP when defeating an enemy. Effect does not stack with multiple defeats. || 1000 || Increase a pilot&#039;s Max SP to 120 or greater&lt;br /&gt;
|-&lt;br /&gt;
| Nine&#039;s Encouragement || プチナインヘルプ || Grants the effect of the Bravery spirit command. Can only be used once per map  || 800 || When you purchase a Focus+ (ATK) skill part &lt;br /&gt;
|-&lt;br /&gt;
| Vitality Down || バイタルダウン || Uses the spirit command Haze on all enemies. Can only be used once per map. || 500 || Reduce the will of any enemy pilot to 90 or lower&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Breath || フェアリーブレス || Uses the spirit command Bless on all allies. Can only be used once per map. || 1800 || Purchase 10 or more power parts in the factory. Regular parts do not count&lt;br /&gt;
|-&lt;br /&gt;
| Portable Nine || ポータブルナイン || Main pilot&#039;s SP is at full on sortie || 800 || Unlock a Level 3 Tac Customization&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Factory Scenarios=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus TacP if you fulfill certain conditions in a stage. When you visit the Factory in intermission, Nine will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! TacP Received&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Souji) || Defeat 3 enemies with Akito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Chitose) || Defeat  at least 1 enemy with Guard Diver and Tri Bomber || 100&lt;br /&gt;
|-&lt;br /&gt;
| 12  || Defeat Hoi Kou and Vuitton with Maito  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 13  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 15A Arzenal) ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16A(Arzenal)  || Fight an enemy with Sousuke || 50&lt;br /&gt;
|-&lt;br /&gt;
| 17A(Arzenal || Defeat 2 or more enemies with Ange || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15B(Japan) || Have Ryoko defeat an enemy with her new formation attack || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16B(Japan) || Fight Hokushin with Akito || 50 &lt;br /&gt;
|-&lt;br /&gt;
| 17B(Japan)  || After the initial portion of the stage, defeat Joe using only Maito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 18  || Fight an enemy with the Battle Bombers || 50&lt;br /&gt;
|-&lt;br /&gt;
| 19  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Defeat more than 2 enemies with the Space Battleship Yamato || 100&lt;br /&gt;
|-&lt;br /&gt;
| 22  || Battle Sabine with Tobia and Kincaide || 100&lt;br /&gt;
|-&lt;br /&gt;
| 23A  ||  || 200&lt;br /&gt;
|-&lt;br /&gt;
| 24A  || Battle Full Frontal with Amuro || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25A  || Fight Gauron with Sousuke || 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30125</id>
		<title>Super Robot Wars/V/Factory</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30125"/>
		<updated>2017-03-16T06:54:20Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Factory Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Factory is where bonus abilities and unit upgrade parts can be purchased or sold. It is unlocked after beating stage 10 regardless of which starting protagonist is picked by the player.&lt;br /&gt;
&lt;br /&gt;
=TacP Customization=&lt;br /&gt;
&lt;br /&gt;
Similar to the Z Crystal used in Tengoku-hen, TacP Customization allows the player to purchase a special global ability to be used in game at the cost of Tac ponts. There are 4 different levels, each with three different abilities. Only one skill on each level can be obtained per playthrough, so players much choose wisely over exactly which customization will bring the most benefit. On subsequent playthroughs, up to the third, you can select another bonus, because the previous playthroughs&#039; bonus(es) is/are still active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!Level !! EN !! JPN !! Effect !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SP Boost || SPアライズ || Increase the amount of SP recovered at the beginning of the player&#039;s turn from 5 to 8 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Repair Boost || リペアアライズ || At the start of player&#039;s turn, all HP and EN is restored 10% of the maximum amount. This can stack with other regenerating abilities. || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Force Boost ||  フォースアライズ || At the start of player turn, all pilots gain 2 Will || 400&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Bounty Hunter ||  コストゲイン || Receive 5% of the total damage dealt to enemies by allied units as money || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || TAC Point Bonus ||  TacPゲイン || Receive 10 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Reverse Engineer ||  ダブルゲイン || Receive 2.5% of the total damage dealt to enemies by allies as money and 5 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Force Burst ||  フォースブースト || Gain +10 Will for any unit that has 3 ExC points. The effect lasts until the stage is over || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Critical Boost ||  クリティカルブースト || Critical Damage will deal 1.4x damage for any unit that has 3 ExC points. Effect lasts until end of stage|| 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Accelerator Boost ||  アクセルブースト || Movement +1 for any unit that has 3 ExC points. Effect lasts until end of stage || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || SP Burst || SPプラス || All pilots gain 20 SP during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || High Spirits || テンションプラス|| All pilots gain 1 ExC during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || Excessive Force || フォースプラス || All pilots gain 10 Will during sortie (mistranslated in game as &amp;quot;All pilots gain 10 Will when attacking&amp;quot;) || 3200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Parts Store=&lt;br /&gt;
&lt;br /&gt;
Players will be able to spend Tac points to be able to purchase upgrade items for units or sell them to gain Tac points. Power parts must be unlocked upon meeting specific requirements playing the game before they can be purchased, but recommended parts can be bought at any time so long as the player has enough Tac points.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Unlock requirements&lt;br /&gt;
|-&lt;br /&gt;
| Soldier&#039;s Medallion || ソルジャーメダリオン || Increases Max Will by 30 || 800 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| V Circuit || Vサーキット || Movement +1, Weapon Dmg +200, Range +1 for all weapons besides MAP and Range 1 attacks || 1000 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Unit || レスキューユニット || Enables the unit to utilize the repair and resupply command || 1000 || Have a unit&#039;s HP fall under 20% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Commander Terminal || コマンダーターミナル || Grants &amp;quot;Commander&amp;quot; skill L4 || 500 || Have 3 pilots with the Commander ability at level 4&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Coating || フルコートアーマー || HP +1500, Armor +300, and renders effect from weapons with status effects ineffective || 500 || HP of an allied unit is below 20%&lt;br /&gt;
|-&lt;br /&gt;
| Omnidefensor || オールディフェンサー || Renders repeated target correction and placement ineffective. Equips Barrier Field. Uses special skill Spiritual Fortitude. || 800 || Earn a custom bonus with 5 units&lt;br /&gt;
|-&lt;br /&gt;
| CQB Supporter || インファイトサポーター || Melee weapon dmg +300 and Movement +2 || 1200 || Have a pilot&#039;s combined stat values of Melee, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight Supporter || ガンファイトサポーター || Ranged weapon dmg + 300 and range + 2 for all weapons besides map weapons and weapons with a Range of 1. || 1200 || Have a pilot&#039;s combined stat values of Ranged, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effector || スパイラルエフェクター || Weapons +300 and adds Ignore Size and Barrier Pierce || 1000 || Deal 15000 or more damage to a single enemy in one battle&lt;br /&gt;
|-&lt;br /&gt;
| Range Extender || レンジエクステンダー || Increases the range of all weapons excluding map weapons by 2 || 1200 || Attack an enemy from 10 or more spaces away. Map weapons do not count&lt;br /&gt;
|-&lt;br /&gt;
| Turbo Penetrator || ターボペネトレイター || Movement +3. Ignore terrain effects and EN consumption while moving || 800 || Acquire a total of 10,000 Tac points over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Zone Recover || ゾーンリカバー || Recovers 5,000 HP and 100 EN to unit and adjacent allies. Can only be used once per map. || 800 || Customize any unit&#039;s HP and EN to level 10&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Generator || ハイパージェネレーター || Restore EN each turn to full || 1000 || Destroy 5 or more enemies simultaneously with a map weapon&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reloader || ハイパーリローダー || Restore Ammo each turn to full|| 1000 || Use the spirit command Resupply&lt;br /&gt;
|-&lt;br /&gt;
| Gain Meter || ゲインメーター || Gains 500 in money for each space moved on the map. || 800 || Acquire a total of 3,000,000 money over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Operator || ウィザードオペレーター || Evasion and Accuracy +25. 25% increase in EXP, Funds and TAC P. Effect does not stack with other parts || 800 || Have 5 pilots become Ace Pilots&lt;br /&gt;
|-&lt;br /&gt;
| Prana Converter || プラーナコンバーター || At 150 Force, Funds and TAC P gains double. Effect does not stack || 1000 || Acquire any emblem&lt;br /&gt;
|-&lt;br /&gt;
| ExC Bank || ExCバンク || Increases ExC by 5 in the map. Can only be used once per map. || 1000 || Use the extra order command Boost ExC&lt;br /&gt;
|-&lt;br /&gt;
| ExC Laser || ExCレイザー || Whenever ExC is increased by 1 count, it is increased by 1 more count || 1200 || Raise the ExC points of any pilot to 10&lt;br /&gt;
|-&lt;br /&gt;
| SP Collector || SPゲッター || Main Pilot recovers 10 SP when defeating an enemy. Effect does not stack with multiple defeats. || 1000 || Increase a pilot&#039;s Max SP to 120 or greater&lt;br /&gt;
|-&lt;br /&gt;
| Nine&#039;s Encouragement || プチナインヘルプ || Grants the effect of the Bravery spirit command. Can only be used once per map  || 800 || When you purchase a Focus+ (ATK) skill part &lt;br /&gt;
|-&lt;br /&gt;
| Vitality Down || バイタルダウン || Uses the spirit command Haze on all enemies. Can only be used once per map. || 500 || Reduce the will of any enemy pilot to 90 or lower&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Breath || フェアリーブレス || Uses the spirit command Bless on all allies. Can only be used once per map. || 1800 || Purchase 10 or more power parts in the factory. Regular parts do not count&lt;br /&gt;
|-&lt;br /&gt;
| Portable Nine || ポータブルナイン || Main pilot&#039;s SP is at full on sortie || 800 || Unlock a Level 3 Tac Customization&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Factory Scenarios=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus TacP if you fulfill certain conditions in a stage. When you visit the Factory in intermission, Nine will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! TacP Received&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Souji) || Defeat 3 enemies with Akito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Chitose) || Defeat 1 enemy each with Guard Diver and Tri Bomber || 100&lt;br /&gt;
|-&lt;br /&gt;
| 12  || Defeat Hoi Kou and Vuitton with Maito  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 13  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 15A Arzenal) ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16A(Arzenal)  || Fight an enemy with Sousuke || 50&lt;br /&gt;
|-&lt;br /&gt;
| 17A(Arzenal || Defeat 2 or more enemies with Ange || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15B(Japan) || Have Ryoko defeat an enemy with her new formation attack || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16B(Japan) || Fight Hokushin with Akito || 50 &lt;br /&gt;
|-&lt;br /&gt;
| 17B(Japan)  || After the initial portion of the stage, defeat Joe using only Maito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 18  || Fight an enemy with the Battle Bombers || 50&lt;br /&gt;
|-&lt;br /&gt;
| 19  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Defeat more than 2 enemies with the Space Battleship Yamato || 100&lt;br /&gt;
|-&lt;br /&gt;
| 22  || Battle Sabine with Tobia and Kincaide || 100&lt;br /&gt;
|-&lt;br /&gt;
| 23A  ||  || 200&lt;br /&gt;
|-&lt;br /&gt;
| 24A  || Battle Full Frontal with Amuro || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25A  || Fight Gauron with Sousuke || 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30124</id>
		<title>Super Robot Wars/V/Factory</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30124"/>
		<updated>2017-03-16T06:53:59Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Factory Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Factory is where bonus abilities and unit upgrade parts can be purchased or sold. It is unlocked after beating stage 10 regardless of which starting protagonist is picked by the player.&lt;br /&gt;
&lt;br /&gt;
=TacP Customization=&lt;br /&gt;
&lt;br /&gt;
Similar to the Z Crystal used in Tengoku-hen, TacP Customization allows the player to purchase a special global ability to be used in game at the cost of Tac ponts. There are 4 different levels, each with three different abilities. Only one skill on each level can be obtained per playthrough, so players much choose wisely over exactly which customization will bring the most benefit. On subsequent playthroughs, up to the third, you can select another bonus, because the previous playthroughs&#039; bonus(es) is/are still active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!Level !! EN !! JPN !! Effect !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SP Boost || SPアライズ || Increase the amount of SP recovered at the beginning of the player&#039;s turn from 5 to 8 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Repair Boost || リペアアライズ || At the start of player&#039;s turn, all HP and EN is restored 10% of the maximum amount. This can stack with other regenerating abilities. || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Force Boost ||  フォースアライズ || At the start of player turn, all pilots gain 2 Will || 400&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Bounty Hunter ||  コストゲイン || Receive 5% of the total damage dealt to enemies by allied units as money || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || TAC Point Bonus ||  TacPゲイン || Receive 10 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Reverse Engineer ||  ダブルゲイン || Receive 2.5% of the total damage dealt to enemies by allies as money and 5 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Force Burst ||  フォースブースト || Gain +10 Will for any unit that has 3 ExC points. The effect lasts until the stage is over || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Critical Boost ||  クリティカルブースト || Critical Damage will deal 1.4x damage for any unit that has 3 ExC points. Effect lasts until end of stage|| 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Accelerator Boost ||  アクセルブースト || Movement +1 for any unit that has 3 ExC points. Effect lasts until end of stage || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || SP Burst || SPプラス || All pilots gain 20 SP during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || High Spirits || テンションプラス|| All pilots gain 1 ExC during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || Excessive Force || フォースプラス || All pilots gain 10 Will during sortie (mistranslated in game as &amp;quot;All pilots gain 10 Will when attacking&amp;quot;) || 3200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Parts Store=&lt;br /&gt;
&lt;br /&gt;
Players will be able to spend Tac points to be able to purchase upgrade items for units or sell them to gain Tac points. Power parts must be unlocked upon meeting specific requirements playing the game before they can be purchased, but recommended parts can be bought at any time so long as the player has enough Tac points.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Unlock requirements&lt;br /&gt;
|-&lt;br /&gt;
| Soldier&#039;s Medallion || ソルジャーメダリオン || Increases Max Will by 30 || 800 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| V Circuit || Vサーキット || Movement +1, Weapon Dmg +200, Range +1 for all weapons besides MAP and Range 1 attacks || 1000 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Unit || レスキューユニット || Enables the unit to utilize the repair and resupply command || 1000 || Have a unit&#039;s HP fall under 20% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Commander Terminal || コマンダーターミナル || Grants &amp;quot;Commander&amp;quot; skill L4 || 500 || Have 3 pilots with the Commander ability at level 4&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Coating || フルコートアーマー || HP +1500, Armor +300, and renders effect from weapons with status effects ineffective || 500 || HP of an allied unit is below 20%&lt;br /&gt;
|-&lt;br /&gt;
| Omnidefensor || オールディフェンサー || Renders repeated target correction and placement ineffective. Equips Barrier Field. Uses special skill Spiritual Fortitude. || 800 || Earn a custom bonus with 5 units&lt;br /&gt;
|-&lt;br /&gt;
| CQB Supporter || インファイトサポーター || Melee weapon dmg +300 and Movement +2 || 1200 || Have a pilot&#039;s combined stat values of Melee, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight Supporter || ガンファイトサポーター || Ranged weapon dmg + 300 and range + 2 for all weapons besides map weapons and weapons with a Range of 1. || 1200 || Have a pilot&#039;s combined stat values of Ranged, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effector || スパイラルエフェクター || Weapons +300 and adds Ignore Size and Barrier Pierce || 1000 || Deal 15000 or more damage to a single enemy in one battle&lt;br /&gt;
|-&lt;br /&gt;
| Range Extender || レンジエクステンダー || Increases the range of all weapons excluding map weapons by 2 || 1200 || Attack an enemy from 10 or more spaces away. Map weapons do not count&lt;br /&gt;
|-&lt;br /&gt;
| Turbo Penetrator || ターボペネトレイター || Movement +3. Ignore terrain effects and EN consumption while moving || 800 || Acquire a total of 10,000 Tac points over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Zone Recover || ゾーンリカバー || Recovers 5,000 HP and 100 EN to unit and adjacent allies. Can only be used once per map. || 800 || Customize any unit&#039;s HP and EN to level 10&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Generator || ハイパージェネレーター || Restore EN each turn to full || 1000 || Destroy 5 or more enemies simultaneously with a map weapon&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reloader || ハイパーリローダー || Restore Ammo each turn to full|| 1000 || Use the spirit command Resupply&lt;br /&gt;
|-&lt;br /&gt;
| Gain Meter || ゲインメーター || Gains 500 in money for each space moved on the map. || 800 || Acquire a total of 3,000,000 money over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Operator || ウィザードオペレーター || Evasion and Accuracy +25. 25% increase in EXP, Funds and TAC P. Effect does not stack with other parts || 800 || Have 5 pilots become Ace Pilots&lt;br /&gt;
|-&lt;br /&gt;
| Prana Converter || プラーナコンバーター || At 150 Force, Funds and TAC P gains double. Effect does not stack || 1000 || Acquire any emblem&lt;br /&gt;
|-&lt;br /&gt;
| ExC Bank || ExCバンク || Increases ExC by 5 in the map. Can only be used once per map. || 1000 || Use the extra order command Boost ExC&lt;br /&gt;
|-&lt;br /&gt;
| ExC Laser || ExCレイザー || Whenever ExC is increased by 1 count, it is increased by 1 more count || 1200 || Raise the ExC points of any pilot to 10&lt;br /&gt;
|-&lt;br /&gt;
| SP Collector || SPゲッター || Main Pilot recovers 10 SP when defeating an enemy. Effect does not stack with multiple defeats. || 1000 || Increase a pilot&#039;s Max SP to 120 or greater&lt;br /&gt;
|-&lt;br /&gt;
| Nine&#039;s Encouragement || プチナインヘルプ || Grants the effect of the Bravery spirit command. Can only be used once per map  || 800 || When you purchase a Focus+ (ATK) skill part &lt;br /&gt;
|-&lt;br /&gt;
| Vitality Down || バイタルダウン || Uses the spirit command Haze on all enemies. Can only be used once per map. || 500 || Reduce the will of any enemy pilot to 90 or lower&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Breath || フェアリーブレス || Uses the spirit command Bless on all allies. Can only be used once per map. || 1800 || Purchase 10 or more power parts in the factory. Regular parts do not count&lt;br /&gt;
|-&lt;br /&gt;
| Portable Nine || ポータブルナイン || Main pilot&#039;s SP is at full on sortie || 800 || Unlock a Level 3 Tac Customization&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Factory Scenarios=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus TacP if you fulfill certain conditions in a stage. When you visit the Factory in intermission, Nine will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! TacP Received&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Souji) || Defeat 3 enemies with Akito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Chitose) || Defeat 1 enemy each with Guard Diver and Tri Bomber || 100&lt;br /&gt;
|-&lt;br /&gt;
| 12  || Defeat Hoi Kou and Vuitton with Maito  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 13  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 15A Arzenal) ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16A(Arzenal)  || Fight an enemy with Sousuke || 50&lt;br /&gt;
|-&lt;br /&gt;
| 17A(Arzenal || Defeat 2 or more enemies with Ange || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15B(Japan) || Have Ryoko defeat an enemy with her new formation attack || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16B(Japan) || Fight Hokushin with Akito || 50 &lt;br /&gt;
|-&lt;br /&gt;
| 17B(Japan)  || After the initial portion of the stage, defeat Joe using only Maito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 18  || Fight an enemy with the Battle Bombers || 50&lt;br /&gt;
|-&lt;br /&gt;
| 19  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Defeat more than 2 enemies with the Space Battleship Yamato || 100&lt;br /&gt;
|-&lt;br /&gt;
| 22  || Battle Sabine with Tobia and Kincaide || 100&lt;br /&gt;
|-&lt;br /&gt;
| 23A  ||  || 200&lt;br /&gt;
|-&lt;br /&gt;
| 24A  || Batlle Full Frontal with Amuro || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25A  || Fight Gauron with Sousuke || 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30123</id>
		<title>Super Robot Wars/V/Factory</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30123"/>
		<updated>2017-03-16T06:53:35Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Factory Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Factory is where bonus abilities and unit upgrade parts can be purchased or sold. It is unlocked after beating stage 10 regardless of which starting protagonist is picked by the player.&lt;br /&gt;
&lt;br /&gt;
=TacP Customization=&lt;br /&gt;
&lt;br /&gt;
Similar to the Z Crystal used in Tengoku-hen, TacP Customization allows the player to purchase a special global ability to be used in game at the cost of Tac ponts. There are 4 different levels, each with three different abilities. Only one skill on each level can be obtained per playthrough, so players much choose wisely over exactly which customization will bring the most benefit. On subsequent playthroughs, up to the third, you can select another bonus, because the previous playthroughs&#039; bonus(es) is/are still active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!Level !! EN !! JPN !! Effect !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SP Boost || SPアライズ || Increase the amount of SP recovered at the beginning of the player&#039;s turn from 5 to 8 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Repair Boost || リペアアライズ || At the start of player&#039;s turn, all HP and EN is restored 10% of the maximum amount. This can stack with other regenerating abilities. || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Force Boost ||  フォースアライズ || At the start of player turn, all pilots gain 2 Will || 400&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Bounty Hunter ||  コストゲイン || Receive 5% of the total damage dealt to enemies by allied units as money || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || TAC Point Bonus ||  TacPゲイン || Receive 10 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Reverse Engineer ||  ダブルゲイン || Receive 2.5% of the total damage dealt to enemies by allies as money and 5 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Force Burst ||  フォースブースト || Gain +10 Will for any unit that has 3 ExC points. The effect lasts until the stage is over || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Critical Boost ||  クリティカルブースト || Critical Damage will deal 1.4x damage for any unit that has 3 ExC points. Effect lasts until end of stage|| 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Accelerator Boost ||  アクセルブースト || Movement +1 for any unit that has 3 ExC points. Effect lasts until end of stage || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || SP Burst || SPプラス || All pilots gain 20 SP during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || High Spirits || テンションプラス|| All pilots gain 1 ExC during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || Excessive Force || フォースプラス || All pilots gain 10 Will during sortie (mistranslated in game as &amp;quot;All pilots gain 10 Will when attacking&amp;quot;) || 3200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Parts Store=&lt;br /&gt;
&lt;br /&gt;
Players will be able to spend Tac points to be able to purchase upgrade items for units or sell them to gain Tac points. Power parts must be unlocked upon meeting specific requirements playing the game before they can be purchased, but recommended parts can be bought at any time so long as the player has enough Tac points.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Unlock requirements&lt;br /&gt;
|-&lt;br /&gt;
| Soldier&#039;s Medallion || ソルジャーメダリオン || Increases Max Will by 30 || 800 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| V Circuit || Vサーキット || Movement +1, Weapon Dmg +200, Range +1 for all weapons besides MAP and Range 1 attacks || 1000 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Unit || レスキューユニット || Enables the unit to utilize the repair and resupply command || 1000 || Have a unit&#039;s HP fall under 20% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Commander Terminal || コマンダーターミナル || Grants &amp;quot;Commander&amp;quot; skill L4 || 500 || Have 3 pilots with the Commander ability at level 4&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Coating || フルコートアーマー || HP +1500, Armor +300, and renders effect from weapons with status effects ineffective || 500 || HP of an allied unit is below 20%&lt;br /&gt;
|-&lt;br /&gt;
| Omnidefensor || オールディフェンサー || Renders repeated target correction and placement ineffective. Equips Barrier Field. Uses special skill Spiritual Fortitude. || 800 || Earn a custom bonus with 5 units&lt;br /&gt;
|-&lt;br /&gt;
| CQB Supporter || インファイトサポーター || Melee weapon dmg +300 and Movement +2 || 1200 || Have a pilot&#039;s combined stat values of Melee, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight Supporter || ガンファイトサポーター || Ranged weapon dmg + 300 and range + 2 for all weapons besides map weapons and weapons with a Range of 1. || 1200 || Have a pilot&#039;s combined stat values of Ranged, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effector || スパイラルエフェクター || Weapons +300 and adds Ignore Size and Barrier Pierce || 1000 || Deal 15000 or more damage to a single enemy in one battle&lt;br /&gt;
|-&lt;br /&gt;
| Range Extender || レンジエクステンダー || Increases the range of all weapons excluding map weapons by 2 || 1200 || Attack an enemy from 10 or more spaces away. Map weapons do not count&lt;br /&gt;
|-&lt;br /&gt;
| Turbo Penetrator || ターボペネトレイター || Movement +3. Ignore terrain effects and EN consumption while moving || 800 || Acquire a total of 10,000 Tac points over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Zone Recover || ゾーンリカバー || Recovers 5,000 HP and 100 EN to unit and adjacent allies. Can only be used once per map. || 800 || Customize any unit&#039;s HP and EN to level 10&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Generator || ハイパージェネレーター || Restore EN each turn to full || 1000 || Destroy 5 or more enemies simultaneously with a map weapon&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reloader || ハイパーリローダー || Restore Ammo each turn to full|| 1000 || Use the spirit command Resupply&lt;br /&gt;
|-&lt;br /&gt;
| Gain Meter || ゲインメーター || Gains 500 in money for each space moved on the map. || 800 || Acquire a total of 3,000,000 money over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Operator || ウィザードオペレーター || Evasion and Accuracy +25. 25% increase in EXP, Funds and TAC P. Effect does not stack with other parts || 800 || Have 5 pilots become Ace Pilots&lt;br /&gt;
|-&lt;br /&gt;
| Prana Converter || プラーナコンバーター || At 150 Force, Funds and TAC P gains double. Effect does not stack || 1000 || Acquire any emblem&lt;br /&gt;
|-&lt;br /&gt;
| ExC Bank || ExCバンク || Increases ExC by 5 in the map. Can only be used once per map. || 1000 || Use the extra order command Boost ExC&lt;br /&gt;
|-&lt;br /&gt;
| ExC Laser || ExCレイザー || Whenever ExC is increased by 1 count, it is increased by 1 more count || 1200 || Raise the ExC points of any pilot to 10&lt;br /&gt;
|-&lt;br /&gt;
| SP Collector || SPゲッター || Main Pilot recovers 10 SP when defeating an enemy. Effect does not stack with multiple defeats. || 1000 || Increase a pilot&#039;s Max SP to 120 or greater&lt;br /&gt;
|-&lt;br /&gt;
| Nine&#039;s Encouragement || プチナインヘルプ || Grants the effect of the Bravery spirit command. Can only be used once per map  || 800 || When you purchase a Focus+ (ATK) skill part &lt;br /&gt;
|-&lt;br /&gt;
| Vitality Down || バイタルダウン || Uses the spirit command Haze on all enemies. Can only be used once per map. || 500 || Reduce the will of any enemy pilot to 90 or lower&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Breath || フェアリーブレス || Uses the spirit command Bless on all allies. Can only be used once per map. || 1800 || Purchase 10 or more power parts in the factory. Regular parts do not count&lt;br /&gt;
|-&lt;br /&gt;
| Portable Nine || ポータブルナイン || Main pilot&#039;s SP is at full on sortie || 800 || Unlock a Level 3 Tac Customization&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Factory Scenarios=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus TacP if you fulfill certain conditions in a stage. When you visit the Factory in intermission, Nine will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! TacP Received&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Souji) || Defeat 3 enemies with Akito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Chitose) || Defeat 1 enemy each with Guard Diver and Tri Bomber || 100&lt;br /&gt;
|-&lt;br /&gt;
| 12  || Defeat Hoi Kou and Vuitton with Maito  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 13  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 15A Arzenal) ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16A(Arzenal)  || Fight an enemy with Sousuke || 50&lt;br /&gt;
|-&lt;br /&gt;
| 17A(Arzenal || Defeat 2 or more enemies with Ange || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15B(Japan) || Have Ryoko defeat an enemy with her new formation attack || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16B(Japan) || Fight Hokushin with Akito || 50 &lt;br /&gt;
|-&lt;br /&gt;
| 17B(Japan)  || After the initial portion of the stage, defeat Joe using only Maito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 18  || Fight an enemy with the Battle Bombers || 50&lt;br /&gt;
|-&lt;br /&gt;
| 19  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 20  || Defeat more than 2 enemies with the Space Battleship Yamato || 100&lt;br /&gt;
|-&lt;br /&gt;
| 22  || Battle Sabine with Tobia and Kincaide || 100&lt;br /&gt;
|-&lt;br /&gt;
| 23A  ||  || 200&lt;br /&gt;
|-&lt;br /&gt;
| 24A  || Batlle Full Front with Amuro || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25A  || Fight Gauron with Sousuke || 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30122</id>
		<title>Super Robot Wars/V/Factory</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Factory&amp;diff=30122"/>
		<updated>2017-03-16T06:45:09Z</updated>

		<summary type="html">&lt;p&gt;Personx9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Factory is where bonus abilities and unit upgrade parts can be purchased or sold. It is unlocked after beating stage 10 regardless of which starting protagonist is picked by the player.&lt;br /&gt;
&lt;br /&gt;
=TacP Customization=&lt;br /&gt;
&lt;br /&gt;
Similar to the Z Crystal used in Tengoku-hen, TacP Customization allows the player to purchase a special global ability to be used in game at the cost of Tac ponts. There are 4 different levels, each with three different abilities. Only one skill on each level can be obtained per playthrough, so players much choose wisely over exactly which customization will bring the most benefit. On subsequent playthroughs, up to the third, you can select another bonus, because the previous playthroughs&#039; bonus(es) is/are still active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!Level !! EN !! JPN !! Effect !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || SP Boost || SPアライズ || Increase the amount of SP recovered at the beginning of the player&#039;s turn from 5 to 8 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Repair Boost || リペアアライズ || At the start of player&#039;s turn, all HP and EN is restored 10% of the maximum amount. This can stack with other regenerating abilities. || 400&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Force Boost ||  フォースアライズ || At the start of player turn, all pilots gain 2 Will || 400&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Bounty Hunter ||  コストゲイン || Receive 5% of the total damage dealt to enemies by allied units as money || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || TAC Point Bonus ||  TacPゲイン || Receive 10 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ffcc99&amp;quot;&lt;br /&gt;
| 2 || Reverse Engineer ||  ダブルゲイン || Receive 2.5% of the total damage dealt to enemies by allies as money and 5 times the number of downed enemies in Tac points || 800&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Force Burst ||  フォースブースト || Gain +10 Will for any unit that has 3 ExC points. The effect lasts until the stage is over || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Critical Boost ||  クリティカルブースト || Critical Damage will deal 1.4x damage for any unit that has 3 ExC points. Effect lasts until end of stage|| 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff9966&amp;quot;&lt;br /&gt;
| 3 || Accelerator Boost ||  アクセルブースト || Movement +1 for any unit that has 3 ExC points. Effect lasts until end of stage || 1600&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || SP Burst || SPプラス || All pilots gain 20 SP during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || High Spirits || テンションプラス|| All pilots gain 1 ExC during sortie || 3200&lt;br /&gt;
|-style=&amp;quot;background-color:#ff6600&amp;quot;&lt;br /&gt;
| 4 || Excessive Force || フォースプラス || All pilots gain 10 Will during sortie (mistranslated in game as &amp;quot;All pilots gain 10 Will when attacking&amp;quot;) || 3200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Parts Store=&lt;br /&gt;
&lt;br /&gt;
Players will be able to spend Tac points to be able to purchase upgrade items for units or sell them to gain Tac points. Power parts must be unlocked upon meeting specific requirements playing the game before they can be purchased, but recommended parts can be bought at any time so long as the player has enough Tac points.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Unlock requirements&lt;br /&gt;
|-&lt;br /&gt;
| Soldier&#039;s Medallion || ソルジャーメダリオン || Increases Max Will by 30 || 800 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| V Circuit || Vサーキット || Movement +1, Weapon Dmg +200, Range +1 for all weapons besides MAP and Range 1 attacks || 1000 || Clear chapter 11&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Unit || レスキューユニット || Enables the unit to utilize the repair and resupply command || 1000 || Have a unit&#039;s HP fall under 20% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Commander Terminal || コマンダーターミナル || Grants &amp;quot;Commander&amp;quot; skill L4 || 500 || Have 3 pilots with the Commander ability at level 4&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Coating || フルコートアーマー || HP +1500, Armor +300, and renders effect from weapons with status effects ineffective || 500 || HP of an allied unit is below 20%&lt;br /&gt;
|-&lt;br /&gt;
| Omnidefensor || オールディフェンサー || Renders repeated target correction and placement ineffective. Equips Barrier Field. Uses special skill Spiritual Fortitude. || 800 || Earn a custom bonus with 5 units&lt;br /&gt;
|-&lt;br /&gt;
| CQB Supporter || インファイトサポーター || Melee weapon dmg +300 and Movement +2 || 1200 || Have a pilot&#039;s combined stat values of Melee, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight Supporter || ガンファイトサポーター || Ranged weapon dmg + 300 and range + 2 for all weapons besides map weapons and weapons with a Range of 1. || 1200 || Have a pilot&#039;s combined stat values of Ranged, Accuracy, and Skill be 600 or more&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effector || スパイラルエフェクター || Weapons +300 and adds Ignore Size and Barrier Pierce || 1000 || Deal 15000 or more damage to a single enemy in one battle&lt;br /&gt;
|-&lt;br /&gt;
| Range Extender || レンジエクステンダー || Increases the range of all weapons excluding map weapons by 2 || 1200 || Attack an enemy from 10 or more spaces away. Map weapons do not count&lt;br /&gt;
|-&lt;br /&gt;
| Turbo Penetrator || ターボペネトレイター || Movement +3. Ignore terrain effects and EN consumption while moving || 800 || Acquire a total of 10,000 Tac points over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Zone Recover || ゾーンリカバー || Recovers 5,000 HP and 100 EN to unit and adjacent allies. Can only be used once per map. || 800 || Customize any unit&#039;s HP and EN to level 10&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Generator || ハイパージェネレーター || Restore EN each turn to full || 1000 || Destroy 5 or more enemies simultaneously with a map weapon&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reloader || ハイパーリローダー || Restore Ammo each turn to full|| 1000 || Use the spirit command Resupply&lt;br /&gt;
|-&lt;br /&gt;
| Gain Meter || ゲインメーター || Gains 500 in money for each space moved on the map. || 800 || Acquire a total of 3,000,000 money over the course of the game&lt;br /&gt;
|-&lt;br /&gt;
| Wizard Operator || ウィザードオペレーター || Evasion and Accuracy +25. 25% increase in EXP, Funds and TAC P. Effect does not stack with other parts || 800 || Have 5 pilots become Ace Pilots&lt;br /&gt;
|-&lt;br /&gt;
| Prana Converter || プラーナコンバーター || At 150 Force, Funds and TAC P gains double. Effect does not stack || 1000 || Acquire any emblem&lt;br /&gt;
|-&lt;br /&gt;
| ExC Bank || ExCバンク || Increases ExC by 5 in the map. Can only be used once per map. || 1000 || Use the extra order command Boost ExC&lt;br /&gt;
|-&lt;br /&gt;
| ExC Laser || ExCレイザー || Whenever ExC is increased by 1 count, it is increased by 1 more count || 1200 || Raise the ExC points of any pilot to 10&lt;br /&gt;
|-&lt;br /&gt;
| SP Collector || SPゲッター || Main Pilot recovers 10 SP when defeating an enemy. Effect does not stack with multiple defeats. || 1000 || Increase a pilot&#039;s Max SP to 120 or greater&lt;br /&gt;
|-&lt;br /&gt;
| Nine&#039;s Encouragement || プチナインヘルプ || Grants the effect of the Bravery spirit command. Can only be used once per map  || 800 || When you purchase a Focus+ (ATK) skill part &lt;br /&gt;
|-&lt;br /&gt;
| Vitality Down || バイタルダウン || Uses the spirit command Haze on all enemies. Can only be used once per map. || 500 || Reduce the will of any enemy pilot to 90 or lower&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Breath || フェアリーブレス || Uses the spirit command Bless on all allies. Can only be used once per map. || 1800 || Purchase 10 or more power parts in the factory. Regular parts do not count&lt;br /&gt;
|-&lt;br /&gt;
| Portable Nine || ポータブルナイン || Main pilot&#039;s SP is at full on sortie || 800 || Unlock a Level 3 Tac Customization&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Factory Scenarios=&lt;br /&gt;
&lt;br /&gt;
Throughout the game, you can receive bonus TacP if you fulfill certain conditions in a stage. When you visit the Factory in intermission, Nine will have a conversation with your Pilots and you will receive the bonus afterwards.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Stage / Route !! Requirements !! TacP Received&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Souji) || Defeat 3 enemies with Akito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 11 (Chitose) || Defeat 1 enemy each with Guard Diver and Tri Bomber || 100&lt;br /&gt;
|-&lt;br /&gt;
| 12  || Defeat Hoi Kou and Vuitton with Maito  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 13  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 15A Arzenal) ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16A(Arzenal)  || Fight an enemy with Sousuke || 50&lt;br /&gt;
|-&lt;br /&gt;
| 17A(Arzenal || Defeat 2 or more enemies with Ange || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15B(Japan) || Have Ryoko defeat an enemy with her new formation attack || 100&lt;br /&gt;
|-&lt;br /&gt;
| 16B(Japan) || Fight Hokushin with Akito || 50 &lt;br /&gt;
|-&lt;br /&gt;
| 17B(Japan)  || After the initial portion of the stage, defeat Joe using only Maito || 100&lt;br /&gt;
|-&lt;br /&gt;
| 18  || Fight an enemy with the Battle Bombers || 50&lt;br /&gt;
|-&lt;br /&gt;
| 19  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 20  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 22  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 23A  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 24A  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
| 25A  ||  || 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=30120</id>
		<title>Super Robot Wars/V/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=30120"/>
		<updated>2017-03-16T06:05:14Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Secret Scenario: Come the Messenger */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
Secret Scenarios are hidden stages in the game, unlocked via special conditions. They do not have SR Points, but most result in additional units.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Black Brave Express ===&lt;br /&gt;
&lt;br /&gt;
Maito, Guard Diver and Tribomber must have a total combined kill count of 60 by Scenario 17.&lt;br /&gt;
&lt;br /&gt;
Note - Characters gain kill counts automatically if you don&#039;t choose their route splits when they rejoin. So if their added kill counts combined from those gained from not choosing their route split with their combined kill counts before the route split add up to, or are greater, than ?? by the end of Scenario 17, when the route split ends, you will still unlock the Secret Scenario: Black Brave Express.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Thought Patterns ===&lt;br /&gt;
&lt;br /&gt;
Sousuke must shoot down Gauron on Scenario 25. Sousuke, Kurtz, and Mao might need ??? combined kills.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: New Force ===&lt;br /&gt;
&lt;br /&gt;
Only available if you have the Special Scenario: Galvanizing Hope unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: A New Hope Grows ===&lt;br /&gt;
&lt;br /&gt;
Only available if you don&#039;t have the Special Scenario: Galvanizing Hope unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Come the Messenger ===&lt;br /&gt;
&lt;br /&gt;
Shinji must defeat the 9th Angel and the 10th Angel on Scenario 39: Wake up, Time to Die.&lt;br /&gt;
&lt;br /&gt;
Note - You do not have to take any of the Evangelion route splits before scenario 39.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Supporting a Long Journey ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 42: Beyond the Gloomy Light the Yamato must use Tactical Charge than after clearing the stage go to the factory for Nine&#039;s assessment to unlock.&lt;br /&gt;
&lt;br /&gt;
=== Stages 50 - 52 Fierce Battles Ahead ===&lt;br /&gt;
&lt;br /&gt;
By Stage 50, have 25 Ace Pilots&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi ===&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal with Neo Zeong ===&lt;br /&gt;
&lt;br /&gt;
=== Lane with Penelope ===&lt;br /&gt;
&lt;br /&gt;
=== Jill ===&lt;br /&gt;
&lt;br /&gt;
=== Kaworu Nagisa as Evangelion Unit 13&#039;s sub-pilot ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Kaworu as the sub-pilot for the secret unit Evangelion Unit 13.&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde as 00 Qanta&#039;s sub pilot ===&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== Full Armor ZZ Gundam ===&lt;br /&gt;
&lt;br /&gt;
=== Alpha Azieru ===&lt;br /&gt;
&lt;br /&gt;
=== Xi Gundam Missile Pod ===&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Black Brave Express and Black Mightgaine will join on Scenario 28: The Clash of Right and Wrong or Scenario 33: Take Flight Brave Heros if you chose to remain in the UC dimension during the route split.&lt;br /&gt;
&lt;br /&gt;
=== Bonta-kun ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Thought Patterns to unlock Bonta-Kun for Sousuke.&lt;br /&gt;
&lt;br /&gt;
=== Evangelion Unit 13 ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Evangelion Unit 13 for Shinji to pilot alongside Kaworu.&lt;br /&gt;
&lt;br /&gt;
== Secret Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Phase Transition Cannon for Nadesico ===&lt;br /&gt;
&lt;br /&gt;
Ruri Hoshino becomes an Ace Pilot by Scenario 37.&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
=== Super Alloy Z ===&lt;br /&gt;
&lt;br /&gt;
In Scenario 29, move Boss Borot onto a Kurogane Spa tile.&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=30119</id>
		<title>Super Robot Wars/V/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=30119"/>
		<updated>2017-03-16T06:03:02Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Secret Scenario: Thought Patterns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
Secret Scenarios are hidden stages in the game, unlocked via special conditions. They do not have SR Points, but most result in additional units.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Black Brave Express ===&lt;br /&gt;
&lt;br /&gt;
Maito, Guard Diver and Tribomber must have a total combined kill count of 60 by Scenario 17.&lt;br /&gt;
&lt;br /&gt;
Note - Characters gain kill counts automatically if you don&#039;t choose their route splits when they rejoin. So if their added kill counts combined from those gained from not choosing their route split with their combined kill counts before the route split add up to, or are greater, than ?? by the end of Scenario 17, when the route split ends, you will still unlock the Secret Scenario: Black Brave Express.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Thought Patterns ===&lt;br /&gt;
&lt;br /&gt;
Sousuke must shoot down Gauron on Scenario 25. Sousuke, Kurtz, and Mao might need ??? combined kills.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: New Force ===&lt;br /&gt;
&lt;br /&gt;
Only available if you have the Special Scenario: Galvanizing Hope unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: A New Hope Grows ===&lt;br /&gt;
&lt;br /&gt;
Only available if you don&#039;t have the Special Scenario: Galvanizing Hope unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Come the Messenger ===&lt;br /&gt;
&lt;br /&gt;
Shinji must defeat the 9th Angel, Mazinger Zero and the 10th Angel on Scenario 39: Wake up, Time to Die.&lt;br /&gt;
&lt;br /&gt;
Note - You do not have to take any of the Evangelion route splits before scenario 39.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Supporting a Long Journey ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 42: Beyond the Gloomy Light the Yamato must use Tactical Charge than after clearing the stage go to the factory for Nine&#039;s assessment to unlock.&lt;br /&gt;
&lt;br /&gt;
=== Stages 50 - 52 Fierce Battles Ahead ===&lt;br /&gt;
&lt;br /&gt;
By Stage 50, have 25 Ace Pilots&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi ===&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal with Neo Zeong ===&lt;br /&gt;
&lt;br /&gt;
=== Lane with Penelope ===&lt;br /&gt;
&lt;br /&gt;
=== Jill ===&lt;br /&gt;
&lt;br /&gt;
=== Kaworu Nagisa as Evangelion Unit 13&#039;s sub-pilot ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Kaworu as the sub-pilot for the secret unit Evangelion Unit 13.&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde as 00 Qanta&#039;s sub pilot ===&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== Full Armor ZZ Gundam ===&lt;br /&gt;
&lt;br /&gt;
=== Alpha Azieru ===&lt;br /&gt;
&lt;br /&gt;
=== Xi Gundam Missile Pod ===&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Black Brave Express and Black Mightgaine will join on Scenario 28: The Clash of Right and Wrong or Scenario 33: Take Flight Brave Heros if you chose to remain in the UC dimension during the route split.&lt;br /&gt;
&lt;br /&gt;
=== Bonta-kun ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Thought Patterns to unlock Bonta-Kun for Sousuke.&lt;br /&gt;
&lt;br /&gt;
=== Evangelion Unit 13 ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Evangelion Unit 13 for Shinji to pilot alongside Kaworu.&lt;br /&gt;
&lt;br /&gt;
== Secret Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Phase Transition Cannon for Nadesico ===&lt;br /&gt;
&lt;br /&gt;
Ruri Hoshino becomes an Ace Pilot by Scenario 37.&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
=== Super Alloy Z ===&lt;br /&gt;
&lt;br /&gt;
In Scenario 29, move Boss Borot onto a Kurogane Spa tile.&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=30118</id>
		<title>Super Robot Wars/V/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=30118"/>
		<updated>2017-03-16T06:02:17Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Secret Scenario: Thought Patterns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
Secret Scenarios are hidden stages in the game, unlocked via special conditions. They do not have SR Points, but most result in additional units.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Black Brave Express ===&lt;br /&gt;
&lt;br /&gt;
Maito, Guard Diver and Tribomber must have a total combined kill count of 60 by Scenario 17.&lt;br /&gt;
&lt;br /&gt;
Note - Characters gain kill counts automatically if you don&#039;t choose their route splits when they rejoin. So if their added kill counts combined from those gained from not choosing their route split with their combined kill counts before the route split add up to, or are greater, than ?? by the end of Scenario 17, when the route split ends, you will still unlock the Secret Scenario: Black Brave Express.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Thought Patterns ===&lt;br /&gt;
&lt;br /&gt;
Sousuke must shoot down Gauron on scenario 25. Sousuke, Kurtz, and Mao might need ??? combined kills.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: New Force ===&lt;br /&gt;
&lt;br /&gt;
Only available if you have the Special Scenario: Galvanizing Hope unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: A New Hope Grows ===&lt;br /&gt;
&lt;br /&gt;
Only available if you don&#039;t have the Special Scenario: Galvanizing Hope unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Come the Messenger ===&lt;br /&gt;
&lt;br /&gt;
Shinji must defeat the 9th Angel, Mazinger Zero and the 10th Angel on Scenario 39: Wake up, Time to Die.&lt;br /&gt;
&lt;br /&gt;
Note - You do not have to take any of the Evangelion route splits before scenario 39.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Supporting a Long Journey ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 42: Beyond the Gloomy Light the Yamato must use Tactical Charge than after clearing the stage go to the factory for Nine&#039;s assessment to unlock.&lt;br /&gt;
&lt;br /&gt;
=== Stages 50 - 52 Fierce Battles Ahead ===&lt;br /&gt;
&lt;br /&gt;
By Stage 50, have 25 Ace Pilots&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi ===&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal with Neo Zeong ===&lt;br /&gt;
&lt;br /&gt;
=== Lane with Penelope ===&lt;br /&gt;
&lt;br /&gt;
=== Jill ===&lt;br /&gt;
&lt;br /&gt;
=== Kaworu Nagisa as Evangelion Unit 13&#039;s sub-pilot ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Kaworu as the sub-pilot for the secret unit Evangelion Unit 13.&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde as 00 Qanta&#039;s sub pilot ===&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== Full Armor ZZ Gundam ===&lt;br /&gt;
&lt;br /&gt;
=== Alpha Azieru ===&lt;br /&gt;
&lt;br /&gt;
=== Xi Gundam Missile Pod ===&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Black Brave Express and Black Mightgaine will join on Scenario 28: The Clash of Right and Wrong or Scenario 33: Take Flight Brave Heros if you chose to remain in the UC dimension during the route split.&lt;br /&gt;
&lt;br /&gt;
=== Bonta-kun ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Thought Patterns to unlock Bonta-Kun for Sousuke.&lt;br /&gt;
&lt;br /&gt;
=== Evangelion Unit 13 ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Evangelion Unit 13 for Shinji to pilot alongside Kaworu.&lt;br /&gt;
&lt;br /&gt;
== Secret Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Phase Transition Cannon for Nadesico ===&lt;br /&gt;
&lt;br /&gt;
Ruri Hoshino becomes an Ace Pilot by Scenario 37.&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
=== Super Alloy Z ===&lt;br /&gt;
&lt;br /&gt;
In Scenario 29, move Boss Borot onto a Kurogane Spa tile.&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=29988</id>
		<title>Super Robot Wars/V/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=29988"/>
		<updated>2017-03-09T04:47:46Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Secret Scenario: Black Brave Express */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
Secret Scenarios are hidden stages in the game, unlocked via special conditions. They do not have SR Points, but most result in additional units.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Black Brave Express ===&lt;br /&gt;
&lt;br /&gt;
Maito, Guard Diver and Tribomber must have a total combined kill count of 60 by Scenario 17.&lt;br /&gt;
&lt;br /&gt;
Note - Characters gain kill counts automatically if you don&#039;t choose their route splits when they rejoin. So if their added kill counts combined from those gained from not choosing their route split with their combined kill counts before the route split add up to, or are greater, than ?? by the end of Scenario 17, when the route split ends, you will still unlock the Secret Scenario: Black Brave Express.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Thought Patterns ===&lt;br /&gt;
&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: New Force ===&lt;br /&gt;
&lt;br /&gt;
Only available if you have the Special Scenario: Galvanizing Hope unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: A New Hope Grows ===&lt;br /&gt;
&lt;br /&gt;
Only available if you don&#039;t have the Special Scenario: Galvanizing Hope unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Come the Messenger ===&lt;br /&gt;
&lt;br /&gt;
Shinji must be aced and defeat the 9th Angel, Mazinger Zero and the 10th Angel on Scenario 39: Wake up, Time to Die.&lt;br /&gt;
&lt;br /&gt;
Note - You do not have to take any of the Evangelion route splits before scenario 39.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Supporting a Long Journey ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 42: Beyond the Gloomy Light the Yamato must use Tactical Charge than after clearing the stage go to the factory for Nine&#039;s assessment to unlock.&lt;br /&gt;
&lt;br /&gt;
=== Stages 50 - 52 Fierce Battles Ahead ===&lt;br /&gt;
&lt;br /&gt;
By Stage 50, have 25 Ace Pilots&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi ===&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal with Neo Zeong ===&lt;br /&gt;
&lt;br /&gt;
=== Lane with Penelope ===&lt;br /&gt;
&lt;br /&gt;
=== Jill ===&lt;br /&gt;
&lt;br /&gt;
=== Kaworu Nagisa as Evangelion Unit 13&#039;s sub-pilot ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Kaworu as the sub-pilot for the secret unit Evangelion Unit 13.&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde as 00 Qanta&#039;s sub pilot ===&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== Full Armor ZZ Gundam ===&lt;br /&gt;
&lt;br /&gt;
=== Alpha Azieru ===&lt;br /&gt;
&lt;br /&gt;
=== Xi Gundam Missile Pod ===&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Black Brave Express and Black Mightgaine will join on Scenario 28: The Clash of Right and Wrong or Scenario 33: Take Flight Brave Heros if you chose to remain in the UC dimension during the route split.&lt;br /&gt;
&lt;br /&gt;
=== Bonta-kun ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Thought Patterns to unlock Bonta-Kun for Sousuke.&lt;br /&gt;
&lt;br /&gt;
=== Evangelion Unit 13 ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Evangelion Unit 13 for Shinji to pilot alongside Kaworu.&lt;br /&gt;
&lt;br /&gt;
== Secret Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Phase Transition Cannon for Nadesico ===&lt;br /&gt;
&lt;br /&gt;
Ruri Hoshino becomes an Ace Pilot by Scenario 37.&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Info_Dump&amp;diff=17859</id>
		<title>Super Robot Wars/Z3/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Info_Dump&amp;diff=17859"/>
		<updated>2014-05-01T18:15:21Z</updated>

		<summary type="html">&lt;p&gt;Personx9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Japanese Wikia ==&lt;br /&gt;
&lt;br /&gt;
*http://kamikouryaku.xsrv.jp/srw-z3-jigoku/&lt;br /&gt;
*http://wikiwiki.jp/srwz-jigoku/&lt;br /&gt;
*http://ds-can.com/srwz3/&lt;br /&gt;
*http://www50.atwiki.jp/srwz_3rd/&lt;br /&gt;
&lt;br /&gt;
== Unsorted Info ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
第１話&lt;br /&gt;
SR: Defeat all enemies within 3 turns.&lt;br /&gt;
&lt;br /&gt;
第２話 来たるニュー・プロブレム・ボーイ/&amp;quot;Here comes a new problem boy&amp;quot;&lt;br /&gt;
Ally: Genion, Gigantor, Black Ox, 3x M9 (Sosuke, Kurz, Mao)&lt;br /&gt;
FB, Branch, FMP mercs&lt;br /&gt;
SR: Defeat 5 enemies within 3 turns.&lt;br /&gt;
Enemy reinforcements on SR completion: FB, Branch, mercs&lt;br /&gt;
Ally reinforcements on SR completion: 3x VF-25 (Alto, Michel, Luca), Klan Klan&#039;s unspellable red thing, Macross Quarter&lt;br /&gt;
&lt;br /&gt;
第３話 預けられた背中/&amp;quot;He&#039;s Got My Back&amp;quot;&lt;br /&gt;
Ally: MC/Kurz, Sosuke/Alto, Mao/Luca, Michel/Klan, Ozma/Kanaria, uncontrollable Mac25&lt;br /&gt;
Enemy: FMP&lt;br /&gt;
SR: Use at least one Maximum Break before wiping out the enemy.&lt;br /&gt;
Enemy reinforcements after first wave: VOTOMS and FMP stuff&lt;br /&gt;
Ally reinforcements after first wave: Gigantor/Black Ox, Mac25&lt;br /&gt;
&lt;br /&gt;
After this mission, D-Trader unlocks.&lt;br /&gt;
After using first Maximum Break, &amp;quot;Chimera Squad Insignia&amp;quot; is unlocked at D-Trader. (Cost: 3000 chips)&lt;br /&gt;
Unlocked from beginning: Booster (400), Repair Kit (1000)&lt;br /&gt;
After this mission, pilot swapping unlocks.&lt;br /&gt;
&lt;br /&gt;
第４話 学園都市防衛隊/&amp;quot;Campus City Defense Force&amp;quot;&lt;br /&gt;
Enemy: Ghoul (Brocken),  Grogos B5, bunch of Talos Statues&lt;br /&gt;
Ally: Mazinger Z/Aphrodai A&lt;br /&gt;
SR: Shoot down the Ghoul (escapes at 6000 HP)&lt;br /&gt;
Objective: Wait for hostages to be freed&lt;br /&gt;
Loss: Use any attack&lt;br /&gt;
Ally reinforcements turn 3: Genion/Boss Borot, Trider G7/Shuttle, Mac25, 6 squads&lt;br /&gt;
New objective turn 3: Defeat all enemies&lt;br /&gt;
New loss turn 3: Battleship (Mac25) shot down, or Hibiki shot down.&lt;br /&gt;
&lt;br /&gt;
After clearing this mission, 破壊の紋章/Crest of Hakai unlocks at D-Trader.&lt;br /&gt;
&lt;br /&gt;
There is a scenario split after this mission.&lt;br /&gt;
SPLIT 1: GO HIKING/DON&#039;T GO HIKING&lt;br /&gt;
&lt;br /&gt;
Hiking 第５話 未知なる脅威/Unknown Menace&lt;br /&gt;
Enemy: Branch&lt;br /&gt;
Ally: Genion (Hibiki/Suzune)&lt;br /&gt;
Win: Defeat all enemies&lt;br /&gt;
Lose: 1) Hibiki shot down&lt;br /&gt;
2) Enemy reaches edge of map&lt;br /&gt;
SR: Shoot down all enemies before they reach the line &lt;br /&gt;
Ally reinforcements turn 2: Mac25, 8 squads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hibiki&lt;br /&gt;
根性+ (Vigor) (-)&lt;br /&gt;
&lt;br /&gt;
援護攻撃L2 (Support Attack)&lt;br /&gt;
サポートアタック (new skill literally named Support Attack in English)&lt;br /&gt;
援護防御L1 (Support Defense)&lt;br /&gt;
精神耐性 (Spiritual Fortitude)&lt;br /&gt;
&lt;br /&gt;
Genion AAAA&lt;br /&gt;
5500 200 1700 120 145&lt;br /&gt;
ニトロパイク Nitro Pike, インパクトダガー Impact Dagger, Dソリッドパニシャー D Solid Punisher, アクセルグレイヴ Accel Glaive&lt;br /&gt;
Dフォルト D-Fort&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
New skills:&lt;br /&gt;
サポートーアタック:&lt;br /&gt;
????? forces us to rename 援護攻撃&lt;br /&gt;
&lt;br /&gt;
ハーフカット: 250&lt;br /&gt;
Halves damage from attacks with lower than 30%?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unit Acquisition Timeline:&lt;br /&gt;
&lt;br /&gt;
36 Japan Route&lt;br /&gt;
&lt;br /&gt;
Dai-Guard weapons upgraded.&lt;br /&gt;
&lt;br /&gt;
38 Japan Route&lt;br /&gt;
&lt;br /&gt;
Asclepus (Advent) temporary.&lt;br /&gt;
&lt;br /&gt;
Kamina Glasses: Starting Will +20   Appeared in the D Trader for 10 z chips after stage 48 of the halt activation tests route.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Glitches currently known ==&lt;br /&gt;
&lt;br /&gt;
Sometimes, Shin Getter 2 and 3 cannot benefit from Shin Getter Robo&#039;s custom bonus (which allows it to switch forms after moving)&lt;br /&gt;
&lt;br /&gt;
In Stage 50 (Fight Destiny), if you pair Kakikouji (Shuttle) with Basara AND if Kakikouji is ACEd, after the MAP event you will get a free Ikue&#039;s Snack, as if you had just completed a full stage.&lt;br /&gt;
&lt;br /&gt;
The Snipe spirit (狙撃) won&#039;t be used up when it&#039;s active on a sub unit that&#039;s attacking. It&#039;s normally used up after a single attack, but remains active on sub units, essentially giving them a permanent +2 range bonus on their Assist attack for the remainder of the map, so long as they don&#039;t attack as a main unit.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3&amp;diff=17564</id>
		<title>Super Robot Wars/Z3</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3&amp;diff=17564"/>
		<updated>2014-04-16T22:19:50Z</updated>

		<summary type="html">&lt;p&gt;Personx9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 第3次スーパーロボット大戦Z 時獄篇&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; 3rd Super Robot Wars Z: Time Prison Chapter. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PS3/Vita April 10th, 2014 JP &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Previous Games:&#039;&#039;&#039; [[../Z|SRW Z]], [[../Z Special Disk|SRW Z Special Disc]], [[../Z2|SRW Z2-1: Hakai-hen]] &amp;amp; [[../Z2.2|SRW Z2-2: Saisei-hen]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 3rd game from the Z series of SRW games. It follows on from the two Z2 games for the PSP. This is the first part of the planned two part game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[/Trivia|Trivia]]&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System Info&#039;&#039;&#039;&lt;br /&gt;
*[[/Tag Tension|Tag Tension Command]]&lt;br /&gt;
*[[/Tactical Combo|Tactical Combo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pilot Info&#039;&#039;&#039;&lt;br /&gt;
*[[/Spirits|Spirit Commands]]&lt;br /&gt;
*[[/Sub-Orders|Sub-Orders]]&lt;br /&gt;
*[[/Pilot Abilities|Pilot Abilities]]&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonus]]&lt;br /&gt;
*[[/Relationship Bonus|Relationship Bonus]]&lt;br /&gt;
*[[/Will and Personality|Will and Personality Information]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mech Info&#039;&#039;&#039;&lt;br /&gt;
*[[/Parts|Parts List]]&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]]&lt;br /&gt;
*[[/CB|Upgrade Bonuses]]&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
*[[/Special Systems|Special Systems]]&lt;br /&gt;
*[[/Status Effects|Status Effects]]&lt;br /&gt;
*[[/Team Attacks|Team Attacks]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Misc&#039;&#039;&#039;&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/D-Trader|D-Trader]]&lt;br /&gt;
*[[/Emblem|Emblem]]&lt;br /&gt;
*[[/BGM List|BGM List]]&lt;br /&gt;
*[[/Trophies|Trophies]]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=%E8%B6%85%E3%83%92%E3%83%AD%E3%82%A4%E3%83%B3%E6%88%A6%E8%A8%98_-_Super_Heroine_Chronicle/Items&amp;diff=16851</id>
		<title>超ヒロイン戦記 - Super Heroine Chronicle/Items</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=%E8%B6%85%E3%83%92%E3%83%AD%E3%82%A4%E3%83%B3%E6%88%A6%E8%A8%98_-_Super_Heroine_Chronicle/Items&amp;diff=16851"/>
		<updated>2014-03-12T16:05:10Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Equip Items AKA Accessories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==ITEM LIST==&lt;br /&gt;
&lt;br /&gt;
===Consumable Items===&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#A7A7FF&amp;quot; | Japanese Name || style=&amp;quot;background:#A7A7FF&amp;quot; | English Name || style=&amp;quot;background:#A7A7FF&amp;quot; | Description/Effects&lt;br /&gt;
|-&lt;br /&gt;
| 新芽の葉 || Sprout Leaves || Recover 15% HP&lt;br /&gt;
|-&lt;br /&gt;
| 若木の葉 || Young Tree Leaves || Recover 30% HP&lt;br /&gt;
|-&lt;br /&gt;
| 大樹の葉 || Large Tree Leaves || Recover 50% HP&lt;br /&gt;
|-&lt;br /&gt;
| 精霊樹の葉 || Spirit Tree Leaves || Full HP recovery &lt;br /&gt;
|-&lt;br /&gt;
| 技の薬香 || Art of Medical Incense || Recover 30% ABILITY HP &lt;br /&gt;
|-&lt;br /&gt;
| 匠の薬香 || Master of Medical Incese || Recover 50% ABILITY HP &lt;br /&gt;
|-&lt;br /&gt;
| 極の薬香 || Zenith of Medical Incense || Full ABILITY HP recovery &lt;br /&gt;
|-&lt;br /&gt;
| 強者ソーダ || Strong Man Soda || Recover 15% SP  &lt;br /&gt;
|-&lt;br /&gt;
| 猛者ソーダ || Man of Valor Soda || Recover 30% SP &lt;br /&gt;
|-&lt;br /&gt;
| 覇者のソーダ || Champion&#039;s Soda || Recover 50% SP &lt;br /&gt;
|-&lt;br /&gt;
| 天地ソーダ || Heaven and Earth Soda || Full SP recovery &lt;br /&gt;
|-&lt;br /&gt;
| イエローチェリー || Yellow Cherry || Recover 15% AP &lt;br /&gt;
|-&lt;br /&gt;
| レッドチェリー || Red Cherry || Recover 30% AP &lt;br /&gt;
|-&lt;br /&gt;
| マーブルチェリー || Marble Cherry || Recover 50% AP &lt;br /&gt;
|-&lt;br /&gt;
| ゴールドチェリー || Gold Cherry || Full AP recovery &lt;br /&gt;
|-&lt;br /&gt;
| 解毒薬 || Antidote || Cures abnormal status effect &#039;Poison&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 鍼灸針 || Acupuncture Needle || Cures abnormal status effect &#039;Fatigue&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 深海水 || Deep Sea Water || Cures abnormal status effect &#039;Paralysis&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 鎮静剤 || Calming Medicine || Cures abnormal status effect &#039;Tension&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 聖水 || Holy Water || Cures abnormal status effect &#039;Curse&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 強壮剤 || Tonic || Cures abnormal status effect &#039;Dejected&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 気付けのベル || Encouragement Bell || Cures abnormal status effect &#039;Confusion&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 温石の欠片 || Heated Fragment || Cures abnormal status effect &#039;Frozen&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 安堵茶 || Relief Tea || Cures abnormal status effect &#039;Suspicious&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 万能薬 || Panacea || Cures all abnormal status effects.&lt;br /&gt;
|-&lt;br /&gt;
| 精霊の雫 || Spirit Drop || Cures all abnormal status effects and Full HP Recovery.&lt;br /&gt;
|-&lt;br /&gt;
| 天使の雫 || Angel Drop || Cures all abnormal status effects. Full HP, ABILITY HP, AP, SP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| 闘乙女の涙 || Tear of the Battle Maiden || Gain 1 Soul Crystal.&lt;br /&gt;
|-&lt;br /&gt;
| 闘乙女の瞳 || Eye of the Battle Maiden|| Gain 2 Soul Crystals.&lt;br /&gt;
|-&lt;br /&gt;
| 戦女神の羽 || Feather of the War Goddess || Gain 1 step increase of Heroic Boost.&lt;br /&gt;
|-&lt;br /&gt;
| 戦女神の翼 || Wing of the War Goddess || Gain 2 steps increase of Heroic Boost.&lt;br /&gt;
|-&lt;br /&gt;
| 弓馬の灰 || Archer&#039;s Ashes || Increase by 15% to Hit Rate. After taking Action, effect will end.&lt;br /&gt;
|-&lt;br /&gt;
| 弓馬の血 || Archer&#039;s Blood || Increase by 30% to Hit Rate. After taking Action, effect will end.&lt;br /&gt;
|-&lt;br /&gt;
| 弓馬の魂 || Archer&#039;s Spirit || Increase by 50% to Hit Rate. After taking Action, effect will end.&lt;br /&gt;
|-&lt;br /&gt;
| 弓馬の霊魂 || Archer&#039;s Soul || Hit Rate becomes 100%, sure hit. After taking Action, effect will end.&lt;br /&gt;
|-&lt;br /&gt;
| 獣王の灰 || Beast King&#039;s Ashes || Increase Critical Hit Rate by 15%. After taking Action, effect will end.&lt;br /&gt;
|-&lt;br /&gt;
| 獣王の血 || Beast King&#039;s Blood|| Increase Critical Hit Rate by 30%. After taking Action, effect will end.&lt;br /&gt;
|-&lt;br /&gt;
| 獣王の魂 || Beast King&#039;s Spirit  || Increase Critical Hit Rate by 50%. After taking Action, effect will end.&lt;br /&gt;
|-&lt;br /&gt;
| 獣王の霊魂 || Beast King&#039;s Soul || All attacks will always cause Critical Hits. After taking Action, effect will end.&lt;br /&gt;
|-&lt;br /&gt;
| ミストパウダー || Mist Powder || 100% Avoidance rate. After taking Action, effect will end.&lt;br /&gt;
|-&lt;br /&gt;
| 阿修羅の記憶 || Memory of Asura || Makes attacks only attack ABILITY HP. After taking Action, effect will end.&lt;br /&gt;
|-&lt;br /&gt;
| 天にょ降臨チョコ || Heaven&#039;s Chocolate || &amp;quot;Something supposedly happens to the character you use it on...&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| エネルギーパック Si || Energy Pack Si || Restore 300 points of Shield Energy for Infinite Stratos character&lt;br /&gt;
|-&lt;br /&gt;
| エネルギーパック W || Energy Pack W || Restore 500 points of Shield Energy for Infinite Stratos character&lt;br /&gt;
|-&lt;br /&gt;
| エネルギーパック Tri || Energy Pack Tri || Full Shield Energy recovery for Infinite Stratos character&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Permanent Stat Increase Items===&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#A7A7FF&amp;quot; | Japanese Name || style=&amp;quot;background:#A7A7FF&amp;quot; | English Name || style=&amp;quot;background:#A7A7FF&amp;quot; | Description/Effects&lt;br /&gt;
|-&lt;br /&gt;
| 命の粉末 || Life Powder || Increase Max HP by 50.&lt;br /&gt;
|-&lt;br /&gt;
| 命の結晶 || Life Crystal || Increase Max HP by 100.&lt;br /&gt;
|-&lt;br /&gt;
| 心の粉末 || Mind Powder || Increase Max SP by 10.&lt;br /&gt;
|-&lt;br /&gt;
| 心の結晶 || Mind Crystal || Increase Max SP by 25.&lt;br /&gt;
|-&lt;br /&gt;
| 力の粉末 || Strength Powder || Increase Max AP by 10.&lt;br /&gt;
|-&lt;br /&gt;
| 力の結晶 || Strength Powder || Increase Max AP by 25.&lt;br /&gt;
|-&lt;br /&gt;
| 週刊：武力の書 || Weekly: Book of Force || Increase Attack Stat by 10.&lt;br /&gt;
|-&lt;br /&gt;
| 週刊：防衛の書 || Weekly: Book of Defense || Increase Defense Stat by 10.&lt;br /&gt;
|-&lt;br /&gt;
| 週刊：瞬息の書 || Weekly: Book of Tranquil Breath  || Increase Avoid Stat by 10.&lt;br /&gt;
|-&lt;br /&gt;
| 週刊：技能の書 || Weekly: Book of Skill || Increase Accuracy Stat by 10.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Equip Items AKA Accessories===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#A7A7FF&amp;quot; | Japanese Name || style=&amp;quot;background:#A7A7FF&amp;quot; | English Name || style=&amp;quot;background:#A7A7FF&amp;quot; | Description/Effects&lt;br /&gt;
|-&lt;br /&gt;
| 体力の鉱石 || Crystal of Physical Fitness || Increase Max HP by 50&lt;br /&gt;
|-&lt;br /&gt;
| 精力の原石 || Ore of Vigor || Increase Max HP by250&lt;br /&gt;
|-&lt;br /&gt;
| 活力の鉱石 || Crystal of Vitality || Increase Max AP by 10&lt;br /&gt;
|-&lt;br /&gt;
| 壮健の原石 || Ore of Robust Health || Increase Max AP by 50&lt;br /&gt;
|-&lt;br /&gt;
| 知性の鉱石 || Crystal of Intelligence || Increase Max SP by 10&lt;br /&gt;
|-&lt;br /&gt;
| 理知の原石 || Ore of Intellect || Increase Max SP by 50&lt;br /&gt;
|-&lt;br /&gt;
| 強腕のブレスレット || Strong Arm Bracelet || Increase Attack Stat by 5&lt;br /&gt;
|-&lt;br /&gt;
| 剛腕のバングル || Strong Arm Bangle ||Increase Attack Stat by 20&lt;br /&gt;
|-&lt;br /&gt;
| 堅固のコサージュ || Corsage strong/firm/solid|| Increase Defense Stat by 5&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁のブローチ || Brooch Iron Wall || Increase Defense Stat by 20&lt;br /&gt;
|-&lt;br /&gt;
| 健脚のネックレス || Necklace walker|| Increase Avoid Stat by 5&lt;br /&gt;
|-&lt;br /&gt;
| 俊足のロザリオ || Rosario runner || Increase Avoid Stat 20&lt;br /&gt;
|-&lt;br /&gt;
| 明察のカチューシャ || Headband of Insight || Increase Accuracy Stat 5&lt;br /&gt;
|-&lt;br /&gt;
| 心眼のティアラ || Tiara of the Mind&#039;s Eye || Increase Accuracy Stat 20&lt;br /&gt;
|- &lt;br /&gt;
| 海女の紋章 || Crest of Ama || Attack, Defense, Avoid, Accuracy stats all increase by 5&lt;br /&gt;
|-&lt;br /&gt;
| フェザーアンクレット || Feather Anklet || Increase Tile Movement by 1&lt;br /&gt;
|-&lt;br /&gt;
| 真紅のシュシュ || Deep Crimson Scrunchie || Increase Attack Range by 1&lt;br /&gt;
|-&lt;br /&gt;
| 緑色の御守 || Green Amulet || Prevents abnormal status effect &#039;Poison&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 灰色の御守 || Grey Amulet || Prevents abnormal status effect &#039;Fatigue&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 赤色の御守 || Red Amulet || Prevents abnormal status effect &#039;Tension&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 紫色の御守 || Violet Amulet || Prevents abnormal status effect &#039;Curse&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 青色の御守 || Blue Amulet || Prevents abnormal status effect &#039;Dejected&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 桜色の御守 || Sakura-colored Amulet || Prevents abnormal status effect &#039;Confusion&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 聖帝のローブ || Holy Emperor Robe || Prevents all abnormal status effects.&lt;br /&gt;
|-&lt;br /&gt;
| 山賊の紋章 || Bandit Crest || Reduce AP consumption by 25%. Does not stack with other items with same effect.&lt;br /&gt;
|-&lt;br /&gt;
| 大地のバッジ || Earth Badge || Reduce SP cost of skills by 50%. Does not stack with other items with same effect.&lt;br /&gt;
|-&lt;br /&gt;
| 技巧の香袋 || Incense Bag of Finesse || Restores HP by 15% every Player Start Phase.&lt;br /&gt;
|-&lt;br /&gt;
| 勇猛な彫像 || Statue of Bravery || Restores SP by 5% every Player Start Phase&lt;br /&gt;
|-&lt;br /&gt;
| メビウス状の砂時計 || Hourglass of Moebius || Restores AP by 5% every Player Start Phase. &amp;lt;br&amp;gt;(IS Characters will also gain 5% restoration of Shield Energy every Player Start Phase.)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=%E8%B6%85%E3%83%92%E3%83%AD%E3%82%A4%E3%83%B3%E6%88%A6%E8%A8%98_-_Super_Heroine_Chronicle/Series&amp;diff=16777</id>
		<title>超ヒロイン戦記 - Super Heroine Chronicle/Series</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=%E8%B6%85%E3%83%92%E3%83%AD%E3%82%A4%E3%83%B3%E6%88%A6%E8%A8%98_-_Super_Heroine_Chronicle/Series&amp;diff=16777"/>
		<updated>2014-03-10T08:03:38Z</updated>

		<summary type="html">&lt;p&gt;Personx9: Created page with &amp;quot;{| |- ! &amp;amp;nbsp; !! Japanese !! English |- | &amp;amp;nbsp; || 戦姫絶唱シンフォギア || Swan Song of the Valkyries: Symphogear |- | &amp;amp;nbsp; || 快盗天使ツインエンジェ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
! &amp;amp;nbsp; !! Japanese !! English&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || 戦姫絶唱シンフォギア || Swan Song of the Valkyries: Symphogear&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || 快盗天使ツインエンジェル || Phantom Thief Angels: Twin Angel&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || 京騒戯画 ||Kyousougiga&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || デ・ジ･キャラット || Di Gi Charat&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || すーぱーそに子 || Super Sonico&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || ひぐらしのなく頃に ||  Higurashi When They Cry&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || 緋弾のアリア || Aria the Scarlet Ammo&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || IS〈インフィニット・ストラトス〉 || IS &amp;lt;Infinite Stratos&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || ゼロの使い魔 || The Familiar of Zero&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || ドリームハンター麗夢 || Dream Hunter Rem&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;nbsp; || バンプレストオリジナル || Banpresto Originals&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=%E8%B6%85%E3%83%92%E3%83%AD%E3%82%A4%E3%83%B3%E6%88%A6%E8%A8%98_-_Super_Heroine_Chronicle/Bugs&amp;diff=16776</id>
		<title>超ヒロイン戦記 - Super Heroine Chronicle/Bugs</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=%E8%B6%85%E3%83%92%E3%83%AD%E3%82%A4%E3%83%B3%E6%88%A6%E8%A8%98_-_Super_Heroine_Chronicle/Bugs&amp;diff=16776"/>
		<updated>2014-03-10T07:19:12Z</updated>

		<summary type="html">&lt;p&gt;Personx9: Created page with &amp;quot;==Bugs/Glitches==  List of bugs and glitches found in the game.  ===System Slowdown Bug=== Sometimes the game will start to run very slowly. Some people have noticed the slowd...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Bugs/Glitches==&lt;br /&gt;
&lt;br /&gt;
List of bugs and glitches found in the game.&lt;br /&gt;
&lt;br /&gt;
===System Slowdown Bug===&lt;br /&gt;
Sometimes the game will start to run very slowly. Some people have noticed the slowdown occur when you sortie your units, when reinforcements arrive, during the recovery phase of your turn, or when checking the status screen of your units. Reopening the game will fix the problem.&lt;br /&gt;
&lt;br /&gt;
*I can confirm the status screen being one of the causes. After I have checked it too often the game will start to slow down. The more I check it the more it will slow down until it becomes almost unplayable. A quick game restart does completely fix it though. I also am not sure if this is a PS3 only problem, hopefully someone with the Vita version can confirm.&lt;br /&gt;
&lt;br /&gt;
===Level Up Display Bug===&lt;br /&gt;
Sometimes when a character levels up the amount of hit and avoid they gain will display as more than it actually is.&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=%E8%B6%85%E3%83%92%E3%83%AD%E3%82%A4%E3%83%B3%E6%88%A6%E8%A8%98_-_Super_Heroine_Chronicle&amp;diff=16775</id>
		<title>超ヒロイン戦記 - Super Heroine Chronicle</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=%E8%B6%85%E3%83%92%E3%83%AD%E3%82%A4%E3%83%B3%E6%88%A6%E8%A8%98_-_Super_Heroine_Chronicle&amp;diff=16775"/>
		<updated>2014-03-10T06:59:05Z</updated>

		<summary type="html">&lt;p&gt;Personx9: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 超ヒロイン戦記&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Super Heroine Chronicles&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PS3/Vita February 06, 2014 JP&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Related Games:&#039;&#039;&#039; [[Queens Gate Spiral Chaos|Queen&#039;s Gate: Spiral Chaos]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Similar to the Queen&#039;s Blade games by the same developer. Features heroines from 10 different series.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Free Stage|Free Stage Flow Chart]]&lt;br /&gt;
*[[/Items|Item List]]&lt;br /&gt;
*[[/Skill Coins|Skill Coins List]]&lt;br /&gt;
*[[/Seishin|Seishin Commands]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/Trophies|Trophies]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=%E8%B6%85%E3%83%92%E3%83%AD%E3%82%A4%E3%83%B3%E6%88%A6%E8%A8%98_-_Super_Heroine_Chronicle&amp;diff=16774</id>
		<title>超ヒロイン戦記 - Super Heroine Chronicle</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=%E8%B6%85%E3%83%92%E3%83%AD%E3%82%A4%E3%83%B3%E6%88%A6%E8%A8%98_-_Super_Heroine_Chronicle&amp;diff=16774"/>
		<updated>2014-03-10T06:51:53Z</updated>

		<summary type="html">&lt;p&gt;Personx9: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Japanese Title:&amp;#039;&amp;#039;&amp;#039; 超ヒロイン戦記&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;English Title:&amp;#039;&amp;#039;&amp;#039; Super Heroine Chronicles&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Release Date:&amp;#039;&amp;#039;&amp;#039; PS3/Vita February 06, 2014 JP&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Related Games:&amp;#039;&amp;#039;&amp;#039; [[...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 超ヒロイン戦記&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Super Heroine Chronicles&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PS3/Vita February 06, 2014 JP&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Related Games:&#039;&#039;&#039; [[Queens Gate Spiral Chaos|Queen&#039;s Gate: Spiral Chaos]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Similar to the Queen&#039;s Blade games by the same developer. Features heroines from 10 different series.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Free Stage|Free Stage Flow Chart]]&lt;br /&gt;
*[[/Items|Item List]]&lt;br /&gt;
*[[/Skill Coins|Skill Coins List]]&lt;br /&gt;
*[[/Seishin|Seishin Commands]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Main_Page&amp;diff=16773</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Main_Page&amp;diff=16773"/>
		<updated>2014-03-10T06:21:01Z</updated>

		<summary type="html">&lt;p&gt;Personx9: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Welcome to Akurasu===&lt;br /&gt;
&lt;br /&gt;
Welcome to The Akurasu Import Gaming Wiki. A great source of information for the Disgaea and Super Robot Wars series.&lt;br /&gt;
&lt;br /&gt;
===Links===&lt;br /&gt;
*[[:Category:Anime|Anime]]&lt;br /&gt;
*[[:Category:Video_Games|Video Games]]&lt;br /&gt;
**[[Brave Saga 1]]&lt;br /&gt;
**[[Brave Saga 2]]&lt;br /&gt;
**[[Fushigi no Dungeon DS]]&lt;br /&gt;
**[[Fushigi no Dungeon 3|Fushigi no Dungeon 3]]&lt;br /&gt;
**[[Getter Robo: Daikessen!]]&lt;br /&gt;
**[[Kishin Hishou Demonbane]]&lt;br /&gt;
**[[Makai Senki Disgaea]]&lt;br /&gt;
**[[Makai Senki Disgaea 2]]&lt;br /&gt;
**[[Makai Senki Disgaea 3]]&lt;br /&gt;
**[[Makai Senki Disgaea 4]]&lt;br /&gt;
**[[Disgaea D2]]&lt;br /&gt;
**[[Pokemon Mystery Dungeon|Pokémon Mystery Dungeon: Red &amp;amp; Blue]]&lt;br /&gt;
**[[Queens Gate Spiral Chaos|Queen&#039;s Gate: Spiral Chaos]]&lt;br /&gt;
**[[Soul Cradle]]&lt;br /&gt;
**[[Super Robot Wars]]&lt;br /&gt;
**[[Tenerezza]]&lt;br /&gt;
**[[Super Heroine Chronicles]]&lt;br /&gt;
*[[:Category:Projects|Projects]]&lt;br /&gt;
*[[Japanese Tools and Resources|Japanese Tools]]&lt;br /&gt;
*[[Links]]&lt;br /&gt;
**{{caption|[http://poverty.mizuumi.net Mizuumi Poverty Wiki]|Doujinshi Fighting Game Wiki}}&lt;br /&gt;
**Tactics Ogre [https://spreadsheets.google.com/ccc?key=0AkhbJcrswgbzdGFKRkxsbjM2LUtQeW9LQ3h6eVRpLXc&amp;amp;hl=en&amp;amp;authkey=CJL-4_wC#gid=8 Data] &amp;amp;bull; [https://docs.google.com/document/d/1kLY0UtUQ29UyFgJpbAKWsG_ii6Jt16k6J_H213eEVzY/edit?hl=en&amp;amp;authkey=CJer_9sE FAQ]&lt;br /&gt;
*[[:Category:Music|Music]]&lt;br /&gt;
**[[Lyrics]]&lt;br /&gt;
&lt;br /&gt;
===Misc===&lt;br /&gt;
*[[SandBox]] - Test your Wiki skills here.&lt;/div&gt;</summary>
		<author><name>Personx9</name></author>
	</entry>
</feed>